Files
real-shooter/Assets/Scripts/Character/Character.cs
2022-04-18 10:53:21 +07:00

18 lines
336 B
C#

using UnityEngine;
public class Character
{
public Team Team { get; set; }
public float LastTimeHit = 0;
public CharacterCondition Condition;
public Character()
{
Debug.Log("init");
Condition = new CharacterCondition();
}
}
public interface ICharacter
{
Character GetCharacter { get; }
}