Fixes in Map Manager
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@ -25,8 +25,8 @@ public class GameManager : MonoBehaviour
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{
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Academy.Instance.OnEnvironmentReset += ResetScene;
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GlobalEventManager.onCaptureFlag += FlagCaptured;
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GlobalEventManager.onTimeLeft += TimeOut;
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GlobalEventManager.OnCaptureFlag += FlagCaptured;
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GlobalEventManager.OnTimeLeft += TimeOut;
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var agents = GameObject.FindObjectsOfType<Agent>();
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foreach (var item in agents)
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@ -138,8 +138,8 @@ public class GameManager : MonoBehaviour
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private void OnDestroy()
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{
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GlobalEventManager.onCaptureFlag -= FlagCaptured;
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GlobalEventManager.onTimeLeft -= TimeOut;
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GlobalEventManager.OnCaptureFlag -= FlagCaptured;
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GlobalEventManager.OnTimeLeft -= TimeOut;
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}
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public static event Action OnResetScene;
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