to new git
This commit is contained in:
5
Assets/Scripts/Character/Interfaces/ICharacter.cs
Normal file
5
Assets/Scripts/Character/Interfaces/ICharacter.cs
Normal file
@ -0,0 +1,5 @@
|
||||
public interface ICharacter
|
||||
{
|
||||
Character GetCharacter { get; }
|
||||
void ResetCharacter();
|
||||
}
|
11
Assets/Scripts/Character/Interfaces/ICharacter.cs.meta
generated
Normal file
11
Assets/Scripts/Character/Interfaces/ICharacter.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6dfb78244ae35c4db1326d5f5b73375
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
17
Assets/Scripts/Character/Interfaces/INpcBaseState.cs
Normal file
17
Assets/Scripts/Character/Interfaces/INpcBaseState.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using UnityEngine;
|
||||
|
||||
public interface INpcBaseState
|
||||
{
|
||||
NpcEnumState State { get; }
|
||||
bool InCover { get; }
|
||||
bool IsRunning { get; }
|
||||
bool InDirectPoint { get; }
|
||||
float HitChance { get; }
|
||||
float DoDamageChance { get; }
|
||||
}
|
||||
|
||||
public interface INpcBaseBodyState
|
||||
{
|
||||
NpcBodyState State { get; }
|
||||
Vector3 GetPointToHit(GameObject go);
|
||||
}
|
11
Assets/Scripts/Character/Interfaces/INpcBaseState.cs.meta
generated
Normal file
11
Assets/Scripts/Character/Interfaces/INpcBaseState.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 58b7e1962495ada4c8e6ee6219c99a20
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Reference in New Issue
Block a user