ооооо
This commit is contained in:
23
Assets/Scripts/Weapons/Target.cs
Normal file
23
Assets/Scripts/Weapons/Target.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Target : MonoBehaviour
|
||||
{
|
||||
public float health = 50f;
|
||||
|
||||
public void TakeDamage(float amount)
|
||||
{
|
||||
health -= amount;
|
||||
if (health <= 0f)
|
||||
{
|
||||
Die();
|
||||
}
|
||||
}
|
||||
|
||||
void Die()
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user