fixed player in bot fights and their scaled time features (player not time scaled). Now player can join to fights for justice.
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@ -74,8 +74,8 @@ namespace Animators.Leonid_Animator
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}
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#endregion
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anim.SetFloat(_horizontal, horizontal, 0.1f, Time.deltaTime);
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anim.SetFloat(_vertical, vertical, 0.1f, Time.deltaTime);
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anim.SetFloat(_horizontal, horizontal, 0.1f, Time.unscaledDeltaTime);
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anim.SetFloat(_vertical, vertical, 0.1f, Time.unscaledDeltaTime);
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if (pressedCrouching == true)
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{
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