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enikeev/de
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main
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.3.0
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// from Assets/Actions/Shooting Actions.inputactions
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//
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||||||
// Changes to this file may cause incorrect behavior and will be lost if
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||||||
// the code is regenerated.
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||||||
// </auto-generated>
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||||||
//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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||||||
public partial class @ShootingActions : IInputActionCollection2, IDisposable
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{
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public InputActionAsset asset { get; }
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public @ShootingActions()
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||||||
{
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asset = InputActionAsset.FromJson(@"{
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""name"": ""Shooting Actions"",
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||||||
""maps"": [
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||||||
{
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||||||
""name"": ""Player"",
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||||||
""id"": ""8e751434-03c0-4291-810e-0cff9117839d"",
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||||||
""actions"": [
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||||||
{
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||||||
""name"": ""Shoot"",
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||||||
""type"": ""Button"",
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||||||
""id"": ""bda4dcaf-c524-4b96-880c-afd5c4bb56a5"",
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||||||
""expectedControlType"": ""Button"",
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||||||
""processors"": """",
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||||||
""interactions"": """",
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||||||
""initialStateCheck"": false
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||||||
}
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||||||
],
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||||||
""bindings"": [
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||||||
{
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||||||
""name"": """",
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||||||
""id"": ""e3651dc9-d777-415f-8f5c-0a184b5f0f91"",
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||||||
""path"": ""<Mouse>/leftButton"",
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||||||
""interactions"": """",
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||||||
""processors"": """",
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||||||
""groups"": """",
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""action"": ""Shoot"",
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||||||
""isComposite"": false,
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||||||
""isPartOfComposite"": false
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||||||
}
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||||||
]
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||||||
}
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],
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""controlSchemes"": []
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}");
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// Player
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m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
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m_Player_Shoot = m_Player.FindAction("Shoot", throwIfNotFound: true);
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}
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public void Dispose()
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{
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UnityEngine.Object.Destroy(asset);
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}
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public InputBinding? bindingMask
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{
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get => asset.bindingMask;
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set => asset.bindingMask = value;
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}
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public ReadOnlyArray<InputDevice>? devices
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{
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get => asset.devices;
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set => asset.devices = value;
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}
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public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
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public bool Contains(InputAction action)
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{
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return asset.Contains(action);
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}
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public IEnumerator<InputAction> GetEnumerator()
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{
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return asset.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public void Enable()
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{
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asset.Enable();
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}
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public void Disable()
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{
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asset.Disable();
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}
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public IEnumerable<InputBinding> bindings => asset.bindings;
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public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
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{
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return asset.FindAction(actionNameOrId, throwIfNotFound);
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}
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public int FindBinding(InputBinding bindingMask, out InputAction action)
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{
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return asset.FindBinding(bindingMask, out action);
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}
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// Player
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private readonly InputActionMap m_Player;
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private IPlayerActions m_PlayerActionsCallbackInterface;
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private readonly InputAction m_Player_Shoot;
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public struct PlayerActions
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{
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private @ShootingActions m_Wrapper;
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public PlayerActions(@ShootingActions wrapper) { m_Wrapper = wrapper; }
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public InputAction @Shoot => m_Wrapper.m_Player_Shoot;
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public InputActionMap Get() { return m_Wrapper.m_Player; }
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public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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public bool enabled => Get().enabled;
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public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
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public void SetCallbacks(IPlayerActions instance)
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{
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if (m_Wrapper.m_PlayerActionsCallbackInterface != null)
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{
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@Shoot.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnShoot;
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@Shoot.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnShoot;
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@Shoot.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnShoot;
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}
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m_Wrapper.m_PlayerActionsCallbackInterface = instance;
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if (instance != null)
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{
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@Shoot.started += instance.OnShoot;
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@Shoot.performed += instance.OnShoot;
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@Shoot.canceled += instance.OnShoot;
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}
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}
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}
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public PlayerActions @Player => new PlayerActions(this);
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public interface IPlayerActions
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{
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void OnShoot(InputAction.CallbackContext context);
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}
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}
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11
Assets/Actions/Shooting Actions.cs.meta
generated
11
Assets/Actions/Shooting Actions.cs.meta
generated
@ -1,11 +0,0 @@
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@ -1,34 +0,0 @@
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{
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"name": "Shooting Actions",
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"maps": [
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{
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"controlSchemes": []
|
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}
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35
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//------------------------------------------------------------------------------
|
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.3.0
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// from Assets/Inputs/ThirdPersonViewInput.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
|
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// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine.InputSystem;
|
|
||||||
using UnityEngine.InputSystem.Utilities;
|
|
||||||
|
|
||||||
public partial class @ThirdPersonViewInput : IInputActionCollection2, IDisposable
|
|
||||||
{
|
|
||||||
public InputActionAsset asset { get; }
|
|
||||||
public @ThirdPersonViewInput()
|
|
||||||
{
|
|
||||||
asset = InputActionAsset.FromJson(@"{
|
|
||||||
""name"": ""ThirdPersonViewInput"",
|
|
||||||
""maps"": [
|
|
||||||
{
|
|
||||||
""name"": ""Player Movement"",
|
|
||||||
""id"": ""50a259c9-d17f-4483-bd4b-feb4e290989d"",
|
|
||||||
""actions"": [
|
|
||||||
{
|
|
||||||
""name"": ""Movement"",
|
|
||||||
""type"": ""PassThrough"",
|
|
||||||
""id"": ""be8e85db-0110-45cd-823f-1058ed7eb184"",
|
|
||||||
""expectedControlType"": ""Vector2"",
|
|
||||||
""processors"": """",
|
|
||||||
""interactions"": """",
|
|
||||||
""initialStateCheck"": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": ""Camera"",
|
|
||||||
""type"": ""PassThrough"",
|
|
||||||
""id"": ""f7ad7ce9-d43f-468d-ab0f-54cc66ac33fa"",
|
|
||||||
""expectedControlType"": ""Vector2"",
|
|
||||||
""processors"": """",
|
|
||||||
""interactions"": """",
|
|
||||||
""initialStateCheck"": false
|
|
||||||
}
|
|
||||||
],
|
|
||||||
""bindings"": [
|
|
||||||
{
|
|
||||||
""name"": ""WASD"",
|
|
||||||
""id"": ""72e37b69-1a0d-4e6e-a5aa-7a2a62845d22"",
|
|
||||||
""path"": ""2DVector(mode=2)"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Movement"",
|
|
||||||
""isComposite"": true,
|
|
||||||
""isPartOfComposite"": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": ""up"",
|
|
||||||
""id"": ""a5e60c10-53e0-484a-be45-210fc2d3d305"",
|
|
||||||
""path"": ""<Keyboard>/w"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Movement"",
|
|
||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": ""down"",
|
|
||||||
""id"": ""cdafb043-b1bc-4680-9d55-91854d1e2eb4"",
|
|
||||||
""path"": ""<Keyboard>/s"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Movement"",
|
|
||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": ""left"",
|
|
||||||
""id"": ""4da8623e-6baa-4256-99ec-d016f9ad6c1f"",
|
|
||||||
""path"": ""<Keyboard>/a"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Movement"",
|
|
||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": ""right"",
|
|
||||||
""id"": ""5c98d073-e749-49de-bb73-c6f5920f53f1"",
|
|
||||||
""path"": ""<Keyboard>/d"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Movement"",
|
|
||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": true
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": """",
|
|
||||||
""id"": ""d8db2334-67bd-461e-92dc-dc04f2b64660"",
|
|
||||||
""path"": ""<Mouse>/delta"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": ""NormalizeVector2"",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Camera"",
|
|
||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": false
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": ""Player Actions"",
|
|
||||||
""id"": ""7c28b681-44ce-4c44-832c-561051fceb49"",
|
|
||||||
""actions"": [
|
|
||||||
{
|
|
||||||
""name"": ""Jump"",
|
|
||||||
""type"": ""Button"",
|
|
||||||
""id"": ""ef60df41-7d24-45f4-a426-4e6b9fe4d374"",
|
|
||||||
""expectedControlType"": ""Button"",
|
|
||||||
""processors"": """",
|
|
||||||
""interactions"": """",
|
|
||||||
""initialStateCheck"": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": ""Crouch"",
|
|
||||||
""type"": ""Button"",
|
|
||||||
""id"": ""19075beb-f2d7-4af5-bbcc-e2b53e1e139a"",
|
|
||||||
""expectedControlType"": ""Button"",
|
|
||||||
""processors"": """",
|
|
||||||
""interactions"": """",
|
|
||||||
""initialStateCheck"": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": ""Fire"",
|
|
||||||
""type"": ""PassThrough"",
|
|
||||||
""id"": ""2b493869-f7ab-4acb-8918-11b0265f0993"",
|
|
||||||
""expectedControlType"": ""Button"",
|
|
||||||
""processors"": """",
|
|
||||||
""interactions"": """",
|
|
||||||
""initialStateCheck"": false
|
|
||||||
}
|
|
||||||
],
|
|
||||||
""bindings"": [
|
|
||||||
{
|
|
||||||
""name"": """",
|
|
||||||
""id"": ""e8b4d9c1-7565-4954-b6f9-f9c7ed95f613"",
|
|
||||||
""path"": ""<Keyboard>/space"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Jump"",
|
|
||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": """",
|
|
||||||
""id"": ""a02f0962-5e78-44c2-aaf3-ee059376bda6"",
|
|
||||||
""path"": ""<Keyboard>/c"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Crouch"",
|
|
||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
""name"": """",
|
|
||||||
""id"": ""5caa47c3-a8d5-4aad-86fe-40cdca87210a"",
|
|
||||||
""path"": ""<Mouse>/leftButton"",
|
|
||||||
""interactions"": ""Hold(duration=0.1)"",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": """",
|
|
||||||
""action"": ""Fire"",
|
|
||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": false
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
],
|
|
||||||
""controlSchemes"": []
|
|
||||||
}");
|
|
||||||
// Player Movement
|
|
||||||
m_PlayerMovement = asset.FindActionMap("Player Movement", throwIfNotFound: true);
|
|
||||||
m_PlayerMovement_Movement = m_PlayerMovement.FindAction("Movement", throwIfNotFound: true);
|
|
||||||
m_PlayerMovement_Camera = m_PlayerMovement.FindAction("Camera", throwIfNotFound: true);
|
|
||||||
// Player Actions
|
|
||||||
m_PlayerActions = asset.FindActionMap("Player Actions", throwIfNotFound: true);
|
|
||||||
m_PlayerActions_Jump = m_PlayerActions.FindAction("Jump", throwIfNotFound: true);
|
|
||||||
m_PlayerActions_Crouch = m_PlayerActions.FindAction("Crouch", throwIfNotFound: true);
|
|
||||||
m_PlayerActions_Fire = m_PlayerActions.FindAction("Fire", throwIfNotFound: true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
UnityEngine.Object.Destroy(asset);
|
|
||||||
}
|
|
||||||
|
|
||||||
public InputBinding? bindingMask
|
|
||||||
{
|
|
||||||
get => asset.bindingMask;
|
|
||||||
set => asset.bindingMask = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ReadOnlyArray<InputDevice>? devices
|
|
||||||
{
|
|
||||||
get => asset.devices;
|
|
||||||
set => asset.devices = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
|
||||||
|
|
||||||
public bool Contains(InputAction action)
|
|
||||||
{
|
|
||||||
return asset.Contains(action);
|
|
||||||
}
|
|
||||||
|
|
||||||
public IEnumerator<InputAction> GetEnumerator()
|
|
||||||
{
|
|
||||||
return asset.GetEnumerator();
|
|
||||||
}
|
|
||||||
|
|
||||||
IEnumerator IEnumerable.GetEnumerator()
|
|
||||||
{
|
|
||||||
return GetEnumerator();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Enable()
|
|
||||||
{
|
|
||||||
asset.Enable();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Disable()
|
|
||||||
{
|
|
||||||
asset.Disable();
|
|
||||||
}
|
|
||||||
public IEnumerable<InputBinding> bindings => asset.bindings;
|
|
||||||
|
|
||||||
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
|
||||||
{
|
|
||||||
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
|
||||||
}
|
|
||||||
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
|
||||||
{
|
|
||||||
return asset.FindBinding(bindingMask, out action);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Player Movement
|
|
||||||
private readonly InputActionMap m_PlayerMovement;
|
|
||||||
private IPlayerMovementActions m_PlayerMovementActionsCallbackInterface;
|
|
||||||
private readonly InputAction m_PlayerMovement_Movement;
|
|
||||||
private readonly InputAction m_PlayerMovement_Camera;
|
|
||||||
public struct PlayerMovementActions
|
|
||||||
{
|
|
||||||
private @ThirdPersonViewInput m_Wrapper;
|
|
||||||
public PlayerMovementActions(@ThirdPersonViewInput wrapper) { m_Wrapper = wrapper; }
|
|
||||||
public InputAction @Movement => m_Wrapper.m_PlayerMovement_Movement;
|
|
||||||
public InputAction @Camera => m_Wrapper.m_PlayerMovement_Camera;
|
|
||||||
public InputActionMap Get() { return m_Wrapper.m_PlayerMovement; }
|
|
||||||
public void Enable() { Get().Enable(); }
|
|
||||||
public void Disable() { Get().Disable(); }
|
|
||||||
public bool enabled => Get().enabled;
|
|
||||||
public static implicit operator InputActionMap(PlayerMovementActions set) { return set.Get(); }
|
|
||||||
public void SetCallbacks(IPlayerMovementActions instance)
|
|
||||||
{
|
|
||||||
if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
|
|
||||||
{
|
|
||||||
@Movement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
|
|
||||||
@Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
|
|
||||||
@Movement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
|
|
||||||
@Camera.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
|
|
||||||
@Camera.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
|
|
||||||
@Camera.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
|
|
||||||
}
|
|
||||||
m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
|
|
||||||
if (instance != null)
|
|
||||||
{
|
|
||||||
@Movement.started += instance.OnMovement;
|
|
||||||
@Movement.performed += instance.OnMovement;
|
|
||||||
@Movement.canceled += instance.OnMovement;
|
|
||||||
@Camera.started += instance.OnCamera;
|
|
||||||
@Camera.performed += instance.OnCamera;
|
|
||||||
@Camera.canceled += instance.OnCamera;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public PlayerMovementActions @PlayerMovement => new PlayerMovementActions(this);
|
|
||||||
|
|
||||||
// Player Actions
|
|
||||||
private readonly InputActionMap m_PlayerActions;
|
|
||||||
private IPlayerActionsActions m_PlayerActionsActionsCallbackInterface;
|
|
||||||
private readonly InputAction m_PlayerActions_Jump;
|
|
||||||
private readonly InputAction m_PlayerActions_Crouch;
|
|
||||||
private readonly InputAction m_PlayerActions_Fire;
|
|
||||||
public struct PlayerActionsActions
|
|
||||||
{
|
|
||||||
private @ThirdPersonViewInput m_Wrapper;
|
|
||||||
public PlayerActionsActions(@ThirdPersonViewInput wrapper) { m_Wrapper = wrapper; }
|
|
||||||
public InputAction @Jump => m_Wrapper.m_PlayerActions_Jump;
|
|
||||||
public InputAction @Crouch => m_Wrapper.m_PlayerActions_Crouch;
|
|
||||||
public InputAction @Fire => m_Wrapper.m_PlayerActions_Fire;
|
|
||||||
public InputActionMap Get() { return m_Wrapper.m_PlayerActions; }
|
|
||||||
public void Enable() { Get().Enable(); }
|
|
||||||
public void Disable() { Get().Disable(); }
|
|
||||||
public bool enabled => Get().enabled;
|
|
||||||
public static implicit operator InputActionMap(PlayerActionsActions set) { return set.Get(); }
|
|
||||||
public void SetCallbacks(IPlayerActionsActions instance)
|
|
||||||
{
|
|
||||||
if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
|
|
||||||
{
|
|
||||||
@Jump.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
|
|
||||||
@Jump.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
|
|
||||||
@Jump.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
|
|
||||||
@Crouch.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
|
|
||||||
@Crouch.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
|
|
||||||
@Crouch.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
|
|
||||||
@Fire.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
|
|
||||||
@Fire.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
|
|
||||||
@Fire.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
|
|
||||||
}
|
|
||||||
m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
|
|
||||||
if (instance != null)
|
|
||||||
{
|
|
||||||
@Jump.started += instance.OnJump;
|
|
||||||
@Jump.performed += instance.OnJump;
|
|
||||||
@Jump.canceled += instance.OnJump;
|
|
||||||
@Crouch.started += instance.OnCrouch;
|
|
||||||
@Crouch.performed += instance.OnCrouch;
|
|
||||||
@Crouch.canceled += instance.OnCrouch;
|
|
||||||
@Fire.started += instance.OnFire;
|
|
||||||
@Fire.performed += instance.OnFire;
|
|
||||||
@Fire.canceled += instance.OnFire;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public PlayerActionsActions @PlayerActions => new PlayerActionsActions(this);
|
|
||||||
public interface IPlayerMovementActions
|
|
||||||
{
|
|
||||||
void OnMovement(InputAction.CallbackContext context);
|
|
||||||
void OnCamera(InputAction.CallbackContext context);
|
|
||||||
}
|
|
||||||
public interface IPlayerActionsActions
|
|
||||||
{
|
|
||||||
void OnJump(InputAction.CallbackContext context);
|
|
||||||
void OnCrouch(InputAction.CallbackContext context);
|
|
||||||
void OnFire(InputAction.CallbackContext context);
|
|
||||||
}
|
|
||||||
}
|
|
11
Assets/Inputs/ThirdPersonViewInput.cs.meta
generated
11
Assets/Inputs/ThirdPersonViewInput.cs.meta
generated
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: e6b0597c7a248fd4e8e5ca2ef5d7f29f
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,166 +0,0 @@
|
|||||||
{
|
|
||||||
"name": "ThirdPersonViewInput",
|
|
||||||
"maps": [
|
|
||||||
{
|
|
||||||
"name": "Player Movement",
|
|
||||||
"id": "50a259c9-d17f-4483-bd4b-feb4e290989d",
|
|
||||||
"actions": [
|
|
||||||
{
|
|
||||||
"name": "Movement",
|
|
||||||
"type": "PassThrough",
|
|
||||||
"id": "be8e85db-0110-45cd-823f-1058ed7eb184",
|
|
||||||
"expectedControlType": "Vector2",
|
|
||||||
"processors": "",
|
|
||||||
"interactions": "",
|
|
||||||
"initialStateCheck": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "Camera",
|
|
||||||
"type": "PassThrough",
|
|
||||||
"id": "f7ad7ce9-d43f-468d-ab0f-54cc66ac33fa",
|
|
||||||
"expectedControlType": "Vector2",
|
|
||||||
"processors": "",
|
|
||||||
"interactions": "",
|
|
||||||
"initialStateCheck": false
|
|
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|
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
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|
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|
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||||||
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|
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|
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|
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|
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|
|
||||||
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|
|
||||||
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|
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||||||
{
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|
||||||
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|
|
||||||
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|
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||||||
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|
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||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
"initialStateCheck": false
|
|
||||||
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|
|
||||||
{
|
|
||||||
"name": "Fire",
|
|
||||||
"type": "PassThrough",
|
|
||||||
"id": "2b493869-f7ab-4acb-8918-11b0265f0993",
|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
{
|
|
||||||
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|
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"id": "e8b4d9c1-7565-4954-b6f9-f9c7ed95f613",
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|
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|
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|
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||||||
"action": "Jump",
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
"id": "a02f0962-5e78-44c2-aaf3-ee059376bda6",
|
|
||||||
"path": "<Keyboard>/c",
|
|
||||||
"interactions": "",
|
|
||||||
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|
|
||||||
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|
|
||||||
"action": "Crouch",
|
|
||||||
"isComposite": false,
|
|
||||||
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|
|
||||||
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|
|
||||||
{
|
|
||||||
"name": "",
|
|
||||||
"id": "5caa47c3-a8d5-4aad-86fe-40cdca87210a",
|
|
||||||
"path": "<Mouse>/leftButton",
|
|
||||||
"interactions": "Hold(duration=0.1)",
|
|
||||||
"processors": "",
|
|
||||||
"groups": "",
|
|
||||||
"action": "Fire",
|
|
||||||
"isComposite": false,
|
|
||||||
"isPartOfComposite": false
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"controlSchemes": []
|
|
||||||
}
|
|
14
Assets/Inputs/ThirdPersonViewInput.inputactions.meta
generated
14
Assets/Inputs/ThirdPersonViewInput.inputactions.meta
generated
@ -1,14 +0,0 @@
|
|||||||
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|
|
||||||
guid: a17c8887bfca8834d8287fab2f0cadf8
|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
wrapperCodePath:
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|
||||||
wrapperClassName:
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|
||||||
wrapperCodeNamespace:
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|
@ -1 +0,0 @@
|
|||||||
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2
Assets/Materials.meta
generated
Normal file → Executable file
2
Assets/Materials.meta
generated
Normal file → Executable file
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
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guid: 06cfb2e837ca72e49aab7adc46addfb6
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8
Assets/Arts/Materials/New Material.mat → Assets/Materials/New Material.mat
generated
Normal file → Executable file
8
Assets/Arts/Materials/New Material.mat → Assets/Materials/New Material.mat
generated
Normal file → Executable file
@ -37,11 +37,11 @@ Material:
|
|||||||
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|
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||||||
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@ -61,7 +61,7 @@ Material:
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||||||
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|
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|
||||||
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|
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|
0
Assets/Arts/Materials/New Material.mat.meta → Assets/Materials/New Material.mat.meta
generated
Normal file → Executable file
0
Assets/Arts/Materials/New Material.mat.meta → Assets/Materials/New Material.mat.meta
generated
Normal file → Executable file
8
Assets/Materials/Stone.mat.meta
generated
8
Assets/Materials/Stone.mat.meta
generated
@ -1,8 +0,0 @@
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|
77
Assets/Materials/bricks.mat
generated
77
Assets/Materials/bricks.mat
generated
@ -1,77 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
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|
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|
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||||||
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||||||
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||||||
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|
||||||
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|
|
||||||
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|
8
Assets/Materials/bricks.mat.meta
generated
8
Assets/Materials/bricks.mat.meta
generated
@ -1,8 +0,0 @@
|
|||||||
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|
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0
Assets/Arts/Models.meta → Assets/Models.meta
generated
Normal file → Executable file
0
Assets/Arts/Models.meta → Assets/Models.meta
generated
Normal file → Executable file
BIN
Assets/Models/Flag model.fbx
(Stored with Git LFS)
Executable file
BIN
Assets/Models/Flag model.fbx
(Stored with Git LFS)
Executable file
Binary file not shown.
0
Assets/Arts/Models/Flag model.fbx.meta → Assets/Models/Flag model.fbx.meta
generated
Normal file → Executable file
0
Assets/Arts/Models/Flag model.fbx.meta → Assets/Models/Flag model.fbx.meta
generated
Normal file → Executable file
0
Assets/Arts/Models/Textures.meta → Assets/Models/Textures.meta
generated
Normal file → Executable file
0
Assets/Arts/Models/Textures.meta → Assets/Models/Textures.meta
generated
Normal file → Executable file
0
Assets/Arts/Models/Textures/Flag.jpg → Assets/Models/Textures/Flag.jpg
Normal file → Executable file
0
Assets/Arts/Models/Textures/Flag.jpg → Assets/Models/Textures/Flag.jpg
Normal file → Executable file
0
Assets/Arts/Models/Textures/Flag.jpg.meta → Assets/Models/Textures/Flag.jpg.meta
generated
Normal file → Executable file
0
Assets/Arts/Models/Textures/Flag.jpg.meta → Assets/Models/Textures/Flag.jpg.meta
generated
Normal file → Executable file
0
Assets/Prefabs/CharacterPrefabs/Bot.prefab.meta → Assets/Prefabs/Bot.prefab.meta
generated
Normal file → Executable file
0
Assets/Prefabs/CharacterPrefabs/Bot.prefab.meta → Assets/Prefabs/Bot.prefab.meta
generated
Normal file → Executable file
8
Assets/Prefabs/CharacterPrefabs.meta
generated
8
Assets/Prefabs/CharacterPrefabs.meta
generated
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: a7a6fd6139b92ce43af2a2f1116ea410
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|
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|
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|
|
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|
||||||
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|
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|
2639
Assets/Prefabs/CharacterPrefabs/Character.prefab
generated
2639
Assets/Prefabs/CharacterPrefabs/Character.prefab
generated
File diff suppressed because it is too large
Load Diff
@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 0d0b10717aa98fe44bcf651ad0901a89
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|
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|
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|
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||||||
userData:
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|
||||||
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|
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|
8
Assets/Prefabs/EntityPrefabs.meta
generated
8
Assets/Prefabs/EntityPrefabs.meta
generated
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 61923742bbdb59f45816f6d760980fc4
|
|
||||||
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|
|
||||||
DefaultImporter:
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|
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externalObjects: {}
|
|
||||||
userData:
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|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
49
Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab
generated
49
Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab
generated
@ -1,49 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1 &7378066357312323927
|
|
||||||
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|
||||||
m_ObjectHideFlags: 0
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|
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m_CorrespondingSourceObject: {fileID: 0}
|
|
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m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 7378066357312323926}
|
|
||||||
- component: {fileID: 7378066357312323925}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: navPointPrefab
|
|
||||||
m_TagString: Point
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &7378066357312323926
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
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m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
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|
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m_GameObject: {fileID: 7378066357312323927}
|
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &7378066357312323925
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
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m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
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m_PrefabAsset: {fileID: 0}
|
|
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m_GameObject: {fileID: 7378066357312323927}
|
|
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m_Enabled: 1
|
|
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
|
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m_Name:
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|
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m_EditorClassIdentifier:
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navType: 1
|
|
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PointId: 0
|
|
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|
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EnemiesSeen: []
|
|
@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: f58a14c8ba97dfa4f9f4103bbee852d4
|
|
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PrefabImporter:
|
|
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externalObjects: {}
|
|
||||||
userData:
|
|
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assetBundleName:
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|
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assetBundleVariant:
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|
0
Assets/Prefabs/EntityPrefabs/Flag zone.prefab → Assets/Prefabs/Flag zone.prefab
generated
Normal file → Executable file
0
Assets/Prefabs/EntityPrefabs/Flag zone.prefab → Assets/Prefabs/Flag zone.prefab
generated
Normal file → Executable file
0
Assets/Prefabs/EntityPrefabs/Flag zone.prefab.meta → Assets/Prefabs/Flag zone.prefab.meta
generated
Normal file → Executable file
0
Assets/Prefabs/EntityPrefabs/Flag zone.prefab.meta → Assets/Prefabs/Flag zone.prefab.meta
generated
Normal file → Executable file
8
Assets/Prefabs/PickupPrefabs.meta
generated
8
Assets/Prefabs/PickupPrefabs.meta
generated
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
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guid: 132a5e983df3eaa41bbb1e9bda3dd97e
|
|
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folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
0
Assets/Prefabs/CharacterPrefabs/Player.prefab → Assets/Prefabs/Player.prefab
generated
Normal file → Executable file
0
Assets/Prefabs/CharacterPrefabs/Player.prefab → Assets/Prefabs/Player.prefab
generated
Normal file → Executable file
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user