Files
real-shooter/Assets/Scripts/Character/HealthBarScript.cs
2022-05-13 13:29:38 +07:00

28 lines
685 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Animators.Leonid_Animator;
using UnityEngine;
using UnityEngine.InputSystem.XR.Haptics;
using UnityEngine.Networking;
using UnityEngine.UI;
public class HealthBarScript : MonoBehaviour
{
public Image HealthBar;
public float CurrentHealth;
public float MaxHealth = 100f;
public CharacterLocomotion Player;
private void Start()
{
//HealthBar = GetComponent<Image>();
//Player = FindObjectOfType<CharacterLocomotion>();
}
private void Update()
{
CurrentHealth = Player.health;
HealthBar.fillAmount = CurrentHealth / MaxHealth;
}
}