Added Animations. Changed inspector view for navpoints. A lot of fixes. Changed project structure.
This commit is contained in:
35
Assets/Inputs/InputSystem.inputsettings.asset
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35
Assets/Inputs/InputSystem.inputsettings.asset
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354
Assets/Inputs/ThirdPersonViewInput.cs
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354
Assets/Inputs/ThirdPersonViewInput.cs
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@ -0,0 +1,354 @@
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//------------------------------------------------------------------------------
|
||||
// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.3.0
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// from Assets/Inputs/ThirdPersonViewInput.inputactions
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//
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||||
// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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||||
// </auto-generated>
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||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections;
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||||
using System.Collections.Generic;
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||||
using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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|
||||
public partial class @ThirdPersonViewInput : IInputActionCollection2, IDisposable
|
||||
{
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||||
public InputActionAsset asset { get; }
|
||||
public @ThirdPersonViewInput()
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{
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||||
asset = InputActionAsset.FromJson(@"{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
""path"": ""<Keyboard>/space"",
|
||||
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|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Jump"",
|
||||
""isComposite"": false,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
""isComposite"": false,
|
||||
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|
||||
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||||
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|
||||
""name"": """",
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||||
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""path"": ""<Mouse>/leftButton"",
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""interactions"": ""Hold(duration=0.1)"",
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||||
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|
||||
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||||
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|
||||
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||||
]
|
||||
}
|
||||
],
|
||||
""controlSchemes"": []
|
||||
}");
|
||||
// Player Movement
|
||||
m_PlayerMovement = asset.FindActionMap("Player Movement", throwIfNotFound: true);
|
||||
m_PlayerMovement_Movement = m_PlayerMovement.FindAction("Movement", throwIfNotFound: true);
|
||||
m_PlayerMovement_Camera = m_PlayerMovement.FindAction("Camera", throwIfNotFound: true);
|
||||
// Player Actions
|
||||
m_PlayerActions = asset.FindActionMap("Player Actions", throwIfNotFound: true);
|
||||
m_PlayerActions_Jump = m_PlayerActions.FindAction("Jump", throwIfNotFound: true);
|
||||
m_PlayerActions_Crouch = m_PlayerActions.FindAction("Crouch", throwIfNotFound: true);
|
||||
m_PlayerActions_Fire = m_PlayerActions.FindAction("Fire", throwIfNotFound: true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnityEngine.Object.Destroy(asset);
|
||||
}
|
||||
|
||||
public InputBinding? bindingMask
|
||||
{
|
||||
get => asset.bindingMask;
|
||||
set => asset.bindingMask = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputDevice>? devices
|
||||
{
|
||||
get => asset.devices;
|
||||
set => asset.devices = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
||||
|
||||
public bool Contains(InputAction action)
|
||||
{
|
||||
return asset.Contains(action);
|
||||
}
|
||||
|
||||
public IEnumerator<InputAction> GetEnumerator()
|
||||
{
|
||||
return asset.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
asset.Enable();
|
||||
}
|
||||
|
||||
public void Disable()
|
||||
{
|
||||
asset.Disable();
|
||||
}
|
||||
public IEnumerable<InputBinding> bindings => asset.bindings;
|
||||
|
||||
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
||||
{
|
||||
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
||||
}
|
||||
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
||||
{
|
||||
return asset.FindBinding(bindingMask, out action);
|
||||
}
|
||||
|
||||
// Player Movement
|
||||
private readonly InputActionMap m_PlayerMovement;
|
||||
private IPlayerMovementActions m_PlayerMovementActionsCallbackInterface;
|
||||
private readonly InputAction m_PlayerMovement_Movement;
|
||||
private readonly InputAction m_PlayerMovement_Camera;
|
||||
public struct PlayerMovementActions
|
||||
{
|
||||
private @ThirdPersonViewInput m_Wrapper;
|
||||
public PlayerMovementActions(@ThirdPersonViewInput wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Movement => m_Wrapper.m_PlayerMovement_Movement;
|
||||
public InputAction @Camera => m_Wrapper.m_PlayerMovement_Camera;
|
||||
public InputActionMap Get() { return m_Wrapper.m_PlayerMovement; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(PlayerMovementActions set) { return set.Get(); }
|
||||
public void SetCallbacks(IPlayerMovementActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
|
||||
{
|
||||
@Movement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
|
||||
@Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
|
||||
@Movement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
|
||||
@Camera.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
|
||||
@Camera.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
|
||||
@Camera.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
|
||||
}
|
||||
m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
|
||||
if (instance != null)
|
||||
{
|
||||
@Movement.started += instance.OnMovement;
|
||||
@Movement.performed += instance.OnMovement;
|
||||
@Movement.canceled += instance.OnMovement;
|
||||
@Camera.started += instance.OnCamera;
|
||||
@Camera.performed += instance.OnCamera;
|
||||
@Camera.canceled += instance.OnCamera;
|
||||
}
|
||||
}
|
||||
}
|
||||
public PlayerMovementActions @PlayerMovement => new PlayerMovementActions(this);
|
||||
|
||||
// Player Actions
|
||||
private readonly InputActionMap m_PlayerActions;
|
||||
private IPlayerActionsActions m_PlayerActionsActionsCallbackInterface;
|
||||
private readonly InputAction m_PlayerActions_Jump;
|
||||
private readonly InputAction m_PlayerActions_Crouch;
|
||||
private readonly InputAction m_PlayerActions_Fire;
|
||||
public struct PlayerActionsActions
|
||||
{
|
||||
private @ThirdPersonViewInput m_Wrapper;
|
||||
public PlayerActionsActions(@ThirdPersonViewInput wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Jump => m_Wrapper.m_PlayerActions_Jump;
|
||||
public InputAction @Crouch => m_Wrapper.m_PlayerActions_Crouch;
|
||||
public InputAction @Fire => m_Wrapper.m_PlayerActions_Fire;
|
||||
public InputActionMap Get() { return m_Wrapper.m_PlayerActions; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(PlayerActionsActions set) { return set.Get(); }
|
||||
public void SetCallbacks(IPlayerActionsActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
|
||||
{
|
||||
@Jump.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
|
||||
@Jump.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
|
||||
@Jump.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
|
||||
@Crouch.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
|
||||
@Crouch.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
|
||||
@Crouch.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
|
||||
@Fire.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
|
||||
@Fire.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
|
||||
@Fire.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
|
||||
}
|
||||
m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
|
||||
if (instance != null)
|
||||
{
|
||||
@Jump.started += instance.OnJump;
|
||||
@Jump.performed += instance.OnJump;
|
||||
@Jump.canceled += instance.OnJump;
|
||||
@Crouch.started += instance.OnCrouch;
|
||||
@Crouch.performed += instance.OnCrouch;
|
||||
@Crouch.canceled += instance.OnCrouch;
|
||||
@Fire.started += instance.OnFire;
|
||||
@Fire.performed += instance.OnFire;
|
||||
@Fire.canceled += instance.OnFire;
|
||||
}
|
||||
}
|
||||
}
|
||||
public PlayerActionsActions @PlayerActions => new PlayerActionsActions(this);
|
||||
public interface IPlayerMovementActions
|
||||
{
|
||||
void OnMovement(InputAction.CallbackContext context);
|
||||
void OnCamera(InputAction.CallbackContext context);
|
||||
}
|
||||
public interface IPlayerActionsActions
|
||||
{
|
||||
void OnJump(InputAction.CallbackContext context);
|
||||
void OnCrouch(InputAction.CallbackContext context);
|
||||
void OnFire(InputAction.CallbackContext context);
|
||||
}
|
||||
}
|
11
Assets/Inputs/ThirdPersonViewInput.cs.meta
generated
Normal file
11
Assets/Inputs/ThirdPersonViewInput.cs.meta
generated
Normal file
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|
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serializedVersion: 2
|
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defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
166
Assets/Inputs/ThirdPersonViewInput.inputactions
Normal file
166
Assets/Inputs/ThirdPersonViewInput.inputactions
Normal file
@ -0,0 +1,166 @@
|
||||
{
|
||||
"name": "ThirdPersonViewInput",
|
||||
"maps": [
|
||||
{
|
||||
"name": "Player Movement",
|
||||
"id": "50a259c9-d17f-4483-bd4b-feb4e290989d",
|
||||
"actions": [
|
||||
{
|
||||
"name": "Movement",
|
||||
"type": "PassThrough",
|
||||
"id": "be8e85db-0110-45cd-823f-1058ed7eb184",
|
||||
"expectedControlType": "Vector2",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Camera",
|
||||
"type": "PassThrough",
|
||||
"id": "f7ad7ce9-d43f-468d-ab0f-54cc66ac33fa",
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"path": "2DVector(mode=2)",
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"interactions": "",
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||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Movement",
|
||||
"isComposite": true,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "up",
|
||||
"id": "a5e60c10-53e0-484a-be45-210fc2d3d305",
|
||||
"path": "<Keyboard>/w",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Movement",
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"id": "cdafb043-b1bc-4680-9d55-91854d1e2eb4",
|
||||
"path": "<Keyboard>/s",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "left",
|
||||
"id": "4da8623e-6baa-4256-99ec-d016f9ad6c1f",
|
||||
"path": "<Keyboard>/a",
|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
"id": "d8db2334-67bd-461e-92dc-dc04f2b64660",
|
||||
"path": "<Mouse>/delta",
|
||||
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|
||||
"processors": "NormalizeVector2",
|
||||
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|
||||
"action": "Camera",
|
||||
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|
||||
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|
||||
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|
||||
]
|
||||
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|
||||
{
|
||||
"name": "Player Actions",
|
||||
"id": "7c28b681-44ce-4c44-832c-561051fceb49",
|
||||
"actions": [
|
||||
{
|
||||
"name": "Jump",
|
||||
"type": "Button",
|
||||
"id": "ef60df41-7d24-45f4-a426-4e6b9fe4d374",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Crouch",
|
||||
"type": "Button",
|
||||
"id": "19075beb-f2d7-4af5-bbcc-e2b53e1e139a",
|
||||
"expectedControlType": "Button",
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||||
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|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Fire",
|
||||
"type": "PassThrough",
|
||||
"id": "2b493869-f7ab-4acb-8918-11b0265f0993",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
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||||
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||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
{
|
||||
"name": "",
|
||||
"id": "e8b4d9c1-7565-4954-b6f9-f9c7ed95f613",
|
||||
"path": "<Keyboard>/space",
|
||||
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|
||||
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||||
"groups": "",
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||||
"action": "Jump",
|
||||
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||||
"isPartOfComposite": false
|
||||
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||||
{
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||||
"name": "",
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||||
"id": "a02f0962-5e78-44c2-aaf3-ee059376bda6",
|
||||
"path": "<Keyboard>/c",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Crouch",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "5caa47c3-a8d5-4aad-86fe-40cdca87210a",
|
||||
"path": "<Mouse>/leftButton",
|
||||
"interactions": "Hold(duration=0.1)",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Fire",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"controlSchemes": []
|
||||
}
|
14
Assets/Inputs/ThirdPersonViewInput.inputactions.meta
generated
Normal file
14
Assets/Inputs/ThirdPersonViewInput.inputactions.meta
generated
Normal file
@ -0,0 +1,14 @@
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||||
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||||
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||||
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||||
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||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
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||||
wrapperCodePath:
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||||
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||||
wrapperCodeNamespace:
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Reference in New Issue
Block a user