This commit is contained in:
DedMoroz132
2022-04-18 16:11:25 +07:00
parent 32007d789e
commit bbadfc5c26
1621 changed files with 647824 additions and 0 deletions

View File

@ -0,0 +1,33 @@
using System;
using UnityEngine;
using UnityStandardAssets.CrossPlatformInput;
namespace UnityStandardAssets.Vehicles.Car
{
[RequireComponent(typeof (CarController))]
public class CarUserControl : MonoBehaviour
{
private CarController m_Car; // the car controller we want to use
private void Awake()
{
// get the car controller
m_Car = GetComponent<CarController>();
}
private void FixedUpdate()
{
// pass the input to the car!
float h = CrossPlatformInputManager.GetAxis("Horizontal");
float v = CrossPlatformInputManager.GetAxis("Vertical");
#if !MOBILE_INPUT
float handbrake = CrossPlatformInputManager.GetAxis("Jump");
m_Car.Move(h, v, v, handbrake);
#else
m_Car.Move(h, v, v, 0f);
#endif
}
}
}