Files
real-shooter/Assets/Scripts/Misc/SettingsReader.cs
2022-04-12 11:54:05 +07:00

19 lines
472 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SettingsReader : MonoBehaviour
{
private static SettingsReader instance;
public static SettingsReader Instance { get { return instance; } }
private void Awake()
{
Debug.Log("init");
instance = this;
}
[SerializeField] private Settings gameSettings;
public Settings GetSettings { get { return gameSettings; } }
}