Files
real-shooter/Assets/Scripts/Misc/NavPoint.cs
2022-04-29 21:55:55 +07:00

22 lines
652 B
C#
Executable File

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(BoxCollider))]
public class NavPoint : MonoBehaviour
{
public Vector3 position => gameObject.transform.position;
public int PointId => this.GetInstanceID();
public float FlagDistance { get; private set; }
[HideInInspector]
public float DeathAttr = 0;
public List<Vector3> EnemiesSeen = new List<Vector3>();
//Here other attributes;
private void Start()
{
FlagDistance = (GameObject.FindGameObjectWithTag("Flag").transform.position - position).magnitude;
}
}