resolved merge conflicts

This commit is contained in:
2022-05-05 16:49:21 +07:00
parent 6514599f22
commit ba1b350c62
4 changed files with 0 additions and 89 deletions

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@ -17,21 +17,12 @@ public class NavPoint : MonoBehaviour
public NavPointType navType = NavPointType.Direction;
[HideInInspector]
<<<<<<< HEAD
public int PointId = 0;
=======
public int PointId;
>>>>>>> 351fa8ee12c499a0374be71a192a5f288611f467
public float DeathAttr = 0;
public List<Vector3> EnemiesSeen = new List<Vector3>();
private void Start()
{
<<<<<<< HEAD
FlagDistance = (GameObject.FindGameObjectWithTag("Flag").transform.position - Position).magnitude;
=======
PointId = GetInstanceID();
FlagDistance = (GameObject.FindGameObjectWithTag("Flag").transform.position - position).magnitude;
>>>>>>> 351fa8ee12c499a0374be71a192a5f288611f467
}
}