12
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 01:08:14.230
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
Using directives must be sorted alphabetically by the namespaces.
2
False
The class must have a documentation header.
5
False
The field must have a documentation header.
7
False
The property must have a documentation header.
8
False
Adjacent elements must be separated by a blank line.
8
False
The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line.
8
False
All properties must be placed after all fields.
10
False
All properties must be placed after all fields.
11
False
All properties must be placed after all fields.
12
False
All properties must be placed after all fields.
13
False
All properties must be placed after all fields.
15
False
All properties must be placed after all fields.
16
False
The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
8
213
220
8
53
8
60
False
The field must have a documentation header.
10
False
The field must have a documentation header.
11
False
The field must have a documentation header.
12
False
Variable names and private field names must start with a lower-case letter: AIPrefab.
12
False
The field must have a documentation header.
13
False
Variable names and private field names must start with a lower-case letter: PlayerPrefab.
13
False
The field must have a documentation header.
15
False
Variable names and private field names must start with a lower-case letter: Bots.
15
False
The field must have a documentation header.
16
False
Variable names and private field names must start with a lower-case letter: Player.
16
False
The method must have a documentation header.
18
False
The body of the if statement must be wrapped in opening and closing curly brackets.
21
False
The body of the else statement must be wrapped in opening and closing curly brackets.
23
False
The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
21
657
664
21
13
21
20
False
The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
20
626
633
20
13
20
20
False
The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
23
701
707
23
13
23
19
False
The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
23
709
718
23
21
23
30
False
The method must have a documentation header.
26
False
The body of the if statement must be wrapped in opening and closing curly brackets.
34
False
The body of the for statement must be wrapped in opening and closing curly brackets.
37
False
The body of the for statement must be wrapped in opening and closing curly brackets.
40
False
The body of the if statement must be wrapped in opening and closing curly brackets.
43
False
The body of the if statement must be wrapped in opening and closing curly brackets.
46
False
All method parameters must be placed on the same line, or each parameter must be placed on a separate line.
37
False
If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method.
37
False
The parameter must begin on the line after the previous parameter.
37
False
All method parameters must be placed on the same line, or each parameter must be placed on a separate line.
40
False
If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method.
40
False
The parameter must begin on the line after the previous parameter.
40
False
All method parameters must be placed on the same line, or each parameter must be placed on a separate line.
43
False
If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method.
43
False
The parameter must begin on the line after the previous parameter.
43
False
All method parameters must be placed on the same line, or each parameter must be placed on a separate line.
46
False
If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method.
46
False
The parameter must begin on the line after the previous parameter.
46
False
The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
37
1298
1314
37
13
37
29
False
The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
38
1366
1392
38
17
38
43
False
The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
38
1410
1436
38
61
38
87
False
The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
40
1514
1530
40
13
40
29
False
The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
41
1582
1608
41
17
41
43
False
The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
41
1626
1652
41
61
41
87
False
The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
43
1705
1721
43
13
43
29
False
The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
44
1772
1798
44
17
44
43
False
The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
44
1816
1842
44
61
44
87
False
The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
46
1895
1911
46
13
46
29
False
The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
47
1962
1988
47
17
47
43
False
The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
47
2006
2032
47
61
47
87
False
The call to ResetCharacters must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
49
2083
2097
49
37
49
51
False
The method must have a documentation header.
52
False
The body of the if statement must be wrapped in opening and closing curly brackets.
60
False
The body of the else statement must be wrapped in opening and closing curly brackets.
62
False
The call to PlayerPrefab must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
55
2289
2300
55
40
55
51
False
The call to AIPrefab must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
55
2304
2311
55
55
55
62
False
The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
67
2693
2698
67
13
67
18
False
The call to Bots must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
73
2922
2925
73
13
73
16
False
The method must have a documentation header.
77
False
The body of the if statement must be wrapped in opening and closing curly brackets.
84
False
The body of the else statement must be wrapped in opening and closing curly brackets.
86
False
The body of the if statement must be wrapped in opening and closing curly brackets.
93
False
The body of the else statement must be wrapped in opening and closing curly brackets.
95
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
87
False
The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
84
3236
3262
84
42
84
68
False
The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
84
3280
3306
84
86
84
112
False
The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
86
3386
3412
86
42
86
68
False
The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
86
3430
3456
86
86
86
112
False
The call to Bots must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
79
3036
3039
79
29
79
32
False
The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
93
3688
3693
93
17
93
22
False
The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
93
3716
3742
93
45
93
71
False
The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
93
3760
3786
93
89
93
115
False
The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
95
3841
3846
95
17
95
22
False
The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
95
3869
3895
95
45
95
71
False
The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
95
3913
3939
95
89
95
115
False
The call to TryGetComponent<Player> must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call.
89
3524
3546
89
13
89
35
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.026
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The enum must have a documentation header.
1
False
The enumeration sub-item must have a documentation header.
3
False
The enumeration sub-item must have a documentation header.
4
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.027
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The enum must have a documentation header.
1
False
The enumeration sub-item must have a documentation header.
3
False
The enumeration sub-item must have a documentation header.
4
False
The enumeration sub-item must have a documentation header.
5
False
The enumeration sub-item must have a documentation header.
6
False
The enumeration sub-item must have a documentation header.
7
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.18 10:42:05.218
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
2
False
Adjacent elements must be separated by a blank line.
2
False
All classes must be placed after all interfaces.
15
False
The property must have a documentation header.
4
False
All properties must be placed after all fields.
4
False
All properties must be placed after all constructors.
4
False
The field must have a documentation header.
5
False
Adjacent elements must be separated by a blank line.
5
False
Fields must be declared with private access. Use properties to expose fields.
5
False
The field must have a documentation header.
6
False
Fields must be declared with private access. Use properties to expose fields.
6
False
The constructor must have a documentation header.
8
False
The call to Condition must begin with the 'this.' prefix to indicate that the item is a member of the class.
11
229
237
11
9
11
17
False
The interface must have a documentation header.
15
False
The property must have a documentation header.
17
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 01:00:00.568
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The code must not contain multiple blank lines in a row.
4
False
The class must have a documentation header.
5
False
The event must have a documentation header.
7
False
All events must be placed after all fields.
11
False
All events must be placed after all fields.
35
False
All events must be placed after all fields.
48
False
All events must be placed after all constructors.
62
False
The event must have a documentation header.
8
False
Adjacent elements must be separated by a blank line.
8
False
The event must have a documentation header.
9
False
Adjacent elements must be separated by a blank line.
9
False
The field must have a documentation header.
11
False
The property must have a documentation header.
12
False
Adjacent elements must be separated by a blank line.
12
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
17
False
The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class.
16
342
347
16
20
16
25
False
Adjacent elements must be separated by a blank line.
18
False
The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class.
20
408
413
20
13
20
18
False
The call to OnChangeHealthEvent must begin with the 'this.' prefix to indicate that the item is a member of the class.
21
437
455
21
13
21
31
False
The method must have a documentation header.
25
False
The body of the if statement must be wrapped in opening and closing curly brackets.
28
False
The body of the else statement must be wrapped in opening and closing curly brackets.
30
False
The body of the else statement must be wrapped in opening and closing curly brackets.
32
False
The body of the else statement must be wrapped in opening and closing curly brackets.
33
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
34
False
All methods must be placed after all properties.
36
False
All methods must be placed after all properties.
49
False
The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class.
27
558
563
27
13
27
18
False
The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class.
29
612
617
29
18
29
23
False
The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class.
31
666
671
31
18
31
23
False
The field must have a documentation header.
35
False
Adjacent elements must be separated by a blank line.
35
False
The property must have a documentation header.
36
False
Adjacent elements must be separated by a blank line.
36
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
47
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
41
False
The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class.
40
843
848
40
20
40
25
False
Adjacent elements must be separated by a blank line.
42
False
The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class.
44
907
912
44
13
44
18
False
The call to OnChangeArmourEvent must begin with the 'this.' prefix to indicate that the item is a member of the class.
45
936
954
45
13
45
31
False
The field must have a documentation header.
48
False
Adjacent elements must be separated by a blank line.
48
False
The property must have a documentation header.
49
False
Adjacent elements must be separated by a blank line.
49
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
54
False
The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class.
53
1091
1094
53
20
53
23
False
Adjacent elements must be separated by a blank line.
55
False
The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class.
57
1153
1156
57
13
57
16
False
The call to OnChangeAmmunitionEvent must begin with the 'this.' prefix to indicate that the item is a member of the class.
58
1180
1202
58
13
58
35
False
The constructor must have a documentation header.
62
False
The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class.
65
1350
1353
65
9
65
12
False
The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class.
66
1384
1389
66
9
66
14
False
The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class.
67
1422
1427
67
9
67
14
False
The method must have a documentation header.
70
False
The call to HealthPoints must begin with the 'this.' prefix to indicate that the item is a member of the class.
70
1503
1514
70
43
70
54
False
The call to HealthPoints must begin with the 'this.' prefix to indicate that the item is a member of the class.
70
1539
1550
70
79
70
90
False
The method must have a documentation header.
71
False
Adjacent elements must be separated by a blank line.
71
False
The call to ArmourPoints must begin with the 'this.' prefix to indicate that the item is a member of the class.
71
1605
1616
71
43
71
54
False
The call to ArmourPoints must begin with the 'this.' prefix to indicate that the item is a member of the class.
71
1641
1652
71
79
71
90
False
The method must have a documentation header.
72
False
Adjacent elements must be separated by a blank line.
72
False
The call to Ammunition must begin with the 'this.' prefix to indicate that the item is a member of the class.
72
1703
1712
72
39
72
48
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.28 18:24:37.771
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
Using directives must be sorted alphabetically by the namespaces.
1
False
System using directives must be placed before all other using directives.
5
False
The class must have a documentation header.
8
False
The code must not contain multiple blank lines in a row.
17
False
The property must have a documentation header.
10
False
All properties must be placed after all fields.
13
False
All properties must be placed after all fields.
14
False
All properties must be placed after all fields.
15
False
The property must have a documentation header.
11
False
Adjacent elements must be separated by a blank line.
11
False
The property must have a documentation header.
12
False
Adjacent elements must be separated by a blank line.
12
False
The field must have a documentation header.
13
False
Adjacent elements must be separated by a blank line.
13
False
The field must have a documentation header.
14
False
Constants must start with an upper-case letter: updateFlagPositionDelay.
14
False
The field must have a documentation header.
15
False
The method must have a documentation header.
18
False
All private methods must be placed after all public methods.
34
False
All private methods must be placed after all public methods.
40
False
All private methods must be placed after all public methods.
47
False
The call to navMeshAgent must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
20
555
566
20
9
20
20
False
The call to InvokeRepeating must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
21
636
650
21
9
21
23
False
The call to UpdateFlagPosition must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
21
659
676
21
32
21
49
False
The method must have a documentation header.
24
False
The call to CancelInvoke must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
26
764
775
26
9
26
20
False
The call to UpdateFlagPosition must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
26
784
801
26
29
26
46
False
The method must have a documentation header.
29
False
The call to FlagDistance must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
31
870
881
31
9
31
20
False
The call to flag must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
31
886
889
31
25
31
28
False
The method must have a documentation header.
34
False
The call to goToNextNavPoint must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
37
1069
1084
37
9
37
24
False
The method must have a documentation header.
40
False
method names begin with an upper-case letter: getPointsCandidate.
40
False
The method must have a documentation header.
47
False
method names begin with an upper-case letter: goToNextNavPoint.
47
False
The call to navMeshAgent must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
48
1492
1503
48
9
48
20
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.18 09:03:31.781
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The enum must have a documentation header.
1
False
The enumeration sub-item must have a documentation header.
3
False
The enumeration sub-item must have a documentation header.
4
False
The enumeration sub-item must have a documentation header.
5
False
The interface must have a documentation header.
8
False
Interface names must start with the capital letter 'I': NPC_BaseState.
8
False
The property must have a documentation header.
10
False
The property must have a documentation header.
11
False
Adjacent elements must be separated by a blank line.
11
False
The property must have a documentation header.
12
False
Adjacent elements must be separated by a blank line.
12
False
The property must have a documentation header.
13
False
Adjacent elements must be separated by a blank line.
13
False
The property must have a documentation header.
14
False
Adjacent elements must be separated by a blank line.
14
False
The property must have a documentation header.
15
False
Adjacent elements must be separated by a blank line.
15
False
The class must have a documentation header.
18
False
The property must have a documentation header.
20
False
The property must have a documentation header.
21
False
Adjacent elements must be separated by a blank line.
21
False
The property must have a documentation header.
22
False
Adjacent elements must be separated by a blank line.
22
False
The property must have a documentation header.
23
False
Adjacent elements must be separated by a blank line.
23
False
The property must have a documentation header.
24
False
Adjacent elements must be separated by a blank line.
24
False
The property must have a documentation header.
25
False
Adjacent elements must be separated by a blank line.
25
False
The class must have a documentation header.
28
False
A C# document may only contain a single class at the root level unless all of the classes are partial and are of the same type.
28
False
The property must have a documentation header.
30
False
The property must have a documentation header.
31
False
Adjacent elements must be separated by a blank line.
31
False
The property must have a documentation header.
32
False
Adjacent elements must be separated by a blank line.
32
False
The property must have a documentation header.
33
False
Adjacent elements must be separated by a blank line.
33
False
The property must have a documentation header.
34
False
Adjacent elements must be separated by a blank line.
34
False
The property must have a documentation header.
35
False
Adjacent elements must be separated by a blank line.
35
False
The class must have a documentation header.
38
False
The property must have a documentation header.
40
False
The property must have a documentation header.
41
False
Adjacent elements must be separated by a blank line.
41
False
The property must have a documentation header.
42
False
Adjacent elements must be separated by a blank line.
42
False
The property must have a documentation header.
43
False
Adjacent elements must be separated by a blank line.
43
False
The property must have a documentation header.
44
False
Adjacent elements must be separated by a blank line.
44
False
The property must have a documentation header.
45
False
Adjacent elements must be separated by a blank line.
45
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.18 10:43:46.328
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
4
False
The field must have a documentation header.
7
False
Fields must be declared with private access. Use properties to expose fields.
7
False
The field must have a documentation header.
8
False
Fields must be declared with private access. Use properties to expose fields.
8
False
The property must have a documentation header.
10
False
All properties must be placed after all events.
23
False
The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
10
232
246
10
38
10
52
False
The method must have a documentation header.
12
False
All private methods must be placed after all public methods.
18
False
All private methods must be placed after all public methods.
24
False
The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
14
293
307
14
9
14
23
False
The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
15
337
345
15
9
15
17
False
The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
15
349
363
15
21
15
35
False
The method must have a documentation header.
18
False
The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
20
435
443
20
9
20
17
False
The event must have a documentation header.
23
False
The method must have a documentation header.
24
False
Adjacent elements must be separated by a blank line.
24
False
The body of the if statement must be wrapped in opening and closing curly brackets.
31
False
Insert parentheses within the arithmetic expression to declare the operator precedence.
27
False
The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
26
587
601
26
9
26
23
False
The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
27
660
668
27
9
27
17
False
The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
27
713
721
27
62
27
70
False
The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
28
756
764
28
9
28
17
False
The call to OnKilledEvent must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
31
884
896
31
13
31
25
False
The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call.
30
836
844
30
13
30
21
False
The method must have a documentation header.
34
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.030
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
9
False
An opening curly bracket must not be followed by a blank line.
10
False
A closing curly bracket must not be preceded by a blank line.
259
False
class names begin with an upper-case letter: scr_CharacterController.
9
False
The field must have a documentation header.
12
False
All private fields must be placed after all public fields.
16
False
All private fields must be placed after all public fields.
22
False
All private fields must be placed after all public fields.
23
False
All private fields must be placed after all public fields.
26
False
All private fields must be placed after all public fields.
28
False
All private fields must be placed after all public fields.
29
False
All private fields must be placed after all public fields.
30
False
All private fields must be placed after all public fields.
33
False
All private fields must be placed after all public fields.
34
False
All private fields must be placed after all public fields.
37
False
All private fields must be placed after all public fields.
41
False
All private fields must be placed after all public fields.
42
False
All private fields must be placed after all public fields.
43
False
All private fields must be placed after all public fields.
44
False
All private fields must be placed after all public fields.
45
False
All private fields must be placed after all public fields.
56
False
The field must have a documentation header.
13
False
The field must have a documentation header.
14
False
Field names must not contain underscores.
14
False
The field must have a documentation header.
16
False
Fields must be declared with private access. Use properties to expose fields.
16
False
Field names must not contain underscores.
16
False
Public and internal fields must start with an upper-case letter: input_View.
16
False
The field must have a documentation header.
18
False
The field must have a documentation header.
19
False
The field must have a documentation header.
22
False
Fields must be declared with private access. Use properties to expose fields.
22
False
Public and internal fields must start with an upper-case letter: cameraHolder.
22
False
The field must have a documentation header.
23
False
Fields must be declared with private access. Use properties to expose fields.
23
False
Public and internal fields must start with an upper-case letter: feetTransform.
23
False
The field must have a documentation header.
26
False
Fields must be declared with private access. Use properties to expose fields.
26
False
Public and internal fields must start with an upper-case letter: playerSettings.
26
False
The field must have a documentation header.
28
False
Fields must be declared with private access. Use properties to expose fields.
28
False
The field must have a documentation header.
29
False
Fields must be declared with private access. Use properties to expose fields.
29
False
The field must have a documentation header.
30
False
Fields must be declared with private access. Use properties to expose fields.
30
False
Public and internal fields must start with an upper-case letter: playerMask.
30
False
The field must have a documentation header.
33
False
Fields must be declared with private access. Use properties to expose fields.
33
False
Public and internal fields must start with an upper-case letter: gravityAmount.
33
False
The field must have a documentation header.
34
False
Fields must be declared with private access. Use properties to expose fields.
34
False
Public and internal fields must start with an upper-case letter: gravityMin.
34
False
The field must have a documentation header.
35
False
The field must have a documentation header.
37
False
Fields must be declared with private access. Use properties to expose fields.
37
False
Public and internal fields must start with an upper-case letter: jumpingForce.
37
False
The field must have a documentation header.
38
False
The field must have a documentation header.
41
False
Fields must be declared with private access. Use properties to expose fields.
41
False
Public and internal fields must start with an upper-case letter: playerStance.
41
False
The field must have a documentation header.
42
False
Fields must be declared with private access. Use properties to expose fields.
42
False
Public and internal fields must start with an upper-case letter: playerStanceSmoothing.
42
False
The field must have a documentation header.
43
False
Fields must be declared with private access. Use properties to expose fields.
43
False
Public and internal fields must start with an upper-case letter: playerStandStance.
43
False
The field must have a documentation header.
44
False
Fields must be declared with private access. Use properties to expose fields.
44
False
Public and internal fields must start with an upper-case letter: playerCrouchStance.
44
False
The field must have a documentation header.
45
False
Fields must be declared with private access. Use properties to expose fields.
45
False
Public and internal fields must start with an upper-case letter: playerProneStance.
45
False
The field must have a documentation header.
46
False
The field must have a documentation header.
48
False
The field must have a documentation header.
49
False
The field must have a documentation header.
51
False
The field must have a documentation header.
53
False
The field must have a documentation header.
54
False
The field must have a documentation header.
56
False
Fields must be declared with private access. Use properties to expose fields.
56
False
Public and internal fields must start with an upper-case letter: currentWeapon.
56
False
The method must have a documentation header.
57
False
Adjacent elements must be separated by a blank line.
57
False
A closing curly bracket must not be preceded by a blank line.
84
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
59
1597
1608
59
9
59
20
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
61
1643
1654
61
9
61
20
False
The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
61
1693
1706
61
59
61
72
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
62
1743
1754
62
9
62
20
False
The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
62
1789
1798
62
55
62
64
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
63
1835
1846
63
9
63
20
False
The call to Jump must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
63
1881
1884
63
55
63
58
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
65
1908
1919
65
9
65
20
False
The call to Crouch must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
65
1956
1961
65
57
65
62
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
66
1975
1986
66
9
66
20
False
The call to Prone must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
66
2022
2026
66
56
66
60
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
68
2050
2061
68
9
68
20
False
The call to ToggleSprint must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
68
2098
2109
68
57
68
68
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
69
2123
2134
69
9
69
20
False
The call to StopSprint must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
69
2179
2188
69
65
69
74
False
The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
71
2210
2221
71
9
71
20
False
The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
73
2244
2260
73
9
73
25
False
The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
73
2264
2275
73
29
73
40
False
The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
74
2313
2332
74
9
74
28
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
75
2382
2400
75
9
75
27
False
The call to GetComponent<CharacterController> must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
75
2404
2436
75
31
75
63
False
The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
77
2452
2463
77
9
77
20
False
The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
77
2467
2478
77
24
77
35
False
The call to currentWeapon must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
81
2551
2563
81
13
81
25
False
The call to currentWeapon must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
79
2512
2524
79
13
79
25
False
The method must have a documentation header.
86
False
The call to CalculateView must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
88
2656
2668
88
9
88
21
False
The call to CalculateMovement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
89
2682
2698
89
9
89
25
False
The call to CalculateJump must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
90
2712
2724
90
9
90
21
False
The call to CalculateCameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
91
2738
2758
91
9
91
29
False
The method must have a documentation header.
94
False
The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
96
2822
2841
96
9
96
28
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
96
2848
2861
96
35
96
48
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
96
2883
2896
96
70
96
83
False
The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
96
2915
2924
96
102
96
111
False
The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
96
2930
2939
96
117
96
126
False
The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
97
3014
3033
97
52
97
71
False
The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
99
3056
3072
99
9
99
25
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
99
3079
3092
99
32
99
45
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
99
3114
3127
99
67
99
80
False
The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
99
3145
3154
99
98
99
107
False
The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
99
3161
3170
99
114
99
123
False
The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
100
3202
3218
100
9
100
25
False
The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
100
3236
3252
100
43
100
59
False
The call to ViewClampYMin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
100
3257
3269
100
64
100
76
False
The call to ViewClampYMax must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
100
3272
3284
100
79
100
91
False
The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
102
3307
3318
102
9
102
20
False
The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
102
3353
3369
102
55
102
71
False
The method must have a documentation header.
105
False
Variable names and private field names must start with a lower-case letter: MovementSpeed.
147
False
All method parameters must be placed on the same line, or each parameter must be placed on a separate line.
142
False
If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method.
142
False
The parameter must begin on the line after the previous parameter.
145
False
All method parameters must be placed on the same line, or each parameter must be placed on a separate line.
143
False
If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method.
143
False
The parameter must begin on the line after the previous parameter.
144
False
The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
109
3490
3500
109
13
109
23
False
The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
107
3440
3453
107
13
107
26
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
112
3561
3574
112
29
112
42
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
113
3628
3641
113
31
113
44
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
117
3731
3744
117
29
117
42
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
118
3798
3811
118
31
118
44
False
The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
115
3678
3688
115
13
115
23
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
124
3946
3959
124
13
124
26
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
124
3977
3990
124
44
124
57
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
122
3890
3908
122
14
122
32
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
128
4103
4116
128
13
128
26
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
128
4134
4147
128
44
128
57
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
126
4042
4053
126
17
126
28
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
132
4259
4272
132
13
132
26
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
132
4290
4303
132
44
132
57
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
130
4199
4210
130
17
130
28
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
136
4374
4387
136
13
136
26
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
139
4455
4468
139
26
139
39
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
140
4513
4526
140
28
140
41
False
The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
142
4562
4577
142
9
142
24
False
The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
142
4600
4615
142
47
142
62
False
The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
143
4656
4669
143
38
143
51
False
The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
144
4721
4734
144
30
144
43
False
The call to newMovementSpeedVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
145
4774
4797
145
17
145
40
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
145
4800
4818
145
43
145
61
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
145
4833
4846
145
76
145
89
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
145
4868
4881
145
111
145
124
False
The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
147
4970
4985
147
58
147
73
False
The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
151
5056
5068
151
13
151
25
False
The call to gravityAmount must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
151
5073
5085
151
30
151
42
False
The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
149
5004
5016
149
13
149
25
False
The call to gravityMin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
149
5020
5029
149
29
149
38
False
The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
156
5212
5224
156
13
156
25
False
The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
154
5131
5143
154
13
154
25
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
154
5156
5174
154
38
154
56
False
The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
159
5276
5288
159
28
159
40
False
The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
160
5317
5328
160
26
160
37
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
162
5367
5385
162
9
162
27
False
The spacing around the keyword 'if' is invalid.
126
4039
4040
126
14
126
15
False
The spacing around the keyword 'if' is invalid.
130
4196
4197
130
14
130
15
False
The method must have a documentation header.
165
False
The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
167
5467
5478
167
9
167
20
False
The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
167
5501
5512
167
43
167
54
False
The call to jumpingForceVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
167
5533
5552
167
75
167
94
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
167
5555
5568
167
97
167
110
False
The method must have a documentation header.
170
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
186
False
The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
172
5673
5689
172
28
172
44
False
The call to playerCrouchStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
176
5796
5813
176
28
176
45
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
174
5720
5731
174
13
174
24
False
The call to playerProneStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
180
5933
5949
180
28
180
44
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
178
5858
5869
178
18
178
29
False
The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
183
5995
6006
183
9
183
20
False
The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
183
6027
6038
183
41
183
52
False
The call to cameraHeightVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
183
6075
6094
183
89
183
108
False
The call to playerStanceSmoothing must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
183
6097
6117
183
111
183
131
False
The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
185
6132
6143
185
9
185
20
False
The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
185
6173
6184
185
50
185
61
False
The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
185
6203
6214
185
80
185
91
False
The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
185
6217
6228
185
94
185
105
False
The method must have a documentation header.
187
False
Adjacent elements must be separated by a blank line.
187
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
199
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
189
6301
6319
189
14
189
32
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
189
6335
6346
189
48
189
59
False
The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
196
6502
6512
196
17
196
27
False
The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
196
6514
6530
196
29
196
45
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
200
6624
6635
200
13
200
24
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
194
6437
6448
194
13
194
24
False
The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
205
6727
6738
205
9
205
20
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
205
6755
6768
205
37
205
50
False
The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
206
6794
6806
206
9
206
21
False
The method must have a documentation header.
209
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
216
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
219
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
223
False
The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
213
6934
6944
213
17
213
27
False
The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
213
6946
6962
213
29
213
45
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
217
7056
7067
217
13
217
24
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
211
6869
6880
211
13
211
24
False
The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
220
7136
7146
220
13
220
23
False
The call to playerCrouchStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
220
7148
7165
220
25
220
42
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
224
7243
7254
224
9
224
20
False
The method must have a documentation header.
227
False
The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
229
7330
7341
229
9
229
20
False
The method must have a documentation header.
232
False
The code must not contain multiple blank lines in a row.
237
False
The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
234
7469
7481
234
33
234
45
False
The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
234
7495
7507
234
59
234
71
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
234
7522
7540
234
86
234
104
False
The call to stanceCheckErrorMargin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
234
7551
7572
234
115
234
136
False
The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
234
7575
7587
234
139
234
151
False
The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
235
7633
7645
235
31
235
43
False
The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
235
7659
7671
235
57
235
69
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
235
7686
7704
235
84
235
102
False
The call to stanceCheckErrorMargin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
235
7715
7736
235
113
235
134
False
The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
235
7759
7771
235
157
235
169
False
The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
238
7855
7873
238
49
238
67
False
The call to playerMask must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
238
7883
7892
238
77
238
86
False
The method must have a documentation header.
241
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
247
False
The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
245
8008
8018
245
13
245
23
False
The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
243
7958
7971
243
13
243
26
False
The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
248
8070
8080
248
9
248
19
False
The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
248
8085
8095
248
24
248
34
False
The method must have a documentation header.
251
False
The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
255
8216
8226
255
13
255
23
False
The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call.
253
8162
8175
253
13
253
26
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.031
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
4
False
class names begin with an upper-case letter: scr_Models.
4
False
The enum must have a documentation header.
8
False
The enumeration sub-item must have a documentation header.
10
False
The enumeration sub-item must have a documentation header.
11
False
The enumeration sub-item must have a documentation header.
12
False
The class must have a documentation header.
16
False
The field must have a documentation header.
19
False
Fields must be declared with private access. Use properties to expose fields.
19
False
The field must have a documentation header.
20
False
Fields must be declared with private access. Use properties to expose fields.
20
False
The field must have a documentation header.
22
False
Fields must be declared with private access. Use properties to expose fields.
22
False
The field must have a documentation header.
23
False
Fields must be declared with private access. Use properties to expose fields.
23
False
The field must have a documentation header.
26
False
Fields must be declared with private access. Use properties to expose fields.
26
False
The field must have a documentation header.
27
False
Fields must be declared with private access. Use properties to expose fields.
27
False
The field must have a documentation header.
30
False
Fields must be declared with private access. Use properties to expose fields.
30
False
The field must have a documentation header.
31
False
Fields must be declared with private access. Use properties to expose fields.
31
False
The field must have a documentation header.
34
False
Fields must be declared with private access. Use properties to expose fields.
34
False
The field must have a documentation header.
35
False
Fields must be declared with private access. Use properties to expose fields.
35
False
The field must have a documentation header.
36
False
Fields must be declared with private access. Use properties to expose fields.
36
False
The field must have a documentation header.
39
False
Fields must be declared with private access. Use properties to expose fields.
39
False
The field must have a documentation header.
40
False
Fields must be declared with private access. Use properties to expose fields.
40
False
The field must have a documentation header.
41
False
Fields must be declared with private access. Use properties to expose fields.
41
False
The field must have a documentation header.
44
False
Fields must be declared with private access. Use properties to expose fields.
44
False
The field must have a documentation header.
45
False
Fields must be declared with private access. Use properties to expose fields.
45
False
The field must have a documentation header.
46
False
Fields must be declared with private access. Use properties to expose fields.
46
False
The field must have a documentation header.
47
False
Fields must be declared with private access. Use properties to expose fields.
47
False
The class must have a documentation header.
51
False
The field must have a documentation header.
53
False
Fields must be declared with private access. Use properties to expose fields.
53
False
The field must have a documentation header.
54
False
Fields must be declared with private access. Use properties to expose fields.
54
False
The class must have a documentation header.
62
False
The field must have a documentation header.
65
False
Fields must be declared with private access. Use properties to expose fields.
65
False
The field must have a documentation header.
66
False
Fields must be declared with private access. Use properties to expose fields.
66
False
The field must have a documentation header.
67
False
Fields must be declared with private access. Use properties to expose fields.
67
False
The field must have a documentation header.
68
False
Fields must be declared with private access. Use properties to expose fields.
68
False
The field must have a documentation header.
69
False
Fields must be declared with private access. Use properties to expose fields.
69
False
The field must have a documentation header.
70
False
Fields must be declared with private access. Use properties to expose fields.
70
False
The field must have a documentation header.
71
False
Fields must be declared with private access. Use properties to expose fields.
71
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 01:02:47.068
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
System using directives must be placed before all other using directives.
3
False
The class must have a documentation header.
5
False
The field must have a documentation header.
7
False
The property must have a documentation header.
8
False
Adjacent elements must be separated by a blank line.
8
False
The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line.
8
False
All properties must be placed after all fields.
10
False
All properties must be placed after all fields.
11
False
All properties must be placed after all events.
98
False
The field must have a documentation header.
10
False
Variable names and private field names must start with a lower-case letter: DefendersTeam.
10
False
The field must have a documentation header.
11
False
Variable names and private field names must start with a lower-case letter: AttackersTeam.
11
False
The method must have a documentation header.
13
False
The body of the if statement must be wrapped in opening and closing curly brackets.
16
False
The body of the else statement must be wrapped in opening and closing curly brackets.
18
False
All private methods must be placed after all public methods.
39
False
All private methods must be placed after all public methods.
54
False
All private methods must be placed after all public methods.
68
False
The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
18
536
542
18
13
18
19
False
The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
18
544
553
18
21
18
30
False
The method must have a documentation header.
21
False
The body of the if statement must be wrapped in opening and closing curly brackets.
33
False
The body of the else statement must be wrapped in opening and closing curly brackets.
35
False
The call to ResetScene must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
23
647
656
23
48
23
57
False
The call to flagCaptured must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
25
706
717
25
45
25
56
False
The call to timeOut must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
26
762
768
26
42
26
48
False
The method must have a documentation header.
39
False
The body of the if statement must be wrapped in opening and closing curly brackets.
43
False
The body of the else statement must be wrapped in opening and closing curly brackets.
45
False
The body of the foreach statement must be wrapped in opening and closing curly brackets.
49
False
The body of the if statement must be wrapped in opening and closing curly brackets.
50
False
The method must have a documentation header.
54
False
The body of the if statement must be wrapped in opening and closing curly brackets.
58
False
The body of the else statement must be wrapped in opening and closing curly brackets.
60
False
The body of the foreach statement must be wrapped in opening and closing curly brackets.
63
False
The body of the if statement must be wrapped in opening and closing curly brackets.
64
False
The method must have a documentation header.
68
False
The method must have a documentation header.
71
False
method names begin with an upper-case letter: flagCaptured.
71
False
The spacing around the keyword 'switch' is invalid.
73
2522
2527
73
9
73
14
False
The method must have a documentation header.
87
False
method names begin with an upper-case letter: timeOut.
87
False
The method must have a documentation header.
92
False
The call to flagCaptured must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
94
3031
3042
94
45
94
56
False
The call to timeOut must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
95
3087
3093
95
42
95
48
False
The event must have a documentation header.
98
False
The method must have a documentation header.
99
False
Adjacent elements must be separated by a blank line.
99
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.033
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
3
False
The event must have a documentation header.
5
False
event names begin with an upper-case letter: onCaptureFlag.
5
False
The method must have a documentation header.
7
False
All methods must be placed after all events.
13
False
The event must have a documentation header.
13
False
event names begin with an upper-case letter: onTimeLeft.
13
False
The method must have a documentation header.
14
False
Adjacent elements must be separated by a blank line.
14
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.16 19:49:10.120
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
4
False
The property must have a documentation header.
6
False
property names begin with an upper-case letter: navPoints.
6
False
The method must have a documentation header.
7
False
Adjacent elements must be separated by a blank line.
7
False
A line may only contain a single statement.
15
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.16 00:20:04.403
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
5
False
The field must have a documentation header.
7
False
The property must have a documentation header.
8
False
Adjacent elements must be separated by a blank line.
8
False
The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line.
8
False
The property must have a documentation header.
10
False
The method must have a documentation header.
11
False
Adjacent elements must be separated by a blank line.
11
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
23
False
The method must have an access modifier.
11
False
The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
21
529
535
21
13
21
19
False
The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
21
537
546
21
21
21
30
False
The method must have a documentation header.
24
False
Adjacent elements must be separated by a blank line.
24
False
The method must have an access modifier.
24
False
The call to CurrentTime must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call.
26
603
613
26
9
26
19
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.16 20:17:09.487
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
5
False
A single-line comment must be preceded by a blank line or another single-line comment, or must be the first item in its scope. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'.
14
False
A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'.
14
False
The comment must start with a single space. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'.
14
391
414
14
5
14
28
False
The property must have a documentation header.
7
False
property names begin with an upper-case letter: position.
7
False
All properties must be placed after all fields.
11
False
All properties must be placed after all fields.
12
False
All properties must be placed after all fields.
13
False
The property must have a documentation header.
8
False
Adjacent elements must be separated by a blank line.
8
False
The field must have a documentation header.
11
False
Fields must be declared with private access. Use properties to expose fields.
11
False
The field must have a documentation header.
12
False
Fields must be declared with private access. Use properties to expose fields.
12
False
The field must have a documentation header.
13
False
Fields must be declared with private access. Use properties to expose fields.
13
False
The method must have a documentation header.
16
False
The call to FlagDistance must begin with the 'this.', 'base.', 'object.' or 'NavPoint.' or 'MonoBehaviour.' prefix to indicate the intended method call.
18
460
471
18
9
18
20
False
The call to position must begin with the 'this.', 'base.', 'object.' or 'NavPoint.' or 'MonoBehaviour.' prefix to indicate the intended method call.
18
538
545
18
87
18
94
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 01:00:02.216
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
4
False
The spacing around the symbol '=' is invalid.
3
False
The field must have a documentation header.
6
False
Fields must be declared with private access. Use properties to expose fields.
6
False
The field must have a documentation header.
8
False
Fields must be declared with private access. Use properties to expose fields.
8
False
The field must have a documentation header.
9
False
Fields must be declared with private access. Use properties to expose fields.
9
False
The field must have a documentation header.
12
False
Fields must be declared with private access. Use properties to expose fields.
12
False
The field must have a documentation header.
13
False
Fields must be declared with private access. Use properties to expose fields.
13
False
The field must have a documentation header.
15
False
Fields must be declared with private access. Use properties to expose fields.
15
False
The field must have a documentation header.
16
False
Fields must be declared with private access. Use properties to expose fields.
16
False
The field must have a documentation header.
17
False
Fields must be declared with private access. Use properties to expose fields.
17
False
The field must have a documentation header.
18
False
Fields must be declared with private access. Use properties to expose fields.
18
False
The field must have a documentation header.
19
False
Fields must be declared with private access. Use properties to expose fields.
19
False
The field must have a documentation header.
20
False
Fields must be declared with private access. Use properties to expose fields.
20
False
The field must have a documentation header.
22
False
Fields must be declared with private access. Use properties to expose fields.
22
False
The field must have a documentation header.
23
False
Fields must be declared with private access. Use properties to expose fields.
23
False
The field must have a documentation header.
24
False
Fields must be declared with private access. Use properties to expose fields.
24
False
The field must have a documentation header.
25
False
Fields must be declared with private access. Use properties to expose fields.
25
False
The field must have a documentation header.
27
False
Fields must be declared with private access. Use properties to expose fields.
27
False
The field must have a documentation header.
28
False
Fields must be declared with private access. Use properties to expose fields.
28
False
The field must have a documentation header.
29
False
Fields must be declared with private access. Use properties to expose fields.
29
False
The field must have a documentation header.
31
False
Fields must be declared with private access. Use properties to expose fields.
31
False
The field must have a documentation header.
33
False
Fields must be declared with private access. Use properties to expose fields.
33
False
The field must have a documentation header.
34
False
Fields must be declared with private access. Use properties to expose fields.
34
False
The field must have a documentation header.
35
False
Fields must be declared with private access. Use properties to expose fields.
35
False
The field must have a documentation header.
36
False
Fields must be declared with private access. Use properties to expose fields.
36
False
The field must have a documentation header.
37
False
Fields must be declared with private access. Use properties to expose fields.
37
False
The field must have a documentation header.
38
False
Fields must be declared with private access. Use properties to expose fields.
38
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 23:29:50.464
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
5
False
The field must have a documentation header.
7
False
The property must have a documentation header.
8
False
Adjacent elements must be separated by a blank line.
8
False
The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line.
8
False
All properties must be placed after all fields.
15
False
The method must have a documentation header.
10
False
All methods must be placed after all properties.
16
False
The field must have a documentation header.
15
False
The property must have a documentation header.
16
False
Adjacent elements must be separated by a blank line.
16
False
The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line.
16
False
The call to gameSettings must begin with the 'this.', 'base.', 'object.' or 'SettingsReader.' or 'MonoBehaviour.' prefix to indicate the intended method call.
16
419
430
16
48
16
59
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.040
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
3
False
The method must have a documentation header.
5
False
An opening curly bracket must not be followed by a blank line.
6
False
A closing curly bracket must not be preceded by a blank line.
8
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 00:59:43.057
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
5
False
The property must have a documentation header.
7
False
property names begin with an upper-case letter: type.
7
False
The method must have a documentation header.
9
False
The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'AmmoPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call.
11
252
261
11
9
11
18
False
The method must have a documentation header.
14
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 00:59:39.476
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
5
False
The property must have a documentation header.
7
False
property names begin with an upper-case letter: type.
7
False
The method must have a documentation header.
9
False
The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'ArmourPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call.
11
250
259
11
9
11
18
False
The method must have a documentation header.
14
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 00:59:35.943
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
5
False
The property must have a documentation header.
7
False
property names begin with an upper-case letter: type.
7
False
The method must have a documentation header.
9
False
The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'HealthPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call.
11
250
259
11
9
11
18
False
The method must have a documentation header.
14
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.043
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The interface must have a documentation header.
3
False
Adjacent elements must be separated by a blank line.
3
False
The property must have a documentation header.
5
False
property names begin with an upper-case letter: type.
5
False
The method must have a documentation header.
6
False
Adjacent elements must be separated by a blank line.
6
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 00:59:47.515
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
-2051395988
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
7
False
The field must have a documentation header.
9
False
The property must have a documentation header.
10
False
Adjacent elements must be separated by a blank line.
10
False
The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line.
10
False
All properties must be placed after all fields.
12
False
All properties must be placed after all fields.
13
False
All properties must be placed after all fields.
14
False
All properties must be placed after all fields.
15
False
All properties must be placed after all fields.
17
False
The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
10
255
262
10
50
10
57
False
The field must have a documentation header.
12
False
The field must have a documentation header.
13
False
The field must have a documentation header.
14
False
The field must have a documentation header.
15
False
The field must have a documentation header.
17
False
The method must have a documentation header.
19
False
The body of the if statement must be wrapped in opening and closing curly brackets.
22
False
The body of the else statement must be wrapped in opening and closing curly brackets.
24
False
The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
22
612
619
22
13
22
20
False
The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
21
581
588
21
13
21
20
False
The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
24
656
662
24
13
24
19
False
The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
24
664
673
24
21
24
30
False
The method must have a documentation header.
27
False
The body of the for statement must be wrapped in opening and closing curly brackets.
32
False
The body of the for statement must be wrapped in opening and closing curly brackets.
34
False
The body of the foreach statement must be wrapped in opening and closing curly brackets.
40
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
38
False
The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
29
728
734
29
9
29
15
False
The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
32
890
896
32
13
32
19
False
The call to healthPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
32
925
936
32
48
32
59
False
The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
32
939
949
32
62
32
72
False
The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
32
967
977
32
90
32
100
False
The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
34
1085
1091
34
13
34
19
False
The call to armourPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
34
1120
1131
34
48
34
59
False
The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
34
1134
1144
34
62
34
72
False
The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
34
1162
1172
34
90
34
100
False
The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
37
1291
1297
37
13
37
19
False
The call to ammoPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
37
1326
1335
37
48
37
57
False
The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
37
1338
1348
37
60
37
70
False
The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
37
1366
1376
37
88
37
98
False
The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
39
1473
1479
39
33
39
39
False
The call to StartCoroutine must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
42
1531
1544
42
9
42
22
False
The call to SpawnNewPickUps must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
42
1546
1560
42
24
42
38
False
The method must have a documentation header.
45
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
58
False
The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
55
1898
1908
55
47
55
57
False
The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
55
1926
1936
55
75
55
85
False
The call to IsDisableCheck must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
50
1703
1716
50
16
50
29
False
The spacing around the keyword 'while' is invalid.
47
1634
1638
47
9
47
13
False
The spacing around the keyword 'if' is invalid.
50
1700
1701
50
13
50
14
False
The code contains multiple spaces in a row. Only one space is needed.
59
2062
2063
59
29
59
30
False
The method must have a documentation header.
63
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
72
False
The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call.
65
2196
2202
65
29
65
35
False
The spacing around the keyword 'foreach' is invalid.
65
2176
2182
65
9
65
15
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.044
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The enum must have a documentation header.
1
False
The enumeration sub-item must have a documentation header.
3
False
The enumeration sub-item must have a documentation header.
4
False
The enumeration sub-item must have a documentation header.
5
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 22:38:30.693
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The code must not contain blank lines at the end of the file.
4
False
The code must not contain multiple blank lines in a row.
4
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.046
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The enum must have a documentation header.
1
False
The enumeration sub-item must have a documentation header.
3
False
The enumeration sub-item must have a documentation header.
4
False
The enumeration sub-item must have a documentation header.
5
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.24 00:44:55.312
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
1
False
The method must have a documentation header.
3
False
Field names must not start with an underscore.
3
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 16:12:15.866
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
11
False
The field must have a documentation header.
13
False
The field must have a documentation header.
14
False
The field must have a documentation header.
15
False
The field must have a documentation header.
16
False
The field must have a documentation header.
17
False
The field must have a documentation header.
18
False
The field must have a documentation header.
19
False
The field must have a documentation header.
20
False
The field must have a documentation header.
21
False
The field must have a documentation header.
23
False
The property must have a documentation header.
26
False
The property must have a documentation header.
31
False
The indexer must have a documentation header.
36
False
The indexer must have a documentation header.
47
False
The constructor must have a documentation header.
60
False
The constructor must have a documentation header.
65
False
The constructor must have a documentation header.
70
False
The constructor must have a documentation header.
75
False
The constructor must have a documentation header.
85
False
The constructor must have a documentation header.
90
False
The method must have a documentation header.
100
False
The method must have a documentation header.
122
False
The method must have a documentation header.
127
False
The method must have a documentation header.
146
False
The method must have a documentation header.
151
False
The method must have a documentation header.
190
False
The method must have a documentation header.
195
False
The method must have a documentation header.
226
False
The method must have a documentation header.
281
False
The method must have a documentation header.
297
False
The method must have a documentation header.
314
False
The class must have a documentation header.
325
False
The field must have a documentation header.
327
False
The method must have a documentation header.
403
False
The method must have a documentation header.
420
False
The method must have a documentation header.
439
False
The property must have a documentation header.
450
False
The property must have a documentation header.
455
False
The method must have a documentation header.
460
False
The method must have a documentation header.
465
False
The method must have a documentation header.
472
False
The property must have a documentation header.
490
False
The method must have a documentation header.
495
False
The method must have a documentation header.
500
False
The method must have a documentation header.
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False
The method must have a documentation header.
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False
UNITY_2019_4_35;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.28 18:30:19.041
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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A syntax error has been discovered in file F:\SigmaRiskManagment\real shooter Git Version\Assets\Scripts\Character\NPC.cs on line 87.
87
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.28 18:30:19.035
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
5
False
The property must have a documentation header.
8
False
All properties must be placed after all fields.
10
False
All properties must be placed after all fields.
11
False
All properties must be placed after all fields.
14
False
The property must have a documentation header.
9
False
Adjacent elements must be separated by a blank line.
9
False
The field must have a documentation header.
10
False
Adjacent elements must be separated by a blank line.
10
False
The field must have a documentation header.
11
False
The property must have a documentation header.
12
False
Adjacent elements must be separated by a blank line.
12
False
The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
12
362
375
12
33
12
46
False
The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
12
384
397
12
55
12
68
False
The spacing around the symbol '>' is invalid.
12
376
376
12
47
12
47
False
The spacing around the symbol '>' is invalid.
12
False
The spacing around the symbol '>' is invalid.
12
398
398
12
69
12
69
False
The property must have a documentation header.
13
False
Adjacent elements must be separated by a blank line.
13
False
The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
13
435
448
13
32
13
45
False
The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
13
460
473
13
57
13
70
False
The field must have a documentation header.
14
False
Adjacent elements must be separated by a blank line.
14
False
The method must have a documentation header.
16
False
An opening curly bracket must not be followed by a blank line.
17
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
24
False
The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
19
559
568
19
9
19
18
False
The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
20
628
644
20
9
20
25
False
The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
21
660
676
21
9
21
25
False
The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
22
692
705
22
9
22
22
False
The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
23
721
734
23
9
23
22
False
The method must have a documentation header.
25
False
Adjacent elements must be separated by a blank line.
25
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
39
False
The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
30
889
902
30
17
30
30
False
The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
33
978
991
33
17
33
30
False
The spacing around the keyword 'switch' is invalid.
27
813
818
27
9
27
14
False
The method must have a documentation header.
40
False
Adjacent elements must be separated by a blank line.
40
False
Statements or elements wrapped in curly brackets must be followed by a blank line.
54
False
The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
45
1287
1300
45
17
45
30
False
The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
48
1376
1389
48
17
48
30
False
The method must have a documentation header.
55
False
Adjacent elements must be separated by a blank line.
55
False
The body of the if statement must be wrapped in opening and closing curly brackets.
67
False
The body of the if statement must be wrapped in opening and closing curly brackets.
73
False
The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
59
1641
1657
59
13
59
29
False
The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
60
1677
1693
60
13
60
29
False
The call to IsOccupBoth must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
57
1590
1600
57
13
57
23
False
The call to IsNotOccup must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
57
1605
1614
57
28
57
37
False
The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
65
1794
1810
65
13
65
29
False
The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
66
1848
1864
66
17
66
33
False
The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
66
1868
1877
66
37
66
46
False
The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
63
1750
1763
63
18
63
31
False
The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
71
1999
2015
71
13
71
29
False
The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
72
2053
2069
72
17
72
33
False
The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call.
72
2073
2082
72
37
72
46
False
2022.04.28 18:27:01.731
2022.04.28 18:27:01.710
2022.04.12 15:21:15.050
2022.04.28 18:27:01.731
2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
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2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
2022.04.28 18:27:01.731
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
The class must have a documentation header.
4
False