%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e2c47233b9062c84482336b145c6891b, type: 3} m_Name: Game Settings m_EditorClassIdentifier: <<<<<<< HEAD IsTesting: 0 TimeToWin: 15 TimeOut: 3600 MovementDistance: 50 MovementSpeed: 5 DefTeamAI: 3 AtcTeamAI: 3 NumOfDefenders: 1 NumOfAttackers: 1 HasHumanDefender: 0 HasHumanAttacker: 0 HealthPickupAmount: 50 ArmourPickupAmount: 50 AmmunitionPickupAmount: 60 PickupsAmount: 0 MaxHealth: 100 MaxArmour: 100 MaxAmmo: 360 ViewDistance: 100 GetHitChanceInDirectPoint: 50 GetHitChanceInRunning: 25 GetHitChanceInCover: 20 DoDamageChanceInDirectPoint: 70 DoDamageChanceInRunning: 30 DoDamageChanceInCover: 25 CrouchingCoefficient: 1.4 ======= isTesting: 1 timeToWin: 5 timeOut: 1600 movementDistance: 50 movementSpeed: 3 defTeamAI: 0 atcTeamAI: 0 numOfDefenders: 1 numOfAttackers: 1 hasHumanDefender: 1 hasHumanAttacker: 0 healthPickupAmount: 50 armourPickupAmount: 50 ammunitionPickupAmount: 120 pickupsAmount: 2 maxHealth: 100 maxArmour: 100 maxAmmo: 31337 GetHitChanceInDirectPoint: 0 GetHitChanceInRunning: 0 GetHitChanceInCover: 0 DoDamageChanceInDirectPoint: 0 DoDamageChanceInRunning: 0 DoDamageChanceInCover: 0 >>>>>>> 351fa8ee12c499a0374be71a192a5f288611f467