kirill loh

This commit is contained in:
2022-04-18 10:53:21 +07:00
parent 5fb554f098
commit e1d0bbc1eb
12 changed files with 88 additions and 31 deletions

View File

@ -13,7 +13,7 @@ public class AmmoPickUp : MonoBehaviour, IPickable
public void PickObject(GameObject obj)
{
obj.GetComponent<CharacterCondition>()?.TakeAmmo(SettingsReader.Instance.GetSettings.ammunitionPickupAmount);
obj.GetComponent<ICharacter>()?.GetCharacter.Condition.TakeAmmo(SettingsReader.Instance.GetSettings.ammunitionPickupAmount);
gameObject.SetActive(false);
}
}

View File

@ -13,7 +13,7 @@ public class ArmourPickUp : MonoBehaviour, IPickable
public void PickObject(GameObject obj)
{
obj.GetComponent<CharacterCondition>()?.GiveArmour(SettingsReader.Instance.GetSettings.armourPickupAmount);
obj.GetComponent<ICharacter>()?.GetCharacter.Condition.GiveArmour(SettingsReader.Instance.GetSettings.armourPickupAmount);
gameObject.SetActive(false);
}
}

View File

@ -13,7 +13,7 @@ public class HealthPickUp : MonoBehaviour, IPickable
public void PickObject(GameObject obj)
{
obj.GetComponent<CharacterCondition>()?.GiveHealth(SettingsReader.Instance.GetSettings.healthPickupAmount);
obj.GetComponent<ICharacter>()?.GetCharacter.Condition.GiveHealth(SettingsReader.Instance.GetSettings.healthPickupAmount);
gameObject.SetActive(false);
}
}