Initial. Added files
This commit is contained in:
387
Assets/Inputs/DefaultInput.cs
Executable file
387
Assets/Inputs/DefaultInput.cs
Executable file
@ -0,0 +1,387 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.2.0
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// from Assets/Inputs/DefaultInput.inputactions
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||||
//
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// Changes to this file may cause incorrect behavior and will be lost if
|
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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||||
|
||||
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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public partial class @DefaultInput : IInputActionCollection2, IDisposable
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{
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public InputActionAsset asset { get; }
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public @DefaultInput()
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||||
{
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asset = InputActionAsset.FromJson(@"{
|
||||
""name"": ""DefaultInput"",
|
||||
""maps"": [
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||||
{
|
||||
""name"": ""Character"",
|
||||
""id"": ""5c609d30-a186-4f25-862a-fc0f6cd87927"",
|
||||
""actions"": [
|
||||
{
|
||||
""name"": ""Movement"",
|
||||
""type"": ""PassThrough"",
|
||||
""id"": ""5e4fb69c-d72f-4ad2-9606-963f204d4456"",
|
||||
""expectedControlType"": ""Vector2"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""View"",
|
||||
""type"": ""PassThrough"",
|
||||
""id"": ""40f28412-d0ff-465d-95dc-ba0c2d1aa942"",
|
||||
""expectedControlType"": ""Vector2"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Jump"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""f1d3a423-64ad-46b7-b7df-8ac906168bfe"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Crouch"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""e6499705-a84f-48dd-95c8-f11039da000c"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Prone"",
|
||||
""type"": ""PassThrough"",
|
||||
""id"": ""5dea4b39-61fb-40da-8f4b-6f896577b593"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Sprint"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""812bbe74-6780-4569-aede-5596b6bcfcf2"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""SprintReleased"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""c2057392-5437-4eba-94c6-47a5210bb75e"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""020fbfee-7fa7-4d94-914d-5745033676bc"",
|
||||
""path"": ""<Mouse>/delta"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""View"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": ""WASD"",
|
||||
""id"": ""10c0b015-e03e-419b-9b07-829082f81054"",
|
||||
""path"": ""2DVector"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": true,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": ""up"",
|
||||
""id"": ""96348528-d228-43c7-8283-1f1b76358fae"",
|
||||
""path"": ""<Keyboard>/w"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""down"",
|
||||
""id"": ""e253c1d5-e495-4868-a32e-d79f90df6c99"",
|
||||
""path"": ""<Keyboard>/s"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""left"",
|
||||
""id"": ""a4c8377a-070f-4e42-8f4c-f9a9b5ca948e"",
|
||||
""path"": ""<Keyboard>/a"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""right"",
|
||||
""id"": ""6aca627a-c86c-4757-8062-03ff293adc4c"",
|
||||
""path"": ""<Keyboard>/d"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""cfc4db91-7102-4110-a416-9f4af204b788"",
|
||||
""path"": ""<Keyboard>/space"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Jump"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""ab00bee0-4207-41ec-a3e4-ff89c905a81f"",
|
||||
""path"": ""<Keyboard>/c"",
|
||||
""interactions"": ""Tap"",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Crouch"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""1cec8bfc-56c7-403e-94e0-031ace3ea596"",
|
||||
""path"": ""<Keyboard>/x"",
|
||||
""interactions"": ""Press"",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Prone"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""e4ef4e95-82c4-4791-bb06-29120df734f3"",
|
||||
""path"": ""<Keyboard>/c"",
|
||||
""interactions"": ""Hold"",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Prone"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""ad6e15bf-3543-4a73-8d4f-424f7eb047df"",
|
||||
""path"": ""<Keyboard>/shift"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Sprint"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""44af7903-e9a9-4f59-a17d-ac7dd14a7974"",
|
||||
""path"": ""<Keyboard>/shift"",
|
||||
""interactions"": ""Press(behavior=1)"",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""SprintReleased"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
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||||
""controlSchemes"": []
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||||
}");
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||||
// Character
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||||
m_Character = asset.FindActionMap("Character", throwIfNotFound: true);
|
||||
m_Character_Movement = m_Character.FindAction("Movement", throwIfNotFound: true);
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m_Character_View = m_Character.FindAction("View", throwIfNotFound: true);
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m_Character_Jump = m_Character.FindAction("Jump", throwIfNotFound: true);
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m_Character_Crouch = m_Character.FindAction("Crouch", throwIfNotFound: true);
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||||
m_Character_Prone = m_Character.FindAction("Prone", throwIfNotFound: true);
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||||
m_Character_Sprint = m_Character.FindAction("Sprint", throwIfNotFound: true);
|
||||
m_Character_SprintReleased = m_Character.FindAction("SprintReleased", throwIfNotFound: true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
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||||
UnityEngine.Object.Destroy(asset);
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||||
}
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||||
|
||||
public InputBinding? bindingMask
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||||
{
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||||
get => asset.bindingMask;
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||||
set => asset.bindingMask = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputDevice>? devices
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||||
{
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||||
get => asset.devices;
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||||
set => asset.devices = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
||||
|
||||
public bool Contains(InputAction action)
|
||||
{
|
||||
return asset.Contains(action);
|
||||
}
|
||||
|
||||
public IEnumerator<InputAction> GetEnumerator()
|
||||
{
|
||||
return asset.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
asset.Enable();
|
||||
}
|
||||
|
||||
public void Disable()
|
||||
{
|
||||
asset.Disable();
|
||||
}
|
||||
public IEnumerable<InputBinding> bindings => asset.bindings;
|
||||
|
||||
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
||||
{
|
||||
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
||||
}
|
||||
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
||||
{
|
||||
return asset.FindBinding(bindingMask, out action);
|
||||
}
|
||||
|
||||
// Character
|
||||
private readonly InputActionMap m_Character;
|
||||
private ICharacterActions m_CharacterActionsCallbackInterface;
|
||||
private readonly InputAction m_Character_Movement;
|
||||
private readonly InputAction m_Character_View;
|
||||
private readonly InputAction m_Character_Jump;
|
||||
private readonly InputAction m_Character_Crouch;
|
||||
private readonly InputAction m_Character_Prone;
|
||||
private readonly InputAction m_Character_Sprint;
|
||||
private readonly InputAction m_Character_SprintReleased;
|
||||
public struct CharacterActions
|
||||
{
|
||||
private @DefaultInput m_Wrapper;
|
||||
public CharacterActions(@DefaultInput wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Movement => m_Wrapper.m_Character_Movement;
|
||||
public InputAction @View => m_Wrapper.m_Character_View;
|
||||
public InputAction @Jump => m_Wrapper.m_Character_Jump;
|
||||
public InputAction @Crouch => m_Wrapper.m_Character_Crouch;
|
||||
public InputAction @Prone => m_Wrapper.m_Character_Prone;
|
||||
public InputAction @Sprint => m_Wrapper.m_Character_Sprint;
|
||||
public InputAction @SprintReleased => m_Wrapper.m_Character_SprintReleased;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Character; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(CharacterActions set) { return set.Get(); }
|
||||
public void SetCallbacks(ICharacterActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_CharacterActionsCallbackInterface != null)
|
||||
{
|
||||
@Movement.started -= m_Wrapper.m_CharacterActionsCallbackInterface.OnMovement;
|
||||
@Movement.performed -= m_Wrapper.m_CharacterActionsCallbackInterface.OnMovement;
|
||||
@Movement.canceled -= m_Wrapper.m_CharacterActionsCallbackInterface.OnMovement;
|
||||
@View.started -= m_Wrapper.m_CharacterActionsCallbackInterface.OnView;
|
||||
@View.performed -= m_Wrapper.m_CharacterActionsCallbackInterface.OnView;
|
||||
@View.canceled -= m_Wrapper.m_CharacterActionsCallbackInterface.OnView;
|
||||
@Jump.started -= m_Wrapper.m_CharacterActionsCallbackInterface.OnJump;
|
||||
@Jump.performed -= m_Wrapper.m_CharacterActionsCallbackInterface.OnJump;
|
||||
@Jump.canceled -= m_Wrapper.m_CharacterActionsCallbackInterface.OnJump;
|
||||
@Crouch.started -= m_Wrapper.m_CharacterActionsCallbackInterface.OnCrouch;
|
||||
@Crouch.performed -= m_Wrapper.m_CharacterActionsCallbackInterface.OnCrouch;
|
||||
@Crouch.canceled -= m_Wrapper.m_CharacterActionsCallbackInterface.OnCrouch;
|
||||
@Prone.started -= m_Wrapper.m_CharacterActionsCallbackInterface.OnProne;
|
||||
@Prone.performed -= m_Wrapper.m_CharacterActionsCallbackInterface.OnProne;
|
||||
@Prone.canceled -= m_Wrapper.m_CharacterActionsCallbackInterface.OnProne;
|
||||
@Sprint.started -= m_Wrapper.m_CharacterActionsCallbackInterface.OnSprint;
|
||||
@Sprint.performed -= m_Wrapper.m_CharacterActionsCallbackInterface.OnSprint;
|
||||
@Sprint.canceled -= m_Wrapper.m_CharacterActionsCallbackInterface.OnSprint;
|
||||
@SprintReleased.started -= m_Wrapper.m_CharacterActionsCallbackInterface.OnSprintReleased;
|
||||
@SprintReleased.performed -= m_Wrapper.m_CharacterActionsCallbackInterface.OnSprintReleased;
|
||||
@SprintReleased.canceled -= m_Wrapper.m_CharacterActionsCallbackInterface.OnSprintReleased;
|
||||
}
|
||||
m_Wrapper.m_CharacterActionsCallbackInterface = instance;
|
||||
if (instance != null)
|
||||
{
|
||||
@Movement.started += instance.OnMovement;
|
||||
@Movement.performed += instance.OnMovement;
|
||||
@Movement.canceled += instance.OnMovement;
|
||||
@View.started += instance.OnView;
|
||||
@View.performed += instance.OnView;
|
||||
@View.canceled += instance.OnView;
|
||||
@Jump.started += instance.OnJump;
|
||||
@Jump.performed += instance.OnJump;
|
||||
@Jump.canceled += instance.OnJump;
|
||||
@Crouch.started += instance.OnCrouch;
|
||||
@Crouch.performed += instance.OnCrouch;
|
||||
@Crouch.canceled += instance.OnCrouch;
|
||||
@Prone.started += instance.OnProne;
|
||||
@Prone.performed += instance.OnProne;
|
||||
@Prone.canceled += instance.OnProne;
|
||||
@Sprint.started += instance.OnSprint;
|
||||
@Sprint.performed += instance.OnSprint;
|
||||
@Sprint.canceled += instance.OnSprint;
|
||||
@SprintReleased.started += instance.OnSprintReleased;
|
||||
@SprintReleased.performed += instance.OnSprintReleased;
|
||||
@SprintReleased.canceled += instance.OnSprintReleased;
|
||||
}
|
||||
}
|
||||
}
|
||||
public CharacterActions @Character => new CharacterActions(this);
|
||||
public interface ICharacterActions
|
||||
{
|
||||
void OnMovement(InputAction.CallbackContext context);
|
||||
void OnView(InputAction.CallbackContext context);
|
||||
void OnJump(InputAction.CallbackContext context);
|
||||
void OnCrouch(InputAction.CallbackContext context);
|
||||
void OnProne(InputAction.CallbackContext context);
|
||||
void OnSprint(InputAction.CallbackContext context);
|
||||
void OnSprintReleased(InputAction.CallbackContext context);
|
||||
}
|
||||
}
|
11
Assets/Inputs/DefaultInput.cs.meta
generated
Executable file
11
Assets/Inputs/DefaultInput.cs.meta
generated
Executable file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3fc284039c245224a9a39d6202cc4256
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
209
Assets/Inputs/DefaultInput.inputactions
Executable file
209
Assets/Inputs/DefaultInput.inputactions
Executable file
@ -0,0 +1,209 @@
|
||||
{
|
||||
"name": "DefaultInput",
|
||||
"maps": [
|
||||
{
|
||||
"name": "Character",
|
||||
"id": "5c609d30-a186-4f25-862a-fc0f6cd87927",
|
||||
"actions": [
|
||||
{
|
||||
"name": "Movement",
|
||||
"type": "PassThrough",
|
||||
"id": "5e4fb69c-d72f-4ad2-9606-963f204d4456",
|
||||
"expectedControlType": "Vector2",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "View",
|
||||
"type": "PassThrough",
|
||||
"id": "40f28412-d0ff-465d-95dc-ba0c2d1aa942",
|
||||
"expectedControlType": "Vector2",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Jump",
|
||||
"type": "Button",
|
||||
"id": "f1d3a423-64ad-46b7-b7df-8ac906168bfe",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Crouch",
|
||||
"type": "Button",
|
||||
"id": "e6499705-a84f-48dd-95c8-f11039da000c",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Prone",
|
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||||
],
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}
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14
Assets/Inputs/DefaultInput.inputactions.meta
generated
Executable file
14
Assets/Inputs/DefaultInput.inputactions.meta
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Executable file
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Reference in New Issue
Block a user