12 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 01:08:14.230 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False Using directives must be sorted alphabetically by the namespaces. 2 False The class must have a documentation header. 5 False The field must have a documentation header. 7 False The property must have a documentation header. 8 False Adjacent elements must be separated by a blank line. 8 False The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. 8 False All properties must be placed after all fields. 10 False All properties must be placed after all fields. 11 False All properties must be placed after all fields. 12 False All properties must be placed after all fields. 13 False All properties must be placed after all fields. 15 False All properties must be placed after all fields. 16 False The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 8 213 220 8 53 8 60 False The field must have a documentation header. 10 False The field must have a documentation header. 11 False The field must have a documentation header. 12 False Variable names and private field names must start with a lower-case letter: AIPrefab. 12 False The field must have a documentation header. 13 False Variable names and private field names must start with a lower-case letter: PlayerPrefab. 13 False The field must have a documentation header. 15 False Variable names and private field names must start with a lower-case letter: Bots. 15 False The field must have a documentation header. 16 False Variable names and private field names must start with a lower-case letter: Player. 16 False The method must have a documentation header. 18 False The body of the if statement must be wrapped in opening and closing curly brackets. 21 False The body of the else statement must be wrapped in opening and closing curly brackets. 23 False The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 21 657 664 21 13 21 20 False The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 20 626 633 20 13 20 20 False The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 23 701 707 23 13 23 19 False The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 23 709 718 23 21 23 30 False The method must have a documentation header. 26 False The body of the if statement must be wrapped in opening and closing curly brackets. 34 False The body of the for statement must be wrapped in opening and closing curly brackets. 37 False The body of the for statement must be wrapped in opening and closing curly brackets. 40 False The body of the if statement must be wrapped in opening and closing curly brackets. 43 False The body of the if statement must be wrapped in opening and closing curly brackets. 46 False All method parameters must be placed on the same line, or each parameter must be placed on a separate line. 37 False If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. 37 False The parameter must begin on the line after the previous parameter. 37 False All method parameters must be placed on the same line, or each parameter must be placed on a separate line. 40 False If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. 40 False The parameter must begin on the line after the previous parameter. 40 False All method parameters must be placed on the same line, or each parameter must be placed on a separate line. 43 False If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. 43 False The parameter must begin on the line after the previous parameter. 43 False All method parameters must be placed on the same line, or each parameter must be placed on a separate line. 46 False If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. 46 False The parameter must begin on the line after the previous parameter. 46 False The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 37 1298 1314 37 13 37 29 False The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 38 1366 1392 38 17 38 43 False The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 38 1410 1436 38 61 38 87 False The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 40 1514 1530 40 13 40 29 False The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 41 1582 1608 41 17 41 43 False The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 41 1626 1652 41 61 41 87 False The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 43 1705 1721 43 13 43 29 False The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 44 1772 1798 44 17 44 43 False The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 44 1816 1842 44 61 44 87 False The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 46 1895 1911 46 13 46 29 False The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 47 1962 1988 47 17 47 43 False The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 47 2006 2032 47 61 47 87 False The call to ResetCharacters must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 49 2083 2097 49 37 49 51 False The method must have a documentation header. 52 False The body of the if statement must be wrapped in opening and closing curly brackets. 60 False The body of the else statement must be wrapped in opening and closing curly brackets. 62 False The call to PlayerPrefab must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 55 2289 2300 55 40 55 51 False The call to AIPrefab must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 55 2304 2311 55 55 55 62 False The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 67 2693 2698 67 13 67 18 False The call to Bots must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 73 2922 2925 73 13 73 16 False The method must have a documentation header. 77 False The body of the if statement must be wrapped in opening and closing curly brackets. 84 False The body of the else statement must be wrapped in opening and closing curly brackets. 86 False The body of the if statement must be wrapped in opening and closing curly brackets. 93 False The body of the else statement must be wrapped in opening and closing curly brackets. 95 False Statements or elements wrapped in curly brackets must be followed by a blank line. 87 False The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 84 3236 3262 84 42 84 68 False The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 84 3280 3306 84 86 84 112 False The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 86 3386 3412 86 42 86 68 False The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 86 3430 3456 86 86 86 112 False The call to Bots must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 79 3036 3039 79 29 79 32 False The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 93 3688 3693 93 17 93 22 False The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 93 3716 3742 93 45 93 71 False The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 93 3760 3786 93 89 93 115 False The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 95 3841 3846 95 17 95 22 False The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 95 3869 3895 95 45 95 71 False The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 95 3913 3939 95 89 95 115 False The call to TryGetComponent<Player> must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. 89 3524 3546 89 13 89 35 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.026 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The enum must have a documentation header. 1 False The enumeration sub-item must have a documentation header. 3 False The enumeration sub-item must have a documentation header. 4 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.027 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The enum must have a documentation header. 1 False The enumeration sub-item must have a documentation header. 3 False The enumeration sub-item must have a documentation header. 4 False The enumeration sub-item must have a documentation header. 5 False The enumeration sub-item must have a documentation header. 6 False The enumeration sub-item must have a documentation header. 7 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.18 10:42:05.218 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 2 False Adjacent elements must be separated by a blank line. 2 False All classes must be placed after all interfaces. 15 False The property must have a documentation header. 4 False All properties must be placed after all fields. 4 False All properties must be placed after all constructors. 4 False The field must have a documentation header. 5 False Adjacent elements must be separated by a blank line. 5 False Fields must be declared with private access. Use properties to expose fields. 5 False The field must have a documentation header. 6 False Fields must be declared with private access. Use properties to expose fields. 6 False The constructor must have a documentation header. 8 False The call to Condition must begin with the 'this.' prefix to indicate that the item is a member of the class. 11 229 237 11 9 11 17 False The interface must have a documentation header. 15 False The property must have a documentation header. 17 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 01:00:00.568 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The code must not contain multiple blank lines in a row. 4 False The class must have a documentation header. 5 False The event must have a documentation header. 7 False All events must be placed after all fields. 11 False All events must be placed after all fields. 35 False All events must be placed after all fields. 48 False All events must be placed after all constructors. 62 False The event must have a documentation header. 8 False Adjacent elements must be separated by a blank line. 8 False The event must have a documentation header. 9 False Adjacent elements must be separated by a blank line. 9 False The field must have a documentation header. 11 False The property must have a documentation header. 12 False Adjacent elements must be separated by a blank line. 12 False Statements or elements wrapped in curly brackets must be followed by a blank line. 17 False The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. 16 342 347 16 20 16 25 False Adjacent elements must be separated by a blank line. 18 False The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. 20 408 413 20 13 20 18 False The call to OnChangeHealthEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. 21 437 455 21 13 21 31 False The method must have a documentation header. 25 False The body of the if statement must be wrapped in opening and closing curly brackets. 28 False The body of the else statement must be wrapped in opening and closing curly brackets. 30 False The body of the else statement must be wrapped in opening and closing curly brackets. 32 False The body of the else statement must be wrapped in opening and closing curly brackets. 33 False Statements or elements wrapped in curly brackets must be followed by a blank line. 34 False All methods must be placed after all properties. 36 False All methods must be placed after all properties. 49 False The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. 27 558 563 27 13 27 18 False The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. 29 612 617 29 18 29 23 False The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. 31 666 671 31 18 31 23 False The field must have a documentation header. 35 False Adjacent elements must be separated by a blank line. 35 False The property must have a documentation header. 36 False Adjacent elements must be separated by a blank line. 36 False Statements or elements wrapped in curly brackets must be followed by a blank line. 47 False Statements or elements wrapped in curly brackets must be followed by a blank line. 41 False The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. 40 843 848 40 20 40 25 False Adjacent elements must be separated by a blank line. 42 False The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. 44 907 912 44 13 44 18 False The call to OnChangeArmourEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. 45 936 954 45 13 45 31 False The field must have a documentation header. 48 False Adjacent elements must be separated by a blank line. 48 False The property must have a documentation header. 49 False Adjacent elements must be separated by a blank line. 49 False Statements or elements wrapped in curly brackets must be followed by a blank line. 54 False The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. 53 1091 1094 53 20 53 23 False Adjacent elements must be separated by a blank line. 55 False The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. 57 1153 1156 57 13 57 16 False The call to OnChangeAmmunitionEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. 58 1180 1202 58 13 58 35 False The constructor must have a documentation header. 62 False The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. 65 1350 1353 65 9 65 12 False The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. 66 1384 1389 66 9 66 14 False The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. 67 1422 1427 67 9 67 14 False The method must have a documentation header. 70 False The call to HealthPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. 70 1503 1514 70 43 70 54 False The call to HealthPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. 70 1539 1550 70 79 70 90 False The method must have a documentation header. 71 False Adjacent elements must be separated by a blank line. 71 False The call to ArmourPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. 71 1605 1616 71 43 71 54 False The call to ArmourPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. 71 1641 1652 71 79 71 90 False The method must have a documentation header. 72 False Adjacent elements must be separated by a blank line. 72 False The call to Ammunition must begin with the 'this.' prefix to indicate that the item is a member of the class. 72 1703 1712 72 39 72 48 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.28 18:24:37.771 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False Using directives must be sorted alphabetically by the namespaces. 1 False System using directives must be placed before all other using directives. 5 False The class must have a documentation header. 8 False The code must not contain multiple blank lines in a row. 17 False The property must have a documentation header. 10 False All properties must be placed after all fields. 13 False All properties must be placed after all fields. 14 False All properties must be placed after all fields. 15 False The property must have a documentation header. 11 False Adjacent elements must be separated by a blank line. 11 False The property must have a documentation header. 12 False Adjacent elements must be separated by a blank line. 12 False The field must have a documentation header. 13 False Adjacent elements must be separated by a blank line. 13 False The field must have a documentation header. 14 False Constants must start with an upper-case letter: updateFlagPositionDelay. 14 False The field must have a documentation header. 15 False The method must have a documentation header. 18 False All private methods must be placed after all public methods. 34 False All private methods must be placed after all public methods. 40 False All private methods must be placed after all public methods. 47 False The call to navMeshAgent must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 20 555 566 20 9 20 20 False The call to InvokeRepeating must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 21 636 650 21 9 21 23 False The call to UpdateFlagPosition must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 21 659 676 21 32 21 49 False The method must have a documentation header. 24 False The call to CancelInvoke must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 26 764 775 26 9 26 20 False The call to UpdateFlagPosition must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 26 784 801 26 29 26 46 False The method must have a documentation header. 29 False The call to FlagDistance must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 31 870 881 31 9 31 20 False The call to flag must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 31 886 889 31 25 31 28 False The method must have a documentation header. 34 False The call to goToNextNavPoint must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 37 1069 1084 37 9 37 24 False The method must have a documentation header. 40 False method names begin with an upper-case letter: getPointsCandidate. 40 False The method must have a documentation header. 47 False method names begin with an upper-case letter: goToNextNavPoint. 47 False The call to navMeshAgent must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 48 1492 1503 48 9 48 20 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.18 09:03:31.781 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The enum must have a documentation header. 1 False The enumeration sub-item must have a documentation header. 3 False The enumeration sub-item must have a documentation header. 4 False The enumeration sub-item must have a documentation header. 5 False The interface must have a documentation header. 8 False Interface names must start with the capital letter 'I': NPC_BaseState. 8 False The property must have a documentation header. 10 False The property must have a documentation header. 11 False Adjacent elements must be separated by a blank line. 11 False The property must have a documentation header. 12 False Adjacent elements must be separated by a blank line. 12 False The property must have a documentation header. 13 False Adjacent elements must be separated by a blank line. 13 False The property must have a documentation header. 14 False Adjacent elements must be separated by a blank line. 14 False The property must have a documentation header. 15 False Adjacent elements must be separated by a blank line. 15 False The class must have a documentation header. 18 False The property must have a documentation header. 20 False The property must have a documentation header. 21 False Adjacent elements must be separated by a blank line. 21 False The property must have a documentation header. 22 False Adjacent elements must be separated by a blank line. 22 False The property must have a documentation header. 23 False Adjacent elements must be separated by a blank line. 23 False The property must have a documentation header. 24 False Adjacent elements must be separated by a blank line. 24 False The property must have a documentation header. 25 False Adjacent elements must be separated by a blank line. 25 False The class must have a documentation header. 28 False A C# document may only contain a single class at the root level unless all of the classes are partial and are of the same type. 28 False The property must have a documentation header. 30 False The property must have a documentation header. 31 False Adjacent elements must be separated by a blank line. 31 False The property must have a documentation header. 32 False Adjacent elements must be separated by a blank line. 32 False The property must have a documentation header. 33 False Adjacent elements must be separated by a blank line. 33 False The property must have a documentation header. 34 False Adjacent elements must be separated by a blank line. 34 False The property must have a documentation header. 35 False Adjacent elements must be separated by a blank line. 35 False The class must have a documentation header. 38 False The property must have a documentation header. 40 False The property must have a documentation header. 41 False Adjacent elements must be separated by a blank line. 41 False The property must have a documentation header. 42 False Adjacent elements must be separated by a blank line. 42 False The property must have a documentation header. 43 False Adjacent elements must be separated by a blank line. 43 False The property must have a documentation header. 44 False Adjacent elements must be separated by a blank line. 44 False The property must have a documentation header. 45 False Adjacent elements must be separated by a blank line. 45 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.18 10:43:46.328 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 4 False The field must have a documentation header. 7 False Fields must be declared with private access. Use properties to expose fields. 7 False The field must have a documentation header. 8 False Fields must be declared with private access. Use properties to expose fields. 8 False The property must have a documentation header. 10 False All properties must be placed after all events. 23 False The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 10 232 246 10 38 10 52 False The method must have a documentation header. 12 False All private methods must be placed after all public methods. 18 False All private methods must be placed after all public methods. 24 False The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 14 293 307 14 9 14 23 False The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 15 337 345 15 9 15 17 False The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 15 349 363 15 21 15 35 False The method must have a documentation header. 18 False The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 20 435 443 20 9 20 17 False The event must have a documentation header. 23 False The method must have a documentation header. 24 False Adjacent elements must be separated by a blank line. 24 False The body of the if statement must be wrapped in opening and closing curly brackets. 31 False Insert parentheses within the arithmetic expression to declare the operator precedence. 27 False The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 26 587 601 26 9 26 23 False The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 27 660 668 27 9 27 17 False The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 27 713 721 27 62 27 70 False The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 28 756 764 28 9 28 17 False The call to OnKilledEvent must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 31 884 896 31 13 31 25 False The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. 30 836 844 30 13 30 21 False The method must have a documentation header. 34 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.030 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 9 False An opening curly bracket must not be followed by a blank line. 10 False A closing curly bracket must not be preceded by a blank line. 259 False class names begin with an upper-case letter: scr_CharacterController. 9 False The field must have a documentation header. 12 False All private fields must be placed after all public fields. 16 False All private fields must be placed after all public fields. 22 False All private fields must be placed after all public fields. 23 False All private fields must be placed after all public fields. 26 False All private fields must be placed after all public fields. 28 False All private fields must be placed after all public fields. 29 False All private fields must be placed after all public fields. 30 False All private fields must be placed after all public fields. 33 False All private fields must be placed after all public fields. 34 False All private fields must be placed after all public fields. 37 False All private fields must be placed after all public fields. 41 False All private fields must be placed after all public fields. 42 False All private fields must be placed after all public fields. 43 False All private fields must be placed after all public fields. 44 False All private fields must be placed after all public fields. 45 False All private fields must be placed after all public fields. 56 False The field must have a documentation header. 13 False The field must have a documentation header. 14 False Field names must not contain underscores. 14 False The field must have a documentation header. 16 False Fields must be declared with private access. Use properties to expose fields. 16 False Field names must not contain underscores. 16 False Public and internal fields must start with an upper-case letter: input_View. 16 False The field must have a documentation header. 18 False The field must have a documentation header. 19 False The field must have a documentation header. 22 False Fields must be declared with private access. Use properties to expose fields. 22 False Public and internal fields must start with an upper-case letter: cameraHolder. 22 False The field must have a documentation header. 23 False Fields must be declared with private access. Use properties to expose fields. 23 False Public and internal fields must start with an upper-case letter: feetTransform. 23 False The field must have a documentation header. 26 False Fields must be declared with private access. Use properties to expose fields. 26 False Public and internal fields must start with an upper-case letter: playerSettings. 26 False The field must have a documentation header. 28 False Fields must be declared with private access. Use properties to expose fields. 28 False The field must have a documentation header. 29 False Fields must be declared with private access. Use properties to expose fields. 29 False The field must have a documentation header. 30 False Fields must be declared with private access. Use properties to expose fields. 30 False Public and internal fields must start with an upper-case letter: playerMask. 30 False The field must have a documentation header. 33 False Fields must be declared with private access. Use properties to expose fields. 33 False Public and internal fields must start with an upper-case letter: gravityAmount. 33 False The field must have a documentation header. 34 False Fields must be declared with private access. Use properties to expose fields. 34 False Public and internal fields must start with an upper-case letter: gravityMin. 34 False The field must have a documentation header. 35 False The field must have a documentation header. 37 False Fields must be declared with private access. Use properties to expose fields. 37 False Public and internal fields must start with an upper-case letter: jumpingForce. 37 False The field must have a documentation header. 38 False The field must have a documentation header. 41 False Fields must be declared with private access. Use properties to expose fields. 41 False Public and internal fields must start with an upper-case letter: playerStance. 41 False The field must have a documentation header. 42 False Fields must be declared with private access. Use properties to expose fields. 42 False Public and internal fields must start with an upper-case letter: playerStanceSmoothing. 42 False The field must have a documentation header. 43 False Fields must be declared with private access. Use properties to expose fields. 43 False Public and internal fields must start with an upper-case letter: playerStandStance. 43 False The field must have a documentation header. 44 False Fields must be declared with private access. Use properties to expose fields. 44 False Public and internal fields must start with an upper-case letter: playerCrouchStance. 44 False The field must have a documentation header. 45 False Fields must be declared with private access. Use properties to expose fields. 45 False Public and internal fields must start with an upper-case letter: playerProneStance. 45 False The field must have a documentation header. 46 False The field must have a documentation header. 48 False The field must have a documentation header. 49 False The field must have a documentation header. 51 False The field must have a documentation header. 53 False The field must have a documentation header. 54 False The field must have a documentation header. 56 False Fields must be declared with private access. Use properties to expose fields. 56 False Public and internal fields must start with an upper-case letter: currentWeapon. 56 False The method must have a documentation header. 57 False Adjacent elements must be separated by a blank line. 57 False A closing curly bracket must not be preceded by a blank line. 84 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 59 1597 1608 59 9 59 20 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 61 1643 1654 61 9 61 20 False The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 61 1693 1706 61 59 61 72 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 62 1743 1754 62 9 62 20 False The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 62 1789 1798 62 55 62 64 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 63 1835 1846 63 9 63 20 False The call to Jump must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 63 1881 1884 63 55 63 58 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 65 1908 1919 65 9 65 20 False The call to Crouch must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 65 1956 1961 65 57 65 62 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 66 1975 1986 66 9 66 20 False The call to Prone must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 66 2022 2026 66 56 66 60 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 68 2050 2061 68 9 68 20 False The call to ToggleSprint must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 68 2098 2109 68 57 68 68 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 69 2123 2134 69 9 69 20 False The call to StopSprint must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 69 2179 2188 69 65 69 74 False The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 71 2210 2221 71 9 71 20 False The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 73 2244 2260 73 9 73 25 False The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 73 2264 2275 73 29 73 40 False The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 74 2313 2332 74 9 74 28 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 75 2382 2400 75 9 75 27 False The call to GetComponent<CharacterController> must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 75 2404 2436 75 31 75 63 False The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 77 2452 2463 77 9 77 20 False The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 77 2467 2478 77 24 77 35 False The call to currentWeapon must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 81 2551 2563 81 13 81 25 False The call to currentWeapon must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 79 2512 2524 79 13 79 25 False The method must have a documentation header. 86 False The call to CalculateView must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 88 2656 2668 88 9 88 21 False The call to CalculateMovement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 89 2682 2698 89 9 89 25 False The call to CalculateJump must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 90 2712 2724 90 9 90 21 False The call to CalculateCameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 91 2738 2758 91 9 91 29 False The method must have a documentation header. 94 False The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 96 2822 2841 96 9 96 28 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 96 2848 2861 96 35 96 48 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 96 2883 2896 96 70 96 83 False The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 96 2915 2924 96 102 96 111 False The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 96 2930 2939 96 117 96 126 False The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 97 3014 3033 97 52 97 71 False The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 99 3056 3072 99 9 99 25 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 99 3079 3092 99 32 99 45 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 99 3114 3127 99 67 99 80 False The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 99 3145 3154 99 98 99 107 False The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 99 3161 3170 99 114 99 123 False The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 100 3202 3218 100 9 100 25 False The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 100 3236 3252 100 43 100 59 False The call to ViewClampYMin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 100 3257 3269 100 64 100 76 False The call to ViewClampYMax must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 100 3272 3284 100 79 100 91 False The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 102 3307 3318 102 9 102 20 False The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 102 3353 3369 102 55 102 71 False The method must have a documentation header. 105 False Variable names and private field names must start with a lower-case letter: MovementSpeed. 147 False All method parameters must be placed on the same line, or each parameter must be placed on a separate line. 142 False If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. 142 False The parameter must begin on the line after the previous parameter. 145 False All method parameters must be placed on the same line, or each parameter must be placed on a separate line. 143 False If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. 143 False The parameter must begin on the line after the previous parameter. 144 False The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 109 3490 3500 109 13 109 23 False The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 107 3440 3453 107 13 107 26 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 112 3561 3574 112 29 112 42 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 113 3628 3641 113 31 113 44 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 117 3731 3744 117 29 117 42 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 118 3798 3811 118 31 118 44 False The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 115 3678 3688 115 13 115 23 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 124 3946 3959 124 13 124 26 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 124 3977 3990 124 44 124 57 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 122 3890 3908 122 14 122 32 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 128 4103 4116 128 13 128 26 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 128 4134 4147 128 44 128 57 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 126 4042 4053 126 17 126 28 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 132 4259 4272 132 13 132 26 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 132 4290 4303 132 44 132 57 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 130 4199 4210 130 17 130 28 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 136 4374 4387 136 13 136 26 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 139 4455 4468 139 26 139 39 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 140 4513 4526 140 28 140 41 False The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 142 4562 4577 142 9 142 24 False The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 142 4600 4615 142 47 142 62 False The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 143 4656 4669 143 38 143 51 False The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 144 4721 4734 144 30 144 43 False The call to newMovementSpeedVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 145 4774 4797 145 17 145 40 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 145 4800 4818 145 43 145 61 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 145 4833 4846 145 76 145 89 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 145 4868 4881 145 111 145 124 False The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 147 4970 4985 147 58 147 73 False The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 151 5056 5068 151 13 151 25 False The call to gravityAmount must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 151 5073 5085 151 30 151 42 False The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 149 5004 5016 149 13 149 25 False The call to gravityMin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 149 5020 5029 149 29 149 38 False The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 156 5212 5224 156 13 156 25 False The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 154 5131 5143 154 13 154 25 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 154 5156 5174 154 38 154 56 False The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 159 5276 5288 159 28 159 40 False The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 160 5317 5328 160 26 160 37 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 162 5367 5385 162 9 162 27 False The spacing around the keyword 'if' is invalid. 126 4039 4040 126 14 126 15 False The spacing around the keyword 'if' is invalid. 130 4196 4197 130 14 130 15 False The method must have a documentation header. 165 False The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 167 5467 5478 167 9 167 20 False The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 167 5501 5512 167 43 167 54 False The call to jumpingForceVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 167 5533 5552 167 75 167 94 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 167 5555 5568 167 97 167 110 False The method must have a documentation header. 170 False Statements or elements wrapped in curly brackets must be followed by a blank line. 186 False The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 172 5673 5689 172 28 172 44 False The call to playerCrouchStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 176 5796 5813 176 28 176 45 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 174 5720 5731 174 13 174 24 False The call to playerProneStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 180 5933 5949 180 28 180 44 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 178 5858 5869 178 18 178 29 False The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 183 5995 6006 183 9 183 20 False The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 183 6027 6038 183 41 183 52 False The call to cameraHeightVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 183 6075 6094 183 89 183 108 False The call to playerStanceSmoothing must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 183 6097 6117 183 111 183 131 False The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 185 6132 6143 185 9 185 20 False The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 185 6173 6184 185 50 185 61 False The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 185 6203 6214 185 80 185 91 False The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 185 6217 6228 185 94 185 105 False The method must have a documentation header. 187 False Adjacent elements must be separated by a blank line. 187 False Statements or elements wrapped in curly brackets must be followed by a blank line. 199 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 189 6301 6319 189 14 189 32 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 189 6335 6346 189 48 189 59 False The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 196 6502 6512 196 17 196 27 False The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 196 6514 6530 196 29 196 45 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 200 6624 6635 200 13 200 24 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 194 6437 6448 194 13 194 24 False The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 205 6727 6738 205 9 205 20 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 205 6755 6768 205 37 205 50 False The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 206 6794 6806 206 9 206 21 False The method must have a documentation header. 209 False Statements or elements wrapped in curly brackets must be followed by a blank line. 216 False Statements or elements wrapped in curly brackets must be followed by a blank line. 219 False Statements or elements wrapped in curly brackets must be followed by a blank line. 223 False The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 213 6934 6944 213 17 213 27 False The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 213 6946 6962 213 29 213 45 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 217 7056 7067 217 13 217 24 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 211 6869 6880 211 13 211 24 False The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 220 7136 7146 220 13 220 23 False The call to playerCrouchStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 220 7148 7165 220 25 220 42 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 224 7243 7254 224 9 224 20 False The method must have a documentation header. 227 False The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 229 7330 7341 229 9 229 20 False The method must have a documentation header. 232 False The code must not contain multiple blank lines in a row. 237 False The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 234 7469 7481 234 33 234 45 False The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 234 7495 7507 234 59 234 71 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 234 7522 7540 234 86 234 104 False The call to stanceCheckErrorMargin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 234 7551 7572 234 115 234 136 False The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 234 7575 7587 234 139 234 151 False The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 235 7633 7645 235 31 235 43 False The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 235 7659 7671 235 57 235 69 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 235 7686 7704 235 84 235 102 False The call to stanceCheckErrorMargin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 235 7715 7736 235 113 235 134 False The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 235 7759 7771 235 157 235 169 False The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 238 7855 7873 238 49 238 67 False The call to playerMask must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 238 7883 7892 238 77 238 86 False The method must have a documentation header. 241 False Statements or elements wrapped in curly brackets must be followed by a blank line. 247 False The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 245 8008 8018 245 13 245 23 False The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 243 7958 7971 243 13 243 26 False The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 248 8070 8080 248 9 248 19 False The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 248 8085 8095 248 24 248 34 False The method must have a documentation header. 251 False The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 255 8216 8226 255 13 255 23 False The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. 253 8162 8175 253 13 253 26 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.031 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 4 False class names begin with an upper-case letter: scr_Models. 4 False The enum must have a documentation header. 8 False The enumeration sub-item must have a documentation header. 10 False The enumeration sub-item must have a documentation header. 11 False The enumeration sub-item must have a documentation header. 12 False The class must have a documentation header. 16 False The field must have a documentation header. 19 False Fields must be declared with private access. Use properties to expose fields. 19 False The field must have a documentation header. 20 False Fields must be declared with private access. Use properties to expose fields. 20 False The field must have a documentation header. 22 False Fields must be declared with private access. Use properties to expose fields. 22 False The field must have a documentation header. 23 False Fields must be declared with private access. Use properties to expose fields. 23 False The field must have a documentation header. 26 False Fields must be declared with private access. Use properties to expose fields. 26 False The field must have a documentation header. 27 False Fields must be declared with private access. Use properties to expose fields. 27 False The field must have a documentation header. 30 False Fields must be declared with private access. Use properties to expose fields. 30 False The field must have a documentation header. 31 False Fields must be declared with private access. Use properties to expose fields. 31 False The field must have a documentation header. 34 False Fields must be declared with private access. Use properties to expose fields. 34 False The field must have a documentation header. 35 False Fields must be declared with private access. Use properties to expose fields. 35 False The field must have a documentation header. 36 False Fields must be declared with private access. Use properties to expose fields. 36 False The field must have a documentation header. 39 False Fields must be declared with private access. Use properties to expose fields. 39 False The field must have a documentation header. 40 False Fields must be declared with private access. Use properties to expose fields. 40 False The field must have a documentation header. 41 False Fields must be declared with private access. Use properties to expose fields. 41 False The field must have a documentation header. 44 False Fields must be declared with private access. Use properties to expose fields. 44 False The field must have a documentation header. 45 False Fields must be declared with private access. Use properties to expose fields. 45 False The field must have a documentation header. 46 False Fields must be declared with private access. Use properties to expose fields. 46 False The field must have a documentation header. 47 False Fields must be declared with private access. Use properties to expose fields. 47 False The class must have a documentation header. 51 False The field must have a documentation header. 53 False Fields must be declared with private access. Use properties to expose fields. 53 False The field must have a documentation header. 54 False Fields must be declared with private access. Use properties to expose fields. 54 False The class must have a documentation header. 62 False The field must have a documentation header. 65 False Fields must be declared with private access. Use properties to expose fields. 65 False The field must have a documentation header. 66 False Fields must be declared with private access. Use properties to expose fields. 66 False The field must have a documentation header. 67 False Fields must be declared with private access. Use properties to expose fields. 67 False The field must have a documentation header. 68 False Fields must be declared with private access. Use properties to expose fields. 68 False The field must have a documentation header. 69 False Fields must be declared with private access. Use properties to expose fields. 69 False The field must have a documentation header. 70 False Fields must be declared with private access. Use properties to expose fields. 70 False The field must have a documentation header. 71 False Fields must be declared with private access. Use properties to expose fields. 71 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 01:02:47.068 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False System using directives must be placed before all other using directives. 3 False The class must have a documentation header. 5 False The field must have a documentation header. 7 False The property must have a documentation header. 8 False Adjacent elements must be separated by a blank line. 8 False The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. 8 False All properties must be placed after all fields. 10 False All properties must be placed after all fields. 11 False All properties must be placed after all events. 98 False The field must have a documentation header. 10 False Variable names and private field names must start with a lower-case letter: DefendersTeam. 10 False The field must have a documentation header. 11 False Variable names and private field names must start with a lower-case letter: AttackersTeam. 11 False The method must have a documentation header. 13 False The body of the if statement must be wrapped in opening and closing curly brackets. 16 False The body of the else statement must be wrapped in opening and closing curly brackets. 18 False All private methods must be placed after all public methods. 39 False All private methods must be placed after all public methods. 54 False All private methods must be placed after all public methods. 68 False The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 18 536 542 18 13 18 19 False The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 18 544 553 18 21 18 30 False The method must have a documentation header. 21 False The body of the if statement must be wrapped in opening and closing curly brackets. 33 False The body of the else statement must be wrapped in opening and closing curly brackets. 35 False The call to ResetScene must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 23 647 656 23 48 23 57 False The call to flagCaptured must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 25 706 717 25 45 25 56 False The call to timeOut must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 26 762 768 26 42 26 48 False The method must have a documentation header. 39 False The body of the if statement must be wrapped in opening and closing curly brackets. 43 False The body of the else statement must be wrapped in opening and closing curly brackets. 45 False The body of the foreach statement must be wrapped in opening and closing curly brackets. 49 False The body of the if statement must be wrapped in opening and closing curly brackets. 50 False The method must have a documentation header. 54 False The body of the if statement must be wrapped in opening and closing curly brackets. 58 False The body of the else statement must be wrapped in opening and closing curly brackets. 60 False The body of the foreach statement must be wrapped in opening and closing curly brackets. 63 False The body of the if statement must be wrapped in opening and closing curly brackets. 64 False The method must have a documentation header. 68 False The method must have a documentation header. 71 False method names begin with an upper-case letter: flagCaptured. 71 False The spacing around the keyword 'switch' is invalid. 73 2522 2527 73 9 73 14 False The method must have a documentation header. 87 False method names begin with an upper-case letter: timeOut. 87 False The method must have a documentation header. 92 False The call to flagCaptured must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 94 3031 3042 94 45 94 56 False The call to timeOut must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 95 3087 3093 95 42 95 48 False The event must have a documentation header. 98 False The method must have a documentation header. 99 False Adjacent elements must be separated by a blank line. 99 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.033 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 3 False The event must have a documentation header. 5 False event names begin with an upper-case letter: onCaptureFlag. 5 False The method must have a documentation header. 7 False All methods must be placed after all events. 13 False The event must have a documentation header. 13 False event names begin with an upper-case letter: onTimeLeft. 13 False The method must have a documentation header. 14 False Adjacent elements must be separated by a blank line. 14 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.16 19:49:10.120 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 4 False The property must have a documentation header. 6 False property names begin with an upper-case letter: navPoints. 6 False The method must have a documentation header. 7 False Adjacent elements must be separated by a blank line. 7 False A line may only contain a single statement. 15 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.16 00:20:04.403 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 5 False The field must have a documentation header. 7 False The property must have a documentation header. 8 False Adjacent elements must be separated by a blank line. 8 False The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. 8 False The property must have a documentation header. 10 False The method must have a documentation header. 11 False Adjacent elements must be separated by a blank line. 11 False Statements or elements wrapped in curly brackets must be followed by a blank line. 23 False The method must have an access modifier. 11 False The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 21 529 535 21 13 21 19 False The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 21 537 546 21 21 21 30 False The method must have a documentation header. 24 False Adjacent elements must be separated by a blank line. 24 False The method must have an access modifier. 24 False The call to CurrentTime must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. 26 603 613 26 9 26 19 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.16 20:17:09.487 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 5 False A single-line comment must be preceded by a blank line or another single-line comment, or must be the first item in its scope. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. 14 False A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. 14 False The comment must start with a single space. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. 14 391 414 14 5 14 28 False The property must have a documentation header. 7 False property names begin with an upper-case letter: position. 7 False All properties must be placed after all fields. 11 False All properties must be placed after all fields. 12 False All properties must be placed after all fields. 13 False The property must have a documentation header. 8 False Adjacent elements must be separated by a blank line. 8 False The field must have a documentation header. 11 False Fields must be declared with private access. Use properties to expose fields. 11 False The field must have a documentation header. 12 False Fields must be declared with private access. Use properties to expose fields. 12 False The field must have a documentation header. 13 False Fields must be declared with private access. Use properties to expose fields. 13 False The method must have a documentation header. 16 False The call to FlagDistance must begin with the 'this.', 'base.', 'object.' or 'NavPoint.' or 'MonoBehaviour.' prefix to indicate the intended method call. 18 460 471 18 9 18 20 False The call to position must begin with the 'this.', 'base.', 'object.' or 'NavPoint.' or 'MonoBehaviour.' prefix to indicate the intended method call. 18 538 545 18 87 18 94 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 01:00:02.216 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 4 False The spacing around the symbol '=' is invalid. 3 False The field must have a documentation header. 6 False Fields must be declared with private access. Use properties to expose fields. 6 False The field must have a documentation header. 8 False Fields must be declared with private access. Use properties to expose fields. 8 False The field must have a documentation header. 9 False Fields must be declared with private access. Use properties to expose fields. 9 False The field must have a documentation header. 12 False Fields must be declared with private access. Use properties to expose fields. 12 False The field must have a documentation header. 13 False Fields must be declared with private access. Use properties to expose fields. 13 False The field must have a documentation header. 15 False Fields must be declared with private access. Use properties to expose fields. 15 False The field must have a documentation header. 16 False Fields must be declared with private access. Use properties to expose fields. 16 False The field must have a documentation header. 17 False Fields must be declared with private access. Use properties to expose fields. 17 False The field must have a documentation header. 18 False Fields must be declared with private access. Use properties to expose fields. 18 False The field must have a documentation header. 19 False Fields must be declared with private access. Use properties to expose fields. 19 False The field must have a documentation header. 20 False Fields must be declared with private access. Use properties to expose fields. 20 False The field must have a documentation header. 22 False Fields must be declared with private access. Use properties to expose fields. 22 False The field must have a documentation header. 23 False Fields must be declared with private access. Use properties to expose fields. 23 False The field must have a documentation header. 24 False Fields must be declared with private access. Use properties to expose fields. 24 False The field must have a documentation header. 25 False Fields must be declared with private access. Use properties to expose fields. 25 False The field must have a documentation header. 27 False Fields must be declared with private access. Use properties to expose fields. 27 False The field must have a documentation header. 28 False Fields must be declared with private access. Use properties to expose fields. 28 False The field must have a documentation header. 29 False Fields must be declared with private access. Use properties to expose fields. 29 False The field must have a documentation header. 31 False Fields must be declared with private access. Use properties to expose fields. 31 False The field must have a documentation header. 33 False Fields must be declared with private access. Use properties to expose fields. 33 False The field must have a documentation header. 34 False Fields must be declared with private access. Use properties to expose fields. 34 False The field must have a documentation header. 35 False Fields must be declared with private access. Use properties to expose fields. 35 False The field must have a documentation header. 36 False Fields must be declared with private access. Use properties to expose fields. 36 False The field must have a documentation header. 37 False Fields must be declared with private access. Use properties to expose fields. 37 False The field must have a documentation header. 38 False Fields must be declared with private access. Use properties to expose fields. 38 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 23:29:50.464 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 5 False The field must have a documentation header. 7 False The property must have a documentation header. 8 False Adjacent elements must be separated by a blank line. 8 False The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. 8 False All properties must be placed after all fields. 15 False The method must have a documentation header. 10 False All methods must be placed after all properties. 16 False The field must have a documentation header. 15 False The property must have a documentation header. 16 False Adjacent elements must be separated by a blank line. 16 False The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. 16 False The call to gameSettings must begin with the 'this.', 'base.', 'object.' or 'SettingsReader.' or 'MonoBehaviour.' prefix to indicate the intended method call. 16 419 430 16 48 16 59 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.040 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 3 False The method must have a documentation header. 5 False An opening curly bracket must not be followed by a blank line. 6 False A closing curly bracket must not be preceded by a blank line. 8 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 00:59:43.057 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 5 False The property must have a documentation header. 7 False property names begin with an upper-case letter: type. 7 False The method must have a documentation header. 9 False The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'AmmoPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. 11 252 261 11 9 11 18 False The method must have a documentation header. 14 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 00:59:39.476 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 5 False The property must have a documentation header. 7 False property names begin with an upper-case letter: type. 7 False The method must have a documentation header. 9 False The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'ArmourPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. 11 250 259 11 9 11 18 False The method must have a documentation header. 14 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 00:59:35.943 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 5 False The property must have a documentation header. 7 False property names begin with an upper-case letter: type. 7 False The method must have a documentation header. 9 False The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'HealthPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. 11 250 259 11 9 11 18 False The method must have a documentation header. 14 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.043 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The interface must have a documentation header. 3 False Adjacent elements must be separated by a blank line. 3 False The property must have a documentation header. 5 False property names begin with an upper-case letter: type. 5 False The method must have a documentation header. 6 False Adjacent elements must be separated by a blank line. 6 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 00:59:47.515 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 7 False The field must have a documentation header. 9 False The property must have a documentation header. 10 False Adjacent elements must be separated by a blank line. 10 False The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. 10 False All properties must be placed after all fields. 12 False All properties must be placed after all fields. 13 False All properties must be placed after all fields. 14 False All properties must be placed after all fields. 15 False All properties must be placed after all fields. 17 False The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 10 255 262 10 50 10 57 False The field must have a documentation header. 12 False The field must have a documentation header. 13 False The field must have a documentation header. 14 False The field must have a documentation header. 15 False The field must have a documentation header. 17 False The method must have a documentation header. 19 False The body of the if statement must be wrapped in opening and closing curly brackets. 22 False The body of the else statement must be wrapped in opening and closing curly brackets. 24 False The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 22 612 619 22 13 22 20 False The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 21 581 588 21 13 21 20 False The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 24 656 662 24 13 24 19 False The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 24 664 673 24 21 24 30 False The method must have a documentation header. 27 False The body of the for statement must be wrapped in opening and closing curly brackets. 32 False The body of the for statement must be wrapped in opening and closing curly brackets. 34 False The body of the foreach statement must be wrapped in opening and closing curly brackets. 40 False Statements or elements wrapped in curly brackets must be followed by a blank line. 38 False The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 29 728 734 29 9 29 15 False The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 32 890 896 32 13 32 19 False The call to healthPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 32 925 936 32 48 32 59 False The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 32 939 949 32 62 32 72 False The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 32 967 977 32 90 32 100 False The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 34 1085 1091 34 13 34 19 False The call to armourPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 34 1120 1131 34 48 34 59 False The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 34 1134 1144 34 62 34 72 False The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 34 1162 1172 34 90 34 100 False The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 37 1291 1297 37 13 37 19 False The call to ammoPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 37 1326 1335 37 48 37 57 False The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 37 1338 1348 37 60 37 70 False The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 37 1366 1376 37 88 37 98 False The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 39 1473 1479 39 33 39 39 False The call to StartCoroutine must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 42 1531 1544 42 9 42 22 False The call to SpawnNewPickUps must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 42 1546 1560 42 24 42 38 False The method must have a documentation header. 45 False Statements or elements wrapped in curly brackets must be followed by a blank line. 58 False The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 55 1898 1908 55 47 55 57 False The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 55 1926 1936 55 75 55 85 False The call to IsDisableCheck must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 50 1703 1716 50 16 50 29 False The spacing around the keyword 'while' is invalid. 47 1634 1638 47 9 47 13 False The spacing around the keyword 'if' is invalid. 50 1700 1701 50 13 50 14 False The code contains multiple spaces in a row. Only one space is needed. 59 2062 2063 59 29 59 30 False The method must have a documentation header. 63 False Statements or elements wrapped in curly brackets must be followed by a blank line. 72 False The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. 65 2196 2202 65 29 65 35 False The spacing around the keyword 'foreach' is invalid. 65 2176 2182 65 9 65 15 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.044 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The enum must have a documentation header. 1 False The enumeration sub-item must have a documentation header. 3 False The enumeration sub-item must have a documentation header. 4 False The enumeration sub-item must have a documentation header. 5 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 22:38:30.693 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The code must not contain blank lines at the end of the file. 4 False The code must not contain multiple blank lines in a row. 4 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.046 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The enum must have a documentation header. 1 False The enumeration sub-item must have a documentation header. 3 False The enumeration sub-item must have a documentation header. 4 False The enumeration sub-item must have a documentation header. 5 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.24 00:44:55.312 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 1 False The method must have a documentation header. 3 False Field names must not start with an underscore. 3 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 16:12:15.866 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 11 False The field must have a documentation header. 13 False The field must have a documentation header. 14 False The field must have a documentation header. 15 False The field must have a documentation header. 16 False The field must have a documentation header. 17 False The field must have a documentation header. 18 False The field must have a documentation header. 19 False The field must have a documentation header. 20 False The field must have a documentation header. 21 False The field must have a documentation header. 23 False The property must have a documentation header. 26 False The property must have a documentation header. 31 False The indexer must have a documentation header. 36 False The indexer must have a documentation header. 47 False The constructor must have a documentation header. 60 False The constructor must have a documentation header. 65 False The constructor must have a documentation header. 70 False The constructor must have a documentation header. 75 False The constructor must have a documentation header. 85 False The constructor must have a documentation header. 90 False The method must have a documentation header. 100 False The method must have a documentation header. 122 False The method must have a documentation header. 127 False The method must have a documentation header. 146 False The method must have a documentation header. 151 False The method must have a documentation header. 190 False The method must have a documentation header. 195 False The method must have a documentation header. 226 False The method must have a documentation header. 281 False The method must have a documentation header. 297 False The method must have a documentation header. 314 False The class must have a documentation header. 325 False The field must have a documentation header. 327 False The method must have a documentation header. 403 False The method must have a documentation header. 420 False The method must have a documentation header. 439 False The property must have a documentation header. 450 False The property must have a documentation header. 455 False The method must have a documentation header. 460 False The method must have a documentation header. 465 False The method must have a documentation header. 472 False The property must have a documentation header. 490 False The method must have a documentation header. 495 False The method must have a documentation header. 500 False The method must have a documentation header. 505 False The method must have a documentation header. 510 False UNITY_2019_4_35;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.28 18:30:19.041 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 A syntax error has been discovered in file F:\SigmaRiskManagment\real shooter Git Version\Assets\Scripts\Character\NPC.cs on line 87. 87 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.28 18:30:19.035 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 5 False The property must have a documentation header. 8 False All properties must be placed after all fields. 10 False All properties must be placed after all fields. 11 False All properties must be placed after all fields. 14 False The property must have a documentation header. 9 False Adjacent elements must be separated by a blank line. 9 False The field must have a documentation header. 10 False Adjacent elements must be separated by a blank line. 10 False The field must have a documentation header. 11 False The property must have a documentation header. 12 False Adjacent elements must be separated by a blank line. 12 False The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 12 362 375 12 33 12 46 False The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 12 384 397 12 55 12 68 False The spacing around the symbol '>' is invalid. 12 376 376 12 47 12 47 False The spacing around the symbol '>' is invalid. 12 False The spacing around the symbol '>' is invalid. 12 398 398 12 69 12 69 False The property must have a documentation header. 13 False Adjacent elements must be separated by a blank line. 13 False The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 13 435 448 13 32 13 45 False The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 13 460 473 13 57 13 70 False The field must have a documentation header. 14 False Adjacent elements must be separated by a blank line. 14 False The method must have a documentation header. 16 False An opening curly bracket must not be followed by a blank line. 17 False Statements or elements wrapped in curly brackets must be followed by a blank line. 24 False The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 19 559 568 19 9 19 18 False The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 20 628 644 20 9 20 25 False The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 21 660 676 21 9 21 25 False The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 22 692 705 22 9 22 22 False The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 23 721 734 23 9 23 22 False The method must have a documentation header. 25 False Adjacent elements must be separated by a blank line. 25 False Statements or elements wrapped in curly brackets must be followed by a blank line. 39 False The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 30 889 902 30 17 30 30 False The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 33 978 991 33 17 33 30 False The spacing around the keyword 'switch' is invalid. 27 813 818 27 9 27 14 False The method must have a documentation header. 40 False Adjacent elements must be separated by a blank line. 40 False Statements or elements wrapped in curly brackets must be followed by a blank line. 54 False The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 45 1287 1300 45 17 45 30 False The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 48 1376 1389 48 17 48 30 False The method must have a documentation header. 55 False Adjacent elements must be separated by a blank line. 55 False The body of the if statement must be wrapped in opening and closing curly brackets. 67 False The body of the if statement must be wrapped in opening and closing curly brackets. 73 False The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 59 1641 1657 59 13 59 29 False The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 60 1677 1693 60 13 60 29 False The call to IsOccupBoth must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 57 1590 1600 57 13 57 23 False The call to IsNotOccup must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 57 1605 1614 57 28 57 37 False The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 65 1794 1810 65 13 65 29 False The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 66 1848 1864 66 17 66 33 False The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 66 1868 1877 66 37 66 46 False The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 63 1750 1763 63 18 63 31 False The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 71 1999 2015 71 13 71 29 False The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 72 2053 2069 72 17 72 33 False The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. 72 2073 2082 72 37 72 46 False 2022.04.28 18:27:01.731 2022.04.28 18:27:01.710 2022.04.12 15:21:15.050 2022.04.28 18:27:01.731 2022.04.28 18:27:01.731 -2051395988 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 2022.04.28 18:27:01.731 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False The class must have a documentation header. 4 False