Files
real-shooter/Assets/Scripts/Managers/MapManager.cs
2022-04-29 21:55:55 +07:00

19 lines
537 B
C#
Executable File

using System.Collections.Generic;
using UnityEngine;
public class MapManager : MonoBehaviour
{
public static List<NavPoint> NavPoints { get; private set; }
private void Start()
{
var i = 0;
NavPoints = new List<NavPoint>();
var navPointsGameObj = GameObject.FindGameObjectsWithTag("Point");
foreach (var gameobj in navPointsGameObj)
{
var navpoint = gameobj.GetComponent<NavPoint>();
NavPoints.Add(navpoint);
}
}
}