This commit is contained in:
DedMoroz132
2022-04-18 16:11:25 +07:00
parent 32007d789e
commit bbadfc5c26
1621 changed files with 647824 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Target : MonoBehaviour
{
public float health = 50f;
public void TakeDamage(float amount)
{
health -= amount;
if (health <= 0f)
{
Die();
}
}
void Die()
{
Destroy(gameObject);
}
}

11
Assets/Scripts/Weapons/Target.cs.meta generated Normal file
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