Files
real-shooter/Assets/Scripts/Character/Character.cs
2022-04-18 09:34:08 +07:00

22 lines
356 B
C#

using UnityEngine;
public class Character
{
public Team Team { get; set; }
public float LastTimeHit = 0;
public CharacterCondition Condition;
public Character()
{
Condition = new CharacterCondition();
}
public void ResetCharacter()
{
}
}
public interface ICharacter
{
Character GetCharacter { get; }
}