Added Animations. Changed inspector view for navpoints. A lot of fixes. Changed project structure.
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Assets/Prefabs/CharacterPrefabs.meta
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Assets/Prefabs/CharacterPrefabs.meta
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Assets/Prefabs/CharacterPrefabs/Character.prefab
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Assets/Prefabs/CharacterPrefabs/Character.prefab
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Assets/Prefabs/CharacterPrefabs/Character.prefab.meta
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Assets/Prefabs/CharacterPrefabs/Character.prefab.meta
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Assets/Prefabs/Player.prefab → Assets/Prefabs/CharacterPrefabs/Player.prefab
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Assets/Prefabs/EntityPrefabs.meta
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Assets/Prefabs/EntityPrefabs.meta
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Assets/Prefabs/Flag zone.prefab → Assets/Prefabs/EntityPrefabs/Flag zone.prefab
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Assets/Prefabs/Flag zone.prefab → Assets/Prefabs/EntityPrefabs/Flag zone.prefab
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Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab
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Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab
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Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab.meta
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Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab.meta
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Assets/Prefabs/PickupPrefabs.meta
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Assets/Prefabs/armour.prefab → Assets/Prefabs/PickupPrefabs/armour.prefab
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Assets/Prefabs/health.prefab → Assets/Prefabs/PickupPrefabs/health.prefab
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Assets/Prefabs/health.prefab.meta → Assets/Prefabs/PickupPrefabs/health.prefab.meta
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