Compare commits
19 Commits
3090e248c2
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krazerleo/
Author | SHA1 | Date | |
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183de6485f | |||
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1e4f90c0ed | |||
28863de9df |
2
Assets/Defaults.meta → Assets/Arts.meta
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2
Assets/Defaults.meta → Assets/Arts.meta
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0
Assets/Materials.meta → Assets/Arts/Materials.meta
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Assets/Materials.meta → Assets/Arts/Materials.meta
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Assets/Materials/New Material.mat → Assets/Arts/Materials/New Material.mat
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Assets/Materials/New Material.mat → Assets/Arts/Materials/New Material.mat
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Assets/Materials/New Material.mat.meta → Assets/Arts/Materials/New Material.mat.meta
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Assets/Materials/New Material.mat.meta → Assets/Arts/Materials/New Material.mat.meta
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0
Assets/Models.meta → Assets/Arts/Models.meta
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0
Assets/Models.meta → Assets/Arts/Models.meta
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0
Assets/Models/Flag model.fbx → Assets/Arts/Models/Flag model.fbx
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0
Assets/Models/Flag model.fbx → Assets/Arts/Models/Flag model.fbx
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Assets/Models/Flag model.fbx.meta → Assets/Arts/Models/Flag model.fbx.meta
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Assets/Models/Flag model.fbx.meta → Assets/Arts/Models/Flag model.fbx.meta
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Assets/Models/Textures.meta → Assets/Arts/Models/Textures.meta
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Assets/Models/Textures.meta → Assets/Arts/Models/Textures.meta
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Assets/Models/Textures/Flag.jpg → Assets/Arts/Models/Textures/Flag.jpg
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Assets/Models/Textures/Flag.jpg → Assets/Arts/Models/Textures/Flag.jpg
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Assets/Models/Textures/Flag.jpg.meta → Assets/Arts/Models/Textures/Flag.jpg.meta
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Assets/Models/Textures/Flag.jpg.meta → Assets/Arts/Models/Textures/Flag.jpg.meta
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Assets/SciFiWarriorPBRHPPolyart.meta → Assets/Arts/SciFiWarriorPBRHPPolyart.meta
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Assets/SciFiWarriorPBRHPPolyart.meta → Assets/Arts/SciFiWarriorPBRHPPolyart.meta
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Assets/SciFiWarriorPBRHPPolyart/Animations.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations.meta
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0
Assets/SciFiWarriorPBRHPPolyart/Animations.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations.meta
generated
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0
Assets/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx
Executable file → Normal file
619
Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta
generated
Executable file → Normal file
619
Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta
generated
Executable file → Normal file
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Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx
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Executable file → Normal file
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generated
Executable file → Normal file
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generated
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autoGenerateAvatarMappingIfUnspecified: 1
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0
Assets/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animators.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animators.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animators.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animators.meta
generated
Executable file → Normal file
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0
Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/HP.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/HP.mat
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/HP.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/HP.mat
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/HP.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/HP.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/HP.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/HP.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/PBR.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/PBR.mat
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/PBR.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/PBR.mat
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/PBR.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/PBR.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/PBR.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/PBR.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat.meta
generated
Executable file → Normal file
178
Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat
generated
Executable file → Normal file
178
Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat
generated
Executable file → Normal file
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- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _Exposure: 1.25
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SunDisk: 2
|
||||
- _SunSize: 0.04
|
||||
- _SunSizeConvergence: 5
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _GroundColor: {r: 0.6392157, g: 0.6901961, b: 0.7411765, a: 1}
|
||||
- _SkyTint: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Stage.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Stage.mat
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Stage.mat → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Stage.mat
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Stage.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Stage.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Materials/Stage.mat.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Stage.mat.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab.meta
generated
Executable file → Normal file
102
Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab
generated
Executable file → Normal file
102
Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab
generated
Executable file → Normal file
@ -1715,6 +1715,10 @@ GameObject:
|
||||
m_Component:
|
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- component: {fileID: 7072444061591351794}
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- component: {fileID: 7072444061582351952}
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- component: {fileID: 6381261399840543104}
|
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- component: {fileID: 2971219656579870553}
|
||||
- component: {fileID: 5912052353413311719}
|
||||
- component: {fileID: 8293113947138725737}
|
||||
m_Layer: 0
|
||||
m_Name: PolyartCharacter
|
||||
m_TagString: Untagged
|
||||
@ -1762,6 +1766,104 @@ Animator:
|
||||
m_HasTransformHierarchy: 1
|
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m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!136 &6381261399840543104
|
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CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 7072444061591711186}
|
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m_Material: {fileID: 0}
|
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m_IsTrigger: 0
|
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m_Enabled: 1
|
||||
m_Radius: 0.5
|
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m_Height: 2.1
|
||||
m_Direction: 1
|
||||
m_Center: {x: 0, y: 1.06, z: 0}
|
||||
--- !u!114 &2971219656579870553
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 7072444061591711186}
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3}
|
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m_Name:
|
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m_EditorClassIdentifier:
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input_View: {x: 0, y: 0}
|
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cameraHolder: {fileID: 7072444061591351696}
|
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feetTransform: {fileID: 7072444061591351794}
|
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playerSettings:
|
||||
ViewXSensetivity: 0
|
||||
ViewYSensetivity: 0
|
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ViewXInverted: 0
|
||||
ViewYInverted: 0
|
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SprintingHold: 0
|
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MovementSmoothing: 0
|
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RunningForwardSpeed: 0
|
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RunningStrafeSpeed: 0
|
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WalkingForwardSpeed: 0
|
||||
WalkingBackwardSpeed: 0
|
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WalkingStrafeSpeed: 0
|
||||
JumpingHeight: 0
|
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JumpingFalloff: 0
|
||||
FallingSmoothing: 0
|
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SpeedEffector: 1
|
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CrouchSpeedEffector: 0
|
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ProneSpeedEffector: 0
|
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FallingSpeedEffector: 0
|
||||
ViewClampYMin: -70
|
||||
ViewClampYMax: 80
|
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playerMask:
|
||||
serializedVersion: 2
|
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m_Bits: 0
|
||||
gravityAmount: 9.81
|
||||
gravityMin: 0
|
||||
jumpingForce: {x: 0, y: 30, z: 0}
|
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playerStance: 0
|
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playerStanceSmoothing: 0
|
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playerStandStance:
|
||||
CameraHeight: 0
|
||||
StanceCollider: {fileID: 6381261399840543104}
|
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playerCrouchStance:
|
||||
CameraHeight: 0
|
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StanceCollider: {fileID: 0}
|
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playerProneStance:
|
||||
CameraHeight: 0
|
||||
StanceCollider: {fileID: 0}
|
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currentWeapon: {fileID: 0}
|
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--- !u!114 &5912052353413311719
|
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7072444061591711186}
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: 907ff02de47a55a4e971d73d25e7d006, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!143 &8293113947138725737
|
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CharacterController:
|
||||
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 7072444061591711186}
|
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m_Material: {fileID: 0}
|
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m_IsTrigger: 0
|
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m_Enabled: 1
|
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serializedVersion: 2
|
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m_Height: 2.1
|
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m_Radius: 0.5
|
||||
m_SlopeLimit: 45
|
||||
m_StepOffset: 0.3
|
||||
m_SkinWidth: 0.08
|
||||
m_MinMoveDistance: 0.001
|
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m_Center: {x: 0, y: 1.02, z: 0}
|
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--- !u!1 &7072444061591711188
|
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GameObject:
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m_ObjectHideFlags: 0
|
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Scene.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Scene.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Scene.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Scene.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity → Assets/Arts/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity → Assets/Arts/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/Polyart.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/Polyart.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/Polyart.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/Polyart.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/Polyart.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/Polyart.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/Polyart.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/Polyart.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/promotion.jpg → Assets/Arts/SciFiWarriorPBRHPPolyart/promotion.jpg
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/promotion.jpg → Assets/Arts/SciFiWarriorPBRHPPolyart/promotion.jpg
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/promotion.jpg.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/promotion.jpg.meta
generated
Executable file → Normal file
0
Assets/SciFiWarriorPBRHPPolyart/promotion.jpg.meta → Assets/Arts/SciFiWarriorPBRHPPolyart/promotion.jpg.meta
generated
Executable file → Normal file
77
Assets/Defaults/mat_proBuilder.mat
generated
77
Assets/Defaults/mat_proBuilder.mat
generated
@ -1,77 +0,0 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: mat_proBuilder
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
|
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user