changed weapon
This commit is contained in:
@ -1 +1 @@
|
||||
{"count":1,"self":37.360576,"total":37.5098297,"children":{"InitializeActuators":{"count":1,"self":0.0009976,"total":0.0009976,"children":null},"AgentSendState":{"count":1566,"self":0.0244326,"total":0.0244326,"children":null},"DecideAction":{"count":1566,"self":0.1208305,"total":0.1208305,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1649740378","unity_version":"2019.4.36f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.36f1\\Editor\\Unity.exe -projectpath D:\\real-shooter-git -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-user -hubSessionId cd9a8190-ba14-11ec-a0c5-63621669bd08 -accessToken 1o07z9cTg16d5JsIaxEBFdNKzAhY1SajgTdTHeOQ360012f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Greatest_map_ever","end_time_seconds":"1649740416"}}
|
||||
{"count":1,"self":19.9775968,"total":20.018629999999998,"children":{"InitializeActuators":{"count":1,"self":0.0010006,"total":0.0010006,"children":null},"AgentSendState":{"count":765,"self":0.0057472999999999995,"total":0.0057472999999999995,"children":null},"DecideAction":{"count":765,"self":0.0332866,"total":0.0332866,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1649742457","unity_version":"2019.4.35f1","command_line_arguments":"D:\\Unity\\2019.4.35f1\\Editor\\Unity.exe -projectpath C:\\Users\\kiril\\real-shooter -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-kiril -hubSessionId 21e9de90-ba14-11ec-9398-079edccf5e34 -accessToken oIpf_7gKWQQRilVTeJehUsFhrxasdzsG_K3j5Swtgx0009f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Greatest_map_ever","end_time_seconds":"1649742477"}}
|
@ -1 +1 @@
|
||||
{"count":1,"self":14.5494256,"total":14.5766034,"children":{"InitializeActuators":{"count":1,"self":0,"total":0,"children":null},"AgentSendState":{"count":497,"self":0.0020012999999999997,"total":0.0020012999999999997,"children":null},"DecideAction":{"count":497,"self":0.0241768,"total":0.0241768,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1649741696","unity_version":"2019.4.35f1","command_line_arguments":"D:\\Unity\\2019.4.35f1\\Editor\\Unity.exe -projectpath C:\\Users\\kiril\\real-shooter -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-kiril -hubSessionId 21e9de90-ba14-11ec-9398-079edccf5e34 -accessToken oIpf_7gKWQQRilVTeJehUsFhrxasdzsG_K3j5Swtgx0009f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"dont touch me plz","end_time_seconds":"1649741711"}}
|
||||
{"count":1,"self":10.4549528,"total":10.4648434,"children":{"InitializeActuators":{"count":1,"self":0.0009976,"total":0.0009976,"children":null},"AgentSendState":{"count":288,"self":0.0029771,"total":0.0029771,"children":null},"DecideAction":{"count":288,"self":0.0049163,"total":0.0049163,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1649746841","unity_version":"2019.4.35f1","command_line_arguments":"D:\\Unity\\2019.4.35f1\\Editor\\Unity.exe -projectpath C:\\Users\\kiril\\real-shooter -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-kiril -hubSessionId 21e9de90-ba14-11ec-9398-079edccf5e34 -accessToken oIpf_7gKWQQRilVTeJehUsFhrxasdzsG_K3j5Swtgx0009f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"dont touch me plz","end_time_seconds":"1649746852"}}
|
245
Assets/Scenes/dont touch me plz.unity
generated
245
Assets/Scenes/dont touch me plz.unity
generated
@ -212,8 +212,97 @@ Transform:
|
||||
m_LocalScale: {x: 100, y: 1, z: 100}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &440413021
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 28.21
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 10.9
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 46.67
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480125, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8510909888689775086, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: settings.MovementSwayX
|
||||
value: 10
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8510909888689775086, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: settings.MovementSwayY
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8510909888689775086, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: settings.MovementSwaySmoothing
|
||||
value: 10
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8510909888689775086, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: settings.MovementSwayYInverted
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 80f6c1c85e5daed4c96c70205ed5503d, type: 3}
|
||||
--- !u!1 &676942498
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -304,157 +393,5 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!1 &1991868003
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1991868006}
|
||||
- component: {fileID: 1991868005}
|
||||
- component: {fileID: 1991868004}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1991868004
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1991868003}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1991868005
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1991868003}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &1991868006
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1991868003}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &8510909887784509496
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 32.94
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 10.9
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 46.67
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5245491127989480125, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 80f6c1c85e5daed4c96c70205ed5503d, type: 3}
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
|
187
Assets/Scenes/tyt player/Player.prefab
generated
187
Assets/Scenes/tyt player/Player.prefab
generated
@ -363,99 +363,6 @@ Transform:
|
||||
m_Father: {fileID: 5245491127989480103}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &8510909888198732725
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8510909888198732726}
|
||||
- component: {fileID: 8510909888198732713}
|
||||
- component: {fileID: 8510909888198732712}
|
||||
- component: {fileID: 8510909888198732727}
|
||||
m_Layer: 8
|
||||
m_Name: WeaponModel
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8510909888198732726
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8510909888198732725}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8510909888689775087}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8510909888198732713
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8510909888198732725}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &8510909888198732712
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8510909888198732725}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!65 &8510909888198732727
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8510909888198732725}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &8510909888689775085
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -482,9 +389,9 @@ Transform:
|
||||
m_GameObject: {fileID: 8510909888689775085}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.332, y: 0.038, z: 0.394}
|
||||
m_LocalScale: {x: 0.16226998, y: 0.1581135, z: 1}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 8510909888198732726}
|
||||
- {fileID: 4936565370263846416}
|
||||
m_Father: {fileID: 5245491129196666053}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@ -508,3 +415,93 @@ MonoBehaviour:
|
||||
SwayResetSmoothing: 0.1
|
||||
SwayClampX: 8
|
||||
SwayClampY: 8
|
||||
--- !u!1001 &142004959385982218
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 8510909888689775087}
|
||||
m_Modifications:
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.12767105
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.12767106
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.12767103
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0.098
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.25399977
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.485
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 180
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -927199367670048503, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: AKM
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, type: 3}
|
||||
--- !u!4 &4936565370263846416 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 142004959385982218}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
@ -11,7 +11,8 @@ public class scr_CharacterController : MonoBehaviour
|
||||
|
||||
private CharacterController characterController;
|
||||
private DefaultInput defaultInput;
|
||||
private Vector2 input_Movement;
|
||||
[HideInInspector]
|
||||
public Vector2 input_Movement;
|
||||
[HideInInspector]
|
||||
public Vector2 input_View;
|
||||
|
||||
@ -119,6 +120,7 @@ public class scr_CharacterController : MonoBehaviour
|
||||
}
|
||||
|
||||
// Effectors
|
||||
|
||||
if (!characterController.isGrounded)
|
||||
{
|
||||
playerSettings.SpeedEffector = playerSettings.FallingSpeedEffector;
|
||||
|
@ -61,7 +61,7 @@ public static class scr_Models
|
||||
[Serializable]
|
||||
public class WeaponSettingsModel
|
||||
{
|
||||
[Header("Sway")]
|
||||
[Header("Weapon Sway")]
|
||||
public float SwayAmount;
|
||||
public bool SwayYInverted;
|
||||
public bool SwayXInverted;
|
||||
@ -69,6 +69,13 @@ public static class scr_Models
|
||||
public float SwayResetSmoothing;
|
||||
public float SwayClampX;
|
||||
public float SwayClampY;
|
||||
|
||||
[Header("Weapon Movement Sway")]
|
||||
public float MovementSwayX;
|
||||
public float MovementSwayY;
|
||||
public bool MovementSwayYInverted;
|
||||
public bool MovementSwayXInverted;
|
||||
public float MovementSwaySmoothing;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -14,6 +14,12 @@ public class scr_WeaponController : MonoBehaviour
|
||||
|
||||
Vector3 targetWeaponRotation;
|
||||
Vector3 targetWeaponRotationVelocity;
|
||||
|
||||
Vector3 newWeaponMovementRotation;
|
||||
Vector3 newWeaponRotationMovementVelocity;
|
||||
|
||||
Vector3 targetWeaponMovementRotation;
|
||||
Vector3 targetWeaponMovementRotationVelocity;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
@ -40,8 +46,17 @@ public class scr_WeaponController : MonoBehaviour
|
||||
targetWeaponRotation.x = Mathf.Clamp(targetWeaponRotation.x, -settings.SwayClampX, settings.SwayClampX);
|
||||
targetWeaponRotation.y = Mathf.Clamp(targetWeaponRotation.y, -settings.SwayClampY, settings.SwayClampY);
|
||||
|
||||
targetWeaponRotation.z = targetWeaponRotation.y;
|
||||
|
||||
targetWeaponRotation = Vector3.SmoothDamp(targetWeaponRotation, Vector3.zero, ref targetWeaponRotationVelocity, settings.SwayResetSmoothing);
|
||||
newWeaponRotation = Vector3.SmoothDamp(newWeaponRotation, targetWeaponRotation, ref newWeaponRotationVelocity, settings.SwaySmoothing);
|
||||
|
||||
targetWeaponMovementRotation.z = settings.MovementSwayX * (settings.MovementSwayXInverted ? -characterController.input_Movement.x : characterController.input_Movement.x);
|
||||
targetWeaponMovementRotation.x = settings.MovementSwayY * (settings.MovementSwayYInverted ? -characterController.input_Movement.y : characterController.input_Movement.y);
|
||||
|
||||
targetWeaponMovementRotation = Vector3.SmoothDamp(targetWeaponMovementRotation, Vector3.zero, ref targetWeaponMovementRotationVelocity, settings.SwayResetSmoothing);
|
||||
newWeaponMovementRotation = Vector3.SmoothDamp(newWeaponRotation, targetWeaponMovementRotation, ref newWeaponRotationVelocity, settings.SwaySmoothing);
|
||||
|
||||
|
||||
transform.localRotation = Quaternion.Euler(newWeaponRotation);
|
||||
}
|
||||
|
Reference in New Issue
Block a user