"update unresolved conflicts"
This commit is contained in:
@ -9,7 +9,6 @@ public class CharacterCondition
|
||||
public event Action<int> OnChangeAmmunitionEvent;
|
||||
|
||||
private int health;
|
||||
|
||||
public int HealthPoints
|
||||
{
|
||||
get
|
||||
|
@ -36,16 +36,6 @@ public class MovementController : MonoBehaviour
|
||||
{
|
||||
FlagDistance = (flag.transform.position - gameObject.transform.position).magnitude;
|
||||
}
|
||||
|
||||
public void MoveToPointById(int id)
|
||||
{
|
||||
if (!navPoints.ContainsKey(id))
|
||||
{
|
||||
Debug.LogWarning("PIDOR");
|
||||
return;
|
||||
}
|
||||
goToNextNavPoint(navPoints[id]);
|
||||
}
|
||||
|
||||
public void MoveToRandomPoint()
|
||||
{
|
||||
|
Reference in New Issue
Block a user