fixed sounds and particle system

This commit is contained in:
2022-05-16 23:51:10 +07:00
parent f6431a3fc4
commit 767e39d3bb
6 changed files with 183 additions and 494 deletions

View File

@ -1560,10 +1560,10 @@ MonoBehaviour:
m_EditorClassIdentifier:
raycast: {fileID: 9178730298827149128}
firePoint: {fileID: 6083229256174510991}
projectilePrefab: {fileID: 1336949550903370, guid: 4543ab5e3d405ec40a8d4e9aa5165030,
projectilePrefab: {fileID: 198792769130808804, guid: 4543ab5e3d405ec40a8d4e9aa5165030,
type: 3}
gun: {fileID: 6083229256174510991}
audio: {fileID: 5688969300207199068}
gun: {fileID: 6504527156986595194}
audioSource: {fileID: 5688969300207199068}
--- !u!114 &5519976521156458274
MonoBehaviour:
m_ObjectHideFlags: 0
@ -3244,7 +3244,7 @@ MonoBehaviour:
ModeOverride: 0
LensShift: {x: 0, y: 0}
GateFit: 2
m_SensorSize: {x: 1.599741, y: 1}
m_SensorSize: {x: 1.6007463, y: 1}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0
@ -3383,13 +3383,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6504527156986595194}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8684673709126177962}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!82 &5688969300207199068
AudioSource:
m_ObjectHideFlags: 0