Added Animations. Changed inspector view for navpoints. A lot of fixes. Changed project structure.

This commit is contained in:
2022-05-09 21:31:21 +07:00
parent 6aa872c92f
commit d617ddabe7
166 changed files with 28460 additions and 2197 deletions

View File

@ -14,12 +14,11 @@ public class NavPoint : MonoBehaviour
public Vector3 Position => gameObject.transform.position;
public float FlagDistance { get; private set; }
public NavPointType navType = NavPointType.Direction;
[SerializeField] public NavPointType navType;
[HideInInspector]
public int PointId = 0;
public float DeathAttr = 0;
public List<Vector3> EnemiesSeen = new List<Vector3>();
[HideInInspector] public int PointId = 0;
[HideInInspector] public float DeathAttr = 0;
[HideInInspector] public List<Vector3> EnemiesSeen = new List<Vector3>();
private void Start()
{