diff --git a/StyleCop.Cache b/StyleCop.Cache new file mode 100644 index 0000000..edcafe4 --- /dev/null +++ b/StyleCop.Cache @@ -0,0 +1,7477 @@ + + 12 + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 01:08:14.230 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + Using directives must be sorted alphabetically by the namespaces. + 2 + False + + + The class must have a documentation header. + 5 + False + + + The field must have a documentation header. + 7 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 8 + False + + + All properties must be placed after all fields. + 10 + False + + + All properties must be placed after all fields. + 11 + False + + + All properties must be placed after all fields. + 12 + False + + + All properties must be placed after all fields. + 13 + False + + + All properties must be placed after all fields. + 15 + False + + + All properties must be placed after all fields. + 16 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 8 + 213 + 220 + 8 + 53 + 8 + 60 + False + + + The field must have a documentation header. + 10 + False + + + The field must have a documentation header. + 11 + False + + + The field must have a documentation header. + 12 + False + + + Variable names and private field names must start with a lower-case letter: AIPrefab. + 12 + False + + + The field must have a documentation header. + 13 + False + + + Variable names and private field names must start with a lower-case letter: PlayerPrefab. + 13 + False + + + The field must have a documentation header. + 15 + False + + + Variable names and private field names must start with a lower-case letter: Bots. + 15 + False + + + The field must have a documentation header. + 16 + False + + + Variable names and private field names must start with a lower-case letter: Player. + 16 + False + + + The method must have a documentation header. + 18 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 21 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 23 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 657 + 664 + 21 + 13 + 21 + 20 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 20 + 626 + 633 + 20 + 13 + 20 + 20 + False + + + The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 23 + 701 + 707 + 23 + 13 + 23 + 19 + False + + + The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 23 + 709 + 718 + 23 + 21 + 23 + 30 + False + + + The method must have a documentation header. + 26 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 34 + False + + + The body of the for statement must be wrapped in opening and closing curly brackets. + 37 + False + + + The body of the for statement must be wrapped in opening and closing curly brackets. + 40 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 43 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 46 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 37 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 37 + False + + + The parameter must begin on the line after the previous parameter. + 37 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 40 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 40 + False + + + The parameter must begin on the line after the previous parameter. + 40 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 43 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 43 + False + + + The parameter must begin on the line after the previous parameter. + 43 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 46 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 46 + False + + + The parameter must begin on the line after the previous parameter. + 46 + False + + + The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1298 + 1314 + 37 + 13 + 37 + 29 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 38 + 1366 + 1392 + 38 + 17 + 38 + 43 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 38 + 1410 + 1436 + 38 + 61 + 38 + 87 + False + + + The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 40 + 1514 + 1530 + 40 + 13 + 40 + 29 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 41 + 1582 + 1608 + 41 + 17 + 41 + 43 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 41 + 1626 + 1652 + 41 + 61 + 41 + 87 + False + + + The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 43 + 1705 + 1721 + 43 + 13 + 43 + 29 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 44 + 1772 + 1798 + 44 + 17 + 44 + 43 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 44 + 1816 + 1842 + 44 + 61 + 44 + 87 + False + + + The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 46 + 1895 + 1911 + 46 + 13 + 46 + 29 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 47 + 1962 + 1988 + 47 + 17 + 47 + 43 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 47 + 2006 + 2032 + 47 + 61 + 47 + 87 + False + + + The call to ResetCharacters must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 49 + 2083 + 2097 + 49 + 37 + 49 + 51 + False + + + The method must have a documentation header. + 52 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 60 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 62 + False + + + The call to PlayerPrefab must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 55 + 2289 + 2300 + 55 + 40 + 55 + 51 + False + + + The call to AIPrefab must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 55 + 2304 + 2311 + 55 + 55 + 55 + 62 + False + + + The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 67 + 2693 + 2698 + 67 + 13 + 67 + 18 + False + + + The call to Bots must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 73 + 2922 + 2925 + 73 + 13 + 73 + 16 + False + + + The method must have a documentation header. + 77 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 84 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 86 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 93 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 95 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 87 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 84 + 3236 + 3262 + 84 + 42 + 84 + 68 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 84 + 3280 + 3306 + 84 + 86 + 84 + 112 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 86 + 3386 + 3412 + 86 + 42 + 86 + 68 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 86 + 3430 + 3456 + 86 + 86 + 86 + 112 + False + + + The call to Bots must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 79 + 3036 + 3039 + 79 + 29 + 79 + 32 + False + + + The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 93 + 3688 + 3693 + 93 + 17 + 93 + 22 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 93 + 3716 + 3742 + 93 + 45 + 93 + 71 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 93 + 3760 + 3786 + 93 + 89 + 93 + 115 + False + + + The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 95 + 3841 + 3846 + 95 + 17 + 95 + 22 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 95 + 3869 + 3895 + 95 + 45 + 95 + 71 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 95 + 3913 + 3939 + 95 + 89 + 95 + 115 + False + + + The call to TryGetComponent<Player> must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 89 + 3524 + 3546 + 89 + 13 + 89 + 35 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.026 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.027 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + The enumeration sub-item must have a documentation header. + 5 + False + + + The enumeration sub-item must have a documentation header. + 6 + False + + + The enumeration sub-item must have a documentation header. + 7 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.18 10:42:05.218 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 2 + False + + + Adjacent elements must be separated by a blank line. + 2 + False + + + All classes must be placed after all interfaces. + 15 + False + + + The property must have a documentation header. + 4 + False + + + All properties must be placed after all fields. + 4 + False + + + All properties must be placed after all constructors. + 4 + False + + + The field must have a documentation header. + 5 + False + + + Adjacent elements must be separated by a blank line. + 5 + False + + + Fields must be declared with private access. Use properties to expose fields. + 5 + False + + + The field must have a documentation header. + 6 + False + + + Fields must be declared with private access. Use properties to expose fields. + 6 + False + + + The constructor must have a documentation header. + 8 + False + + + The call to Condition must begin with the 'this.' prefix to indicate that the item is a member of the class. + 11 + 229 + 237 + 11 + 9 + 11 + 17 + False + + + The interface must have a documentation header. + 15 + False + + + The property must have a documentation header. + 17 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 01:00:00.568 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The code must not contain multiple blank lines in a row. + 4 + False + + + The class must have a documentation header. + 5 + False + + + The event must have a documentation header. + 7 + False + + + All events must be placed after all fields. + 11 + False + + + All events must be placed after all fields. + 35 + False + + + All events must be placed after all fields. + 48 + False + + + All events must be placed after all constructors. + 62 + False + + + The event must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The event must have a documentation header. + 9 + False + + + Adjacent elements must be separated by a blank line. + 9 + False + + + The field must have a documentation header. + 11 + False + + + The property must have a documentation header. + 12 + False + + + Adjacent elements must be separated by a blank line. + 12 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 17 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 16 + 342 + 347 + 16 + 20 + 16 + 25 + False + + + Adjacent elements must be separated by a blank line. + 18 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 20 + 408 + 413 + 20 + 13 + 20 + 18 + False + + + The call to OnChangeHealthEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. + 21 + 437 + 455 + 21 + 13 + 21 + 31 + False + + + The method must have a documentation header. + 25 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 28 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 30 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 32 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 33 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 34 + False + + + All methods must be placed after all properties. + 36 + False + + + All methods must be placed after all properties. + 49 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 27 + 558 + 563 + 27 + 13 + 27 + 18 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 29 + 612 + 617 + 29 + 18 + 29 + 23 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 31 + 666 + 671 + 31 + 18 + 31 + 23 + False + + + The field must have a documentation header. + 35 + False + + + Adjacent elements must be separated by a blank line. + 35 + False + + + The property must have a documentation header. + 36 + False + + + Adjacent elements must be separated by a blank line. + 36 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 47 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 41 + False + + + The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. + 40 + 843 + 848 + 40 + 20 + 40 + 25 + False + + + Adjacent elements must be separated by a blank line. + 42 + False + + + The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. + 44 + 907 + 912 + 44 + 13 + 44 + 18 + False + + + The call to OnChangeArmourEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. + 45 + 936 + 954 + 45 + 13 + 45 + 31 + False + + + The field must have a documentation header. + 48 + False + + + Adjacent elements must be separated by a blank line. + 48 + False + + + The property must have a documentation header. + 49 + False + + + Adjacent elements must be separated by a blank line. + 49 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 54 + False + + + The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. + 53 + 1091 + 1094 + 53 + 20 + 53 + 23 + False + + + Adjacent elements must be separated by a blank line. + 55 + False + + + The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. + 57 + 1153 + 1156 + 57 + 13 + 57 + 16 + False + + + The call to OnChangeAmmunitionEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. + 58 + 1180 + 1202 + 58 + 13 + 58 + 35 + False + + + The constructor must have a documentation header. + 62 + False + + + The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. + 65 + 1350 + 1353 + 65 + 9 + 65 + 12 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 66 + 1384 + 1389 + 66 + 9 + 66 + 14 + False + + + The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. + 67 + 1422 + 1427 + 67 + 9 + 67 + 14 + False + + + The method must have a documentation header. + 70 + False + + + The call to HealthPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. + 70 + 1503 + 1514 + 70 + 43 + 70 + 54 + False + + + The call to HealthPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. + 70 + 1539 + 1550 + 70 + 79 + 70 + 90 + False + + + The method must have a documentation header. + 71 + False + + + Adjacent elements must be separated by a blank line. + 71 + False + + + The call to ArmourPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. + 71 + 1605 + 1616 + 71 + 43 + 71 + 54 + False + + + The call to ArmourPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. + 71 + 1641 + 1652 + 71 + 79 + 71 + 90 + False + + + The method must have a documentation header. + 72 + False + + + Adjacent elements must be separated by a blank line. + 72 + False + + + The call to Ammunition must begin with the 'this.' prefix to indicate that the item is a member of the class. + 72 + 1703 + 1712 + 72 + 39 + 72 + 48 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.28 18:24:37.771 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + Using directives must be sorted alphabetically by the namespaces. + 1 + False + + + System using directives must be placed before all other using directives. + 5 + False + + + The class must have a documentation header. + 8 + False + + + The code must not contain multiple blank lines in a row. + 17 + False + + + The property must have a documentation header. + 10 + False + + + All properties must be placed after all fields. + 13 + False + + + All properties must be placed after all fields. + 14 + False + + + All properties must be placed after all fields. + 15 + False + + + The property must have a documentation header. + 11 + False + + + Adjacent elements must be separated by a blank line. + 11 + False + + + The property must have a documentation header. + 12 + False + + + Adjacent elements must be separated by a blank line. + 12 + False + + + The field must have a documentation header. + 13 + False + + + Adjacent elements must be separated by a blank line. + 13 + False + + + The field must have a documentation header. + 14 + False + + + Constants must start with an upper-case letter: updateFlagPositionDelay. + 14 + False + + + The field must have a documentation header. + 15 + False + + + The method must have a documentation header. + 18 + False + + + All private methods must be placed after all public methods. + 34 + False + + + All private methods must be placed after all public methods. + 40 + False + + + All private methods must be placed after all public methods. + 47 + False + + + The call to navMeshAgent must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 20 + 555 + 566 + 20 + 9 + 20 + 20 + False + + + The call to InvokeRepeating must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 636 + 650 + 21 + 9 + 21 + 23 + False + + + The call to UpdateFlagPosition must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 659 + 676 + 21 + 32 + 21 + 49 + False + + + The method must have a documentation header. + 24 + False + + + The call to CancelInvoke must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 764 + 775 + 26 + 9 + 26 + 20 + False + + + The call to UpdateFlagPosition must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 784 + 801 + 26 + 29 + 26 + 46 + False + + + The method must have a documentation header. + 29 + False + + + The call to FlagDistance must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 31 + 870 + 881 + 31 + 9 + 31 + 20 + False + + + The call to flag must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 31 + 886 + 889 + 31 + 25 + 31 + 28 + False + + + The method must have a documentation header. + 34 + False + + + The call to goToNextNavPoint must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1069 + 1084 + 37 + 9 + 37 + 24 + False + + + The method must have a documentation header. + 40 + False + + + method names begin with an upper-case letter: getPointsCandidate. + 40 + False + + + The method must have a documentation header. + 47 + False + + + method names begin with an upper-case letter: goToNextNavPoint. + 47 + False + + + The call to navMeshAgent must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 48 + 1492 + 1503 + 48 + 9 + 48 + 20 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.18 09:03:31.781 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + The enumeration sub-item must have a documentation header. + 5 + False + + + The interface must have a documentation header. + 8 + False + + + Interface names must start with the capital letter 'I': NPC_BaseState. + 8 + False + + + The property must have a documentation header. + 10 + False + + + The property must have a documentation header. + 11 + False + + + Adjacent elements must be separated by a blank line. + 11 + False + + + The property must have a documentation header. + 12 + False + + + Adjacent elements must be separated by a blank line. + 12 + False + + + The property must have a documentation header. + 13 + False + + + Adjacent elements must be separated by a blank line. + 13 + False + + + The property must have a documentation header. + 14 + False + + + Adjacent elements must be separated by a blank line. + 14 + False + + + The property must have a documentation header. + 15 + False + + + Adjacent elements must be separated by a blank line. + 15 + False + + + The class must have a documentation header. + 18 + False + + + The property must have a documentation header. + 20 + False + + + The property must have a documentation header. + 21 + False + + + Adjacent elements must be separated by a blank line. + 21 + False + + + The property must have a documentation header. + 22 + False + + + Adjacent elements must be separated by a blank line. + 22 + False + + + The property must have a documentation header. + 23 + False + + + Adjacent elements must be separated by a blank line. + 23 + False + + + The property must have a documentation header. + 24 + False + + + Adjacent elements must be separated by a blank line. + 24 + False + + + The property must have a documentation header. + 25 + False + + + Adjacent elements must be separated by a blank line. + 25 + False + + + The class must have a documentation header. + 28 + False + + + A C# document may only contain a single class at the root level unless all of the classes are partial and are of the same type. + 28 + False + + + The property must have a documentation header. + 30 + False + + + The property must have a documentation header. + 31 + False + + + Adjacent elements must be separated by a blank line. + 31 + False + + + The property must have a documentation header. + 32 + False + + + Adjacent elements must be separated by a blank line. + 32 + False + + + The property must have a documentation header. + 33 + False + + + Adjacent elements must be separated by a blank line. + 33 + False + + + The property must have a documentation header. + 34 + False + + + Adjacent elements must be separated by a blank line. + 34 + False + + + The property must have a documentation header. + 35 + False + + + Adjacent elements must be separated by a blank line. + 35 + False + + + The class must have a documentation header. + 38 + False + + + The property must have a documentation header. + 40 + False + + + The property must have a documentation header. + 41 + False + + + Adjacent elements must be separated by a blank line. + 41 + False + + + The property must have a documentation header. + 42 + False + + + Adjacent elements must be separated by a blank line. + 42 + False + + + The property must have a documentation header. + 43 + False + + + Adjacent elements must be separated by a blank line. + 43 + False + + + The property must have a documentation header. + 44 + False + + + Adjacent elements must be separated by a blank line. + 44 + False + + + The property must have a documentation header. + 45 + False + + + Adjacent elements must be separated by a blank line. + 45 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.18 10:43:46.328 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + The field must have a documentation header. + 7 + False + + + Fields must be declared with private access. Use properties to expose fields. + 7 + False + + + The field must have a documentation header. + 8 + False + + + Fields must be declared with private access. Use properties to expose fields. + 8 + False + + + The property must have a documentation header. + 10 + False + + + All properties must be placed after all events. + 23 + False + + + The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 10 + 232 + 246 + 10 + 38 + 10 + 52 + False + + + The method must have a documentation header. + 12 + False + + + All private methods must be placed after all public methods. + 18 + False + + + All private methods must be placed after all public methods. + 24 + False + + + The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 14 + 293 + 307 + 14 + 9 + 14 + 23 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 15 + 337 + 345 + 15 + 9 + 15 + 17 + False + + + The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 15 + 349 + 363 + 15 + 21 + 15 + 35 + False + + + The method must have a documentation header. + 18 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 20 + 435 + 443 + 20 + 9 + 20 + 17 + False + + + The event must have a documentation header. + 23 + False + + + The method must have a documentation header. + 24 + False + + + Adjacent elements must be separated by a blank line. + 24 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 31 + False + + + Insert parentheses within the arithmetic expression to declare the operator precedence. + 27 + False + + + The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 587 + 601 + 26 + 9 + 26 + 23 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 27 + 660 + 668 + 27 + 9 + 27 + 17 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 27 + 713 + 721 + 27 + 62 + 27 + 70 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 28 + 756 + 764 + 28 + 9 + 28 + 17 + False + + + The call to OnKilledEvent must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 31 + 884 + 896 + 31 + 13 + 31 + 25 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 30 + 836 + 844 + 30 + 13 + 30 + 21 + False + + + The method must have a documentation header. + 34 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.030 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 9 + False + + + An opening curly bracket must not be followed by a blank line. + 10 + False + + + A closing curly bracket must not be preceded by a blank line. + 259 + False + + + class names begin with an upper-case letter: scr_CharacterController. + 9 + False + + + The field must have a documentation header. + 12 + False + + + All private fields must be placed after all public fields. + 16 + False + + + All private fields must be placed after all public fields. + 22 + False + + + All private fields must be placed after all public fields. + 23 + False + + + All private fields must be placed after all public fields. + 26 + False + + + All private fields must be placed after all public fields. + 28 + False + + + All private fields must be placed after all public fields. + 29 + False + + + All private fields must be placed after all public fields. + 30 + False + + + All private fields must be placed after all public fields. + 33 + False + + + All private fields must be placed after all public fields. + 34 + False + + + All private fields must be placed after all public fields. + 37 + False + + + All private fields must be placed after all public fields. + 41 + False + + + All private fields must be placed after all public fields. + 42 + False + + + All private fields must be placed after all public fields. + 43 + False + + + All private fields must be placed after all public fields. + 44 + False + + + All private fields must be placed after all public fields. + 45 + False + + + All private fields must be placed after all public fields. + 56 + False + + + The field must have a documentation header. + 13 + False + + + The field must have a documentation header. + 14 + False + + + Field names must not contain underscores. + 14 + False + + + The field must have a documentation header. + 16 + False + + + Fields must be declared with private access. Use properties to expose fields. + 16 + False + + + Field names must not contain underscores. + 16 + False + + + Public and internal fields must start with an upper-case letter: input_View. + 16 + False + + + The field must have a documentation header. + 18 + False + + + The field must have a documentation header. + 19 + False + + + The field must have a documentation header. + 22 + False + + + Fields must be declared with private access. Use properties to expose fields. + 22 + False + + + Public and internal fields must start with an upper-case letter: cameraHolder. + 22 + False + + + The field must have a documentation header. + 23 + False + + + Fields must be declared with private access. Use properties to expose fields. + 23 + False + + + Public and internal fields must start with an upper-case letter: feetTransform. + 23 + False + + + The field must have a documentation header. + 26 + False + + + Fields must be declared with private access. Use properties to expose fields. + 26 + False + + + Public and internal fields must start with an upper-case letter: playerSettings. + 26 + False + + + The field must have a documentation header. + 28 + False + + + Fields must be declared with private access. Use properties to expose fields. + 28 + False + + + The field must have a documentation header. + 29 + False + + + Fields must be declared with private access. Use properties to expose fields. + 29 + False + + + The field must have a documentation header. + 30 + False + + + Fields must be declared with private access. Use properties to expose fields. + 30 + False + + + Public and internal fields must start with an upper-case letter: playerMask. + 30 + False + + + The field must have a documentation header. + 33 + False + + + Fields must be declared with private access. Use properties to expose fields. + 33 + False + + + Public and internal fields must start with an upper-case letter: gravityAmount. + 33 + False + + + The field must have a documentation header. + 34 + False + + + Fields must be declared with private access. Use properties to expose fields. + 34 + False + + + Public and internal fields must start with an upper-case letter: gravityMin. + 34 + False + + + The field must have a documentation header. + 35 + False + + + The field must have a documentation header. + 37 + False + + + Fields must be declared with private access. Use properties to expose fields. + 37 + False + + + Public and internal fields must start with an upper-case letter: jumpingForce. + 37 + False + + + The field must have a documentation header. + 38 + False + + + The field must have a documentation header. + 41 + False + + + Fields must be declared with private access. Use properties to expose fields. + 41 + False + + + Public and internal fields must start with an upper-case letter: playerStance. + 41 + False + + + The field must have a documentation header. + 42 + False + + + Fields must be declared with private access. Use properties to expose fields. + 42 + False + + + Public and internal fields must start with an upper-case letter: playerStanceSmoothing. + 42 + False + + + The field must have a documentation header. + 43 + False + + + Fields must be declared with private access. Use properties to expose fields. + 43 + False + + + Public and internal fields must start with an upper-case letter: playerStandStance. + 43 + False + + + The field must have a documentation header. + 44 + False + + + Fields must be declared with private access. Use properties to expose fields. + 44 + False + + + Public and internal fields must start with an upper-case letter: playerCrouchStance. + 44 + False + + + The field must have a documentation header. + 45 + False + + + Fields must be declared with private access. Use properties to expose fields. + 45 + False + + + Public and internal fields must start with an upper-case letter: playerProneStance. + 45 + False + + + The field must have a documentation header. + 46 + False + + + The field must have a documentation header. + 48 + False + + + The field must have a documentation header. + 49 + False + + + The field must have a documentation header. + 51 + False + + + The field must have a documentation header. + 53 + False + + + The field must have a documentation header. + 54 + False + + + The field must have a documentation header. + 56 + False + + + Fields must be declared with private access. Use properties to expose fields. + 56 + False + + + Public and internal fields must start with an upper-case letter: currentWeapon. + 56 + False + + + The method must have a documentation header. + 57 + False + + + Adjacent elements must be separated by a blank line. + 57 + False + + + A closing curly bracket must not be preceded by a blank line. + 84 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 59 + 1597 + 1608 + 59 + 9 + 59 + 20 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 61 + 1643 + 1654 + 61 + 9 + 61 + 20 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 61 + 1693 + 1706 + 61 + 59 + 61 + 72 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 62 + 1743 + 1754 + 62 + 9 + 62 + 20 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 62 + 1789 + 1798 + 62 + 55 + 62 + 64 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 63 + 1835 + 1846 + 63 + 9 + 63 + 20 + False + + + The call to Jump must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 63 + 1881 + 1884 + 63 + 55 + 63 + 58 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 65 + 1908 + 1919 + 65 + 9 + 65 + 20 + False + + + The call to Crouch must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 65 + 1956 + 1961 + 65 + 57 + 65 + 62 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 66 + 1975 + 1986 + 66 + 9 + 66 + 20 + False + + + The call to Prone must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 66 + 2022 + 2026 + 66 + 56 + 66 + 60 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 68 + 2050 + 2061 + 68 + 9 + 68 + 20 + False + + + The call to ToggleSprint must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 68 + 2098 + 2109 + 68 + 57 + 68 + 68 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 69 + 2123 + 2134 + 69 + 9 + 69 + 20 + False + + + The call to StopSprint must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 69 + 2179 + 2188 + 69 + 65 + 69 + 74 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 71 + 2210 + 2221 + 71 + 9 + 71 + 20 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 73 + 2244 + 2260 + 73 + 9 + 73 + 25 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 73 + 2264 + 2275 + 73 + 29 + 73 + 40 + False + + + The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 74 + 2313 + 2332 + 74 + 9 + 74 + 28 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 75 + 2382 + 2400 + 75 + 9 + 75 + 27 + False + + + The call to GetComponent<CharacterController> must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 75 + 2404 + 2436 + 75 + 31 + 75 + 63 + False + + + The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 77 + 2452 + 2463 + 77 + 9 + 77 + 20 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 77 + 2467 + 2478 + 77 + 24 + 77 + 35 + False + + + The call to currentWeapon must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 81 + 2551 + 2563 + 81 + 13 + 81 + 25 + False + + + The call to currentWeapon must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 79 + 2512 + 2524 + 79 + 13 + 79 + 25 + False + + + The method must have a documentation header. + 86 + False + + + The call to CalculateView must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 88 + 2656 + 2668 + 88 + 9 + 88 + 21 + False + + + The call to CalculateMovement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 89 + 2682 + 2698 + 89 + 9 + 89 + 25 + False + + + The call to CalculateJump must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 90 + 2712 + 2724 + 90 + 9 + 90 + 21 + False + + + The call to CalculateCameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 91 + 2738 + 2758 + 91 + 9 + 91 + 29 + False + + + The method must have a documentation header. + 94 + False + + + The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2822 + 2841 + 96 + 9 + 96 + 28 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2848 + 2861 + 96 + 35 + 96 + 48 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2883 + 2896 + 96 + 70 + 96 + 83 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2915 + 2924 + 96 + 102 + 96 + 111 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2930 + 2939 + 96 + 117 + 96 + 126 + False + + + The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 97 + 3014 + 3033 + 97 + 52 + 97 + 71 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3056 + 3072 + 99 + 9 + 99 + 25 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3079 + 3092 + 99 + 32 + 99 + 45 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3114 + 3127 + 99 + 67 + 99 + 80 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3145 + 3154 + 99 + 98 + 99 + 107 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3161 + 3170 + 99 + 114 + 99 + 123 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 100 + 3202 + 3218 + 100 + 9 + 100 + 25 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 100 + 3236 + 3252 + 100 + 43 + 100 + 59 + False + + + The call to ViewClampYMin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 100 + 3257 + 3269 + 100 + 64 + 100 + 76 + False + + + The call to ViewClampYMax must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 100 + 3272 + 3284 + 100 + 79 + 100 + 91 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 102 + 3307 + 3318 + 102 + 9 + 102 + 20 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 102 + 3353 + 3369 + 102 + 55 + 102 + 71 + False + + + The method must have a documentation header. + 105 + False + + + Variable names and private field names must start with a lower-case letter: MovementSpeed. + 147 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 142 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 142 + False + + + The parameter must begin on the line after the previous parameter. + 145 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 143 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 143 + False + + + The parameter must begin on the line after the previous parameter. + 144 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 109 + 3490 + 3500 + 109 + 13 + 109 + 23 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 107 + 3440 + 3453 + 107 + 13 + 107 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 112 + 3561 + 3574 + 112 + 29 + 112 + 42 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 113 + 3628 + 3641 + 113 + 31 + 113 + 44 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 117 + 3731 + 3744 + 117 + 29 + 117 + 42 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 118 + 3798 + 3811 + 118 + 31 + 118 + 44 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 115 + 3678 + 3688 + 115 + 13 + 115 + 23 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 124 + 3946 + 3959 + 124 + 13 + 124 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 124 + 3977 + 3990 + 124 + 44 + 124 + 57 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 122 + 3890 + 3908 + 122 + 14 + 122 + 32 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 128 + 4103 + 4116 + 128 + 13 + 128 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 128 + 4134 + 4147 + 128 + 44 + 128 + 57 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 126 + 4042 + 4053 + 126 + 17 + 126 + 28 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 132 + 4259 + 4272 + 132 + 13 + 132 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 132 + 4290 + 4303 + 132 + 44 + 132 + 57 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 130 + 4199 + 4210 + 130 + 17 + 130 + 28 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 136 + 4374 + 4387 + 136 + 13 + 136 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 139 + 4455 + 4468 + 139 + 26 + 139 + 39 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 140 + 4513 + 4526 + 140 + 28 + 140 + 41 + False + + + The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 142 + 4562 + 4577 + 142 + 9 + 142 + 24 + False + + + The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 142 + 4600 + 4615 + 142 + 47 + 142 + 62 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 143 + 4656 + 4669 + 143 + 38 + 143 + 51 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 144 + 4721 + 4734 + 144 + 30 + 144 + 43 + False + + + The call to newMovementSpeedVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 145 + 4774 + 4797 + 145 + 17 + 145 + 40 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 145 + 4800 + 4818 + 145 + 43 + 145 + 61 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 145 + 4833 + 4846 + 145 + 76 + 145 + 89 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 145 + 4868 + 4881 + 145 + 111 + 145 + 124 + False + + + The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 147 + 4970 + 4985 + 147 + 58 + 147 + 73 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 151 + 5056 + 5068 + 151 + 13 + 151 + 25 + False + + + The call to gravityAmount must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 151 + 5073 + 5085 + 151 + 30 + 151 + 42 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 149 + 5004 + 5016 + 149 + 13 + 149 + 25 + False + + + The call to gravityMin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 149 + 5020 + 5029 + 149 + 29 + 149 + 38 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 156 + 5212 + 5224 + 156 + 13 + 156 + 25 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 154 + 5131 + 5143 + 154 + 13 + 154 + 25 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 154 + 5156 + 5174 + 154 + 38 + 154 + 56 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 159 + 5276 + 5288 + 159 + 28 + 159 + 40 + False + + + The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 160 + 5317 + 5328 + 160 + 26 + 160 + 37 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 162 + 5367 + 5385 + 162 + 9 + 162 + 27 + False + + + The spacing around the keyword 'if' is invalid. + 126 + 4039 + 4040 + 126 + 14 + 126 + 15 + False + + + The spacing around the keyword 'if' is invalid. + 130 + 4196 + 4197 + 130 + 14 + 130 + 15 + False + + + The method must have a documentation header. + 165 + False + + + The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 167 + 5467 + 5478 + 167 + 9 + 167 + 20 + False + + + The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 167 + 5501 + 5512 + 167 + 43 + 167 + 54 + False + + + The call to jumpingForceVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 167 + 5533 + 5552 + 167 + 75 + 167 + 94 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 167 + 5555 + 5568 + 167 + 97 + 167 + 110 + False + + + The method must have a documentation header. + 170 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 186 + False + + + The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 172 + 5673 + 5689 + 172 + 28 + 172 + 44 + False + + + The call to playerCrouchStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 176 + 5796 + 5813 + 176 + 28 + 176 + 45 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 174 + 5720 + 5731 + 174 + 13 + 174 + 24 + False + + + The call to playerProneStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 180 + 5933 + 5949 + 180 + 28 + 180 + 44 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 178 + 5858 + 5869 + 178 + 18 + 178 + 29 + False + + + The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 183 + 5995 + 6006 + 183 + 9 + 183 + 20 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 183 + 6027 + 6038 + 183 + 41 + 183 + 52 + False + + + The call to cameraHeightVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 183 + 6075 + 6094 + 183 + 89 + 183 + 108 + False + + + The call to playerStanceSmoothing must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 183 + 6097 + 6117 + 183 + 111 + 183 + 131 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 185 + 6132 + 6143 + 185 + 9 + 185 + 20 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 185 + 6173 + 6184 + 185 + 50 + 185 + 61 + False + + + The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 185 + 6203 + 6214 + 185 + 80 + 185 + 91 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 185 + 6217 + 6228 + 185 + 94 + 185 + 105 + False + + + The method must have a documentation header. + 187 + False + + + Adjacent elements must be separated by a blank line. + 187 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 199 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 189 + 6301 + 6319 + 189 + 14 + 189 + 32 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 189 + 6335 + 6346 + 189 + 48 + 189 + 59 + False + + + The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 196 + 6502 + 6512 + 196 + 17 + 196 + 27 + False + + + The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 196 + 6514 + 6530 + 196 + 29 + 196 + 45 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 200 + 6624 + 6635 + 200 + 13 + 200 + 24 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 194 + 6437 + 6448 + 194 + 13 + 194 + 24 + False + + + The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 205 + 6727 + 6738 + 205 + 9 + 205 + 20 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 205 + 6755 + 6768 + 205 + 37 + 205 + 50 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 206 + 6794 + 6806 + 206 + 9 + 206 + 21 + False + + + The method must have a documentation header. + 209 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 216 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 219 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 223 + False + + + The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 213 + 6934 + 6944 + 213 + 17 + 213 + 27 + False + + + The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 213 + 6946 + 6962 + 213 + 29 + 213 + 45 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 217 + 7056 + 7067 + 217 + 13 + 217 + 24 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 211 + 6869 + 6880 + 211 + 13 + 211 + 24 + False + + + The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 220 + 7136 + 7146 + 220 + 13 + 220 + 23 + False + + + The call to playerCrouchStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 220 + 7148 + 7165 + 220 + 25 + 220 + 42 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 224 + 7243 + 7254 + 224 + 9 + 224 + 20 + False + + + The method must have a documentation header. + 227 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 229 + 7330 + 7341 + 229 + 9 + 229 + 20 + False + + + The method must have a documentation header. + 232 + False + + + The code must not contain multiple blank lines in a row. + 237 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7469 + 7481 + 234 + 33 + 234 + 45 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7495 + 7507 + 234 + 59 + 234 + 71 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7522 + 7540 + 234 + 86 + 234 + 104 + False + + + The call to stanceCheckErrorMargin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7551 + 7572 + 234 + 115 + 234 + 136 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7575 + 7587 + 234 + 139 + 234 + 151 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7633 + 7645 + 235 + 31 + 235 + 43 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7659 + 7671 + 235 + 57 + 235 + 69 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7686 + 7704 + 235 + 84 + 235 + 102 + False + + + The call to stanceCheckErrorMargin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7715 + 7736 + 235 + 113 + 235 + 134 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7759 + 7771 + 235 + 157 + 235 + 169 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 238 + 7855 + 7873 + 238 + 49 + 238 + 67 + False + + + The call to playerMask must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 238 + 7883 + 7892 + 238 + 77 + 238 + 86 + False + + + The method must have a documentation header. + 241 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 247 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 245 + 8008 + 8018 + 245 + 13 + 245 + 23 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 243 + 7958 + 7971 + 243 + 13 + 243 + 26 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 248 + 8070 + 8080 + 248 + 9 + 248 + 19 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 248 + 8085 + 8095 + 248 + 24 + 248 + 34 + False + + + The method must have a documentation header. + 251 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 255 + 8216 + 8226 + 255 + 13 + 255 + 23 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 253 + 8162 + 8175 + 253 + 13 + 253 + 26 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.031 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + class names begin with an upper-case letter: scr_Models. + 4 + False + + + The enum must have a documentation header. + 8 + False + + + The enumeration sub-item must have a documentation header. + 10 + False + + + The enumeration sub-item must have a documentation header. + 11 + False + + + The enumeration sub-item must have a documentation header. + 12 + False + + + The class must have a documentation header. + 16 + False + + + The field must have a documentation header. + 19 + False + + + Fields must be declared with private access. Use properties to expose fields. + 19 + False + + + The field must have a documentation header. + 20 + False + + + Fields must be declared with private access. Use properties to expose fields. + 20 + False + + + The field must have a documentation header. + 22 + False + + + Fields must be declared with private access. Use properties to expose fields. + 22 + False + + + The field must have a documentation header. + 23 + False + + + Fields must be declared with private access. Use properties to expose fields. + 23 + False + + + The field must have a documentation header. + 26 + False + + + Fields must be declared with private access. Use properties to expose fields. + 26 + False + + + The field must have a documentation header. + 27 + False + + + Fields must be declared with private access. Use properties to expose fields. + 27 + False + + + The field must have a documentation header. + 30 + False + + + Fields must be declared with private access. Use properties to expose fields. + 30 + False + + + The field must have a documentation header. + 31 + False + + + Fields must be declared with private access. Use properties to expose fields. + 31 + False + + + The field must have a documentation header. + 34 + False + + + Fields must be declared with private access. Use properties to expose fields. + 34 + False + + + The field must have a documentation header. + 35 + False + + + Fields must be declared with private access. Use properties to expose fields. + 35 + False + + + The field must have a documentation header. + 36 + False + + + Fields must be declared with private access. Use properties to expose fields. + 36 + False + + + The field must have a documentation header. + 39 + False + + + Fields must be declared with private access. Use properties to expose fields. + 39 + False + + + The field must have a documentation header. + 40 + False + + + Fields must be declared with private access. Use properties to expose fields. + 40 + False + + + The field must have a documentation header. + 41 + False + + + Fields must be declared with private access. Use properties to expose fields. + 41 + False + + + The field must have a documentation header. + 44 + False + + + Fields must be declared with private access. Use properties to expose fields. + 44 + False + + + The field must have a documentation header. + 45 + False + + + Fields must be declared with private access. Use properties to expose fields. + 45 + False + + + The field must have a documentation header. + 46 + False + + + Fields must be declared with private access. Use properties to expose fields. + 46 + False + + + The field must have a documentation header. + 47 + False + + + Fields must be declared with private access. Use properties to expose fields. + 47 + False + + + The class must have a documentation header. + 51 + False + + + The field must have a documentation header. + 53 + False + + + Fields must be declared with private access. Use properties to expose fields. + 53 + False + + + The field must have a documentation header. + 54 + False + + + Fields must be declared with private access. Use properties to expose fields. + 54 + False + + + The class must have a documentation header. + 62 + False + + + The field must have a documentation header. + 65 + False + + + Fields must be declared with private access. Use properties to expose fields. + 65 + False + + + The field must have a documentation header. + 66 + False + + + Fields must be declared with private access. Use properties to expose fields. + 66 + False + + + The field must have a documentation header. + 67 + False + + + Fields must be declared with private access. Use properties to expose fields. + 67 + False + + + The field must have a documentation header. + 68 + False + + + Fields must be declared with private access. Use properties to expose fields. + 68 + False + + + The field must have a documentation header. + 69 + False + + + Fields must be declared with private access. Use properties to expose fields. + 69 + False + + + The field must have a documentation header. + 70 + False + + + Fields must be declared with private access. Use properties to expose fields. + 70 + False + + + The field must have a documentation header. + 71 + False + + + Fields must be declared with private access. Use properties to expose fields. + 71 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 01:02:47.068 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + System using directives must be placed before all other using directives. + 3 + False + + + The class must have a documentation header. + 5 + False + + + The field must have a documentation header. + 7 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 8 + False + + + All properties must be placed after all fields. + 10 + False + + + All properties must be placed after all fields. + 11 + False + + + All properties must be placed after all events. + 98 + False + + + The field must have a documentation header. + 10 + False + + + Variable names and private field names must start with a lower-case letter: DefendersTeam. + 10 + False + + + The field must have a documentation header. + 11 + False + + + Variable names and private field names must start with a lower-case letter: AttackersTeam. + 11 + False + + + The method must have a documentation header. + 13 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 16 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 18 + False + + + All private methods must be placed after all public methods. + 39 + False + + + All private methods must be placed after all public methods. + 54 + False + + + All private methods must be placed after all public methods. + 68 + False + + + The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 18 + 536 + 542 + 18 + 13 + 18 + 19 + False + + + The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 18 + 544 + 553 + 18 + 21 + 18 + 30 + False + + + The method must have a documentation header. + 21 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 33 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 35 + False + + + The call to ResetScene must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 23 + 647 + 656 + 23 + 48 + 23 + 57 + False + + + The call to flagCaptured must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 25 + 706 + 717 + 25 + 45 + 25 + 56 + False + + + The call to timeOut must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 762 + 768 + 26 + 42 + 26 + 48 + False + + + The method must have a documentation header. + 39 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 43 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 45 + False + + + The body of the foreach statement must be wrapped in opening and closing curly brackets. + 49 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 50 + False + + + The method must have a documentation header. + 54 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 58 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 60 + False + + + The body of the foreach statement must be wrapped in opening and closing curly brackets. + 63 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 64 + False + + + The method must have a documentation header. + 68 + False + + + The method must have a documentation header. + 71 + False + + + method names begin with an upper-case letter: flagCaptured. + 71 + False + + + The spacing around the keyword 'switch' is invalid. + 73 + 2522 + 2527 + 73 + 9 + 73 + 14 + False + + + The method must have a documentation header. + 87 + False + + + method names begin with an upper-case letter: timeOut. + 87 + False + + + The method must have a documentation header. + 92 + False + + + The call to flagCaptured must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 94 + 3031 + 3042 + 94 + 45 + 94 + 56 + False + + + The call to timeOut must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 95 + 3087 + 3093 + 95 + 42 + 95 + 48 + False + + + The event must have a documentation header. + 98 + False + + + The method must have a documentation header. + 99 + False + + + Adjacent elements must be separated by a blank line. + 99 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.033 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 3 + False + + + The event must have a documentation header. + 5 + False + + + event names begin with an upper-case letter: onCaptureFlag. + 5 + False + + + The method must have a documentation header. + 7 + False + + + All methods must be placed after all events. + 13 + False + + + The event must have a documentation header. + 13 + False + + + event names begin with an upper-case letter: onTimeLeft. + 13 + False + + + The method must have a documentation header. + 14 + False + + + Adjacent elements must be separated by a blank line. + 14 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.16 19:49:10.120 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + The property must have a documentation header. + 6 + False + + + property names begin with an upper-case letter: navPoints. + 6 + False + + + The method must have a documentation header. + 7 + False + + + Adjacent elements must be separated by a blank line. + 7 + False + + + A line may only contain a single statement. + 15 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.16 00:20:04.403 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The field must have a documentation header. + 7 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 8 + False + + + The property must have a documentation header. + 10 + False + + + The method must have a documentation header. + 11 + False + + + Adjacent elements must be separated by a blank line. + 11 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 23 + False + + + The method must have an access modifier. + 11 + False + + + The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 529 + 535 + 21 + 13 + 21 + 19 + False + + + The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 537 + 546 + 21 + 21 + 21 + 30 + False + + + The method must have a documentation header. + 24 + False + + + Adjacent elements must be separated by a blank line. + 24 + False + + + The method must have an access modifier. + 24 + False + + + The call to CurrentTime must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 603 + 613 + 26 + 9 + 26 + 19 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.16 20:17:09.487 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + A single-line comment must be preceded by a blank line or another single-line comment, or must be the first item in its scope. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. + 14 + False + + + A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. + 14 + False + + + The comment must start with a single space. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. + 14 + 391 + 414 + 14 + 5 + 14 + 28 + False + + + The property must have a documentation header. + 7 + False + + + property names begin with an upper-case letter: position. + 7 + False + + + All properties must be placed after all fields. + 11 + False + + + All properties must be placed after all fields. + 12 + False + + + All properties must be placed after all fields. + 13 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The field must have a documentation header. + 11 + False + + + Fields must be declared with private access. Use properties to expose fields. + 11 + False + + + The field must have a documentation header. + 12 + False + + + Fields must be declared with private access. Use properties to expose fields. + 12 + False + + + The field must have a documentation header. + 13 + False + + + Fields must be declared with private access. Use properties to expose fields. + 13 + False + + + The method must have a documentation header. + 16 + False + + + The call to FlagDistance must begin with the 'this.', 'base.', 'object.' or 'NavPoint.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 18 + 460 + 471 + 18 + 9 + 18 + 20 + False + + + The call to position must begin with the 'this.', 'base.', 'object.' or 'NavPoint.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 18 + 538 + 545 + 18 + 87 + 18 + 94 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 01:00:02.216 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + The spacing around the symbol '=' is invalid. + 3 + False + + + The field must have a documentation header. + 6 + False + + + Fields must be declared with private access. Use properties to expose fields. + 6 + False + + + The field must have a documentation header. + 8 + False + + + Fields must be declared with private access. Use properties to expose fields. + 8 + False + + + The field must have a documentation header. + 9 + False + + + Fields must be declared with private access. Use properties to expose fields. + 9 + False + + + The field must have a documentation header. + 12 + False + + + Fields must be declared with private access. Use properties to expose fields. + 12 + False + + + The field must have a documentation header. + 13 + False + + + Fields must be declared with private access. Use properties to expose fields. + 13 + False + + + The field must have a documentation header. + 15 + False + + + Fields must be declared with private access. Use properties to expose fields. + 15 + False + + + The field must have a documentation header. + 16 + False + + + Fields must be declared with private access. Use properties to expose fields. + 16 + False + + + The field must have a documentation header. + 17 + False + + + Fields must be declared with private access. Use properties to expose fields. + 17 + False + + + The field must have a documentation header. + 18 + False + + + Fields must be declared with private access. Use properties to expose fields. + 18 + False + + + The field must have a documentation header. + 19 + False + + + Fields must be declared with private access. Use properties to expose fields. + 19 + False + + + The field must have a documentation header. + 20 + False + + + Fields must be declared with private access. Use properties to expose fields. + 20 + False + + + The field must have a documentation header. + 22 + False + + + Fields must be declared with private access. Use properties to expose fields. + 22 + False + + + The field must have a documentation header. + 23 + False + + + Fields must be declared with private access. Use properties to expose fields. + 23 + False + + + The field must have a documentation header. + 24 + False + + + Fields must be declared with private access. Use properties to expose fields. + 24 + False + + + The field must have a documentation header. + 25 + False + + + Fields must be declared with private access. Use properties to expose fields. + 25 + False + + + The field must have a documentation header. + 27 + False + + + Fields must be declared with private access. Use properties to expose fields. + 27 + False + + + The field must have a documentation header. + 28 + False + + + Fields must be declared with private access. Use properties to expose fields. + 28 + False + + + The field must have a documentation header. + 29 + False + + + Fields must be declared with private access. Use properties to expose fields. + 29 + False + + + The field must have a documentation header. + 31 + False + + + Fields must be declared with private access. Use properties to expose fields. + 31 + False + + + The field must have a documentation header. + 33 + False + + + Fields must be declared with private access. Use properties to expose fields. + 33 + False + + + The field must have a documentation header. + 34 + False + + + Fields must be declared with private access. Use properties to expose fields. + 34 + False + + + The field must have a documentation header. + 35 + False + + + Fields must be declared with private access. Use properties to expose fields. + 35 + False + + + The field must have a documentation header. + 36 + False + + + Fields must be declared with private access. Use properties to expose fields. + 36 + False + + + The field must have a documentation header. + 37 + False + + + Fields must be declared with private access. Use properties to expose fields. + 37 + False + + + The field must have a documentation header. + 38 + False + + + Fields must be declared with private access. Use properties to expose fields. + 38 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 23:29:50.464 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The field must have a documentation header. + 7 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 8 + False + + + All properties must be placed after all fields. + 15 + False + + + The method must have a documentation header. + 10 + False + + + All methods must be placed after all properties. + 16 + False + + + The field must have a documentation header. + 15 + False + + + The property must have a documentation header. + 16 + False + + + Adjacent elements must be separated by a blank line. + 16 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 16 + False + + + The call to gameSettings must begin with the 'this.', 'base.', 'object.' or 'SettingsReader.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 16 + 419 + 430 + 16 + 48 + 16 + 59 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.040 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 3 + False + + + The method must have a documentation header. + 5 + False + + + An opening curly bracket must not be followed by a blank line. + 6 + False + + + A closing curly bracket must not be preceded by a blank line. + 8 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:59:43.057 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The property must have a documentation header. + 7 + False + + + property names begin with an upper-case letter: type. + 7 + False + + + The method must have a documentation header. + 9 + False + + + The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'AmmoPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 11 + 252 + 261 + 11 + 9 + 11 + 18 + False + + + The method must have a documentation header. + 14 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:59:39.476 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The property must have a documentation header. + 7 + False + + + property names begin with an upper-case letter: type. + 7 + False + + + The method must have a documentation header. + 9 + False + + + The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'ArmourPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 11 + 250 + 259 + 11 + 9 + 11 + 18 + False + + + The method must have a documentation header. + 14 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:59:35.943 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The property must have a documentation header. + 7 + False + + + property names begin with an upper-case letter: type. + 7 + False + + + The method must have a documentation header. + 9 + False + + + The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'HealthPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 11 + 250 + 259 + 11 + 9 + 11 + 18 + False + + + The method must have a documentation header. + 14 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.043 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The interface must have a documentation header. + 3 + False + + + Adjacent elements must be separated by a blank line. + 3 + False + + + The property must have a documentation header. + 5 + False + + + property names begin with an upper-case letter: type. + 5 + False + + + The method must have a documentation header. + 6 + False + + + Adjacent elements must be separated by a blank line. + 6 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:59:47.515 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 7 + False + + + The field must have a documentation header. + 9 + False + + + The property must have a documentation header. + 10 + False + + + Adjacent elements must be separated by a blank line. + 10 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 10 + False + + + All properties must be placed after all fields. + 12 + False + + + All properties must be placed after all fields. + 13 + False + + + All properties must be placed after all fields. + 14 + False + + + All properties must be placed after all fields. + 15 + False + + + All properties must be placed after all fields. + 17 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 10 + 255 + 262 + 10 + 50 + 10 + 57 + False + + + The field must have a documentation header. + 12 + False + + + The field must have a documentation header. + 13 + False + + + The field must have a documentation header. + 14 + False + + + The field must have a documentation header. + 15 + False + + + The field must have a documentation header. + 17 + False + + + The method must have a documentation header. + 19 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 22 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 24 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 22 + 612 + 619 + 22 + 13 + 22 + 20 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 581 + 588 + 21 + 13 + 21 + 20 + False + + + The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 24 + 656 + 662 + 24 + 13 + 24 + 19 + False + + + The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 24 + 664 + 673 + 24 + 21 + 24 + 30 + False + + + The method must have a documentation header. + 27 + False + + + The body of the for statement must be wrapped in opening and closing curly brackets. + 32 + False + + + The body of the for statement must be wrapped in opening and closing curly brackets. + 34 + False + + + The body of the foreach statement must be wrapped in opening and closing curly brackets. + 40 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 38 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 29 + 728 + 734 + 29 + 9 + 29 + 15 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 32 + 890 + 896 + 32 + 13 + 32 + 19 + False + + + The call to healthPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 32 + 925 + 936 + 32 + 48 + 32 + 59 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 32 + 939 + 949 + 32 + 62 + 32 + 72 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 32 + 967 + 977 + 32 + 90 + 32 + 100 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 34 + 1085 + 1091 + 34 + 13 + 34 + 19 + False + + + The call to armourPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 34 + 1120 + 1131 + 34 + 48 + 34 + 59 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 34 + 1134 + 1144 + 34 + 62 + 34 + 72 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 34 + 1162 + 1172 + 34 + 90 + 34 + 100 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1291 + 1297 + 37 + 13 + 37 + 19 + False + + + The call to ammoPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1326 + 1335 + 37 + 48 + 37 + 57 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1338 + 1348 + 37 + 60 + 37 + 70 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1366 + 1376 + 37 + 88 + 37 + 98 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 39 + 1473 + 1479 + 39 + 33 + 39 + 39 + False + + + The call to StartCoroutine must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 42 + 1531 + 1544 + 42 + 9 + 42 + 22 + False + + + The call to SpawnNewPickUps must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 42 + 1546 + 1560 + 42 + 24 + 42 + 38 + False + + + The method must have a documentation header. + 45 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 58 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 55 + 1898 + 1908 + 55 + 47 + 55 + 57 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 55 + 1926 + 1936 + 55 + 75 + 55 + 85 + False + + + The call to IsDisableCheck must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 50 + 1703 + 1716 + 50 + 16 + 50 + 29 + False + + + The spacing around the keyword 'while' is invalid. + 47 + 1634 + 1638 + 47 + 9 + 47 + 13 + False + + + The spacing around the keyword 'if' is invalid. + 50 + 1700 + 1701 + 50 + 13 + 50 + 14 + False + + + The code contains multiple spaces in a row. Only one space is needed. + 59 + 2062 + 2063 + 59 + 29 + 59 + 30 + False + + + The method must have a documentation header. + 63 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 72 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 65 + 2196 + 2202 + 65 + 29 + 65 + 35 + False + + + The spacing around the keyword 'foreach' is invalid. + 65 + 2176 + 2182 + 65 + 9 + 65 + 15 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.044 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + The enumeration sub-item must have a documentation header. + 5 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 22:38:30.693 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The code must not contain blank lines at the end of the file. + 4 + False + + + The code must not contain multiple blank lines in a row. + 4 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.046 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + The enumeration sub-item must have a documentation header. + 5 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:44:55.312 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 1 + False + + + The method must have a documentation header. + 3 + False + + + Field names must not start with an underscore. + 3 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 16:12:15.866 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 11 + False + + + The field must have a documentation header. + 13 + False + + + The field must have a documentation header. + 14 + False + + + The field must have a documentation header. + 15 + False + + + The field must have a documentation header. + 16 + False + + + The field must have a documentation header. + 17 + False + + + The field must have a documentation header. + 18 + False + + + The field must have a documentation header. + 19 + False + + + The field must have a documentation header. + 20 + False + + + The field must have a documentation header. + 21 + False + + + The field must have a documentation header. + 23 + False + + + The property must have a documentation header. + 26 + False + + + The property must have a documentation header. + 31 + False + + + The indexer must have a documentation header. + 36 + False + + + The indexer must have a documentation header. + 47 + False + + + The constructor must have a documentation header. + 60 + False + + + The constructor must have a documentation header. + 65 + False + + + The constructor must have a documentation header. + 70 + False + + + The constructor must have a documentation header. + 75 + False + + + The constructor must have a documentation header. + 85 + False + + + The constructor must have a documentation header. + 90 + False + + + The method must have a documentation header. + 100 + False + + + The method must have a documentation header. + 122 + False + + + The method must have a documentation header. + 127 + False + + + The method must have a documentation header. + 146 + False + + + The method must have a documentation header. + 151 + False + + + The method must have a documentation header. + 190 + False + + + The method must have a documentation header. + 195 + False + + + The method must have a documentation header. + 226 + False + + + The method must have a documentation header. + 281 + False + + + The method must have a documentation header. + 297 + False + + + The method must have a documentation header. + 314 + False + + + The class must have a documentation header. + 325 + False + + + The field must have a documentation header. + 327 + False + + + The method must have a documentation header. + 403 + False + + + The method must have a documentation header. + 420 + False + + + The method must have a documentation header. + 439 + False + + + The property must have a documentation header. + 450 + False + + + The property must have a documentation header. + 455 + False + + + The method must have a documentation header. + 460 + False + + + The method must have a documentation header. + 465 + False + + + The method must have a documentation header. + 472 + False + + + The property must have a documentation header. + 490 + False + + + The method must have a documentation header. + 495 + False + + + The method must have a documentation header. + 500 + False + + + The method must have a documentation header. + 505 + False + + + The method must have a documentation header. + 510 + False + + + + + UNITY_2019_4_35;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.28 18:30:19.041 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + A syntax error has been discovered in file F:\SigmaRiskManagment\real shooter Git Version\Assets\Scripts\Character\NPC.cs on line 87. + 87 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.28 18:30:19.035 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The property must have a documentation header. + 8 + False + + + All properties must be placed after all fields. + 10 + False + + + All properties must be placed after all fields. + 11 + False + + + All properties must be placed after all fields. + 14 + False + + + The property must have a documentation header. + 9 + False + + + Adjacent elements must be separated by a blank line. + 9 + False + + + The field must have a documentation header. + 10 + False + + + Adjacent elements must be separated by a blank line. + 10 + False + + + The field must have a documentation header. + 11 + False + + + The property must have a documentation header. + 12 + False + + + Adjacent elements must be separated by a blank line. + 12 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 12 + 362 + 375 + 12 + 33 + 12 + 46 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 12 + 384 + 397 + 12 + 55 + 12 + 68 + False + + + The spacing around the symbol '>' is invalid. + 12 + 376 + 376 + 12 + 47 + 12 + 47 + False + + + The spacing around the symbol '>' is invalid. + 12 + False + + + The spacing around the symbol '>' is invalid. + 12 + 398 + 398 + 12 + 69 + 12 + 69 + False + + + The property must have a documentation header. + 13 + False + + + Adjacent elements must be separated by a blank line. + 13 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 13 + 435 + 448 + 13 + 32 + 13 + 45 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 13 + 460 + 473 + 13 + 57 + 13 + 70 + False + + + The field must have a documentation header. + 14 + False + + + Adjacent elements must be separated by a blank line. + 14 + False + + + The method must have a documentation header. + 16 + False + + + An opening curly bracket must not be followed by a blank line. + 17 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 24 + False + + + The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 19 + 559 + 568 + 19 + 9 + 19 + 18 + False + + + The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 20 + 628 + 644 + 20 + 9 + 20 + 25 + False + + + The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 660 + 676 + 21 + 9 + 21 + 25 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 22 + 692 + 705 + 22 + 9 + 22 + 22 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 23 + 721 + 734 + 23 + 9 + 23 + 22 + False + + + The method must have a documentation header. + 25 + False + + + Adjacent elements must be separated by a blank line. + 25 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 39 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 30 + 889 + 902 + 30 + 17 + 30 + 30 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 33 + 978 + 991 + 33 + 17 + 33 + 30 + False + + + The spacing around the keyword 'switch' is invalid. + 27 + 813 + 818 + 27 + 9 + 27 + 14 + False + + + The method must have a documentation header. + 40 + False + + + Adjacent elements must be separated by a blank line. + 40 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 54 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 45 + 1287 + 1300 + 45 + 17 + 45 + 30 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 48 + 1376 + 1389 + 48 + 17 + 48 + 30 + False + + + The method must have a documentation header. + 55 + False + + + Adjacent elements must be separated by a blank line. + 55 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 67 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 73 + False + + + The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 59 + 1641 + 1657 + 59 + 13 + 59 + 29 + False + + + The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 60 + 1677 + 1693 + 60 + 13 + 60 + 29 + False + + + The call to IsOccupBoth must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 57 + 1590 + 1600 + 57 + 13 + 57 + 23 + False + + + The call to IsNotOccup must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 57 + 1605 + 1614 + 57 + 28 + 57 + 37 + False + + + The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 65 + 1794 + 1810 + 65 + 13 + 65 + 29 + False + + + The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 66 + 1848 + 1864 + 66 + 17 + 66 + 33 + False + + + The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 66 + 1868 + 1877 + 66 + 37 + 66 + 46 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 63 + 1750 + 1763 + 63 + 18 + 63 + 31 + False + + + The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 71 + 1999 + 2015 + 71 + 13 + 71 + 29 + False + + + The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 72 + 2053 + 2069 + 72 + 17 + 72 + 33 + False + + + The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 72 + 2073 + 2082 + 72 + 37 + 72 + 46 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.050 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + + \ No newline at end of file