Files
real-shooter/Assets/Scripts/Character/Interfaces/INpcBaseState.cs
2022-05-04 23:50:07 +07:00

17 lines
352 B
C#

using UnityEngine;
public interface INpcBaseState
{
NpcEnumState State { get; }
bool InCover { get; }
bool IsRunning { get; }
bool InDirectPoint { get; }
float HitChance { get; }
float DoDamageChance { get; }
}
public interface INpcBaseBodyState
{
NpcBodyState State { get; }
Vector3 GetPointToHit(GameObject go);
}