Files
real-shooter/Assets/JMO Assets/WarFX/Demo/Assets/CFX_Demo_RotateCamera.cs
2022-04-23 21:58:16 +07:00

17 lines
328 B
C#

using UnityEngine;
using System.Collections;
public class CFX_Demo_RotateCamera : MonoBehaviour
{
static public bool rotating = true;
public float speed = 30.0f;
public Transform rotationCenter;
void Update ()
{
if(rotating)
transform.RotateAround(rotationCenter.position, Vector3.up, speed*Time.deltaTime);
}
}