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This commit is contained in:
Enikeevtimur
2022-04-18 22:37:09 +07:00
parent d911dce62a
commit dfbdf7ad31
1505 changed files with 696529 additions and 513 deletions

View File

@ -0,0 +1,32 @@
using System;
using UnityEngine;
namespace UnityStandardAssets.SceneUtils
{
public class PlaceTargetWithMouse : MonoBehaviour
{
public float surfaceOffset = 1.5f;
public GameObject setTargetOn;
// Update is called once per frame
private void Update()
{
if (!Input.GetMouseButtonDown(0))
{
return;
}
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit;
if (!Physics.Raycast(ray, out hit))
{
return;
}
transform.position = hit.point + hit.normal*surfaceOffset;
if (setTargetOn != null)
{
setTargetOn.SendMessage("SetTarget", transform);
}
}
}
}