Files
real-shooter/Assets/Scripts/Character/Character.cs
2022-05-04 23:50:07 +07:00

12 lines
240 B
C#

using UnityEngine;
public class Character
{
public Team Team { get; set; }
public float LastTimeHit = 0;
public CharacterCondition Condition;
public Character()
{
Condition = new CharacterCondition();
}
}