Files
real-shooter/Assets/Scripts/Managers/MapManager.cs
2022-04-13 11:00:07 +07:00

18 lines
500 B
C#
Executable File

using System.Collections.Generic;
using UnityEngine;
public class MapManager : MonoBehaviour
{
public static List<NavPoint> navPoints { get; private set; }
private void Start()
{
navPoints = new List<NavPoint>();
var navPointsGameObj = GameObject.FindGameObjectsWithTag("Point");
foreach (var gameobj in navPointsGameObj)
{
Debug.Log(" a ");
navPoints.Add(gameobj.GetComponent<NavPoint>());
}
}
}