Files
real-shooter/Assets/Scripts/Managers/MapManager.cs
2022-04-18 09:34:08 +07:00

20 lines
577 B
C#
Executable File

using System.Collections.Generic;
using UnityEngine;
public class MapManager : MonoBehaviour
{
public static List<NavPoint> navPoints { get; private set; }
private void Start()
{
var i = 0;
navPoints = new List<NavPoint>();
var navPointsGameObj = GameObject.FindGameObjectsWithTag("Point");
foreach (var gameobj in navPointsGameObj)
{
var navpoint = gameobj.GetComponent<NavPoint>();
navpoint.PointId = i; i++;
navPoints.Add(navpoint);
}
}
}