Files
real-shooter/Assets/Scripts/Misc/SettingsReader.cs
2022-04-13 11:00:07 +07:00

18 lines
444 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SettingsReader : MonoBehaviour
{
private static SettingsReader instance;
public static SettingsReader Instance { get { return instance; } }
private void Awake()
{
instance = this;
}
[SerializeField] private Settings gameSettings;
public Settings GetSettings { get { return gameSettings; } }
}