Files
real-shooter/Assets/Scripts/Managers/MapManager.cs
2022-04-12 11:54:05 +07:00

14 lines
395 B
C#
Executable File

using System.Collections.Generic;
using UnityEngine;
public class MapManager : MonoBehaviour
{
public List<NavPoint> navPoints { get; private set; }
private void Start()
{
var navPointsGameObj = GameObject.FindGameObjectsWithTag("Point");
foreach (var gameobj in navPointsGameObj)
navPoints.Add(gameobj.GetComponent<NavPoint>());
}
}