Files
real-shooter/Assets/JMO Assets/WarFX/Demo/Assets/WFX_Demo_DeleteAfterDelay.cs
2022-04-23 21:58:16 +07:00

15 lines
241 B
C#

using UnityEngine;
using System.Collections;
public class WFX_Demo_DeleteAfterDelay : MonoBehaviour
{
public float delay = 1.0f;
void Update ()
{
delay -= Time.deltaTime;
if(delay < 0f)
GameObject.Destroy(this.gameObject);
}
}