diff --git a/.gitignore b/.gitignore index c2e55b3..b0e4fab 100644 --- a/.gitignore +++ b/.gitignore @@ -2,6 +2,11 @@ # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # + +# MLagents +Assets/ML-Agents/Timers/* +# + /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ diff --git a/1 b/1 new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/1 @@ -0,0 +1 @@ + diff --git a/Assets/Defaults.meta b/Assets/Arts.meta old mode 100755 new mode 100644 similarity index 77% rename from Assets/Defaults.meta rename to Assets/Arts.meta index f41c53d..a5b76ea --- a/Assets/Defaults.meta +++ b/Assets/Arts.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: b183268306ddaac4b875d5d435faa50b +guid: 0d3fef053a0198e44a77e5bbb1c9e6ba folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Materials.meta b/Assets/Arts/Materials.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Materials.meta rename to Assets/Arts/Materials.meta diff --git a/Assets/Materials/New Material.mat b/Assets/Arts/Materials/New Material.mat old mode 100755 new mode 100644 similarity index 100% rename from Assets/Materials/New Material.mat rename to Assets/Arts/Materials/New Material.mat diff --git a/Assets/Materials/New Material.mat.meta b/Assets/Arts/Materials/New Material.mat.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Materials/New Material.mat.meta rename to Assets/Arts/Materials/New Material.mat.meta diff --git a/Assets/Scenes/Greatest_map_ever/Greatest_map_ever.meta b/Assets/Arts/Models.meta similarity index 77% rename from Assets/Scenes/Greatest_map_ever/Greatest_map_ever.meta rename to Assets/Arts/Models.meta index 583669d..62bb32f 100644 --- a/Assets/Scenes/Greatest_map_ever/Greatest_map_ever.meta +++ b/Assets/Arts/Models.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 63fefa6166d5e6c4b96e83cc243f0a18 +guid: 6b3bff412d2f0f94fbe939b8415d41da folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Models/Flag model.fbx b/Assets/Arts/Models/Flag model.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/Models/Flag model.fbx rename to Assets/Arts/Models/Flag model.fbx diff --git a/Assets/Models/Flag model.fbx.meta b/Assets/Arts/Models/Flag model.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Models/Flag model.fbx.meta rename to Assets/Arts/Models/Flag model.fbx.meta diff --git a/Assets/Models/Textures.meta b/Assets/Arts/Models/Textures.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Models/Textures.meta rename to Assets/Arts/Models/Textures.meta diff --git a/Assets/Models/Textures/Flag.jpg b/Assets/Arts/Models/Textures/Flag.jpg old mode 100755 new mode 100644 similarity index 100% rename from Assets/Models/Textures/Flag.jpg rename to Assets/Arts/Models/Textures/Flag.jpg diff --git a/Assets/Models/Textures/Flag.jpg.meta b/Assets/Arts/Models/Textures/Flag.jpg.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Models/Textures/Flag.jpg.meta rename to Assets/Arts/Models/Textures/Flag.jpg.meta diff --git a/Assets/Scenes/Primitive scene/Primitive scene.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart.meta similarity index 77% rename from Assets/Scenes/Primitive scene/Primitive scene.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart.meta index b6652e8..38f7289 100644 --- a/Assets/Scenes/Primitive scene/Primitive scene.meta +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d04891445bfda0f44b68c8ebfa5c698d +guid: 82f7b8447b1316d4da32a84e7a204f2f folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations.meta new file mode 100644 index 0000000..c25cf17 --- /dev/null +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: b066346f6f058034a94634a5e2ddf5a2 +folderAsset: yes +timeCreated: 1511783519 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/AvatarMask.mask.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta old mode 100755 new mode 100644 similarity index 79% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta index 7d5f536..5e3e975 --- a/Assets/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Die.fbx.meta @@ -1,160 +1,458 @@ fileFormatVersion: 2 guid: d406f8f3cbe268f4e9d0234d45cca60c ModelImporter: - serializedVersion: 23 - fileIDToRecycleName: - 100000: Arm1 - 100002: ArmPlacement_Left - 100004: ArmPlacement_Right - 100006: ArmPlacement_Upper - 100008: ArmPosition_Left - 100010: ArmPosition_Right - 100012: AssaultRifle - 100014: BackPack - 100016: Backpack1 - 100018: Body1 - 100020: Chest - 100022: //RootNode - 100024: Foot_Left - 100026: Foot_Right - 100028: Hand_Left - 100030: Hand_Right - 100032: Head - 100034: head1 - 100036: Headgear_Left - 100038: Headgear_Right - 100040: Hips - 100042: Index_Distal_Left - 100044: Index_Distal_Right - 100046: Index_Intermediate_Left - 100048: Index_Intermediate_Right - 100050: Index_Proximal_Left - 100052: Index_Proximal_Right - 100054: Leg1 - 100056: LowerArm_Left - 100058: LowerArm_Right - 100060: LowerLeg_Left - 100062: LowerLeg_Right - 100064: magazine_Right - 100066: Neck - 100068: RestOfFingers_Distal_Left - 100070: RestOfFingers_Distal_Right - 100072: RestOfFingers_Intermediate_Left - 100074: RestOfFingers_Intermediate_Right - 100076: RestOfFingers_Proximal_Left - 100078: RestOfFingers_Proximal_Right - 100080: Shoulder_Left - 100082: Shoulder_Right - 100084: ShoulderPadBlade_Left - 100086: ShoulderPadBlade_Right - 100088: ShoulderPadBody_Left - 100090: ShoulderPadBody_Right - 100092: ShoulderPadCTRL_Left - 100094: ShoulderPadCTRL_Right - 100096: Spine - 100098: Thumb_Distal_Left - 100100: Thumb_Distal_Right - 100102: Thumb_Intermediate_Left - 100104: Thumb_Intermediate_Right - 100106: Thumb_Proximal_Left - 100108: Thumb_Proximal_Right - 100110: Toe_Left - 100112: Toe_Right - 100114: Toetip_Left - 100116: Toetip_Right - 100118: Trigger_Right - 100120: UpperArm_Left - 100122: UpperArm_Right - 100124: UpperLeg_Left - 100126: UpperLeg_Right - 400000: Arm1 - 400002: ArmPlacement_Left - 400004: ArmPlacement_Right - 400006: ArmPlacement_Upper - 400008: ArmPosition_Left - 400010: ArmPosition_Right - 400012: AssaultRifle - 400014: BackPack - 400016: Backpack1 - 400018: Body1 - 400020: Chest - 400022: //RootNode - 400024: Foot_Left - 400026: Foot_Right - 400028: Hand_Left - 400030: Hand_Right - 400032: Head - 400034: head1 - 400036: Headgear_Left - 400038: Headgear_Right - 400040: Hips - 400042: Index_Distal_Left - 400044: Index_Distal_Right - 400046: Index_Intermediate_Left - 400048: Index_Intermediate_Right - 400050: Index_Proximal_Left - 400052: Index_Proximal_Right - 400054: Leg1 - 400056: LowerArm_Left - 400058: LowerArm_Right - 400060: LowerLeg_Left - 400062: LowerLeg_Right - 400064: magazine_Right - 400066: Neck - 400068: RestOfFingers_Distal_Left - 400070: RestOfFingers_Distal_Right - 400072: RestOfFingers_Intermediate_Left - 400074: RestOfFingers_Intermediate_Right - 400076: RestOfFingers_Proximal_Left - 400078: RestOfFingers_Proximal_Right - 400080: Shoulder_Left - 400082: Shoulder_Right - 400084: ShoulderPadBlade_Left - 400086: ShoulderPadBlade_Right - 400088: ShoulderPadBody_Left - 400090: ShoulderPadBody_Right - 400092: ShoulderPadCTRL_Left - 400094: ShoulderPadCTRL_Right - 400096: Spine - 400098: Thumb_Distal_Left - 400100: Thumb_Distal_Right - 400102: Thumb_Intermediate_Left - 400104: Thumb_Intermediate_Right - 400106: Thumb_Proximal_Left - 400108: Thumb_Proximal_Right - 400110: Toe_Left - 400112: Toe_Right - 400114: Toetip_Left - 400116: Toetip_Right - 400118: Trigger_Right - 400120: UpperArm_Left - 400122: UpperArm_Right - 400124: UpperLeg_Left - 400126: UpperLeg_Right - 2100000: w_h_01 - 2100002: w_b_01 - 2100004: w_bp_01 - 2100006: w_a_01 - 2100008: w_f_01 - 2100010: w_w_01 - 4300000: head1 - 4300002: Body1 - 4300004: Backpack1 - 4300006: Arm1 - 4300008: Leg1 - 4300010: AssaultRifle - 7400000: Die - 9500000: //RootNode - 13700000: Arm1 - 13700002: AssaultRifle - 13700004: Backpack1 - 13700006: Body1 - 13700008: head1 - 13700010: Leg1 - 2186277476908879412: ImportLogs + serializedVersion: 19301 + internalIDToNameTable: + - first: + 1: 100000 + second: Arm1 + - first: + 1: 100002 + second: ArmPlacement_Left + - first: + 1: 100004 + second: ArmPlacement_Right + - first: + 1: 100006 + second: ArmPlacement_Upper + - first: + 1: 100008 + second: ArmPosition_Left + - first: + 1: 100010 + second: ArmPosition_Right + - first: + 1: 100012 + second: AssaultRifle + - first: + 1: 100014 + second: BackPack + - first: + 1: 100016 + second: Backpack1 + - first: + 1: 100018 + second: Body1 + - first: + 1: 100020 + second: Chest + - first: + 1: 100022 + second: //RootNode + - first: + 1: 100024 + second: Foot_Left + - first: + 1: 100026 + second: Foot_Right + - first: + 1: 100028 + second: Hand_Left + - first: + 1: 100030 + second: Hand_Right + - first: + 1: 100032 + second: Head + - first: + 1: 100034 + second: head1 + - first: + 1: 100036 + second: Headgear_Left + - first: + 1: 100038 + second: Headgear_Right + - first: + 1: 100040 + second: Hips + - first: + 1: 100042 + second: Index_Distal_Left + - first: + 1: 100044 + second: Index_Distal_Right + - first: + 1: 100046 + second: Index_Intermediate_Left + - first: + 1: 100048 + second: Index_Intermediate_Right + - first: + 1: 100050 + second: Index_Proximal_Left + - first: + 1: 100052 + second: Index_Proximal_Right + - first: + 1: 100054 + second: Leg1 + - first: + 1: 100056 + second: LowerArm_Left + - first: + 1: 100058 + second: LowerArm_Right + - first: + 1: 100060 + second: LowerLeg_Left + - first: + 1: 100062 + second: LowerLeg_Right + - first: + 1: 100064 + second: magazine_Right + - first: + 1: 100066 + second: Neck + - first: + 1: 100068 + second: RestOfFingers_Distal_Left + - first: + 1: 100070 + second: RestOfFingers_Distal_Right + - first: + 1: 100072 + second: RestOfFingers_Intermediate_Left + - first: + 1: 100074 + second: RestOfFingers_Intermediate_Right + - first: + 1: 100076 + second: RestOfFingers_Proximal_Left + - first: + 1: 100078 + second: RestOfFingers_Proximal_Right + - first: + 1: 100080 + second: Shoulder_Left + - first: + 1: 100082 + second: Shoulder_Right + - first: + 1: 100084 + second: ShoulderPadBlade_Left + - first: + 1: 100086 + second: ShoulderPadBlade_Right + - first: + 1: 100088 + second: ShoulderPadBody_Left + - first: + 1: 100090 + second: ShoulderPadBody_Right + - first: + 1: 100092 + second: ShoulderPadCTRL_Left + - first: + 1: 100094 + second: ShoulderPadCTRL_Right + - first: + 1: 100096 + second: Spine + - first: + 1: 100098 + second: Thumb_Distal_Left + - first: + 1: 100100 + second: Thumb_Distal_Right + - first: + 1: 100102 + second: Thumb_Intermediate_Left + - first: + 1: 100104 + second: Thumb_Intermediate_Right + - first: + 1: 100106 + second: Thumb_Proximal_Left + - first: + 1: 100108 + second: Thumb_Proximal_Right + - first: + 1: 100110 + second: Toe_Left + - first: + 1: 100112 + second: Toe_Right + - first: + 1: 100114 + second: Toetip_Left + - first: + 1: 100116 + second: Toetip_Right + - first: + 1: 100118 + second: Trigger_Right + - first: + 1: 100120 + second: UpperArm_Left + - first: + 1: 100122 + second: UpperArm_Right + - first: + 1: 100124 + second: UpperLeg_Left + - first: + 1: 100126 + second: UpperLeg_Right + - first: + 4: 400000 + second: Arm1 + - first: + 4: 400002 + second: ArmPlacement_Left + - first: + 4: 400004 + second: ArmPlacement_Right + - first: + 4: 400006 + second: ArmPlacement_Upper + - first: + 4: 400008 + second: ArmPosition_Left + - first: + 4: 400010 + second: ArmPosition_Right + - first: + 4: 400012 + second: AssaultRifle + - first: + 4: 400014 + second: BackPack + - first: + 4: 400016 + second: Backpack1 + - first: + 4: 400018 + second: Body1 + - first: + 4: 400020 + second: Chest + - first: + 4: 400022 + second: //RootNode + - first: + 4: 400024 + second: Foot_Left + - first: + 4: 400026 + second: Foot_Right + - first: + 4: 400028 + second: Hand_Left + - first: + 4: 400030 + second: Hand_Right + - first: + 4: 400032 + second: Head + - first: + 4: 400034 + second: head1 + - first: + 4: 400036 + second: Headgear_Left + - first: + 4: 400038 + second: Headgear_Right + - first: + 4: 400040 + second: Hips + - first: + 4: 400042 + second: Index_Distal_Left + - first: + 4: 400044 + second: Index_Distal_Right + - first: + 4: 400046 + second: Index_Intermediate_Left + - first: + 4: 400048 + second: Index_Intermediate_Right + - first: + 4: 400050 + second: Index_Proximal_Left + - first: + 4: 400052 + second: Index_Proximal_Right + - first: + 4: 400054 + second: Leg1 + - first: + 4: 400056 + second: LowerArm_Left + - first: + 4: 400058 + second: LowerArm_Right + - first: + 4: 400060 + second: LowerLeg_Left + - first: + 4: 400062 + second: LowerLeg_Right + - first: + 4: 400064 + second: magazine_Right + - first: + 4: 400066 + second: Neck + - first: + 4: 400068 + second: RestOfFingers_Distal_Left + - first: + 4: 400070 + second: RestOfFingers_Distal_Right + - first: + 4: 400072 + second: RestOfFingers_Intermediate_Left + - first: + 4: 400074 + second: RestOfFingers_Intermediate_Right + - first: + 4: 400076 + second: RestOfFingers_Proximal_Left + - first: + 4: 400078 + second: RestOfFingers_Proximal_Right + - first: + 4: 400080 + second: Shoulder_Left + - first: + 4: 400082 + second: Shoulder_Right + - first: + 4: 400084 + second: ShoulderPadBlade_Left + - first: + 4: 400086 + second: ShoulderPadBlade_Right + - first: + 4: 400088 + second: ShoulderPadBody_Left + - first: + 4: 400090 + second: ShoulderPadBody_Right + - first: + 4: 400092 + second: ShoulderPadCTRL_Left + - first: + 4: 400094 + second: ShoulderPadCTRL_Right + - first: + 4: 400096 + second: Spine + - first: + 4: 400098 + second: Thumb_Distal_Left + - first: + 4: 400100 + second: Thumb_Distal_Right + - first: + 4: 400102 + second: Thumb_Intermediate_Left + - first: + 4: 400104 + second: Thumb_Intermediate_Right + - first: + 4: 400106 + second: Thumb_Proximal_Left + - first: + 4: 400108 + second: Thumb_Proximal_Right + - first: + 4: 400110 + second: Toe_Left + - first: + 4: 400112 + second: Toe_Right + - first: + 4: 400114 + second: Toetip_Left + - first: + 4: 400116 + second: Toetip_Right + - first: + 4: 400118 + second: Trigger_Right + - first: + 4: 400120 + second: UpperArm_Left + - first: + 4: 400122 + second: UpperArm_Right + - first: + 4: 400124 + second: UpperLeg_Left + - first: + 4: 400126 + second: UpperLeg_Right + - first: + 21: 2100000 + second: w_h_01 + - first: + 21: 2100002 + second: w_b_01 + - first: + 21: 2100004 + second: w_bp_01 + - first: + 21: 2100006 + second: w_a_01 + - first: + 21: 2100008 + second: w_f_01 + - first: + 21: 2100010 + second: w_w_01 + - first: + 43: 4300000 + second: head1 + - first: + 43: 4300002 + second: Body1 + - first: + 43: 4300004 + second: Backpack1 + - first: + 43: 4300006 + second: Arm1 + - first: + 43: 4300008 + second: Leg1 + - first: + 43: 4300010 + second: AssaultRifle + - first: + 74: 7400000 + second: Die + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Arm1 + - first: + 137: 13700002 + second: AssaultRifle + - first: + 137: 13700004 + second: Backpack1 + - first: + 137: 13700006 + second: Body1 + - first: + 137: 13700008 + second: head1 + - first: + 137: 13700010 + second: Leg1 + - first: + 41386430: 2186277476908879412 + second: ImportLogs externalObjects: {} materials: - importMaterials: 1 + materialImportMode: 1 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -183,6 +481,7 @@ ModelImporter: - serializedVersion: 16 name: Die takeName: Take 001 + internalID: 0 firstFrame: 0 lastFrame: 32 wrapMode: 0 @@ -343,25 +642,28 @@ ModelImporter: meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 + sortHierarchyByName: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 + fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 - optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 - previousCalculatedGlobalScale: 1 - hasPreviousCalculatedGlobalScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 @@ -370,10 +672,10 @@ ModelImporter: legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 + referencedClips: [] importAnimation: 1 - copyAvatar: 0 humanDescription: - serializedVersion: 2 + serializedVersion: 3 human: - boneName: Hips humanName: Hips @@ -1015,13 +1317,16 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 + globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 animationType: 3 humanoidOversampling: 1 + avatarSetup: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx.meta old mode 100755 new mode 100644 similarity index 79% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx.meta index f587e0e..b9863d4 --- a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx.meta +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Ducking_ar.fbx.meta @@ -1,160 +1,458 @@ fileFormatVersion: 2 guid: 3ad7c5979f6586d4a9532a55492a0ebe ModelImporter: - serializedVersion: 23 - fileIDToRecycleName: - 100000: Arm1 - 100002: ArmPlacement_Left - 100004: ArmPlacement_Right - 100006: ArmPlacement_Upper - 100008: ArmPosition_Left - 100010: ArmPosition_Right - 100012: AssaultRifle - 100014: BackPack - 100016: Backpack1 - 100018: Body1 - 100020: Chest - 100022: Foot_Left - 100024: Foot_Right - 100026: Hand_Left - 100028: Hand_Right - 100030: Head - 100032: head1 - 100034: Headgear_Left - 100036: Headgear_Right - 100038: Hips - 100040: //RootNode - 100042: Index_Distal_Left - 100044: Index_Distal_Right - 100046: Index_Intermediate_Left - 100048: Index_Intermediate_Right - 100050: Index_Proximal_Left - 100052: Index_Proximal_Right - 100054: Leg1 - 100056: LowerArm_Left - 100058: LowerArm_Right - 100060: LowerLeg_Left - 100062: LowerLeg_Right - 100064: magazine_Right - 100066: Neck - 100068: RestOfFingers_Distal_Left - 100070: RestOfFingers_Distal_Right - 100072: RestOfFingers_Intermediate_Left - 100074: RestOfFingers_Intermediate_Right - 100076: RestOfFingers_Proximal_Left - 100078: RestOfFingers_Proximal_Right - 100080: Shoulder_Left - 100082: Shoulder_Right - 100084: ShoulderPadBlade_Left - 100086: ShoulderPadBlade_Right - 100088: ShoulderPadBody_Left - 100090: ShoulderPadBody_Right - 100092: ShoulderPadCTRL_Left - 100094: ShoulderPadCTRL_Right - 100096: Spine - 100098: Thumb_Distal_Left - 100100: Thumb_Distal_Right - 100102: Thumb_Intermediate_Left - 100104: Thumb_Intermediate_Right - 100106: Thumb_Proximal_Left - 100108: Thumb_Proximal_Right - 100110: Toe_Left - 100112: Toe_Right - 100114: Toetip_Left - 100116: Toetip_Right - 100118: Trigger_Right - 100120: UpperArm_Left - 100122: UpperArm_Right - 100124: UpperLeg_Left - 100126: UpperLeg_Right - 400000: Arm1 - 400002: ArmPlacement_Left - 400004: ArmPlacement_Right - 400006: ArmPlacement_Upper - 400008: ArmPosition_Left - 400010: ArmPosition_Right - 400012: AssaultRifle - 400014: BackPack - 400016: Backpack1 - 400018: Body1 - 400020: Chest - 400022: Foot_Left - 400024: Foot_Right - 400026: Hand_Left - 400028: Hand_Right - 400030: Head - 400032: head1 - 400034: Headgear_Left - 400036: Headgear_Right - 400038: Hips - 400040: //RootNode - 400042: Index_Distal_Left - 400044: Index_Distal_Right - 400046: Index_Intermediate_Left - 400048: Index_Intermediate_Right - 400050: Index_Proximal_Left - 400052: Index_Proximal_Right - 400054: Leg1 - 400056: LowerArm_Left - 400058: LowerArm_Right - 400060: LowerLeg_Left - 400062: LowerLeg_Right - 400064: magazine_Right - 400066: Neck - 400068: RestOfFingers_Distal_Left - 400070: RestOfFingers_Distal_Right - 400072: RestOfFingers_Intermediate_Left - 400074: RestOfFingers_Intermediate_Right - 400076: RestOfFingers_Proximal_Left - 400078: RestOfFingers_Proximal_Right - 400080: Shoulder_Left - 400082: Shoulder_Right - 400084: ShoulderPadBlade_Left - 400086: ShoulderPadBlade_Right - 400088: ShoulderPadBody_Left - 400090: ShoulderPadBody_Right - 400092: ShoulderPadCTRL_Left - 400094: ShoulderPadCTRL_Right - 400096: Spine - 400098: Thumb_Distal_Left - 400100: Thumb_Distal_Right - 400102: Thumb_Intermediate_Left - 400104: Thumb_Intermediate_Right - 400106: Thumb_Proximal_Left - 400108: Thumb_Proximal_Right - 400110: Toe_Left - 400112: Toe_Right - 400114: Toetip_Left - 400116: Toetip_Right - 400118: Trigger_Right - 400120: UpperArm_Left - 400122: UpperArm_Right - 400124: UpperLeg_Left - 400126: UpperLeg_Right - 2100000: w_h_01 - 2100002: w_b_01 - 2100004: w_bp_01 - 2100006: w_a_01 - 2100008: w_f_01 - 2100010: w_w_01 - 4300000: head1 - 4300002: Body1 - 4300004: Backpack1 - 4300006: Arm1 - 4300008: Leg1 - 4300010: AssaultRifle - 7400000: Idle_Ducking_AR - 9500000: //RootNode - 13700000: Arm1 - 13700002: AssaultRifle - 13700004: Backpack1 - 13700006: Body1 - 13700008: head1 - 13700010: Leg1 - 2186277476908879412: ImportLogs + serializedVersion: 19301 + internalIDToNameTable: + - first: + 1: 100000 + second: Arm1 + - first: + 1: 100002 + second: ArmPlacement_Left + - first: + 1: 100004 + second: ArmPlacement_Right + - first: + 1: 100006 + second: ArmPlacement_Upper + - first: + 1: 100008 + second: ArmPosition_Left + - first: + 1: 100010 + second: ArmPosition_Right + - first: + 1: 100012 + second: AssaultRifle + - first: + 1: 100014 + second: BackPack + - first: + 1: 100016 + second: Backpack1 + - first: + 1: 100018 + second: Body1 + - first: + 1: 100020 + second: Chest + - first: + 1: 100022 + second: Foot_Left + - first: + 1: 100024 + second: Foot_Right + - first: + 1: 100026 + second: Hand_Left + - first: + 1: 100028 + second: Hand_Right + - first: + 1: 100030 + second: Head + - first: + 1: 100032 + second: head1 + - first: + 1: 100034 + second: Headgear_Left + - first: + 1: 100036 + second: Headgear_Right + - first: + 1: 100038 + second: Hips + - first: + 1: 100040 + second: //RootNode + - first: + 1: 100042 + second: Index_Distal_Left + - first: + 1: 100044 + second: Index_Distal_Right + - first: + 1: 100046 + second: Index_Intermediate_Left + - first: + 1: 100048 + second: Index_Intermediate_Right + - first: + 1: 100050 + second: Index_Proximal_Left + - first: + 1: 100052 + second: Index_Proximal_Right + - first: + 1: 100054 + second: Leg1 + - first: + 1: 100056 + second: LowerArm_Left + - first: + 1: 100058 + second: LowerArm_Right + - first: + 1: 100060 + second: LowerLeg_Left + - first: + 1: 100062 + second: LowerLeg_Right + - first: + 1: 100064 + second: magazine_Right + - first: + 1: 100066 + second: Neck + - first: + 1: 100068 + second: RestOfFingers_Distal_Left + - first: + 1: 100070 + second: RestOfFingers_Distal_Right + - first: + 1: 100072 + second: RestOfFingers_Intermediate_Left + - first: + 1: 100074 + second: RestOfFingers_Intermediate_Right + - first: + 1: 100076 + second: RestOfFingers_Proximal_Left + - first: + 1: 100078 + second: RestOfFingers_Proximal_Right + - first: + 1: 100080 + second: Shoulder_Left + - first: + 1: 100082 + second: Shoulder_Right + - first: + 1: 100084 + second: ShoulderPadBlade_Left + - first: + 1: 100086 + second: ShoulderPadBlade_Right + - first: + 1: 100088 + second: ShoulderPadBody_Left + - first: + 1: 100090 + second: ShoulderPadBody_Right + - first: + 1: 100092 + second: ShoulderPadCTRL_Left + - first: + 1: 100094 + second: ShoulderPadCTRL_Right + - first: + 1: 100096 + second: Spine + - first: + 1: 100098 + second: Thumb_Distal_Left + - first: + 1: 100100 + second: Thumb_Distal_Right + - first: + 1: 100102 + second: Thumb_Intermediate_Left + - first: + 1: 100104 + second: Thumb_Intermediate_Right + - first: + 1: 100106 + second: Thumb_Proximal_Left + - first: + 1: 100108 + second: Thumb_Proximal_Right + - first: + 1: 100110 + second: Toe_Left + - first: + 1: 100112 + second: Toe_Right + - first: + 1: 100114 + second: Toetip_Left + - first: + 1: 100116 + second: Toetip_Right + - first: + 1: 100118 + second: Trigger_Right + - first: + 1: 100120 + second: UpperArm_Left + - first: + 1: 100122 + second: UpperArm_Right + - first: + 1: 100124 + second: UpperLeg_Left + - first: + 1: 100126 + second: UpperLeg_Right + - first: + 4: 400000 + second: Arm1 + - first: + 4: 400002 + second: ArmPlacement_Left + - first: + 4: 400004 + second: ArmPlacement_Right + - first: + 4: 400006 + second: ArmPlacement_Upper + - first: + 4: 400008 + second: ArmPosition_Left + - first: + 4: 400010 + second: ArmPosition_Right + - first: + 4: 400012 + second: AssaultRifle + - first: + 4: 400014 + second: BackPack + - first: + 4: 400016 + second: Backpack1 + - first: + 4: 400018 + second: Body1 + - first: + 4: 400020 + second: Chest + - first: + 4: 400022 + second: Foot_Left + - first: + 4: 400024 + second: Foot_Right + - first: + 4: 400026 + second: Hand_Left + - first: + 4: 400028 + second: Hand_Right + - first: + 4: 400030 + second: Head + - first: + 4: 400032 + second: head1 + - first: + 4: 400034 + second: Headgear_Left + - first: + 4: 400036 + second: Headgear_Right + - first: + 4: 400038 + second: Hips + - first: + 4: 400040 + second: //RootNode + - first: + 4: 400042 + second: Index_Distal_Left + - first: + 4: 400044 + second: Index_Distal_Right + - first: + 4: 400046 + second: Index_Intermediate_Left + - first: + 4: 400048 + second: Index_Intermediate_Right + - first: + 4: 400050 + second: Index_Proximal_Left + - first: + 4: 400052 + second: Index_Proximal_Right + - first: + 4: 400054 + second: Leg1 + - first: + 4: 400056 + second: LowerArm_Left + - first: + 4: 400058 + second: LowerArm_Right + - first: + 4: 400060 + second: LowerLeg_Left + - first: + 4: 400062 + second: LowerLeg_Right + - first: + 4: 400064 + second: magazine_Right + - first: + 4: 400066 + second: Neck + - first: + 4: 400068 + second: RestOfFingers_Distal_Left + - first: + 4: 400070 + second: RestOfFingers_Distal_Right + - first: + 4: 400072 + second: RestOfFingers_Intermediate_Left + - first: + 4: 400074 + second: RestOfFingers_Intermediate_Right + - first: + 4: 400076 + second: RestOfFingers_Proximal_Left + - first: + 4: 400078 + second: RestOfFingers_Proximal_Right + - first: + 4: 400080 + second: Shoulder_Left + - first: + 4: 400082 + second: Shoulder_Right + - first: + 4: 400084 + second: ShoulderPadBlade_Left + - first: + 4: 400086 + second: ShoulderPadBlade_Right + - first: + 4: 400088 + second: ShoulderPadBody_Left + - first: + 4: 400090 + second: ShoulderPadBody_Right + - first: + 4: 400092 + second: ShoulderPadCTRL_Left + - first: + 4: 400094 + second: ShoulderPadCTRL_Right + - first: + 4: 400096 + second: Spine + - first: + 4: 400098 + second: Thumb_Distal_Left + - first: + 4: 400100 + second: Thumb_Distal_Right + - first: + 4: 400102 + second: Thumb_Intermediate_Left + - first: + 4: 400104 + second: Thumb_Intermediate_Right + - first: + 4: 400106 + second: Thumb_Proximal_Left + - first: + 4: 400108 + second: Thumb_Proximal_Right + - first: + 4: 400110 + second: Toe_Left + - first: + 4: 400112 + second: Toe_Right + - first: + 4: 400114 + second: Toetip_Left + - first: + 4: 400116 + second: Toetip_Right + - first: + 4: 400118 + second: Trigger_Right + - first: + 4: 400120 + second: UpperArm_Left + - first: + 4: 400122 + second: UpperArm_Right + - first: + 4: 400124 + second: UpperLeg_Left + - first: + 4: 400126 + second: UpperLeg_Right + - first: + 21: 2100000 + second: w_h_01 + - first: + 21: 2100002 + second: w_b_01 + - first: + 21: 2100004 + second: w_bp_01 + - first: + 21: 2100006 + second: w_a_01 + - first: + 21: 2100008 + second: w_f_01 + - first: + 21: 2100010 + second: w_w_01 + - first: + 43: 4300000 + second: head1 + - first: + 43: 4300002 + second: Body1 + - first: + 43: 4300004 + second: Backpack1 + - first: + 43: 4300006 + second: Arm1 + - first: + 43: 4300008 + second: Leg1 + - first: + 43: 4300010 + second: AssaultRifle + - first: + 74: 7400000 + second: Idle_Ducking_AR + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Arm1 + - first: + 137: 13700002 + second: AssaultRifle + - first: + 137: 13700004 + second: Backpack1 + - first: + 137: 13700006 + second: Body1 + - first: + 137: 13700008 + second: head1 + - first: + 137: 13700010 + second: Leg1 + - first: + 41386430: 2186277476908879412 + second: ImportLogs externalObjects: {} materials: - importMaterials: 1 + materialImportMode: 1 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -183,6 +481,7 @@ ModelImporter: - serializedVersion: 16 name: Idle_Ducking_AR takeName: Take 001 + internalID: 0 firstFrame: 0 lastFrame: 30 wrapMode: 0 @@ -191,12 +490,12 @@ ModelImporter: cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 - loopTime: 1 + loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 1 - keepOriginalOrientation: 1 + keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 1 heightFromFeet: 0 @@ -343,25 +642,28 @@ ModelImporter: meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 + sortHierarchyByName: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 + fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 - optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 - previousCalculatedGlobalScale: 1 - hasPreviousCalculatedGlobalScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 @@ -370,10 +672,10 @@ ModelImporter: legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 + referencedClips: [] importAnimation: 1 - copyAvatar: 0 humanDescription: - serializedVersion: 2 + serializedVersion: 3 human: - boneName: Hips humanName: Hips @@ -1015,13 +1317,16 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 + globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 animationType: 3 humanoidOversampling: 1 + avatarSetup: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_Shoot_ar.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_guard_ar.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_guard_ar.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_guard_ar.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_guard_ar.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_guard_ar.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_guard_ar.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_guard_ar.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_guard_ar.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx.meta old mode 100755 new mode 100644 similarity index 79% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx.meta index b7fa658..61e2bcd --- a/Assets/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx.meta +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Idle_gunMiddle_ar.fbx.meta @@ -1,160 +1,458 @@ fileFormatVersion: 2 guid: 107649059ea401b4e9c5c20f21e99a55 ModelImporter: - serializedVersion: 23 - fileIDToRecycleName: - 100000: Arm1 - 100002: ArmPlacement_Left - 100004: ArmPlacement_Right - 100006: ArmPlacement_Upper - 100008: ArmPosition_Left - 100010: ArmPosition_Right - 100012: AssaultRifle - 100014: BackPack - 100016: Backpack1 - 100018: Body1 - 100020: Chest - 100022: Foot_Left - 100024: Foot_Right - 100026: Hand_Left - 100028: Hand_Right - 100030: Head - 100032: head1 - 100034: Headgear_Left - 100036: Headgear_Right - 100038: Hips - 100040: //RootNode - 100042: Index_Distal_Left - 100044: Index_Distal_Right - 100046: Index_Intermediate_Left - 100048: Index_Intermediate_Right - 100050: Index_Proximal_Left - 100052: Index_Proximal_Right - 100054: Leg1 - 100056: LowerArm_Left - 100058: LowerArm_Right - 100060: LowerLeg_Left - 100062: LowerLeg_Right - 100064: magazine_Right - 100066: Neck - 100068: RestOfFingers_Distal_Left - 100070: RestOfFingers_Distal_Right - 100072: RestOfFingers_Intermediate_Left - 100074: RestOfFingers_Intermediate_Right - 100076: RestOfFingers_Proximal_Left - 100078: RestOfFingers_Proximal_Right - 100080: Shoulder_Left - 100082: Shoulder_Right - 100084: ShoulderPadBlade_Left - 100086: ShoulderPadBlade_Right - 100088: ShoulderPadBody_Left - 100090: ShoulderPadBody_Right - 100092: ShoulderPadCTRL_Left - 100094: ShoulderPadCTRL_Right - 100096: Spine - 100098: Thumb_Distal_Left - 100100: Thumb_Distal_Right - 100102: Thumb_Intermediate_Left - 100104: Thumb_Intermediate_Right - 100106: Thumb_Proximal_Left - 100108: Thumb_Proximal_Right - 100110: Toe_Left - 100112: Toe_Right - 100114: Toetip_Left - 100116: Toetip_Right - 100118: Trigger_Right - 100120: UpperArm_Left - 100122: UpperArm_Right - 100124: UpperLeg_Left - 100126: UpperLeg_Right - 400000: Arm1 - 400002: ArmPlacement_Left - 400004: ArmPlacement_Right - 400006: ArmPlacement_Upper - 400008: ArmPosition_Left - 400010: ArmPosition_Right - 400012: AssaultRifle - 400014: BackPack - 400016: Backpack1 - 400018: Body1 - 400020: Chest - 400022: Foot_Left - 400024: Foot_Right - 400026: Hand_Left - 400028: Hand_Right - 400030: Head - 400032: head1 - 400034: Headgear_Left - 400036: Headgear_Right - 400038: Hips - 400040: //RootNode - 400042: Index_Distal_Left - 400044: Index_Distal_Right - 400046: Index_Intermediate_Left - 400048: Index_Intermediate_Right - 400050: Index_Proximal_Left - 400052: Index_Proximal_Right - 400054: Leg1 - 400056: LowerArm_Left - 400058: LowerArm_Right - 400060: LowerLeg_Left - 400062: LowerLeg_Right - 400064: magazine_Right - 400066: Neck - 400068: RestOfFingers_Distal_Left - 400070: RestOfFingers_Distal_Right - 400072: RestOfFingers_Intermediate_Left - 400074: RestOfFingers_Intermediate_Right - 400076: RestOfFingers_Proximal_Left - 400078: RestOfFingers_Proximal_Right - 400080: Shoulder_Left - 400082: Shoulder_Right - 400084: ShoulderPadBlade_Left - 400086: ShoulderPadBlade_Right - 400088: ShoulderPadBody_Left - 400090: ShoulderPadBody_Right - 400092: ShoulderPadCTRL_Left - 400094: ShoulderPadCTRL_Right - 400096: Spine - 400098: Thumb_Distal_Left - 400100: Thumb_Distal_Right - 400102: Thumb_Intermediate_Left - 400104: Thumb_Intermediate_Right - 400106: Thumb_Proximal_Left - 400108: Thumb_Proximal_Right - 400110: Toe_Left - 400112: Toe_Right - 400114: Toetip_Left - 400116: Toetip_Right - 400118: Trigger_Right - 400120: UpperArm_Left - 400122: UpperArm_Right - 400124: UpperLeg_Left - 400126: UpperLeg_Right - 2100000: w_h_01 - 2100002: w_b_01 - 2100004: w_bp_01 - 2100006: w_a_01 - 2100008: w_f_01 - 2100010: w_w_01 - 4300000: head1 - 4300002: Body1 - 4300004: Backpack1 - 4300006: Arm1 - 4300008: Leg1 - 4300010: AssaultRifle - 7400000: Idle_gunMiddle_AR - 9500000: //RootNode - 13700000: Arm1 - 13700002: AssaultRifle - 13700004: Backpack1 - 13700006: Body1 - 13700008: head1 - 13700010: Leg1 - 2186277476908879412: ImportLogs + serializedVersion: 19301 + internalIDToNameTable: + - first: + 1: 100000 + second: Arm1 + - first: + 1: 100002 + second: ArmPlacement_Left + - first: + 1: 100004 + second: ArmPlacement_Right + - first: + 1: 100006 + second: ArmPlacement_Upper + - first: + 1: 100008 + second: ArmPosition_Left + - first: + 1: 100010 + second: ArmPosition_Right + - first: + 1: 100012 + second: AssaultRifle + - first: + 1: 100014 + second: BackPack + - first: + 1: 100016 + second: Backpack1 + - first: + 1: 100018 + second: Body1 + - first: + 1: 100020 + second: Chest + - first: + 1: 100022 + second: Foot_Left + - first: + 1: 100024 + second: Foot_Right + - first: + 1: 100026 + second: Hand_Left + - first: + 1: 100028 + second: Hand_Right + - first: + 1: 100030 + second: Head + - first: + 1: 100032 + second: head1 + - first: + 1: 100034 + second: Headgear_Left + - first: + 1: 100036 + second: Headgear_Right + - first: + 1: 100038 + second: Hips + - first: + 1: 100040 + second: //RootNode + - first: + 1: 100042 + second: Index_Distal_Left + - first: + 1: 100044 + second: Index_Distal_Right + - first: + 1: 100046 + second: Index_Intermediate_Left + - first: + 1: 100048 + second: Index_Intermediate_Right + - first: + 1: 100050 + second: Index_Proximal_Left + - first: + 1: 100052 + second: Index_Proximal_Right + - first: + 1: 100054 + second: Leg1 + - first: + 1: 100056 + second: LowerArm_Left + - first: + 1: 100058 + second: LowerArm_Right + - first: + 1: 100060 + second: LowerLeg_Left + - first: + 1: 100062 + second: LowerLeg_Right + - first: + 1: 100064 + second: magazine_Right + - first: + 1: 100066 + second: Neck + - first: + 1: 100068 + second: RestOfFingers_Distal_Left + - first: + 1: 100070 + second: RestOfFingers_Distal_Right + - first: + 1: 100072 + second: RestOfFingers_Intermediate_Left + - first: + 1: 100074 + second: RestOfFingers_Intermediate_Right + - first: + 1: 100076 + second: RestOfFingers_Proximal_Left + - first: + 1: 100078 + second: RestOfFingers_Proximal_Right + - first: + 1: 100080 + second: Shoulder_Left + - first: + 1: 100082 + second: Shoulder_Right + - first: + 1: 100084 + second: ShoulderPadBlade_Left + - first: + 1: 100086 + second: ShoulderPadBlade_Right + - first: + 1: 100088 + second: ShoulderPadBody_Left + - first: + 1: 100090 + second: ShoulderPadBody_Right + - first: + 1: 100092 + second: ShoulderPadCTRL_Left + - first: + 1: 100094 + second: ShoulderPadCTRL_Right + - first: + 1: 100096 + second: Spine + - first: + 1: 100098 + second: Thumb_Distal_Left + - first: + 1: 100100 + second: Thumb_Distal_Right + - first: + 1: 100102 + second: Thumb_Intermediate_Left + - first: + 1: 100104 + second: Thumb_Intermediate_Right + - first: + 1: 100106 + second: Thumb_Proximal_Left + - first: + 1: 100108 + second: Thumb_Proximal_Right + - first: + 1: 100110 + second: Toe_Left + - first: + 1: 100112 + second: Toe_Right + - first: + 1: 100114 + second: Toetip_Left + - first: + 1: 100116 + second: Toetip_Right + - first: + 1: 100118 + second: Trigger_Right + - first: + 1: 100120 + second: UpperArm_Left + - first: + 1: 100122 + second: UpperArm_Right + - first: + 1: 100124 + second: UpperLeg_Left + - first: + 1: 100126 + second: UpperLeg_Right + - first: + 4: 400000 + second: Arm1 + - first: + 4: 400002 + second: ArmPlacement_Left + - first: + 4: 400004 + second: ArmPlacement_Right + - first: + 4: 400006 + second: ArmPlacement_Upper + - first: + 4: 400008 + second: ArmPosition_Left + - first: + 4: 400010 + second: ArmPosition_Right + - first: + 4: 400012 + second: AssaultRifle + - first: + 4: 400014 + second: BackPack + - first: + 4: 400016 + second: Backpack1 + - first: + 4: 400018 + second: Body1 + - first: + 4: 400020 + second: Chest + - first: + 4: 400022 + second: Foot_Left + - first: + 4: 400024 + second: Foot_Right + - first: + 4: 400026 + second: Hand_Left + - first: + 4: 400028 + second: Hand_Right + - first: + 4: 400030 + second: Head + - first: + 4: 400032 + second: head1 + - first: + 4: 400034 + second: Headgear_Left + - first: + 4: 400036 + second: Headgear_Right + - first: + 4: 400038 + second: Hips + - first: + 4: 400040 + second: //RootNode + - first: + 4: 400042 + second: Index_Distal_Left + - first: + 4: 400044 + second: Index_Distal_Right + - first: + 4: 400046 + second: Index_Intermediate_Left + - first: + 4: 400048 + second: Index_Intermediate_Right + - first: + 4: 400050 + second: Index_Proximal_Left + - first: + 4: 400052 + second: Index_Proximal_Right + - first: + 4: 400054 + second: Leg1 + - first: + 4: 400056 + second: LowerArm_Left + - first: + 4: 400058 + second: LowerArm_Right + - first: + 4: 400060 + second: LowerLeg_Left + - first: + 4: 400062 + second: LowerLeg_Right + - first: + 4: 400064 + second: magazine_Right + - first: + 4: 400066 + second: Neck + - first: + 4: 400068 + second: RestOfFingers_Distal_Left + - first: + 4: 400070 + second: RestOfFingers_Distal_Right + - first: + 4: 400072 + second: RestOfFingers_Intermediate_Left + - first: + 4: 400074 + second: RestOfFingers_Intermediate_Right + - first: + 4: 400076 + second: RestOfFingers_Proximal_Left + - first: + 4: 400078 + second: RestOfFingers_Proximal_Right + - first: + 4: 400080 + second: Shoulder_Left + - first: + 4: 400082 + second: Shoulder_Right + - first: + 4: 400084 + second: ShoulderPadBlade_Left + - first: + 4: 400086 + second: ShoulderPadBlade_Right + - first: + 4: 400088 + second: ShoulderPadBody_Left + - first: + 4: 400090 + second: ShoulderPadBody_Right + - first: + 4: 400092 + second: ShoulderPadCTRL_Left + - first: + 4: 400094 + second: ShoulderPadCTRL_Right + - first: + 4: 400096 + second: Spine + - first: + 4: 400098 + second: Thumb_Distal_Left + - first: + 4: 400100 + second: Thumb_Distal_Right + - first: + 4: 400102 + second: Thumb_Intermediate_Left + - first: + 4: 400104 + second: Thumb_Intermediate_Right + - first: + 4: 400106 + second: Thumb_Proximal_Left + - first: + 4: 400108 + second: Thumb_Proximal_Right + - first: + 4: 400110 + second: Toe_Left + - first: + 4: 400112 + second: Toe_Right + - first: + 4: 400114 + second: Toetip_Left + - first: + 4: 400116 + second: Toetip_Right + - first: + 4: 400118 + second: Trigger_Right + - first: + 4: 400120 + second: UpperArm_Left + - first: + 4: 400122 + second: UpperArm_Right + - first: + 4: 400124 + second: UpperLeg_Left + - first: + 4: 400126 + second: UpperLeg_Right + - first: + 21: 2100000 + second: w_h_01 + - first: + 21: 2100002 + second: w_b_01 + - first: + 21: 2100004 + second: w_bp_01 + - first: + 21: 2100006 + second: w_a_01 + - first: + 21: 2100008 + second: w_f_01 + - first: + 21: 2100010 + second: w_w_01 + - first: + 43: 4300000 + second: head1 + - first: + 43: 4300002 + second: Body1 + - first: + 43: 4300004 + second: Backpack1 + - first: + 43: 4300006 + second: Arm1 + - first: + 43: 4300008 + second: Leg1 + - first: + 43: 4300010 + second: AssaultRifle + - first: + 74: 7400000 + second: Idle_gunMiddle_AR + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Arm1 + - first: + 137: 13700002 + second: AssaultRifle + - first: + 137: 13700004 + second: Backpack1 + - first: + 137: 13700006 + second: Body1 + - first: + 137: 13700008 + second: head1 + - first: + 137: 13700010 + second: Leg1 + - first: + 41386430: 2186277476908879412 + second: ImportLogs externalObjects: {} materials: - importMaterials: 1 + materialImportMode: 1 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -183,6 +481,7 @@ ModelImporter: - serializedVersion: 16 name: Idle_gunMiddle_AR takeName: Take 001 + internalID: 0 firstFrame: 0 lastFrame: 40 wrapMode: 0 @@ -343,25 +642,28 @@ ModelImporter: meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 + sortHierarchyByName: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 + fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 - optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 - previousCalculatedGlobalScale: 1 - hasPreviousCalculatedGlobalScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 @@ -370,10 +672,10 @@ ModelImporter: legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 + referencedClips: [] importAnimation: 1 - copyAvatar: 0 humanDescription: - serializedVersion: 2 + serializedVersion: 3 human: - boneName: Hips humanName: Hips @@ -1015,13 +1317,16 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 + globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 animationType: 3 humanoidOversampling: 1 + avatarSetup: 1 additionalBone: 0 userData: assetBundleName: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Jump.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Reload.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_guard_AR.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Run_gunMiddle_AR.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_AutoShot_AR.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_BurstShot_AR.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/Shoot_SingleShot_AR.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkBack_Shoot_ar.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkFront_Shoot_ar.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkLeft_Shoot_ar.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animations/WalkRight_Shoot_ar.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animators.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animators.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animators.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animators.meta diff --git a/Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller new file mode 100644 index 0000000..01ed567 --- /dev/null +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller @@ -0,0 +1,93 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!206 &-2926378548289824311 +BlendTree: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blend Tree + m_Childs: [] + m_BlendParameter: Blend + m_BlendParameterY: Blend + m_MinThreshold: 0 + m_MaxThreshold: 1 + m_UseAutomaticThresholds: 1 + m_NormalizedBlendValues: 0 + m_BlendType: 0 +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SciFiWarrior + serializedVersion: 5 + m_AnimatorParameters: + - m_Name: Blend + m_Type: 1 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 0} + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 1107476691846109156} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &1107476691846109156 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 5405818589905925533} + m_Position: {x: 353.98297, y: 140.66443, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 48, y: 72, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 5405818589905925533} +--- !u!1102 &5405818589905925533 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blend Tree + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 107649059ea401b4e9c5c20f21e99a55, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Animators/SciFiWarriorOur.controller.meta diff --git a/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials.meta new file mode 100644 index 0000000..7500698 --- /dev/null +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: c9f336e429337fb418d280964430fc7e +folderAsset: yes +timeCreated: 1511747304 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/HP.mat b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/HP.mat old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/HP.mat rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/HP.mat diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/HP.mat.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/HP.mat.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/HP.mat.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/HP.mat.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/PBR.mat b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/PBR.mat old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/PBR.mat rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/PBR.mat diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/PBR.mat.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/PBR.mat.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/PBR.mat.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/PBR.mat.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Polyart.mat.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat old mode 100755 new mode 100644 similarity index 96% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat index a1934e5..ba73d5d --- a/Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat @@ -1,89 +1,89 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_Name: Skybox_Mat - m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _METALLIC_SETUP _SUNDISK_HIGH_QUALITY - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _AtmosphereThickness: 0.53 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _Exposure: 1.25 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _SunDisk: 2 - - _SunSize: 0.04 - - _SunSizeConvergence: 5 - - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _GroundColor: {r: 0.6392157, g: 0.6901961, b: 0.7411765, a: 1} - - _SkyTint: {r: 1, g: 1, b: 1, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Skybox_Mat + m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _METALLIC_SETUP _SUNDISK_HIGH_QUALITY + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _AtmosphereThickness: 0.53 + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _Exposure: 1.25 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SunDisk: 2 + - _SunSize: 0.04 + - _SunSizeConvergence: 5 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _GroundColor: {r: 0.6392157, g: 0.6901961, b: 0.7411765, a: 1} + - _SkyTint: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Skybox_Mat.mat.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/Stage.mat b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Stage.mat old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/Stage.mat rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Stage.mat diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials/Stage.mat.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Stage.mat.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Materials/Stage.mat.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Materials/Stage.mat.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Mesh.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Mesh.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/PBR_HP_Mesh.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Polyart_Mesh.fbx.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx b/Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx diff --git a/Assets/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Mesh/Stage.fbx.meta diff --git a/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs.meta new file mode 100644 index 0000000..827eabb --- /dev/null +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 3245706e81278e147b1e155ef32aed96 +folderAsset: yes +timeCreated: 1511783533 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab diff --git a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/HPCharacter.prefab.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/Character without weapon/PBRCharacter.prefab b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab similarity index 97% rename from Assets/SciFiWarriorPBRHPPolyart/Prefabs/Character without weapon/PBRCharacter.prefab rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab index 9e7eb64..9550c2c 100644 --- a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/Character without weapon/PBRCharacter.prefab +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab @@ -987,9 +987,9 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2836004475591695665} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -118.13149, y: -98.01, z: -57.97} - m_LocalScale: {x: 0.009999999, y: 0.01, z: 0.009999999} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -118.131454, y: -98.01, z: -57.969975} + m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] m_Father: {fileID: 2836004475591197023} m_RootOrder: 1 @@ -1995,8 +1995,7 @@ Transform: m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -176.9416, z: -6.1230974} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_Children: - - {fileID: 534761353941856526} + m_Children: [] m_Father: {fileID: 2836004475591197023} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -2658,86 +2657,3 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!1 &5460299084132656909 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 534761353941856526} - - component: {fileID: 4755002827873929373} - - component: {fileID: 2630597537673171162} - m_Layer: 0 - m_Name: Camera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &534761353941856526 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5460299084132656909} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.00010728836, y: 17881, z: 613.9} - m_LocalScale: {x: 100, y: 100, z: 100} - m_Children: [] - m_Father: {fileID: 2836004475591196989} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!20 &4755002827873929373 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5460299084132656909} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!81 &2630597537673171162 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5460299084132656909} - m_Enabled: 1 diff --git a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/Character without weapon/PBRCharacter.prefab.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab.meta similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Prefabs/Character without weapon/PBRCharacter.prefab.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PBRCharacter.prefab.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab similarity index 93% rename from Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab index 54b0b44..56bc88c 100755 --- a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab +++ b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab @@ -1,126 +1,5 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &4990518237621721504 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2899293721311086279} - - component: {fileID: 882715573061308690} - - component: {fileID: 4617010341778439690} - m_Layer: 0 - m_Name: Camera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2899293721311086279 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4990518237621721504} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 17878.16, z: 616.4097} - m_LocalScale: {x: 100, y: 100, z: 100} - m_Children: [] - m_Father: {fileID: 7072444061591351696} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!20 &882715573061308690 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4990518237621721504} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!81 &4617010341778439690 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4990518237621721504} - m_Enabled: 1 ---- !u!1 &6277443649044622161 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4627080026632482293} - m_Layer: 0 - m_Name: CameraHolder - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4627080026632482293 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6277443649044622161} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 7207249014110603258} - - {fileID: 7072444061591351728} - - {fileID: 7072444061591351740} - - {fileID: 7072444061591351712} - - {fileID: 7072444061591351714} - - {fileID: 7072444061591351696} - - {fileID: 7072444061591351702} - - {fileID: 7072444061591351684} - m_Father: {fileID: 7072444061591351794} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7072444061591710752 GameObject: m_ObjectHideFlags: 0 @@ -636,12 +515,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7072444061591711104} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -138.49533, z: 34.48629} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -138.49533, z: 34.48629} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 4627080026632482293} - m_RootOrder: 3 + m_Father: {fileID: 7072444061591351794} + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7072444061578043540 SkinnedMeshRenderer: @@ -775,12 +654,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7072444061591711106} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -129.49721, z: -6.0212374} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000018693923, y: -129.49721, z: -6.0212374} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 4627080026632482293} - m_RootOrder: 4 + m_Father: {fileID: 7072444061591351794} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7072444061578043542 SkinnedMeshRenderer: @@ -1108,12 +987,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7072444061591711120} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -163.22968, z: -0.3527179} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -163.22968, z: -0.3527179} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 4627080026632482293} - m_RootOrder: 1 + m_Father: {fileID: 7072444061591351794} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7072444061578043536 SkinnedMeshRenderer: @@ -1399,12 +1278,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7072444061591711132} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -118.131454, y: -98.01, z: -57.969975} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 4627080026632482293} - m_RootOrder: 2 + m_Father: {fileID: 7072444061591351794} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7072444061578043538 SkinnedMeshRenderer: @@ -1836,7 +1715,10 @@ GameObject: m_Component: - component: {fileID: 7072444061591351794} - component: {fileID: 7072444061582351952} - - component: {fileID: 6146116838354622185} + - component: {fileID: 6381261399840543104} + - component: {fileID: 2971219656579870553} + - component: {fileID: 5912052353413311719} + - component: {fileID: 8293113947138725737} m_Layer: 0 m_Name: PolyartCharacter m_TagString: Untagged @@ -1855,7 +1737,13 @@ Transform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 4627080026632482293} + - {fileID: 7072444061591351728} + - {fileID: 7072444061591351740} + - {fileID: 7072444061591351712} + - {fileID: 7072444061591351714} + - {fileID: 7072444061591351696} + - {fileID: 7072444061591351702} + - {fileID: 7072444061591351684} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -1878,7 +1766,21 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!114 &6146116838354622185 +--- !u!136 &6381261399840543104 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7072444061591711186} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2.1 + m_Direction: 1 + m_Center: {x: 0, y: 1.06, z: 0} +--- !u!114 &2971219656579870553 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1890,10 +1792,9 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3} m_Name: m_EditorClassIdentifier: - input_Movement: {x: 0, y: 0} input_View: {x: 0, y: 0} - cameraHolder: {fileID: 4627080026632482293} - feetTransform: {fileID: 7072444061591351684} + cameraHolder: {fileID: 7072444061591351696} + feetTransform: {fileID: 7072444061591351794} playerSettings: ViewXSensetivity: 0 ViewYSensetivity: 0 @@ -1918,23 +1819,51 @@ MonoBehaviour: playerMask: serializedVersion: 2 m_Bits: 0 - gravityAmount: 0 + gravityAmount: 9.81 gravityMin: 0 - jumpingForce: {x: 0, y: 0, z: 0} + jumpingForce: {x: 0, y: 30, z: 0} playerStance: 0 playerStanceSmoothing: 0 playerStandStance: CameraHeight: 0 - StanceCollider: {fileID: 0} + StanceCollider: {fileID: 6381261399840543104} playerCrouchStance: CameraHeight: 0 StanceCollider: {fileID: 0} playerProneStance: CameraHeight: 0 StanceCollider: {fileID: 0} - isSprinting: 0 currentWeapon: {fileID: 0} - weaponAnimationSpeed: 0 +--- !u!114 &5912052353413311719 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7072444061591711186} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 907ff02de47a55a4e971d73d25e7d006, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!143 &8293113947138725737 +CharacterController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7072444061591711186} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Height: 2.1 + m_Radius: 0.5 + m_SlopeLimit: 45 + m_StepOffset: 0.3 + m_SkinWidth: 0.08 + m_MinMoveDistance: 0.001 + m_Center: {x: 0, y: 1.02, z: 0} --- !u!1 &7072444061591711188 GameObject: m_ObjectHideFlags: 0 @@ -2205,12 +2134,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7072444061591711204} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -96.69518, z: -8.197696} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -96.69518, z: -8.197696} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 4627080026632482293} - m_RootOrder: 7 + m_Father: {fileID: 7072444061591351794} + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7072444061578043546 SkinnedMeshRenderer: @@ -2498,13 +2427,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7072444061591711216} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -176.9416, z: -6.1230974} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -176.9416, z: -6.1230974} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_Children: - - {fileID: 2899293721311086279} - m_Father: {fileID: 4627080026632482293} - m_RootOrder: 5 + m_Children: [] + m_Father: {fileID: 7072444061591351794} + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7072444061578043544 SkinnedMeshRenderer: @@ -2698,16 +2626,16 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7072444061591711222} m_LocalRotation: {x: -0.4582423, y: 0.5385295, z: -0.4582423, w: 0.5385295} - m_LocalPosition: {x: 0, y: 1.0650933, z: 0.038611155} - m_LocalScale: {x: 0.010000001, y: 0.01, z: 0.01} + m_LocalPosition: {x: -0, y: 1.0650933, z: 0.038611155} + m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: - {fileID: 7072444061591351736} - {fileID: 7072444061591351738} - {fileID: 7072444061591351760} - {fileID: 7072444061591351756} - {fileID: 7072444061591351758} - m_Father: {fileID: 4627080026632482293} - m_RootOrder: 6 + m_Father: {fileID: 7072444061591351794} + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7072444061591711224 GameObject: @@ -2831,53 +2759,3 @@ Transform: m_Father: {fileID: 7072444061591351682} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &7976818881840838822 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7207249014110603258} - - component: {fileID: 1822822644330576206} - m_Layer: 0 - m_Name: CharacterAnimator - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &7207249014110603258 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7976818881840838822} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4627080026632482293} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!95 &1822822644330576206 -Animator: - serializedVersion: 3 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7976818881840838822} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 6defa2fea7e9a934a8d2cafa30dc567a, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Prefabs/PolyartCharacter.prefab.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Scene.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Scene.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Scene.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Scene.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity b/Assets/Arts/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity diff --git a/Assets/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Scene/DemoScene01.unity.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/HP_Albedo.png.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Albedo.png.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_AO.png.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_EM.png.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_MS.png.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PBR_Free_NM.png.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/Polyart.png b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/Polyart.png old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/Polyart.png rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/Polyart.png diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/Polyart.png.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/Polyart.png.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/Polyart.png.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/Polyart.png.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png diff --git a/Assets/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/Textures/PolyartEmission.png.meta diff --git a/Assets/SciFiWarriorPBRHPPolyart/promotion.jpg b/Assets/Arts/SciFiWarriorPBRHPPolyart/promotion.jpg old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/promotion.jpg rename to Assets/Arts/SciFiWarriorPBRHPPolyart/promotion.jpg diff --git a/Assets/SciFiWarriorPBRHPPolyart/promotion.jpg.meta b/Assets/Arts/SciFiWarriorPBRHPPolyart/promotion.jpg.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/SciFiWarriorPBRHPPolyart/promotion.jpg.meta rename to Assets/Arts/SciFiWarriorPBRHPPolyart/promotion.jpg.meta diff --git a/Assets/Inputs/InputSystem.inputsettings.asset b/Assets/Inputs/InputSystem.inputsettings.asset new file mode 100644 index 0000000..8a242b0 --- /dev/null +++ b/Assets/Inputs/InputSystem.inputsettings.asset @@ -0,0 +1,35 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3} + m_Name: InputSystem.inputsettings + m_EditorClassIdentifier: + m_SupportedDevices: [] + m_UpdateMode: 1 + m_MaxEventBytesPerUpdate: 5242880 + m_MaxQueuedEventsPerUpdate: 1000 + m_CompensateForScreenOrientation: 1 + m_BackgroundBehavior: 0 + m_EditorInputBehaviorInPlayMode: 0 + m_DefaultDeadzoneMin: 0.125 + m_DefaultDeadzoneMax: 0.925 + m_DefaultButtonPressPoint: 0.5 + m_ButtonReleaseThreshold: 0.75 + m_DefaultTapTime: 0.2 + m_DefaultSlowTapTime: 0.5 + m_DefaultHoldTime: 0.4 + m_TapRadius: 5 + m_MultiTapDelayTime: 0.75 + m_DisableRedundantEventsMerging: 0 + m_iOSSettings: + m_MotionUsage: + m_Enabled: 0 + m_Description: diff --git a/Assets/Scenes/Greatest_map_ever/Greatest_map_ever/NavMesh.asset.meta b/Assets/Inputs/InputSystem.inputsettings.asset.meta similarity index 64% rename from Assets/Scenes/Greatest_map_ever/Greatest_map_ever/NavMesh.asset.meta rename to Assets/Inputs/InputSystem.inputsettings.asset.meta index 10e1563..20c5cb0 100644 --- a/Assets/Scenes/Greatest_map_ever/Greatest_map_ever/NavMesh.asset.meta +++ b/Assets/Inputs/InputSystem.inputsettings.asset.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: 305bb221606d7a748acca94156e2d347 +guid: 4480bcbc35319b14588f3c0eb33e88c8 NativeFormatImporter: externalObjects: {} - mainObjectFileID: 23800000 + mainObjectFileID: 11400000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Inputs/ThirdPersonViewInput.cs b/Assets/Inputs/ThirdPersonViewInput.cs new file mode 100644 index 0000000..89ed85f --- /dev/null +++ b/Assets/Inputs/ThirdPersonViewInput.cs @@ -0,0 +1,354 @@ +//------------------------------------------------------------------------------ +// +// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator +// version 1.3.0 +// from Assets/Inputs/ThirdPersonViewInput.inputactions +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Utilities; + +public partial class @ThirdPersonViewInput : IInputActionCollection2, IDisposable +{ + public InputActionAsset asset { get; } + public @ThirdPersonViewInput() + { + asset = InputActionAsset.FromJson(@"{ + ""name"": ""ThirdPersonViewInput"", + ""maps"": [ + { + ""name"": ""Player Movement"", + ""id"": ""50a259c9-d17f-4483-bd4b-feb4e290989d"", + ""actions"": [ + { + ""name"": ""Movement"", + ""type"": ""PassThrough"", + ""id"": ""be8e85db-0110-45cd-823f-1058ed7eb184"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Camera"", + ""type"": ""PassThrough"", + ""id"": ""f7ad7ce9-d43f-468d-ab0f-54cc66ac33fa"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + } + ], + ""bindings"": [ + { + ""name"": ""WASD"", + ""id"": ""72e37b69-1a0d-4e6e-a5aa-7a2a62845d22"", + ""path"": ""2DVector(mode=2)"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Movement"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""up"", + ""id"": ""a5e60c10-53e0-484a-be45-210fc2d3d305"", + ""path"": ""/w"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Movement"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""down"", + ""id"": ""cdafb043-b1bc-4680-9d55-91854d1e2eb4"", + ""path"": ""/s"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Movement"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""left"", + ""id"": ""4da8623e-6baa-4256-99ec-d016f9ad6c1f"", + ""path"": ""/a"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Movement"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""right"", + ""id"": ""5c98d073-e749-49de-bb73-c6f5920f53f1"", + ""path"": ""/d"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Movement"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": """", + ""id"": ""d8db2334-67bd-461e-92dc-dc04f2b64660"", + ""path"": ""/delta"", + ""interactions"": """", + ""processors"": ""NormalizeVector2"", + ""groups"": """", + ""action"": ""Camera"", + ""isComposite"": false, + ""isPartOfComposite"": false + } + ] + }, + { + ""name"": ""Player Actions"", + ""id"": ""7c28b681-44ce-4c44-832c-561051fceb49"", + ""actions"": [ + { + ""name"": ""Jump"", + ""type"": ""Button"", + ""id"": ""ef60df41-7d24-45f4-a426-4e6b9fe4d374"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Crouch"", + ""type"": ""Button"", + ""id"": ""19075beb-f2d7-4af5-bbcc-e2b53e1e139a"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Fire"", + ""type"": ""PassThrough"", + ""id"": ""2b493869-f7ab-4acb-8918-11b0265f0993"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + } + ], + ""bindings"": [ + { + ""name"": """", + ""id"": ""e8b4d9c1-7565-4954-b6f9-f9c7ed95f613"", + ""path"": ""/space"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Jump"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""a02f0962-5e78-44c2-aaf3-ee059376bda6"", + ""path"": ""/c"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Crouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""5caa47c3-a8d5-4aad-86fe-40cdca87210a"", + ""path"": ""/leftButton"", + ""interactions"": ""Hold(duration=0.1)"", + ""processors"": """", + ""groups"": """", + ""action"": ""Fire"", + ""isComposite"": false, + ""isPartOfComposite"": false + } + ] + } + ], + ""controlSchemes"": [] +}"); + // Player Movement + m_PlayerMovement = asset.FindActionMap("Player Movement", throwIfNotFound: true); + m_PlayerMovement_Movement = m_PlayerMovement.FindAction("Movement", throwIfNotFound: true); + m_PlayerMovement_Camera = m_PlayerMovement.FindAction("Camera", throwIfNotFound: true); + // Player Actions + m_PlayerActions = asset.FindActionMap("Player Actions", throwIfNotFound: true); + m_PlayerActions_Jump = m_PlayerActions.FindAction("Jump", throwIfNotFound: true); + m_PlayerActions_Crouch = m_PlayerActions.FindAction("Crouch", throwIfNotFound: true); + m_PlayerActions_Fire = m_PlayerActions.FindAction("Fire", throwIfNotFound: true); + } + + public void Dispose() + { + UnityEngine.Object.Destroy(asset); + } + + public InputBinding? bindingMask + { + get => asset.bindingMask; + set => asset.bindingMask = value; + } + + public ReadOnlyArray? devices + { + get => asset.devices; + set => asset.devices = value; + } + + public ReadOnlyArray controlSchemes => asset.controlSchemes; + + public bool Contains(InputAction action) + { + return asset.Contains(action); + } + + public IEnumerator GetEnumerator() + { + return asset.GetEnumerator(); + } + + IEnumerator IEnumerable.GetEnumerator() + { + return GetEnumerator(); + } + + public void Enable() + { + asset.Enable(); + } + + public void Disable() + { + asset.Disable(); + } + public IEnumerable bindings => asset.bindings; + + public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) + { + return asset.FindAction(actionNameOrId, throwIfNotFound); + } + public int FindBinding(InputBinding bindingMask, out InputAction action) + { + return asset.FindBinding(bindingMask, out action); + } + + // Player Movement + private readonly InputActionMap m_PlayerMovement; + private IPlayerMovementActions m_PlayerMovementActionsCallbackInterface; + private readonly InputAction m_PlayerMovement_Movement; + private readonly InputAction m_PlayerMovement_Camera; + public struct PlayerMovementActions + { + private @ThirdPersonViewInput m_Wrapper; + public PlayerMovementActions(@ThirdPersonViewInput wrapper) { m_Wrapper = wrapper; } + public InputAction @Movement => m_Wrapper.m_PlayerMovement_Movement; + public InputAction @Camera => m_Wrapper.m_PlayerMovement_Camera; + public InputActionMap Get() { return m_Wrapper.m_PlayerMovement; } + public void Enable() { Get().Enable(); } + public void Disable() { Get().Disable(); } + public bool enabled => Get().enabled; + public static implicit operator InputActionMap(PlayerMovementActions set) { return set.Get(); } + public void SetCallbacks(IPlayerMovementActions instance) + { + if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) + { + @Movement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; + @Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; + @Movement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; + @Camera.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; + @Camera.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; + @Camera.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; + } + m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; + if (instance != null) + { + @Movement.started += instance.OnMovement; + @Movement.performed += instance.OnMovement; + @Movement.canceled += instance.OnMovement; + @Camera.started += instance.OnCamera; + @Camera.performed += instance.OnCamera; + @Camera.canceled += instance.OnCamera; + } + } + } + public PlayerMovementActions @PlayerMovement => new PlayerMovementActions(this); + + // Player Actions + private readonly InputActionMap m_PlayerActions; + private IPlayerActionsActions m_PlayerActionsActionsCallbackInterface; + private readonly InputAction m_PlayerActions_Jump; + private readonly InputAction m_PlayerActions_Crouch; + private readonly InputAction m_PlayerActions_Fire; + public struct PlayerActionsActions + { + private @ThirdPersonViewInput m_Wrapper; + public PlayerActionsActions(@ThirdPersonViewInput wrapper) { m_Wrapper = wrapper; } + public InputAction @Jump => m_Wrapper.m_PlayerActions_Jump; + public InputAction @Crouch => m_Wrapper.m_PlayerActions_Crouch; + public InputAction @Fire => m_Wrapper.m_PlayerActions_Fire; + public InputActionMap Get() { return m_Wrapper.m_PlayerActions; } + public void Enable() { Get().Enable(); } + public void Disable() { Get().Disable(); } + public bool enabled => Get().enabled; + public static implicit operator InputActionMap(PlayerActionsActions set) { return set.Get(); } + public void SetCallbacks(IPlayerActionsActions instance) + { + if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null) + { + @Jump.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump; + @Jump.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump; + @Jump.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump; + @Crouch.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch; + @Crouch.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch; + @Crouch.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch; + @Fire.started -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire; + @Fire.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire; + @Fire.canceled -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire; + } + m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance; + if (instance != null) + { + @Jump.started += instance.OnJump; + @Jump.performed += instance.OnJump; + @Jump.canceled += instance.OnJump; + @Crouch.started += instance.OnCrouch; + @Crouch.performed += instance.OnCrouch; + @Crouch.canceled += instance.OnCrouch; + @Fire.started += instance.OnFire; + @Fire.performed += instance.OnFire; + @Fire.canceled += instance.OnFire; + } + } + } + public PlayerActionsActions @PlayerActions => new PlayerActionsActions(this); + public interface IPlayerMovementActions + { + void OnMovement(InputAction.CallbackContext context); + void OnCamera(InputAction.CallbackContext context); + } + public interface IPlayerActionsActions + { + void OnJump(InputAction.CallbackContext context); + void OnCrouch(InputAction.CallbackContext context); + void OnFire(InputAction.CallbackContext context); + } +} diff --git a/Assets/Scripts/Character/scr_Models.cs.meta b/Assets/Inputs/ThirdPersonViewInput.cs.meta old mode 100755 new mode 100644 similarity index 83% rename from Assets/Scripts/Character/scr_Models.cs.meta rename to Assets/Inputs/ThirdPersonViewInput.cs.meta index 38172dc..724326c --- a/Assets/Scripts/Character/scr_Models.cs.meta +++ b/Assets/Inputs/ThirdPersonViewInput.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 907ff02de47a55a4e971d73d25e7d006 +guid: e6b0597c7a248fd4e8e5ca2ef5d7f29f MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Inputs/ThirdPersonViewInput.inputactions b/Assets/Inputs/ThirdPersonViewInput.inputactions new file mode 100644 index 0000000..a0c0388 --- /dev/null +++ b/Assets/Inputs/ThirdPersonViewInput.inputactions @@ -0,0 +1,166 @@ +{ + "name": "ThirdPersonViewInput", + "maps": [ + { + "name": "Player Movement", + "id": "50a259c9-d17f-4483-bd4b-feb4e290989d", + "actions": [ + { + "name": "Movement", + "type": "PassThrough", + "id": "be8e85db-0110-45cd-823f-1058ed7eb184", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Camera", + "type": "PassThrough", + "id": "f7ad7ce9-d43f-468d-ab0f-54cc66ac33fa", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "WASD", + "id": "72e37b69-1a0d-4e6e-a5aa-7a2a62845d22", + "path": "2DVector(mode=2)", + "interactions": "", + "processors": "", + "groups": "", + "action": "Movement", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "a5e60c10-53e0-484a-be45-210fc2d3d305", + "path": "/w", + "interactions": "", + "processors": "", + "groups": "", + "action": "Movement", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "cdafb043-b1bc-4680-9d55-91854d1e2eb4", + "path": "/s", + "interactions": "", + "processors": "", + "groups": "", + "action": "Movement", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "4da8623e-6baa-4256-99ec-d016f9ad6c1f", + "path": "/a", + "interactions": "", + "processors": "", + "groups": "", + "action": "Movement", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "5c98d073-e749-49de-bb73-c6f5920f53f1", + "path": "/d", + "interactions": "", + "processors": "", + "groups": "", + "action": "Movement", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "d8db2334-67bd-461e-92dc-dc04f2b64660", + "path": "/delta", + "interactions": "", + "processors": "NormalizeVector2", + "groups": "", + "action": "Camera", + "isComposite": false, + "isPartOfComposite": false + } + ] + }, + { + "name": "Player Actions", + "id": "7c28b681-44ce-4c44-832c-561051fceb49", + "actions": [ + { + "name": "Jump", + "type": "Button", + "id": "ef60df41-7d24-45f4-a426-4e6b9fe4d374", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Crouch", + "type": "Button", + "id": "19075beb-f2d7-4af5-bbcc-e2b53e1e139a", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Fire", + "type": "PassThrough", + "id": "2b493869-f7ab-4acb-8918-11b0265f0993", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "", + "id": "e8b4d9c1-7565-4954-b6f9-f9c7ed95f613", + "path": "/space", + "interactions": "", + "processors": "", + "groups": "", + "action": "Jump", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "a02f0962-5e78-44c2-aaf3-ee059376bda6", + "path": "/c", + "interactions": "", + "processors": "", + "groups": "", + "action": "Crouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "5caa47c3-a8d5-4aad-86fe-40cdca87210a", + "path": "/leftButton", + "interactions": "Hold(duration=0.1)", + "processors": "", + "groups": "", + "action": "Fire", + "isComposite": false, + "isPartOfComposite": false + } + ] + } + ], + "controlSchemes": [] +} \ No newline at end of file diff --git a/Assets/Inputs/ThirdPersonViewInput.inputactions.meta b/Assets/Inputs/ThirdPersonViewInput.inputactions.meta new file mode 100644 index 0000000..2e8e4a7 --- /dev/null +++ b/Assets/Inputs/ThirdPersonViewInput.inputactions.meta @@ -0,0 +1,14 @@ +fileFormatVersion: 2 +guid: a17c8887bfca8834d8287fab2f0cadf8 +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3} + generateWrapperCode: 1 + wrapperCodePath: + wrapperClassName: + wrapperCodeNamespace: diff --git a/Assets/ML-Agents/Timers/DemoScene01_timers.json b/Assets/ML-Agents/Timers/DemoScene01_timers.json deleted file mode 100755 index 3914503..0000000 --- a/Assets/ML-Agents/Timers/DemoScene01_timers.json +++ /dev/null @@ -1 +0,0 @@ -{"count":1,"self":249.99626239999998,"total":250.70272609999998,"children":{"InitializeActuators":{"count":1,"self":0.0005131,"total":0.0005131,"children":null},"AgentSendState":{"count":8389,"self":0.1187579,"total":0.1187579,"children":null},"DecideAction":{"count":8389,"self":0.5871921,"total":0.5871921,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1649259643","unity_version":"2019.4.36f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.36f1\\Editor\\Unity.exe -projectpath D:\\real_shooter -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-user -hubSessionId 91406950-b5ad-11ec-a63c-e7b76cbae13d -accessToken EBt97pMhHqClFDnjD_uh-3vplxP-uI2yS0WK-hSxfuM012f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"DemoScene01","end_time_seconds":"1649259893"}} \ No newline at end of file diff --git a/Assets/ML-Agents/Timers/Greatest_map_ever_timers.json b/Assets/ML-Agents/Timers/Greatest_map_ever_timers.json deleted file mode 100755 index 87f7b00..0000000 --- a/Assets/ML-Agents/Timers/Greatest_map_ever_timers.json +++ /dev/null @@ -1,5 +0,0 @@ -<<<<<<< HEAD -{"count":1,"self":53.1106048,"total":53.237429,"children":{"InitializeActuators":{"count":2,"self":0.0019932,"total":0.0019932,"children":null},"InitializeSensors":{"count":2,"self":0.0019554999999999998,"total":0.0059847,"children":{"CreateObservableSensors":{"count":1,"self":0.0040292,"total":0.0040292,"children":null}}},"AgentSendState":{"count":1955,"self":0.0487552,"total":0.0846104,"children":{"CollectObservations":{"count":1955,"self":0.0069507,"total":0.0069507,"children":null},"WriteActionMask":{"count":1955,"self":0.0133727,"total":0.0133727,"children":null},"RequestDecision":{"count":1955,"self":0.0155318,"total":0.0155318,"children":null}}},"DecideAction":{"count":1955,"self":0.0238471,"total":0.0238471,"children":null},"AgentAct":{"count":1955,"self":0.0083594999999999989,"total":0.0083594999999999989,"children":null}},"gauges":{"Defender Behaviour.CumulativeReward":{"count":1,"max":0,"min":0,"runningAverage":0,"value":0,"weightedAverage":0},"NPC.CumulativeReward":{"count":19,"max":0,"min":0,"runningAverage":0,"value":0,"weightedAverage":0}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1650269333","unity_version":"2019.4.36f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.36f1\\Editor\\Unity.exe -projectpath D:\\real-shooter-git -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-0gxjnU2tE3R1JAgVcOu84 -hubSessionId 617c85c0-beed-11ec-9737-adc452e9defe -accessToken jGHX5jX1yB9hRz2Om-mndr4yVItZwtReMKF_pNdib-I012f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Greatest_map_ever","end_time_seconds":"1650269386"}} -======= -{"count":1,"self":19.9775968,"total":20.018629999999998,"children":{"InitializeActuators":{"count":1,"self":0.0010006,"total":0.0010006,"children":null},"AgentSendState":{"count":765,"self":0.0057472999999999995,"total":0.0057472999999999995,"children":null},"DecideAction":{"count":765,"self":0.0332866,"total":0.0332866,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1649742457","unity_version":"2019.4.35f1","command_line_arguments":"D:\\Unity\\2019.4.35f1\\Editor\\Unity.exe -projectpath C:\\Users\\kiril\\real-shooter -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-kiril -hubSessionId 21e9de90-ba14-11ec-9398-079edccf5e34 -accessToken oIpf_7gKWQQRilVTeJehUsFhrxasdzsG_K3j5Swtgx0009f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Greatest_map_ever","end_time_seconds":"1649742477"}} ->>>>>>> lisin/character/1 diff --git a/Assets/ML-Agents/Timers/dont touch me plz_timers.json b/Assets/ML-Agents/Timers/dont touch me plz_timers.json deleted file mode 100755 index ef1ab1e..0000000 --- a/Assets/ML-Agents/Timers/dont touch me plz_timers.json +++ /dev/null @@ -1 +0,0 @@ -{"count":1,"self":2463.6164095999998,"total":2463.7432165,"children":{"InitializeActuators":{"count":2,"self":0.0019932,"total":0.0019932,"children":null},"InitializeSensors":{"count":2,"self":0.0019554999999999998,"total":0.0059847,"children":{"CreateObservableSensors":{"count":1,"self":0.0040292,"total":0.0040292,"children":null}}},"AgentSendState":{"count":1955,"self":0.0487552,"total":0.0846104,"children":{"CollectObservations":{"count":1955,"self":0.0069507,"total":0.0069507,"children":null},"WriteActionMask":{"count":1955,"self":0.0133727,"total":0.0133727,"children":null},"RequestDecision":{"count":1955,"self":0.0155318,"total":0.0155318,"children":null}}},"DecideAction":{"count":1955,"self":0.0238471,"total":0.0238471,"children":null},"AgentAct":{"count":1955,"self":0.0083594999999999989,"total":0.0083594999999999989,"children":null},"CreateObservableSensors":{"count":18,"self":0.0019966,"total":0.0019966,"children":null}},"gauges":{"Defender Behaviour.CumulativeReward":{"count":1,"max":0,"min":0,"runningAverage":0,"value":0,"weightedAverage":0},"NPC.CumulativeReward":{"count":19,"max":0,"min":0,"runningAverage":0,"value":0,"weightedAverage":0}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1650269333","unity_version":"2019.4.36f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.36f1\\Editor\\Unity.exe -projectpath D:\\real-shooter-git -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-0gxjnU2tE3R1JAgVcOu84 -hubSessionId 617c85c0-beed-11ec-9737-adc452e9defe -accessToken jGHX5jX1yB9hRz2Om-mndr4yVItZwtReMKF_pNdib-I012f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"dont touch me plz","end_time_seconds":"1650271796"}} \ No newline at end of file diff --git a/Assets/ML-Agents/Timers/dont touch me plz_timers.json.meta b/Assets/ML-Agents/Timers/dont touch me plz_timers.json.meta deleted file mode 100755 index db7171f..0000000 --- a/Assets/ML-Agents/Timers/dont touch me plz_timers.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 249f8a9af2b0bc041a08a0009a6fdf44 -TextScriptImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Models.meta b/Assets/Models.meta old mode 100755 new mode 100644 diff --git a/Assets/Models/Map.fbx b/Assets/Models/Map.fbx index 0cad3af..b67970a 100644 --- a/Assets/Models/Map.fbx +++ b/Assets/Models/Map.fbx @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ae9b3546340daf489799e4a2b6dded34afa4547cabec4075a04e95a220d89f09 -size 1455739 +oid sha256:b1bbb7cb1b6e889d6b61d90cc3edca4aedfea98c77deceaa1753e12b8c2fdbe0 +size 1477702 diff --git a/Assets/Scenes/tyt player.meta b/Assets/Models/Materials.meta old mode 100755 new mode 100644 similarity index 77% rename from Assets/Scenes/tyt player.meta rename to Assets/Models/Materials.meta index 88b6423..9dcca5c --- a/Assets/Scenes/tyt player.meta +++ b/Assets/Models/Materials.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 8f773973aa2a1aa4aab9bec086b2e8c2 +guid: 7acf14a1be91aad4ead92621fa3a503b folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Defaults/mat_proBuilder.mat b/Assets/Models/Materials/Green.mat old mode 100755 new mode 100644 similarity index 95% rename from Assets/Defaults/mat_proBuilder.mat rename to Assets/Models/Materials/Green.mat index 0e86a32..e506ace --- a/Assets/Defaults/mat_proBuilder.mat +++ b/Assets/Models/Materials/Green.mat @@ -7,7 +7,7 @@ Material: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: mat_proBuilder + m_Name: Green m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 4 @@ -73,5 +73,5 @@ Material: - _UVSec: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.735849, g: 0.13536847, b: 0.13536847, a: 1} + - _Color: {r: 0.43137258, g: 0.7372549, b: 0.18039216, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Defaults/mat_proBuilder.mat.meta b/Assets/Models/Materials/Green.mat.meta old mode 100755 new mode 100644 similarity index 79% rename from Assets/Defaults/mat_proBuilder.mat.meta rename to Assets/Models/Materials/Green.mat.meta index 957f067..4e86a9a --- a/Assets/Defaults/mat_proBuilder.mat.meta +++ b/Assets/Models/Materials/Green.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 536ae120520e6f245bad32b94a03f6a2 +guid: 41db39301ab6fe546afcbcd9059af8a2 NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/Assets/Models/SimpleFlag.fbx b/Assets/Models/SimpleFlag.fbx new file mode 100644 index 0000000..545bf86 --- /dev/null +++ b/Assets/Models/SimpleFlag.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a14c97ba68d2e1d8db6580739996e3f0fcf90b3dca3efe89c544f9730102fd9e +size 13448 diff --git a/Assets/Models/SimpleFlag.fbx.meta b/Assets/Models/SimpleFlag.fbx.meta new file mode 100644 index 0000000..9da5f45 --- /dev/null +++ b/Assets/Models/SimpleFlag.fbx.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: d586a233995918b4793fcb5877d9ffb6 +ModelImporter: + serializedVersion: 19301 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Stone_cover_1.fbx b/Assets/Models/Stone_cover_1.fbx new file mode 100644 index 0000000..db9f49e --- /dev/null +++ b/Assets/Models/Stone_cover_1.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a865308ac400710d56c0af29a5e29d4afaab25b68f26a8a72527dfcbd86de941 +size 107956 diff --git a/Assets/Models/Stone_cover_1.fbx.meta b/Assets/Models/Stone_cover_1.fbx.meta new file mode 100644 index 0000000..584b8fe --- /dev/null +++ b/Assets/Models/Stone_cover_1.fbx.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: 18578cef76f60fb49b68208d148d791a +ModelImporter: + serializedVersion: 19301 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Stone_cover_2.fbx b/Assets/Models/Stone_cover_2.fbx new file mode 100644 index 0000000..c75c1f0 --- /dev/null +++ b/Assets/Models/Stone_cover_2.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6ef69ea61a36ec9e710ffd4ce6ddea33af177991b65edff373e7f80f7ad4c6a +size 169516 diff --git a/Assets/Models/Stone_cover_2.fbx.meta b/Assets/Models/Stone_cover_2.fbx.meta new file mode 100644 index 0000000..6011aaf --- /dev/null +++ b/Assets/Models/Stone_cover_2.fbx.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: a3d3065ebc9ee0542a961230b1c71bd9 +ModelImporter: + serializedVersion: 19301 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Stone_cover_3.fbx b/Assets/Models/Stone_cover_3.fbx new file mode 100644 index 0000000..b509871 --- /dev/null +++ b/Assets/Models/Stone_cover_3.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55a00b0d31a7c84c57e578d41e9a9cba513f07327ac900041d2402c4ab1824d7 +size 143822 diff --git a/Assets/Models/Stone_cover_3.fbx.meta b/Assets/Models/Stone_cover_3.fbx.meta new file mode 100644 index 0000000..bc25144 --- /dev/null +++ b/Assets/Models/Stone_cover_3.fbx.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: 20ed742f8acbab246a7a22d18d451eab +ModelImporter: + serializedVersion: 19301 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Wheat_cover.fbx b/Assets/Models/Wheat_cover.fbx new file mode 100644 index 0000000..cf1c62e --- /dev/null +++ b/Assets/Models/Wheat_cover.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:832aa4006f73c893e1bf5b9be17f72e5497d2a280bd5823bedf20d768064d685 +size 97627 diff --git a/Assets/Models/Wheat_cover.fbx.meta b/Assets/Models/Wheat_cover.fbx.meta new file mode 100644 index 0000000..8d239a3 --- /dev/null +++ b/Assets/Models/Wheat_cover.fbx.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: d6d8ba281522fd645b9bd33b113ee605 +ModelImporter: + serializedVersion: 19301 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Bot.prefab b/Assets/Prefabs/Bot.prefab deleted file mode 100755 index af42c97..0000000 --- a/Assets/Prefabs/Bot.prefab +++ /dev/null @@ -1,113 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &2988578997639256874 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2988578997639256870} - - component: {fileID: 2988578997639256869} - - component: {fileID: 2988578997639256868} - - component: {fileID: 2988578997639256875} - - component: {fileID: 5447337162552783061} - m_Layer: 0 - m_Name: Bot - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2988578997639256870 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2988578997639256874} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 28.310326, y: 13.98, z: 46.45} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &2988578997639256869 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2988578997639256874} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &2988578997639256868 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2988578997639256874} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!136 &2988578997639256875 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2988578997639256874} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.5 - m_Height: 2 - m_Direction: 1 - m_Center: {x: 0, y: 0, z: 0} ---- !u!114 &5447337162552783061 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2988578997639256874} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3} - m_Name: - m_EditorClassIdentifier: - HealthPoints: 100 - Armour: 100 - Ammunition: 360 - LastTimeHit: 0 diff --git a/Assets/Prefabs/CharacterPrefabs.meta b/Assets/Prefabs/CharacterPrefabs.meta new file mode 100644 index 0000000..2ca1002 --- /dev/null +++ b/Assets/Prefabs/CharacterPrefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a7a6fd6139b92ce43af2a2f1116ea410 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/CharacterPrefabs/Bot.prefab b/Assets/Prefabs/CharacterPrefabs/Bot.prefab new file mode 100644 index 0000000..add7a37 --- /dev/null +++ b/Assets/Prefabs/CharacterPrefabs/Bot.prefab @@ -0,0 +1,289 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &6171680323407988095 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6171680323407988094} + m_Layer: 8 + m_Name: FeetTransform + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6171680323407988094 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323407988095} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -1, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6171680323948707550} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6171680323948707524 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6171680323948707550} + - component: {fileID: 6171680323948707551} + - component: {fileID: 5770895893828047079} + - component: {fileID: 6171680323948707521} + - component: {fileID: 6171680323948707549} + - component: {fileID: 6171680323948707520} + - component: {fileID: 8774702625908438859} + - component: {fileID: 6521536090983603910} + - component: {fileID: 6133354754598649724} + - component: {fileID: 2756943273076691504} + - component: {fileID: 6638271233700792696} + - component: {fileID: 5988018701276467001} + - component: {fileID: 1547882613481475944} + m_Layer: 8 + m_Name: Bot + m_TagString: Defender + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6171680323948707550 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 50.67923, y: 1.16, z: -22.57} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6171680323407988094} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!33 &6171680323948707551 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &5770895893828047079 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!136 &6171680323948707521 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 0 + m_Radius: 0.3 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!136 &6171680323948707549 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 0 + m_Radius: 0.3 + m_Height: 1.3 + m_Direction: 1 + m_Center: {x: 0, y: -0.35, z: 0} +--- !u!136 &6171680323948707520 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.3 + m_Height: 0.8 + m_Direction: 1 + m_Center: {x: 0, y: -0.6, z: 0} +--- !u!195 &8774702625908438859 +NavMeshAgent: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Enabled: 1 + m_AgentTypeID: 0 + m_Radius: 0.5000001 + m_Speed: 3.5 + m_Acceleration: 8 + avoidancePriority: 50 + m_AngularSpeed: 120 + m_StoppingDistance: 0 + m_AutoTraverseOffMeshLink: 1 + m_AutoBraking: 1 + m_AutoRepath: 1 + m_Height: 2 + m_BaseOffset: 1 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 4 +--- !u!114 &6521536090983603910 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3} + m_Name: + m_EditorClassIdentifier: + navMeshAgent: {fileID: 8774702625908438859} + flag: {fileID: 6818223691859422291, guid: 1685c1d9ce4ab174f95c646b1826010b, type: 3} +--- !u!114 &6133354754598649724 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dd8012d5925524537b27131fef517017, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SensorName: BufferSensor + m_ObservableSize: 5 + m_MaxNumObservables: 10 +--- !u!114 &2756943273076691504 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3} + m_Name: + m_EditorClassIdentifier: + m_BrainParameters: + VectorObservationSize: 14 + NumStackedVectorObservations: 1 + m_ActionSpec: + m_NumContinuousActions: 0 + BranchSizes: 010000000100000001000000 + VectorActionSize: 010000000100000001000000 + VectorActionDescriptions: [] + VectorActionSpaceType: 0 + hasUpgradedBrainParametersWithActionSpec: 1 + m_Model: {fileID: 0} + m_InferenceDevice: 0 + m_BehaviorType: 0 + m_BehaviorName: npc + TeamId: 0 + m_UseChildSensors: 1 + m_UseChildActuators: 1 + m_ObservableAttributeHandling: 0 +--- !u!114 &6638271233700792696 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3} + m_Name: + m_EditorClassIdentifier: + agentParameters: + maxStep: 0 + hasUpgradedFromAgentParameters: 1 + MaxStep: 100 +--- !u!114 &5988018701276467001 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3} + m_Name: + m_EditorClassIdentifier: + navMeshAgent: {fileID: 8774702625908438859} + flag: {fileID: 6818223691859422291, guid: 1685c1d9ce4ab174f95c646b1826010b, type: 3} +--- !u!114 &1547882613481475944 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6171680323948707524} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3a5c9d521e5ef4759a8246a07d52221e, type: 3} + m_Name: + m_EditorClassIdentifier: + DecisionPeriod: 5 + TakeActionsBetweenDecisions: 0 diff --git a/Assets/Prefabs/Bot.prefab.meta b/Assets/Prefabs/CharacterPrefabs/Bot.prefab.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Prefabs/Bot.prefab.meta rename to Assets/Prefabs/CharacterPrefabs/Bot.prefab.meta diff --git a/Assets/Prefabs/DragonFucker.prefab b/Assets/Prefabs/CharacterPrefabs/Character.prefab similarity index 60% rename from Assets/Prefabs/DragonFucker.prefab rename to Assets/Prefabs/CharacterPrefabs/Character.prefab index bc71ab1..8b7a199 100644 --- a/Assets/Prefabs/DragonFucker.prefab +++ b/Assets/Prefabs/CharacterPrefabs/Character.prefab @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &3344194988163342465 +--- !u!1 &5532510013007233468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -8,290 +8,48 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054817} + - component: {fileID: 7851739281093025872} + - component: {fileID: 5431964551276128602} m_Layer: 0 - m_Name: Index_Distal_Right + m_Name: Camera Holder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054817 +--- !u!4 &7851739281093025872 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342465} - m_LocalRotation: {x: 0.012835801, y: 0.013473716, z: 0.08711711, w: 0.99602425} - m_LocalPosition: {x: -7.9785438, y: 1.7053026e-13, z: 4.440892e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054821} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342467 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054819} - m_Layer: 0 - m_Name: Index_Distal_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054819 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342467} - m_LocalRotation: {x: -0.013842603, y: -0.01243883, z: 0.16401216, w: 0.98628277} - m_LocalPosition: {x: -7.9783425, y: 5.684342e-14, z: -1.7763568e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054823} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342469 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054821} - m_Layer: 0 - m_Name: Index_Intermediate_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054821 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342469} - m_LocalRotation: {x: -0.017963478, y: -0.041126773, z: 0.25885317, w: 0.96487355} - m_LocalPosition: {x: -10.023805, y: -1.4210855e-13, z: -1.7763568e-15} + m_GameObject: {fileID: 5532510013007233468} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 3344194988163054817} - m_Father: {fileID: 3344194988163054841} - m_RootOrder: 0 + - {fileID: 6525207812491782790} + m_Father: {fileID: 7220660528902013110} + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342471 -GameObject: +--- !u!114 &5431964551276128602 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054823} - m_Layer: 0 - m_Name: Index_Intermediate_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054823 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342471} - m_LocalRotation: {x: 0.017964862, y: 0.041127786, z: 0.25889415, w: 0.96486247} - m_LocalPosition: {x: -10.023557, y: -1.4210855e-13, z: 8.881784e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054819} - m_Father: {fileID: 3344194988163054843} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342473 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054825} - m_Layer: 0 - m_Name: Headgear_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054825 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342473} - m_LocalRotation: {x: 0.47540557, y: -0.44884732, z: 0.5234402, w: 0.54638463} - m_LocalPosition: {x: -8.526513e-14, y: -6.550316e-15, z: -13.487081} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054805} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342475 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054827} - - component: {fileID: 3344194988174912995} - m_Layer: 0 - m_Name: head1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054827 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342475} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: -176.9416, z: -6.1230974} - m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_Children: [] - m_Father: {fileID: 3344194988163054729} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!137 &3344194988174912995 -SkinnedMeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342475} + m_GameObject: {fileID: 5532510013007233468} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 1666fb81395f51e4293b01cca8f58481, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 0 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_SkinnedMotionVectors: 1 - m_Mesh: {fileID: 4300000, guid: 5ae220fa0f79ffe41b0102a618febf5a, type: 3} - m_Bones: - - {fileID: 3344194988163054829} - - {fileID: 3344194988163054763} - - {fileID: 3344194988163054815} - - {fileID: 3344194988163054731} - - {fileID: 3344194988163054805} - - {fileID: 3344194988163054825} - - {fileID: 3344194988163054831} - - {fileID: 3344194988163054747} - - {fileID: 3344194988163054771} - - {fileID: 3344194988163054845} - - {fileID: 3344194988163054801} - - {fileID: 3344194988163054727} - - {fileID: 3344194988163054723} - - {fileID: 3344194988163054735} - - {fileID: 3344194988163054843} - - {fileID: 3344194988163054823} - - {fileID: 3344194988163054819} - - {fileID: 3344194988163054753} - - {fileID: 3344194988163054765} - - {fileID: 3344194988163054761} - - {fileID: 3344194988163054743} - - {fileID: 3344194988163054739} - - {fileID: 3344194988163054751} - - {fileID: 3344194988163054745} - - {fileID: 3344194988163054769} - - {fileID: 3344194988163054835} - - {fileID: 3344194988163054807} - - {fileID: 3344194988163054725} - - {fileID: 3344194988163054721} - - {fileID: 3344194988163054733} - - {fileID: 3344194988163054841} - - {fileID: 3344194988163054821} - - {fileID: 3344194988163054817} - - {fileID: 3344194988163054759} - - {fileID: 3344194988163054755} - - {fileID: 3344194988163054767} - - {fileID: 3344194988163054741} - - {fileID: 3344194988163054737} - - {fileID: 3344194988163054749} - - {fileID: 3344194988163054789} - - {fileID: 3344194988163054793} - - {fileID: 3344194988163054797} - - {fileID: 3344194988163054799} - - {fileID: 3344194988163054775} - - {fileID: 3344194988163054833} - - {fileID: 3344194988163054813} - - {fileID: 3344194988163054757} - - {fileID: 3344194988163054777} - - {fileID: 3344194988163054773} - - {fileID: 3344194988163054839} - - {fileID: 3344194988163054803} - - {fileID: 3344194988163054779} - - {fileID: 3344194988163054783} - - {fileID: 3344194988163054785} - - {fileID: 3344194988163054837} - - {fileID: 3344194988163054781} - - {fileID: 3344194988163054787} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 3344194988163054829} - m_AABB: - m_Center: {x: -71.52329, y: 10.616158, z: -1.0935726} - m_Extent: {x: 26.513672, y: 26.529358, z: 17.550735} - m_DirtyAABB: 0 ---- !u!1 &3344194988163342477 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3d606407023147d7b4d530a9593e9697, type: 3} + m_Name: + m_EditorClassIdentifier: + targetTransform: {fileID: 7220660528902013110} + cameraTransform: {fileID: 5804295861554227165} + cameraPivotTransform: {fileID: 6525207812491782790} + minimumPivot: -35 + maximumPivot: 35 +--- !u!1 &6880254444334451181 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -299,595 +57,506 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054829} + - component: {fileID: 5804295861554227165} + - component: {fileID: 7231204233143651432} + - component: {fileID: 5071955119468341265} m_Layer: 0 - m_Name: Hips - m_TagString: Untagged + m_Name: Main Camera + m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054829 +--- !u!4 &5804295861554227165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342477} - m_LocalRotation: {x: -0.4582423, y: 0.5385295, z: -0.4582423, w: 0.5385295} - m_LocalPosition: {x: -0, y: 1.0650933, z: 0.038611155} - m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_Children: - - {fileID: 3344194988163054787} - - {fileID: 3344194988163054785} - - {fileID: 3344194988163054763} - - {fileID: 3344194988163054775} - - {fileID: 3344194988163054773} - m_Father: {fileID: 3344194988163054729} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342479 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054831} - m_Layer: 0 - m_Name: Headgear_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054831 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342479} - m_LocalRotation: {x: -0.5234401, y: 0.5463846, z: 0.4754055, w: 0.44884726} - m_LocalPosition: {x: 1.3088212, y: 3.871166, z: 12.853171} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054805} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342481 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054833} - m_Layer: 0 - m_Name: LowerLeg_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054833 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342481} - m_LocalRotation: {x: -0.6640286, y: -0.051458772, z: -0.042404156, w: 0.74472815} - m_LocalPosition: {x: -33.436848, y: -2.4868996e-14, z: 6.217249e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054813} - m_Father: {fileID: 3344194988163054775} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342483 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054835} - m_Layer: 0 - m_Name: LowerArm_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054835 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342483} - m_LocalRotation: {x: 4.9720758e-29, y: -0.049585804, z: 1.0024346e-27, w: 0.9987699} - m_LocalPosition: {x: -33.666927, y: 0, z: -1.4432899e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054807} - m_Father: {fileID: 3344194988163054769} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342485 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054837} - m_Layer: 0 - m_Name: magazine_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054837 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342485} - m_LocalRotation: {x: -0.4881349, y: 0.5173824, z: 0.48743477, w: 0.5064061} - m_LocalPosition: {x: -0.004472253, y: -40.147858, z: 0.03500123} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054785} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342487 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054839} - m_Layer: 0 - m_Name: LowerLeg_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054839 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342487} - m_LocalRotation: {x: 0.66088396, y: 0.05163587, z: -0.04218814, w: 0.74752015} - m_LocalPosition: {x: -33.437313, y: 4.973799e-14, z: -8.881784e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054803} - m_Father: {fileID: 3344194988163054773} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342489 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054841} - m_Layer: 0 - m_Name: Index_Proximal_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054841 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342489} - m_LocalRotation: {x: -0.0028644414, y: -0.042128764, z: 0.08165133, w: 0.99576604} - m_LocalPosition: {x: -13.357139, y: -0.09103328, z: -13.440055} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054821} - m_Father: {fileID: 3344194988163054807} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342491 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054843} - m_Layer: 0 - m_Name: Index_Proximal_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054843 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342491} - m_LocalRotation: {x: 0.0028642316, y: 0.04212831, z: 0.08163239, w: 0.9957676} - m_LocalPosition: {x: -13.357445, y: -0.09144714, z: 13.440094} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054823} - m_Father: {fileID: 3344194988163054801} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342493 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054845} - m_Layer: 0 - m_Name: LowerArm_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054845 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342493} - m_LocalRotation: {x: -1.11818e-29, y: 0.049585894, z: 1.0904029e-28, w: 0.9987699} - m_LocalPosition: {x: -33.66694, y: 2.842171e-14, z: 4.2188475e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054801} - m_Father: {fileID: 3344194988163054771} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342495 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054847} - - component: {fileID: 3344194988174912993} - m_Layer: 0 - m_Name: Leg1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054847 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342495} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: -96.69518, z: -8.197696} - m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_Children: [] - m_Father: {fileID: 3344194988163054729} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!137 &3344194988174912993 -SkinnedMeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342495} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 1666fb81395f51e4293b01cca8f58481, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 0 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_SkinnedMotionVectors: 1 - m_Mesh: {fileID: 4300008, guid: 5ae220fa0f79ffe41b0102a618febf5a, type: 3} - m_Bones: - - {fileID: 3344194988163054829} - - {fileID: 3344194988163054763} - - {fileID: 3344194988163054815} - - {fileID: 3344194988163054731} - - {fileID: 3344194988163054805} - - {fileID: 3344194988163054825} - - {fileID: 3344194988163054831} - - {fileID: 3344194988163054747} - - {fileID: 3344194988163054771} - - {fileID: 3344194988163054845} - - {fileID: 3344194988163054801} - - {fileID: 3344194988163054727} - - {fileID: 3344194988163054723} - - {fileID: 3344194988163054735} - - {fileID: 3344194988163054843} - - {fileID: 3344194988163054823} - - {fileID: 3344194988163054819} - - {fileID: 3344194988163054753} - - {fileID: 3344194988163054765} - - {fileID: 3344194988163054761} - - {fileID: 3344194988163054743} - - {fileID: 3344194988163054739} - - {fileID: 3344194988163054751} - - {fileID: 3344194988163054745} - - {fileID: 3344194988163054769} - - {fileID: 3344194988163054835} - - {fileID: 3344194988163054807} - - {fileID: 3344194988163054725} - - {fileID: 3344194988163054721} - - {fileID: 3344194988163054733} - - {fileID: 3344194988163054841} - - {fileID: 3344194988163054821} - - {fileID: 3344194988163054817} - - {fileID: 3344194988163054759} - - {fileID: 3344194988163054755} - - {fileID: 3344194988163054767} - - {fileID: 3344194988163054741} - - {fileID: 3344194988163054737} - - {fileID: 3344194988163054749} - - {fileID: 3344194988163054789} - - {fileID: 3344194988163054793} - - {fileID: 3344194988163054797} - - {fileID: 3344194988163054799} - - {fileID: 3344194988163054775} - - {fileID: 3344194988163054833} - - {fileID: 3344194988163054813} - - {fileID: 3344194988163054757} - - {fileID: 3344194988163054777} - - {fileID: 3344194988163054773} - - {fileID: 3344194988163054839} - - {fileID: 3344194988163054803} - - {fileID: 3344194988163054779} - - {fileID: 3344194988163054783} - - {fileID: 3344194988163054785} - - {fileID: 3344194988163054837} - - {fileID: 3344194988163054781} - - {fileID: 3344194988163054787} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 3344194988163054829} - m_AABB: - m_Center: {x: 53.24073, y: -15.325765, z: 0.17397118} - m_Extent: {x: 69.29029, y: 36.12146, z: 51.77101} - m_DirtyAABB: 0 ---- !u!1 &3344194988163342497 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054721} - m_Layer: 0 - m_Name: RestOfFingers_Intermediate_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054721 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342497} - m_LocalRotation: {x: -0.0061721927, y: -0.012479491, z: 0.3441051, w: 0.93882793} - m_LocalPosition: {x: -8.025833, y: -1.7053026e-13, z: 4.8849813e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054733} - m_Father: {fileID: 3344194988163054725} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342499 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054723} - m_Layer: 0 - m_Name: RestOfFingers_Intermediate_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054723 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342499} - m_LocalRotation: {x: 0.0061717043, y: 0.012478555, z: 0.3440602, w: 0.9388444} - m_LocalPosition: {x: -8.02586, y: -1.1368684e-13, z: -5.3290705e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054735} - m_Father: {fileID: 3344194988163054727} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342501 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054725} - m_Layer: 0 - m_Name: RestOfFingers_Proximal_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054725 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342501} - m_LocalRotation: {x: -0.0028322286, y: -0.060177784, z: 0.060808677, w: 0.9963297} - m_LocalPosition: {x: -18.094389, y: 8.526513e-14, z: -1.0658141e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054721} - m_Father: {fileID: 3344194988163054807} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342503 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054727} - m_Layer: 0 - m_Name: RestOfFingers_Proximal_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054727 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342503} - m_LocalRotation: {x: 0.0028340812, y: 0.060178064, z: 0.060824323, w: 0.9963288} - m_LocalPosition: {x: -18.094444, y: 5.684342e-14, z: 1.7763568e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054723} - m_Father: {fileID: 3344194988163054801} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342505 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054729} - - component: {fileID: 3344194989366231820} - - component: {fileID: 663001753118162388} - - component: {fileID: 663001753118162387} - - component: {fileID: 663001753118162386} - m_Layer: 0 - m_Name: DragonFucker - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054729 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342505} + m_GameObject: {fileID: 6880254444334451181} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 13.8, y: 1.22, z: -11.53} + m_LocalPosition: {x: 0, y: 1.79, z: -3.25} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6525207812491782790} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!20 &7231204233143651432 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6880254444334451181} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!81 &5071955119468341265 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6880254444334451181} + m_Enabled: 1 +--- !u!1 &7220660528902052992 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013088} + m_Layer: 10 + m_Name: ShoulderPadBlade_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013088 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902052992} + m_LocalRotation: {x: 0.0066350633, y: -0.011333145, z: 0.5051939, w: 0.862906} + m_LocalPosition: {x: -13.296959, y: -22.176832, z: -0.5073402} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013096} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902052994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013090} + m_Layer: 10 + m_Name: ShoulderPadBlade_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013090 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902052994} + m_LocalRotation: {x: -0.0066352007, y: 0.011333432, z: 0.50519216, w: 0.86290693} + m_LocalPosition: {x: -13.296815, y: -22.177006, z: 0.5073527} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013098} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902052996 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013092} + m_Layer: 10 + m_Name: Shoulder_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902052996} + m_LocalRotation: {x: -0.2988425, y: 0.7341269, z: 0.41826975, w: 0.4436229} + m_LocalPosition: {x: -12.348807, y: -6.29741, z: 18.706108} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 3344194988163054795} - - {fileID: 3344194988163054791} - - {fileID: 3344194988163054811} - - {fileID: 3344194988163054809} - - {fileID: 3344194988163054827} - - {fileID: 3344194988163054829} - - {fileID: 3344194988163054847} + - {fileID: 7220660528902013096} + - {fileID: 7220660528902013068} + m_Father: {fileID: 7220660528902013152} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902052998 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013094} + m_Layer: 10 + m_Name: Shoulder_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013094 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902052998} + m_LocalRotation: {x: -0.29884863, y: 0.73412436, z: -0.41826612, w: -0.4436265} + m_LocalPosition: {x: -12.348376, y: -6.29761, z: -18.7061} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013098} + - {fileID: 7220660528902013070} + m_Father: {fileID: 7220660528902013152} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053000 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013096} + m_Layer: 10 + m_Name: ShoulderPadCTRL_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013096 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053000} + m_LocalRotation: {x: 0.039328095, y: -0.109450735, z: -0.65068716, w: 0.75038666} + m_LocalPosition: {x: -9.938806, y: 14.657373, z: -1.0394562} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013088} + - {fileID: 7220660528902013100} + m_Father: {fileID: 7220660528902013092} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053002 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013098} + m_Layer: 10 + m_Name: ShoulderPadCTRL_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013098 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053002} + m_LocalRotation: {x: -0.039328646, y: 0.10945006, z: -0.6506794, w: 0.7503934} + m_LocalPosition: {x: -9.938715, y: 14.657999, z: 1.039447} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013090} + - {fileID: 7220660528902013102} + m_Father: {fileID: 7220660528902013094} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053004 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013100} + m_Layer: 10 + m_Name: ShoulderPadBody_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013100 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053004} + m_LocalRotation: {x: 0.0066350633, y: -0.011333145, z: 0.5051939, w: 0.862906} + m_LocalPosition: {x: -16.023825, y: -1.4210855e-14, z: 2.6645353e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013096} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053006 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013102} + m_Layer: 10 + m_Name: ShoulderPadBody_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053006} + m_LocalRotation: {x: -0.0066352007, y: 0.011333432, z: 0.50519216, w: 0.86290693} + m_LocalPosition: {x: -16.02375, y: -6.3948846e-14, z: 1.2878587e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013098} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053008 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013104} + m_Layer: 10 + m_Name: RestOfFingers_Distal_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013104 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053008} + m_LocalRotation: {x: -0.004532425, y: -0.003425033, z: 0.11285209, w: 0.9935956} + m_LocalPosition: {x: -8.173605, y: -8.526513e-14, z: -3.5527137e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013116} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053010 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013106} + m_Layer: 10 + m_Name: RestOfFingers_Distal_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013106 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053010} + m_LocalRotation: {x: 0.0041774614, y: 0.0038508072, z: 0.015434083, w: 0.99986476} + m_LocalPosition: {x: -8.174185, y: 2.842171e-14, z: 2.6645353e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013118} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053012 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013108} + m_Layer: 10 + m_Name: Neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013108 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053012} + m_LocalRotation: {x: 0.9631089, y: -0.26911193, z: 1.6478353e-17, w: -5.897341e-17} + m_LocalPosition: {x: -17.7523, y: -2.842171e-14, z: 0.000000026610966} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013162} + m_Father: {fileID: 7220660528902013152} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053014 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013110} + - component: {fileID: 7220660528902053009} + - component: {fileID: 7220660528902053007} + - component: {fileID: 7220660528902053005} + - component: {fileID: 7220660528902053013} + - component: {fileID: 7220660528902053011} + - component: {fileID: 7220660528902053003} + m_Layer: 10 + m_Name: Character + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013110 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053014} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013172} + - {fileID: 7220660528902013176} + - {fileID: 7220660528902013156} + - {fileID: 7220660528902013158} + - {fileID: 7220660528902013140} + - {fileID: 7220660528902013138} + - {fileID: 7220660528902013120} + - {fileID: 7851739281093025872} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!95 &3344194989366231820 +--- !u!54 &7220660528902053009 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053014} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 8 + m_AngularDrag: 20 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 80 + m_CollisionDetection: 3 +--- !u!136 &7220660528902053007 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053014} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2.1 + m_Direction: 1 + m_Center: {x: 0, y: 1.02, z: 0} +--- !u!95 &7220660528902053005 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342505} + m_GameObject: {fileID: 7220660528902053014} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 860793eb3324391468f1c120a75ec049, type: 3} - m_Controller: {fileID: 9100000, guid: 95a44e56d04c7d248ba723eda9611c51, type: 2} - m_CullingMode: 0 + m_Controller: {fileID: 9100000, guid: 3ebf60422b6cb1c498ee4cf238072b43, type: 2} + m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 @@ -895,89 +564,60 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!64 &663001753118162388 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342505} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 4 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 0} ---- !u!136 &663001753118162387 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342505} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.5 - m_Height: 1 - m_Direction: 1 - m_Center: {x: 0, y: 1, z: 0} ---- !u!114 &663001753118162386 +--- !u!114 &7220660528902053013 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342505} + m_GameObject: {fileID: 7220660528902053014} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3} + m_Script: {fileID: 11500000, guid: aeafb7b8074141969e8779cd3d4a9d08, type: 3} m_Name: m_EditorClassIdentifier: - input_View: {x: 0, y: 0} - cameraHolder: {fileID: 0} - feetTransform: {fileID: 0} - playerSettings: - ViewXSensetivity: 0 - ViewYSensetivity: 0 - ViewXInverted: 0 - ViewYInverted: 0 - SprintingHold: 0 - MovementSmoothing: 0 - RunningForwardSpeed: 0 - RunningStrafeSpeed: 0 - WalkingForwardSpeed: 0 - WalkingBackwardSpeed: 0 - WalkingStrafeSpeed: 0 - JumpingHeight: 0 - JumpingFalloff: 0 - FallingSmoothing: 0 - SpeedEffector: 1 - CrouchSpeedEffector: 0 - ProneSpeedEffector: 0 - FallingSpeedEffector: 0 - ViewClampYMin: -70 - ViewClampYMax: 80 - playerMask: - serializedVersion: 2 - m_Bits: 0 - gravityAmount: 0 - gravityMin: 0 - jumpingForce: {x: 0, y: 0, z: 0} - playerStance: 0 - playerStanceSmoothing: 0 - playerStandStance: - CameraHeight: 0 - StanceCollider: {fileID: 0} - playerCrouchStance: - CameraHeight: 0 - StanceCollider: {fileID: 0} - playerProneStance: - CameraHeight: 0 - StanceCollider: {fileID: 0} - currentWeapon: {fileID: 0} ---- !u!1 &3344194988163342507 + myTransform: {fileID: 0} + myAnimatorHandler: {fileID: 0} + myRigidbody: {fileID: 0} + jumpForce: 1800 + normalCamera: {fileID: 0} + movementSpeed: 5 + rotationSpeed: 10 +--- !u!114 &7220660528902053011 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053014} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 77c38ddfaba349c590d4a6583f7efac4, type: 3} + m_Name: + m_EditorClassIdentifier: + horizontal: 0 + vertical: 0 + moveAmount: 0 + mouseX: 0 + mouseY: 0 + crouchPressed: 0 + jumpPressed: 0 + firePressed: 0 +--- !u!114 &7220660528902053003 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053014} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f9c5f555eb7641518e39a97abe893cd8, type: 3} + m_Name: + m_EditorClassIdentifier: + anim: {fileID: 7220660528902053005} + canRotate: 1 +--- !u!1 &7220660528902053016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -985,30 +625,30 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054731} - m_Layer: 0 - m_Name: Neck + - component: {fileID: 7220660528902013112} + m_Layer: 10 + m_Name: RestOfFingers_Proximal_Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054731 +--- !u!4 &7220660528902013112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342507} - m_LocalRotation: {x: 0.9631089, y: -0.26911193, z: 1.6478353e-17, w: -5.897341e-17} - m_LocalPosition: {x: -17.7523, y: -2.842171e-14, z: 0.000000026610966} + m_GameObject: {fileID: 7220660528902053016} + m_LocalRotation: {x: 0.0028340812, y: 0.060178064, z: 0.060824323, w: 0.9963288} + m_LocalPosition: {x: -18.094444, y: 5.684342e-14, z: 1.7763568e-15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 3344194988163054805} - m_Father: {fileID: 3344194988163054815} + - {fileID: 7220660528902013116} + m_Father: {fileID: 7220660528902013166} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342509 +--- !u!1 &7220660528902053018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1016,89 +656,30 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054733} - m_Layer: 0 - m_Name: RestOfFingers_Distal_Right + - component: {fileID: 7220660528902013114} + m_Layer: 10 + m_Name: RestOfFingers_Proximal_Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054733 +--- !u!4 &7220660528902013114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342509} - m_LocalRotation: {x: 0.0041774614, y: 0.0038508072, z: 0.015434083, w: 0.99986476} - m_LocalPosition: {x: -8.174185, y: 2.842171e-14, z: 2.6645353e-15} + m_GameObject: {fileID: 7220660528902053018} + m_LocalRotation: {x: -0.0028322286, y: -0.060177784, z: 0.060808677, w: 0.9963297} + m_LocalPosition: {x: -18.094389, y: 8.526513e-14, z: -1.0658141e-14} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054721} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342511 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054735} - m_Layer: 0 - m_Name: RestOfFingers_Distal_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054735 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342511} - m_LocalRotation: {x: -0.004532425, y: -0.003425033, z: 0.11285209, w: 0.9935956} - m_LocalPosition: {x: -8.173605, y: -8.526513e-14, z: -3.5527137e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054723} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342513 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054737} - m_Layer: 0 - m_Name: ShoulderPadBody_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054737 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342513} - m_LocalRotation: {x: -0.0066352007, y: 0.011333432, z: 0.50519216, w: 0.86290693} - m_LocalPosition: {x: -16.02375, y: -6.3948846e-14, z: 1.2878587e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054741} + m_Children: + - {fileID: 7220660528902013118} + m_Father: {fileID: 7220660528902013160} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342515 +--- !u!1 &7220660528902053020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1106,61 +687,30 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054739} - m_Layer: 0 - m_Name: ShoulderPadBody_Left + - component: {fileID: 7220660528902013116} + m_Layer: 10 + m_Name: RestOfFingers_Intermediate_Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054739 +--- !u!4 &7220660528902013116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342515} - m_LocalRotation: {x: 0.0066350633, y: -0.011333145, z: 0.5051939, w: 0.862906} - m_LocalPosition: {x: -16.023825, y: -1.4210855e-14, z: 2.6645353e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054743} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342517 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054741} - m_Layer: 0 - m_Name: ShoulderPadCTRL_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054741 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342517} - m_LocalRotation: {x: -0.039328646, y: 0.10945006, z: -0.6506794, w: 0.7503934} - m_LocalPosition: {x: -9.938715, y: 14.657999, z: 1.039447} + m_GameObject: {fileID: 7220660528902053020} + m_LocalRotation: {x: 0.0061717043, y: 0.012478555, z: 0.3440602, w: 0.9388444} + m_LocalPosition: {x: -8.02586, y: -1.1368684e-13, z: -5.3290705e-15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 3344194988163054749} - - {fileID: 3344194988163054737} - m_Father: {fileID: 3344194988163054745} + - {fileID: 7220660528902013104} + m_Father: {fileID: 7220660528902013112} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342519 +--- !u!1 &7220660528902053022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1168,31 +718,30 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054743} - m_Layer: 0 - m_Name: ShoulderPadCTRL_Left + - component: {fileID: 7220660528902013118} + m_Layer: 10 + m_Name: RestOfFingers_Intermediate_Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054743 +--- !u!4 &7220660528902013118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342519} - m_LocalRotation: {x: 0.039328095, y: -0.109450735, z: -0.65068716, w: 0.75038666} - m_LocalPosition: {x: -9.938806, y: 14.657373, z: -1.0394562} + m_GameObject: {fileID: 7220660528902053022} + m_LocalRotation: {x: -0.0061721927, y: -0.012479491, z: 0.3441051, w: 0.93882793} + m_LocalPosition: {x: -8.025833, y: -1.7053026e-13, z: 4.8849813e-15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 3344194988163054751} - - {fileID: 3344194988163054739} - m_Father: {fileID: 3344194988163054747} + - {fileID: 7220660528902013106} + m_Father: {fileID: 7220660528902013114} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342521 +--- !u!1 &7220660528902053024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1200,255 +749,36 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054745} - m_Layer: 0 - m_Name: Shoulder_Right + - component: {fileID: 7220660528902013120} + - component: {fileID: 7220660528890548702} + m_Layer: 10 + m_Name: Leg1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054745 +--- !u!4 &7220660528902013120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342521} - m_LocalRotation: {x: -0.29884863, y: 0.73412436, z: -0.41826612, w: -0.4436265} - m_LocalPosition: {x: -12.348376, y: -6.29761, z: -18.7061} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054741} - - {fileID: 3344194988163054769} - m_Father: {fileID: 3344194988163054815} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342523 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054747} - m_Layer: 0 - m_Name: Shoulder_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054747 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342523} - m_LocalRotation: {x: -0.2988425, y: 0.7341269, z: 0.41826975, w: 0.4436229} - m_LocalPosition: {x: -12.348807, y: -6.29741, z: 18.706108} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054743} - - {fileID: 3344194988163054771} - m_Father: {fileID: 3344194988163054815} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342525 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054749} - m_Layer: 0 - m_Name: ShoulderPadBlade_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054749 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342525} - m_LocalRotation: {x: -0.0066352007, y: 0.011333432, z: 0.50519216, w: 0.86290693} - m_LocalPosition: {x: -13.296815, y: -22.177006, z: 0.5073527} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054741} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342527 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054751} - m_Layer: 0 - m_Name: ShoulderPadBlade_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054751 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342527} - m_LocalRotation: {x: 0.0066350633, y: -0.011333145, z: 0.5051939, w: 0.862906} - m_LocalPosition: {x: -13.296959, y: -22.176832, z: -0.5073402} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054743} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342561 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054785} - m_Layer: 0 - m_Name: ArmPosition_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054785 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342561} - m_LocalRotation: {x: 0.0025357183, y: -0.0073521743, z: -0.47313836, w: 0.88095385} - m_LocalPosition: {x: -2.423428, y: -55.614994, z: 120.53} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054837} - - {fileID: 3344194988163054781} - m_Father: {fileID: 3344194988163054829} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342563 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054787} - m_Layer: 0 - m_Name: ArmPosition_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054787 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342563} - m_LocalRotation: {x: 0.0073521743, y: 0.002535718, z: 0.88095385, w: 0.47313833} - m_LocalPosition: {x: -2.423428, y: -55.614994, z: -120.53} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054829} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342565 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054789} - m_Layer: 0 - m_Name: BackPack - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054789 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342565} - m_LocalRotation: {x: -0.3617453, y: 0.5306367, z: 0.3968756, w: 0.6557856} - m_LocalPosition: {x: -10.219411, y: -38.523506, z: 0.00000010329652} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054793} - - {fileID: 3344194988163054799} - - {fileID: 3344194988163054797} - m_Father: {fileID: 3344194988163054815} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342567 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054791} - - component: {fileID: 3344194988174913001} - m_Layer: 0 - m_Name: AssaultRifle - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054791 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342567} + m_GameObject: {fileID: 7220660528902053024} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -118.131454, y: -98.01, z: -57.969975} + m_LocalPosition: {x: -0, y: -96.69518, z: -8.197696} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 3344194988163054729} - m_RootOrder: 1 + m_Father: {fileID: 7220660528902013110} + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!137 &3344194988174913001 +--- !u!137 &7220660528890548702 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342567} + m_GameObject: {fileID: 7220660528902053024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -1460,7 +790,7 @@ SkinnedMeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 1666fb81395f51e4293b01cca8f58481, type: 2} + - {fileID: 2100000, guid: 78660c09ff101ea4cb77de408a9527da, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -1485,72 +815,72 @@ SkinnedMeshRenderer: m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 - m_Mesh: {fileID: 4300010, guid: 5ae220fa0f79ffe41b0102a618febf5a, type: 3} + m_Mesh: {fileID: 4300008, guid: 860793eb3324391468f1c120a75ec049, type: 3} m_Bones: - - {fileID: 3344194988163054829} - - {fileID: 3344194988163054763} - - {fileID: 3344194988163054815} - - {fileID: 3344194988163054731} - - {fileID: 3344194988163054805} - - {fileID: 3344194988163054825} - - {fileID: 3344194988163054831} - - {fileID: 3344194988163054747} - - {fileID: 3344194988163054771} - - {fileID: 3344194988163054845} - - {fileID: 3344194988163054801} - - {fileID: 3344194988163054727} - - {fileID: 3344194988163054723} - - {fileID: 3344194988163054735} - - {fileID: 3344194988163054843} - - {fileID: 3344194988163054823} - - {fileID: 3344194988163054819} - - {fileID: 3344194988163054753} - - {fileID: 3344194988163054765} - - {fileID: 3344194988163054761} - - {fileID: 3344194988163054743} - - {fileID: 3344194988163054739} - - {fileID: 3344194988163054751} - - {fileID: 3344194988163054745} - - {fileID: 3344194988163054769} - - {fileID: 3344194988163054835} - - {fileID: 3344194988163054807} - - {fileID: 3344194988163054725} - - {fileID: 3344194988163054721} - - {fileID: 3344194988163054733} - - {fileID: 3344194988163054841} - - {fileID: 3344194988163054821} - - {fileID: 3344194988163054817} - - {fileID: 3344194988163054759} - - {fileID: 3344194988163054755} - - {fileID: 3344194988163054767} - - {fileID: 3344194988163054741} - - {fileID: 3344194988163054737} - - {fileID: 3344194988163054749} - - {fileID: 3344194988163054789} - - {fileID: 3344194988163054793} - - {fileID: 3344194988163054797} - - {fileID: 3344194988163054799} - - {fileID: 3344194988163054775} - - {fileID: 3344194988163054833} - - {fileID: 3344194988163054813} - - {fileID: 3344194988163054757} - - {fileID: 3344194988163054777} - - {fileID: 3344194988163054773} - - {fileID: 3344194988163054839} - - {fileID: 3344194988163054803} - - {fileID: 3344194988163054779} - - {fileID: 3344194988163054783} - - {fileID: 3344194988163054785} - - {fileID: 3344194988163054837} - - {fileID: 3344194988163054781} - - {fileID: 3344194988163054787} + - {fileID: 7220660528902013138} + - {fileID: 7220660528902013076} + - {fileID: 7220660528902013152} + - {fileID: 7220660528902013108} + - {fileID: 7220660528902013162} + - {fileID: 7220660528902013142} + - {fileID: 7220660528902013136} + - {fileID: 7220660528902013092} + - {fileID: 7220660528902013068} + - {fileID: 7220660528902013122} + - {fileID: 7220660528902013166} + - {fileID: 7220660528902013112} + - {fileID: 7220660528902013116} + - {fileID: 7220660528902013104} + - {fileID: 7220660528902013124} + - {fileID: 7220660528902013144} + - {fileID: 7220660528902013148} + - {fileID: 7220660528902013086} + - {fileID: 7220660528902013074} + - {fileID: 7220660528902013078} + - {fileID: 7220660528902013096} + - {fileID: 7220660528902013100} + - {fileID: 7220660528902013088} + - {fileID: 7220660528902013094} + - {fileID: 7220660528902013070} + - {fileID: 7220660528902013132} + - {fileID: 7220660528902013160} + - {fileID: 7220660528902013114} + - {fileID: 7220660528902013118} + - {fileID: 7220660528902013106} + - {fileID: 7220660528902013126} + - {fileID: 7220660528902013146} + - {fileID: 7220660528902013150} + - {fileID: 7220660528902013080} + - {fileID: 7220660528902013084} + - {fileID: 7220660528902013072} + - {fileID: 7220660528902013098} + - {fileID: 7220660528902013102} + - {fileID: 7220660528902013090} + - {fileID: 7220660528902013178} + - {fileID: 7220660528902013174} + - {fileID: 7220660528902013170} + - {fileID: 7220660528902013168} + - {fileID: 7220660528902013064} + - {fileID: 7220660528902013134} + - {fileID: 7220660528902013154} + - {fileID: 7220660528902013082} + - {fileID: 7220660528902013062} + - {fileID: 7220660528902013066} + - {fileID: 7220660528902013128} + - {fileID: 7220660528902013164} + - {fileID: 7220660528902013060} + - {fileID: 7220660528902013056} + - {fileID: 7220660528902013182} + - {fileID: 7220660528902013130} + - {fileID: 7220660528902013058} + - {fileID: 7220660528902013180} m_BlendShapeWeights: [] - m_RootBone: {fileID: 3344194988163054829} + m_RootBone: {fileID: 7220660528902013138} m_AABB: - m_Center: {x: -34.27955, y: -49.079704, z: 120.48372} - m_Extent: {x: 95.48148, y: 94.6697, z: 10.629513} + m_Center: {x: 53.24073, y: -15.325765, z: 0.17397118} + m_Extent: {x: 69.29029, y: 36.12146, z: 51.77101} m_DirtyAABB: 0 ---- !u!1 &3344194988163342569 +--- !u!1 &7220660528902053026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1558,29 +888,30 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054793} - m_Layer: 0 - m_Name: ArmPlacement_Left + - component: {fileID: 7220660528902013122} + m_Layer: 10 + m_Name: LowerArm_Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054793 +--- !u!4 &7220660528902013122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342569} - m_LocalRotation: {x: -0.002378591, y: 0.08787313, z: 0.02695381, w: 0.99576414} - m_LocalPosition: {x: -44.450283, y: 2.842171e-14, z: -2.1316282e-14} + m_GameObject: {fileID: 7220660528902053026} + m_LocalRotation: {x: -1.11818e-29, y: 0.049585894, z: 1.0904029e-28, w: 0.9987699} + m_LocalPosition: {x: -33.66694, y: 2.842171e-14, z: 4.2188475e-15} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054789} + m_Children: + - {fileID: 7220660528902013166} + m_Father: {fileID: 7220660528902013068} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342571 +--- !u!1 &7220660528902053028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1588,138 +919,30 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054795} - - component: {fileID: 3344194988174913003} - m_Layer: 0 - m_Name: Arm1 + - component: {fileID: 7220660528902013124} + m_Layer: 10 + m_Name: Index_Proximal_Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054795 +--- !u!4 &7220660528902013124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342571} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: -163.22968, z: -0.3527179} - m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_Children: [] - m_Father: {fileID: 3344194988163054729} + m_GameObject: {fileID: 7220660528902053028} + m_LocalRotation: {x: 0.0028642316, y: 0.04212831, z: 0.08163239, w: 0.9957676} + m_LocalPosition: {x: -13.357445, y: -0.09144714, z: 13.440094} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013144} + m_Father: {fileID: 7220660528902013166} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!137 &3344194988174913003 -SkinnedMeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342571} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 1666fb81395f51e4293b01cca8f58481, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 0 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_SkinnedMotionVectors: 1 - m_Mesh: {fileID: 4300006, guid: 5ae220fa0f79ffe41b0102a618febf5a, type: 3} - m_Bones: - - {fileID: 3344194988163054829} - - {fileID: 3344194988163054763} - - {fileID: 3344194988163054815} - - {fileID: 3344194988163054731} - - {fileID: 3344194988163054805} - - {fileID: 3344194988163054825} - - {fileID: 3344194988163054831} - - {fileID: 3344194988163054747} - - {fileID: 3344194988163054771} - - {fileID: 3344194988163054845} - - {fileID: 3344194988163054801} - - {fileID: 3344194988163054727} - - {fileID: 3344194988163054723} - - {fileID: 3344194988163054735} - - {fileID: 3344194988163054843} - - {fileID: 3344194988163054823} - - {fileID: 3344194988163054819} - - {fileID: 3344194988163054753} - - {fileID: 3344194988163054765} - - {fileID: 3344194988163054761} - - {fileID: 3344194988163054743} - - {fileID: 3344194988163054739} - - {fileID: 3344194988163054751} - - {fileID: 3344194988163054745} - - {fileID: 3344194988163054769} - - {fileID: 3344194988163054835} - - {fileID: 3344194988163054807} - - {fileID: 3344194988163054725} - - {fileID: 3344194988163054721} - - {fileID: 3344194988163054733} - - {fileID: 3344194988163054841} - - {fileID: 3344194988163054821} - - {fileID: 3344194988163054817} - - {fileID: 3344194988163054759} - - {fileID: 3344194988163054755} - - {fileID: 3344194988163054767} - - {fileID: 3344194988163054741} - - {fileID: 3344194988163054737} - - {fileID: 3344194988163054749} - - {fileID: 3344194988163054789} - - {fileID: 3344194988163054793} - - {fileID: 3344194988163054797} - - {fileID: 3344194988163054799} - - {fileID: 3344194988163054775} - - {fileID: 3344194988163054833} - - {fileID: 3344194988163054813} - - {fileID: 3344194988163054757} - - {fileID: 3344194988163054777} - - {fileID: 3344194988163054773} - - {fileID: 3344194988163054839} - - {fileID: 3344194988163054803} - - {fileID: 3344194988163054779} - - {fileID: 3344194988163054783} - - {fileID: 3344194988163054785} - - {fileID: 3344194988163054837} - - {fileID: 3344194988163054781} - - {fileID: 3344194988163054787} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 3344194988163054829} - m_AABB: - m_Center: {x: -58.594677, y: 13.632675, z: 0.00010681152} - m_Extent: {x: 29.436275, y: 28.906914, z: 140.37485} - m_DirtyAABB: 0 ---- !u!1 &3344194988163342573 +--- !u!1 &7220660528902053030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1727,29 +950,30 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054797} - m_Layer: 0 - m_Name: ArmPlacement_Upper + - component: {fileID: 7220660528902013126} + m_Layer: 10 + m_Name: Index_Proximal_Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054797 +--- !u!4 &7220660528902013126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342573} - m_LocalRotation: {x: -0.002378591, y: 0.08787313, z: 0.02695381, w: 0.99576414} - m_LocalPosition: {x: -0.56803536, y: 46.34834, z: 10.906936} + m_GameObject: {fileID: 7220660528902053030} + m_LocalRotation: {x: -0.0028644414, y: -0.042128764, z: 0.08165133, w: 0.99576604} + m_LocalPosition: {x: -13.357139, y: -0.09103328, z: -13.440055} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054789} - m_RootOrder: 2 + m_Children: + - {fileID: 7220660528902013146} + m_Father: {fileID: 7220660528902013160} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342575 +--- !u!1 &7220660528902053032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1757,29 +981,152 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054799} - m_Layer: 0 - m_Name: ArmPlacement_Right + - component: {fileID: 7220660528902013128} + m_Layer: 10 + m_Name: LowerLeg_Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054799 +--- !u!4 &7220660528902013128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342575} - m_LocalRotation: {x: -0.02695381, y: 0.99576414, z: -0.0023785909, w: -0.08787313} - m_LocalPosition: {x: 41.471436, y: 4.6548405, z: -15.306103} + m_GameObject: {fileID: 7220660528902053032} + m_LocalRotation: {x: 0.66088396, y: 0.05163587, z: -0.04218814, w: 0.74752015} + m_LocalPosition: {x: -33.437313, y: 4.973799e-14, z: -8.881784e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013164} + m_Father: {fileID: 7220660528902013066} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013130} + m_Layer: 10 + m_Name: magazine_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013130 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053034} + m_LocalRotation: {x: -0.4881349, y: 0.5173824, z: 0.48743477, w: 0.5064061} + m_LocalPosition: {x: -0.004472253, y: -40.147858, z: 0.03500123} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 3344194988163054789} + m_Father: {fileID: 7220660528902013182} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053036 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013132} + m_Layer: 10 + m_Name: LowerArm_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013132 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053036} + m_LocalRotation: {x: 4.9720758e-29, y: -0.049585804, z: 1.0024346e-27, w: 0.9987699} + m_LocalPosition: {x: -33.666927, y: 0, z: -1.4432899e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013160} + m_Father: {fileID: 7220660528902013070} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013134} + m_Layer: 10 + m_Name: LowerLeg_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013134 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053038} + m_LocalRotation: {x: -0.6640286, y: -0.051458772, z: -0.042404156, w: 0.74472815} + m_LocalPosition: {x: -33.436848, y: -2.4868996e-14, z: 6.217249e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013154} + m_Father: {fileID: 7220660528902013064} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053040 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013136} + m_Layer: 10 + m_Name: Headgear_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013136 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053040} + m_LocalRotation: {x: -0.5234401, y: 0.5463846, z: 0.4754055, w: 0.44884726} + m_LocalPosition: {x: 1.3088212, y: 3.871166, z: 12.853171} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013162} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342577 +--- !u!1 &7220660528902053042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1787,32 +1134,34 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054801} - m_Layer: 0 - m_Name: Hand_Left + - component: {fileID: 7220660528902013138} + m_Layer: 10 + m_Name: Hips m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054801 +--- !u!4 &7220660528902013138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342577} - m_LocalRotation: {x: 0.0005932963, y: -0.08528753, z: -0.006930911, w: 0.9963321} - m_LocalPosition: {x: -37.441498, y: 8.526513e-14, z: 2.7533531e-14} - m_LocalScale: {x: 1, y: 1, z: 1} + m_GameObject: {fileID: 7220660528902053042} + m_LocalRotation: {x: -0.4582423, y: 0.5385295, z: -0.4582423, w: 0.5385295} + m_LocalPosition: {x: -0, y: 1.0650933, z: 0.038611155} + m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: - - {fileID: 3344194988163054843} - - {fileID: 3344194988163054727} - - {fileID: 3344194988163054753} - m_Father: {fileID: 3344194988163054845} - m_RootOrder: 0 + - {fileID: 7220660528902013180} + - {fileID: 7220660528902013182} + - {fileID: 7220660528902013076} + - {fileID: 7220660528902013064} + - {fileID: 7220660528902013066} + m_Father: {fileID: 7220660528902013110} + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342579 +--- !u!1 &7220660528902053044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1820,132 +1169,36 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054803} - m_Layer: 0 - m_Name: Foot_Right + - component: {fileID: 7220660528902013140} + - component: {fileID: 7220660528890548700} + m_Layer: 10 + m_Name: head1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054803 +--- !u!4 &7220660528902013140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342579} - m_LocalRotation: {x: 0.81892335, y: 0.5656828, z: 0.024710972, w: -0.09357782} - m_LocalPosition: {x: -62.73464, y: -9.769963e-15, z: 2.4868996e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054779} - m_Father: {fileID: 3344194988163054839} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342581 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054805} - m_Layer: 0 - m_Name: Head - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054805 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342581} - m_LocalRotation: {x: 0.071218304, y: -0.028954746, z: -0.059960153, w: 0.99523586} - m_LocalPosition: {x: -13.255574, y: -1.4210855e-14, z: 7.364747e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054825} - - {fileID: 3344194988163054831} - m_Father: {fileID: 3344194988163054731} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342583 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054807} - m_Layer: 0 - m_Name: Hand_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054807 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342583} - m_LocalRotation: {x: -0.0005926622, y: 0.085287675, z: -0.0069382307, w: 0.99633205} - m_LocalPosition: {x: -37.441414, y: 1.7053026e-13, z: -5.3290705e-15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054841} - - {fileID: 3344194988163054725} - - {fileID: 3344194988163054759} - m_Father: {fileID: 3344194988163054835} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342585 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054809} - - component: {fileID: 3344194988174913005} - m_Layer: 0 - m_Name: Body1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054809 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342585} + m_GameObject: {fileID: 7220660528902053044} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.0000018693923, y: -129.49721, z: -6.0212374} + m_LocalPosition: {x: -0, y: -176.9416, z: -6.1230974} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 3344194988163054729} - m_RootOrder: 3 + m_Father: {fileID: 7220660528902013110} + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!137 &3344194988174913005 +--- !u!137 &7220660528890548700 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342585} + m_GameObject: {fileID: 7220660528902053044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -1957,7 +1210,7 @@ SkinnedMeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 1666fb81395f51e4293b01cca8f58481, type: 2} + - {fileID: 2100000, guid: 78660c09ff101ea4cb77de408a9527da, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -1982,72 +1235,72 @@ SkinnedMeshRenderer: m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 - m_Mesh: {fileID: 4300002, guid: 5ae220fa0f79ffe41b0102a618febf5a, type: 3} + m_Mesh: {fileID: 4300000, guid: 860793eb3324391468f1c120a75ec049, type: 3} m_Bones: - - {fileID: 3344194988163054829} - - {fileID: 3344194988163054763} - - {fileID: 3344194988163054815} - - {fileID: 3344194988163054731} - - {fileID: 3344194988163054805} - - {fileID: 3344194988163054825} - - {fileID: 3344194988163054831} - - {fileID: 3344194988163054747} - - {fileID: 3344194988163054771} - - {fileID: 3344194988163054845} - - {fileID: 3344194988163054801} - - {fileID: 3344194988163054727} - - {fileID: 3344194988163054723} - - {fileID: 3344194988163054735} - - {fileID: 3344194988163054843} - - {fileID: 3344194988163054823} - - {fileID: 3344194988163054819} - - {fileID: 3344194988163054753} - - {fileID: 3344194988163054765} - - {fileID: 3344194988163054761} - - {fileID: 3344194988163054743} - - {fileID: 3344194988163054739} - - {fileID: 3344194988163054751} - - {fileID: 3344194988163054745} - - {fileID: 3344194988163054769} - - {fileID: 3344194988163054835} - - {fileID: 3344194988163054807} - - {fileID: 3344194988163054725} - - {fileID: 3344194988163054721} - - {fileID: 3344194988163054733} - - {fileID: 3344194988163054841} - - {fileID: 3344194988163054821} - - {fileID: 3344194988163054817} - - {fileID: 3344194988163054759} - - {fileID: 3344194988163054755} - - {fileID: 3344194988163054767} - - {fileID: 3344194988163054741} - - {fileID: 3344194988163054737} - - {fileID: 3344194988163054749} - - {fileID: 3344194988163054789} - - {fileID: 3344194988163054793} - - {fileID: 3344194988163054797} - - {fileID: 3344194988163054799} - - {fileID: 3344194988163054775} - - {fileID: 3344194988163054833} - - {fileID: 3344194988163054813} - - {fileID: 3344194988163054757} - - {fileID: 3344194988163054777} - - {fileID: 3344194988163054773} - - {fileID: 3344194988163054839} - - {fileID: 3344194988163054803} - - {fileID: 3344194988163054779} - - {fileID: 3344194988163054783} - - {fileID: 3344194988163054785} - - {fileID: 3344194988163054837} - - {fileID: 3344194988163054781} - - {fileID: 3344194988163054787} + - {fileID: 7220660528902013138} + - {fileID: 7220660528902013076} + - {fileID: 7220660528902013152} + - {fileID: 7220660528902013108} + - {fileID: 7220660528902013162} + - {fileID: 7220660528902013142} + - {fileID: 7220660528902013136} + - {fileID: 7220660528902013092} + - {fileID: 7220660528902013068} + - {fileID: 7220660528902013122} + - {fileID: 7220660528902013166} + - {fileID: 7220660528902013112} + - {fileID: 7220660528902013116} + - {fileID: 7220660528902013104} + - {fileID: 7220660528902013124} + - {fileID: 7220660528902013144} + - {fileID: 7220660528902013148} + - {fileID: 7220660528902013086} + - {fileID: 7220660528902013074} + - {fileID: 7220660528902013078} + - {fileID: 7220660528902013096} + - {fileID: 7220660528902013100} + - {fileID: 7220660528902013088} + - {fileID: 7220660528902013094} + - {fileID: 7220660528902013070} + - {fileID: 7220660528902013132} + - {fileID: 7220660528902013160} + - {fileID: 7220660528902013114} + - {fileID: 7220660528902013118} + - {fileID: 7220660528902013106} + - {fileID: 7220660528902013126} + - {fileID: 7220660528902013146} + - {fileID: 7220660528902013150} + - {fileID: 7220660528902013080} + - {fileID: 7220660528902013084} + - {fileID: 7220660528902013072} + - {fileID: 7220660528902013098} + - {fileID: 7220660528902013102} + - {fileID: 7220660528902013090} + - {fileID: 7220660528902013178} + - {fileID: 7220660528902013174} + - {fileID: 7220660528902013170} + - {fileID: 7220660528902013168} + - {fileID: 7220660528902013064} + - {fileID: 7220660528902013134} + - {fileID: 7220660528902013154} + - {fileID: 7220660528902013082} + - {fileID: 7220660528902013062} + - {fileID: 7220660528902013066} + - {fileID: 7220660528902013128} + - {fileID: 7220660528902013164} + - {fileID: 7220660528902013060} + - {fileID: 7220660528902013056} + - {fileID: 7220660528902013182} + - {fileID: 7220660528902013130} + - {fileID: 7220660528902013058} + - {fileID: 7220660528902013180} m_BlendShapeWeights: [] - m_RootBone: {fileID: 3344194988163054829} + m_RootBone: {fileID: 7220660528902013138} m_AABB: - m_Center: {x: -31.982391, y: 2.5145874, z: 0.0000019073486} - m_Extent: {x: 51.12609, y: 46.604404, z: 27.749142} + m_Center: {x: -71.52329, y: 10.616158, z: -1.0935726} + m_Extent: {x: 26.513672, y: 26.529358, z: 17.550735} m_DirtyAABB: 0 ---- !u!1 &3344194988163342587 +--- !u!1 &7220660528902053046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2055,169 +1308,29 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054811} - - component: {fileID: 3344194988174913007} - m_Layer: 0 - m_Name: Backpack1 + - component: {fileID: 7220660528902013142} + m_Layer: 10 + m_Name: Headgear_Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054811 +--- !u!4 &7220660528902013142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342587} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: -138.49533, z: 34.48629} - m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_Children: [] - m_Father: {fileID: 3344194988163054729} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!137 &3344194988174913007 -SkinnedMeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342587} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 1666fb81395f51e4293b01cca8f58481, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 0 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_SkinnedMotionVectors: 1 - m_Mesh: {fileID: 4300004, guid: 5ae220fa0f79ffe41b0102a618febf5a, type: 3} - m_Bones: - - {fileID: 3344194988163054829} - - {fileID: 3344194988163054763} - - {fileID: 3344194988163054815} - - {fileID: 3344194988163054731} - - {fileID: 3344194988163054805} - - {fileID: 3344194988163054825} - - {fileID: 3344194988163054831} - - {fileID: 3344194988163054747} - - {fileID: 3344194988163054771} - - {fileID: 3344194988163054845} - - {fileID: 3344194988163054801} - - {fileID: 3344194988163054727} - - {fileID: 3344194988163054723} - - {fileID: 3344194988163054735} - - {fileID: 3344194988163054843} - - {fileID: 3344194988163054823} - - {fileID: 3344194988163054819} - - {fileID: 3344194988163054753} - - {fileID: 3344194988163054765} - - {fileID: 3344194988163054761} - - {fileID: 3344194988163054743} - - {fileID: 3344194988163054739} - - {fileID: 3344194988163054751} - - {fileID: 3344194988163054745} - - {fileID: 3344194988163054769} - - {fileID: 3344194988163054835} - - {fileID: 3344194988163054807} - - {fileID: 3344194988163054725} - - {fileID: 3344194988163054721} - - {fileID: 3344194988163054733} - - {fileID: 3344194988163054841} - - {fileID: 3344194988163054821} - - {fileID: 3344194988163054817} - - {fileID: 3344194988163054759} - - {fileID: 3344194988163054755} - - {fileID: 3344194988163054767} - - {fileID: 3344194988163054741} - - {fileID: 3344194988163054737} - - {fileID: 3344194988163054749} - - {fileID: 3344194988163054789} - - {fileID: 3344194988163054793} - - {fileID: 3344194988163054797} - - {fileID: 3344194988163054799} - - {fileID: 3344194988163054775} - - {fileID: 3344194988163054833} - - {fileID: 3344194988163054813} - - {fileID: 3344194988163054757} - - {fileID: 3344194988163054777} - - {fileID: 3344194988163054773} - - {fileID: 3344194988163054839} - - {fileID: 3344194988163054803} - - {fileID: 3344194988163054779} - - {fileID: 3344194988163054783} - - {fileID: 3344194988163054785} - - {fileID: 3344194988163054837} - - {fileID: 3344194988163054781} - - {fileID: 3344194988163054787} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 3344194988163054829} - m_AABB: - m_Center: {x: -28.89946, y: 44.769905, z: -1.5718498} - m_Extent: {x: 47.82257, y: 32.29384, z: 42.822285} - m_DirtyAABB: 0 ---- !u!1 &3344194988163342589 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054813} - m_Layer: 0 - m_Name: Foot_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054813 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342589} - m_LocalRotation: {x: 0.8193084, y: 0.56578285, z: -0.02233458, w: 0.09013736} - m_LocalPosition: {x: -62.734695, y: 2.842171e-14, z: -1.7763568e-14} + m_GameObject: {fileID: 7220660528902053046} + m_LocalRotation: {x: 0.47540557, y: -0.44884732, z: 0.5234402, w: 0.54638463} + m_LocalPosition: {x: -8.526513e-14, y: -6.550316e-15, z: -13.487081} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054757} - m_Father: {fileID: 3344194988163054833} + m_Children: [] + m_Father: {fileID: 7220660528902013162} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342591 +--- !u!1 &7220660528902053048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2225,33 +1338,155 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054815} - m_Layer: 0 + - component: {fileID: 7220660528902013144} + m_Layer: 10 + m_Name: Index_Intermediate_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013144 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053048} + m_LocalRotation: {x: 0.017964862, y: 0.041127786, z: 0.25889415, w: 0.96486247} + m_LocalPosition: {x: -10.023557, y: -1.4210855e-13, z: 8.881784e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013148} + m_Father: {fileID: 7220660528902013124} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013146} + m_Layer: 10 + m_Name: Index_Intermediate_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013146 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053050} + m_LocalRotation: {x: -0.017963478, y: -0.041126773, z: 0.25885317, w: 0.96487355} + m_LocalPosition: {x: -10.023805, y: -1.4210855e-13, z: -1.7763568e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013150} + m_Father: {fileID: 7220660528902013126} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053052 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013148} + m_Layer: 10 + m_Name: Index_Distal_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013148 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053052} + m_LocalRotation: {x: -0.013842603, y: -0.01243883, z: 0.16401216, w: 0.98628277} + m_LocalPosition: {x: -7.9783425, y: 5.684342e-14, z: -1.7763568e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013144} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053054 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013150} + m_Layer: 10 + m_Name: Index_Distal_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013150 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053054} + m_LocalRotation: {x: 0.012835801, y: 0.013473716, z: 0.08711711, w: 0.99602425} + m_LocalPosition: {x: -7.9785438, y: 1.7053026e-13, z: 4.440892e-15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013146} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053056 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013152} + m_Layer: 10 m_Name: Chest m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054815 +--- !u!4 &7220660528902013152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342591} + m_GameObject: {fileID: 7220660528902053056} m_LocalRotation: {x: 3.1378165e-33, y: -5.551116e-17, z: 0.18862787, w: 0.9820487} m_LocalPosition: {x: -24.042006, y: -1.0658141e-14, z: 1.9451509e-14} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 3344194988163054789} - - {fileID: 3344194988163054731} - - {fileID: 3344194988163054747} - - {fileID: 3344194988163054745} - m_Father: {fileID: 3344194988163054763} + - {fileID: 7220660528902013178} + - {fileID: 7220660528902013108} + - {fileID: 7220660528902013092} + - {fileID: 7220660528902013094} + m_Father: {fileID: 7220660528902013076} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342657 +--- !u!1 &7220660528902053058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2259,61 +1494,30 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054753} - m_Layer: 0 - m_Name: Thumb_Proximal_Left + - component: {fileID: 7220660528902013154} + m_Layer: 10 + m_Name: Foot_Left m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054753 +--- !u!4 &7220660528902013154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342657} - m_LocalRotation: {x: 0.057522308, y: 0.49499637, z: 0.112048574, w: 0.8597179} - m_LocalPosition: {x: -0.2922163, y: -0.5636321, z: 12.295864} + m_GameObject: {fileID: 7220660528902053058} + m_LocalRotation: {x: 0.8193084, y: 0.56578285, z: -0.02233458, w: 0.09013736} + m_LocalPosition: {x: -62.734695, y: 2.842171e-14, z: -1.7763568e-14} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 3344194988163054765} - m_Father: {fileID: 3344194988163054801} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342659 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054755} - m_Layer: 0 - m_Name: Thumb_Intermediate_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054755 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342659} - m_LocalRotation: {x: 0.048999686, y: 0.1354733, z: 0.1004816, w: 0.9844539} - m_LocalPosition: {x: -9.836, y: -5.684342e-14, z: -5.684342e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054767} - m_Father: {fileID: 3344194988163054759} + - {fileID: 7220660528902013082} + m_Father: {fileID: 7220660528902013134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342661 +--- !u!1 &7220660528902053060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2321,122 +1525,138 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054757} - m_Layer: 0 - m_Name: Toe_Left + - component: {fileID: 7220660528902013156} + - component: {fileID: 7220660528890548688} + m_Layer: 10 + m_Name: Backpack1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054757 +--- !u!4 &7220660528902013156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342661} - m_LocalRotation: {x: 0.0013659683, y: 0.0051824837, z: -0.24785845, w: 0.9687815} - m_LocalPosition: {x: -13.771131, y: 1.9539925e-14, z: -1.0658141e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054777} - m_Father: {fileID: 3344194988163054813} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342663 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054759} - m_Layer: 0 - m_Name: Thumb_Proximal_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054759 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342663} - m_LocalRotation: {x: -0.057529792, y: -0.49499094, z: 0.11207554, w: 0.859717} - m_LocalPosition: {x: -0.29218963, y: -0.56312394, z: -12.29586} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054755} - m_Father: {fileID: 3344194988163054807} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342665 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054761} - m_Layer: 0 - m_Name: Thumb_Distal_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054761 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342665} - m_LocalRotation: {x: -0.017883137, y: -0.03974522, z: -0.025908269, w: 0.99871385} - m_LocalPosition: {x: -8.816608, y: 0, z: 1.4210855e-14} - m_LocalScale: {x: 1, y: 1, z: 1} + m_GameObject: {fileID: 7220660528902053060} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -138.49533, z: 34.48629} + m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 3344194988163054765} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342667 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054763} - m_Layer: 0 - m_Name: Spine - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054763 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342667} - m_LocalRotation: {x: 0.99452215, y: -0.104526356, z: -7.7878193e-10, w: 0.0000000074097675} - m_LocalPosition: {x: -21.090727, y: -8.881784e-15, z: -4.4013775e-16} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054815} - m_Father: {fileID: 3344194988163054829} + m_Father: {fileID: 7220660528902013110} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342669 +--- !u!137 &7220660528890548688 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053060} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 78660c09ff101ea4cb77de408a9527da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 4300004, guid: 860793eb3324391468f1c120a75ec049, type: 3} + m_Bones: + - {fileID: 7220660528902013138} + - {fileID: 7220660528902013076} + - {fileID: 7220660528902013152} + - {fileID: 7220660528902013108} + - {fileID: 7220660528902013162} + - {fileID: 7220660528902013142} + - {fileID: 7220660528902013136} + - {fileID: 7220660528902013092} + - {fileID: 7220660528902013068} + - {fileID: 7220660528902013122} + - {fileID: 7220660528902013166} + - {fileID: 7220660528902013112} + - {fileID: 7220660528902013116} + - {fileID: 7220660528902013104} + - {fileID: 7220660528902013124} + - {fileID: 7220660528902013144} + - {fileID: 7220660528902013148} + - {fileID: 7220660528902013086} + - {fileID: 7220660528902013074} + - {fileID: 7220660528902013078} + - {fileID: 7220660528902013096} + - {fileID: 7220660528902013100} + - {fileID: 7220660528902013088} + - {fileID: 7220660528902013094} + - {fileID: 7220660528902013070} + - {fileID: 7220660528902013132} + - {fileID: 7220660528902013160} + - {fileID: 7220660528902013114} + - {fileID: 7220660528902013118} + - {fileID: 7220660528902013106} + - {fileID: 7220660528902013126} + - {fileID: 7220660528902013146} + - {fileID: 7220660528902013150} + - {fileID: 7220660528902013080} + - {fileID: 7220660528902013084} + - {fileID: 7220660528902013072} + - {fileID: 7220660528902013098} + - {fileID: 7220660528902013102} + - {fileID: 7220660528902013090} + - {fileID: 7220660528902013178} + - {fileID: 7220660528902013174} + - {fileID: 7220660528902013170} + - {fileID: 7220660528902013168} + - {fileID: 7220660528902013064} + - {fileID: 7220660528902013134} + - {fileID: 7220660528902013154} + - {fileID: 7220660528902013082} + - {fileID: 7220660528902013062} + - {fileID: 7220660528902013066} + - {fileID: 7220660528902013128} + - {fileID: 7220660528902013164} + - {fileID: 7220660528902013060} + - {fileID: 7220660528902013056} + - {fileID: 7220660528902013182} + - {fileID: 7220660528902013130} + - {fileID: 7220660528902013058} + - {fileID: 7220660528902013180} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 7220660528902013138} + m_AABB: + m_Center: {x: -28.89946, y: 44.769905, z: -1.5718498} + m_Extent: {x: 47.82257, y: 32.29384, z: 42.822285} + m_DirtyAABB: 0 +--- !u!1 &7220660528902053062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2444,184 +1664,138 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054765} - m_Layer: 0 - m_Name: Thumb_Intermediate_Left + - component: {fileID: 7220660528902013158} + - component: {fileID: 7220660528890548690} + m_Layer: 10 + m_Name: Body1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054765 +--- !u!4 &7220660528902013158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342669} - m_LocalRotation: {x: -0.04900198, y: -0.13549508, z: 0.10049181, w: 0.98444974} - m_LocalPosition: {x: -9.835772, y: -1.1368684e-13, z: -2.842171e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054761} - m_Father: {fileID: 3344194988163054753} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342671 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054767} - m_Layer: 0 - m_Name: Thumb_Distal_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054767 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342671} - m_LocalRotation: {x: 0.0017341404, y: 0.008320127, z: -0.005799853, w: 0.9999471} - m_LocalPosition: {x: -8.816269, y: 0, z: -1.4210855e-14} - m_LocalScale: {x: 1, y: 1, z: 1} + m_GameObject: {fileID: 7220660528902053062} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0000018693923, y: -129.49721, z: -6.0212374} + m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} m_Children: [] - m_Father: {fileID: 3344194988163054755} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342673 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054769} - m_Layer: 0 - m_Name: UpperArm_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054769 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342673} - m_LocalRotation: {x: 0.029697837, y: 0.15896995, z: -0.18122736, w: 0.97005326} - m_LocalPosition: {x: -15.111769, y: 0, z: -3.1974423e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054835} - m_Father: {fileID: 3344194988163054745} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342675 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054771} - m_Layer: 0 - m_Name: UpperArm_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054771 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342675} - m_LocalRotation: {x: -0.029700447, y: -0.15896967, z: -0.18123563, w: 0.97005165} - m_LocalPosition: {x: -15.111847, y: 0, z: -3.7303494e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054845} - m_Father: {fileID: 3344194988163054747} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342677 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054773} - m_Layer: 0 - m_Name: UpperLeg_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054773 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342677} - m_LocalRotation: {x: 0.03061261, y: 0.6954094, z: 0.7139454, w: 0.07583304} - m_LocalPosition: {x: 0.084786385, y: 0.40212917, z: 18.8642} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054839} - m_Father: {fileID: 3344194988163054829} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342679 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054775} - m_Layer: 0 - m_Name: UpperLeg_Left - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054775 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342679} - m_LocalRotation: {x: -0.030611672, y: -0.6954005, z: 0.7139541, w: 0.07583354} - m_LocalPosition: {x: 0.08523814, y: 0.40205857, z: -18.864191} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 3344194988163054833} - m_Father: {fileID: 3344194988163054829} + m_Father: {fileID: 7220660528902013110} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342681 +--- !u!137 &7220660528890548690 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053062} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 78660c09ff101ea4cb77de408a9527da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 4300002, guid: 860793eb3324391468f1c120a75ec049, type: 3} + m_Bones: + - {fileID: 7220660528902013138} + - {fileID: 7220660528902013076} + - {fileID: 7220660528902013152} + - {fileID: 7220660528902013108} + - {fileID: 7220660528902013162} + - {fileID: 7220660528902013142} + - {fileID: 7220660528902013136} + - {fileID: 7220660528902013092} + - {fileID: 7220660528902013068} + - {fileID: 7220660528902013122} + - {fileID: 7220660528902013166} + - {fileID: 7220660528902013112} + - {fileID: 7220660528902013116} + - {fileID: 7220660528902013104} + - {fileID: 7220660528902013124} + - {fileID: 7220660528902013144} + - {fileID: 7220660528902013148} + - {fileID: 7220660528902013086} + - {fileID: 7220660528902013074} + - {fileID: 7220660528902013078} + - {fileID: 7220660528902013096} + - {fileID: 7220660528902013100} + - {fileID: 7220660528902013088} + - {fileID: 7220660528902013094} + - {fileID: 7220660528902013070} + - {fileID: 7220660528902013132} + - {fileID: 7220660528902013160} + - {fileID: 7220660528902013114} + - {fileID: 7220660528902013118} + - {fileID: 7220660528902013106} + - {fileID: 7220660528902013126} + - {fileID: 7220660528902013146} + - {fileID: 7220660528902013150} + - {fileID: 7220660528902013080} + - {fileID: 7220660528902013084} + - {fileID: 7220660528902013072} + - {fileID: 7220660528902013098} + - {fileID: 7220660528902013102} + - {fileID: 7220660528902013090} + - {fileID: 7220660528902013178} + - {fileID: 7220660528902013174} + - {fileID: 7220660528902013170} + - {fileID: 7220660528902013168} + - {fileID: 7220660528902013064} + - {fileID: 7220660528902013134} + - {fileID: 7220660528902013154} + - {fileID: 7220660528902013082} + - {fileID: 7220660528902013062} + - {fileID: 7220660528902013066} + - {fileID: 7220660528902013128} + - {fileID: 7220660528902013164} + - {fileID: 7220660528902013060} + - {fileID: 7220660528902013056} + - {fileID: 7220660528902013182} + - {fileID: 7220660528902013130} + - {fileID: 7220660528902013058} + - {fileID: 7220660528902013180} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 7220660528902013138} + m_AABB: + m_Center: {x: -31.982391, y: 2.5145874, z: 0.0000019073486} + m_Extent: {x: 51.12609, y: 46.604404, z: 27.749142} + m_DirtyAABB: 0 +--- !u!1 &7220660528902053064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2629,60 +1803,32 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054777} - m_Layer: 0 - m_Name: Toetip_Left + - component: {fileID: 7220660528902013160} + m_Layer: 10 + m_Name: Hand_Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054777 +--- !u!4 &7220660528902013160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342681} - m_LocalRotation: {x: 0.00016529544, y: -0.016936114, z: -0.0047631934, w: 0.99984527} - m_LocalPosition: {x: -17.883871, y: 3.5527137e-15, z: 2.1316282e-14} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054757} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342683 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3344194988163054779} - m_Layer: 0 - m_Name: Toe_Right - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3344194988163054779 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342683} - m_LocalRotation: {x: -0.0013655907, y: -0.005181019, z: -0.24785995, w: 0.9687811} - m_LocalPosition: {x: -13.771146, y: 2.1316282e-14, z: 1.0658141e-14} + m_GameObject: {fileID: 7220660528902053064} + m_LocalRotation: {x: -0.0005926622, y: 0.085287675, z: -0.0069382307, w: 0.99633205} + m_LocalPosition: {x: -37.441414, y: 1.7053026e-13, z: -5.3290705e-15} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - - {fileID: 3344194988163054783} - m_Father: {fileID: 3344194988163054803} + - {fileID: 7220660528902013126} + - {fileID: 7220660528902013114} + - {fileID: 7220660528902013080} + m_Father: {fileID: 7220660528902013132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342685 +--- !u!1 &7220660528902053066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2690,29 +1836,31 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054781} - m_Layer: 0 - m_Name: Trigger_Right + - component: {fileID: 7220660528902013162} + m_Layer: 10 + m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054781 +--- !u!4 &7220660528902013162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342685} - m_LocalRotation: {x: -0.0031178175, y: 0.0071248533, z: 0.40088162, w: 0.91609687} - m_LocalPosition: {x: -9.913989, y: -10.731702, z: 9.284221} + m_GameObject: {fileID: 7220660528902053066} + m_LocalRotation: {x: 0.071218304, y: -0.028954746, z: -0.059960153, w: 0.99523586} + m_LocalPosition: {x: -13.255574, y: -1.4210855e-14, z: 7.364747e-15} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 3344194988163054785} - m_RootOrder: 1 + m_Children: + - {fileID: 7220660528902013142} + - {fileID: 7220660528902013136} + m_Father: {fileID: 7220660528902013108} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &3344194988163342687 +--- !u!1 &7220660528902053068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2720,25 +1868,1044 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3344194988163054783} - m_Layer: 0 + - component: {fileID: 7220660528902013164} + m_Layer: 10 + m_Name: Foot_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013164 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053068} + m_LocalRotation: {x: 0.81892335, y: 0.5656828, z: 0.024710972, w: -0.09357782} + m_LocalPosition: {x: -62.73464, y: -9.769963e-15, z: 2.4868996e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013060} + m_Father: {fileID: 7220660528902013128} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053070 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013166} + m_Layer: 10 + m_Name: Hand_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013166 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053070} + m_LocalRotation: {x: 0.0005932963, y: -0.08528753, z: -0.006930911, w: 0.9963321} + m_LocalPosition: {x: -37.441498, y: 8.526513e-14, z: 2.7533531e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013124} + - {fileID: 7220660528902013112} + - {fileID: 7220660528902013086} + m_Father: {fileID: 7220660528902013122} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053072 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013168} + m_Layer: 10 + m_Name: ArmPlacement_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013168 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053072} + m_LocalRotation: {x: -0.02695381, y: 0.99576414, z: -0.0023785909, w: -0.08787313} + m_LocalPosition: {x: 41.471436, y: 4.6548405, z: -15.306103} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013178} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053074 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013170} + m_Layer: 10 + m_Name: ArmPlacement_Upper + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013170 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053074} + m_LocalRotation: {x: -0.002378591, y: 0.08787313, z: 0.02695381, w: 0.99576414} + m_LocalPosition: {x: -0.56803536, y: 46.34834, z: 10.906936} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013178} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053076 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013172} + - component: {fileID: 7220660528890548692} + m_Layer: 10 + m_Name: Arm1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013172 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053076} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -163.22968, z: -0.3527179} + m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} + m_Children: [] + m_Father: {fileID: 7220660528902013110} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &7220660528890548692 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053076} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 78660c09ff101ea4cb77de408a9527da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 4300006, guid: 860793eb3324391468f1c120a75ec049, type: 3} + m_Bones: + - {fileID: 7220660528902013138} + - {fileID: 7220660528902013076} + - {fileID: 7220660528902013152} + - {fileID: 7220660528902013108} + - {fileID: 7220660528902013162} + - {fileID: 7220660528902013142} + - {fileID: 7220660528902013136} + - {fileID: 7220660528902013092} + - {fileID: 7220660528902013068} + - {fileID: 7220660528902013122} + - {fileID: 7220660528902013166} + - {fileID: 7220660528902013112} + - {fileID: 7220660528902013116} + - {fileID: 7220660528902013104} + - {fileID: 7220660528902013124} + - {fileID: 7220660528902013144} + - {fileID: 7220660528902013148} + - {fileID: 7220660528902013086} + - {fileID: 7220660528902013074} + - {fileID: 7220660528902013078} + - {fileID: 7220660528902013096} + - {fileID: 7220660528902013100} + - {fileID: 7220660528902013088} + - {fileID: 7220660528902013094} + - {fileID: 7220660528902013070} + - {fileID: 7220660528902013132} + - {fileID: 7220660528902013160} + - {fileID: 7220660528902013114} + - {fileID: 7220660528902013118} + - {fileID: 7220660528902013106} + - {fileID: 7220660528902013126} + - {fileID: 7220660528902013146} + - {fileID: 7220660528902013150} + - {fileID: 7220660528902013080} + - {fileID: 7220660528902013084} + - {fileID: 7220660528902013072} + - {fileID: 7220660528902013098} + - {fileID: 7220660528902013102} + - {fileID: 7220660528902013090} + - {fileID: 7220660528902013178} + - {fileID: 7220660528902013174} + - {fileID: 7220660528902013170} + - {fileID: 7220660528902013168} + - {fileID: 7220660528902013064} + - {fileID: 7220660528902013134} + - {fileID: 7220660528902013154} + - {fileID: 7220660528902013082} + - {fileID: 7220660528902013062} + - {fileID: 7220660528902013066} + - {fileID: 7220660528902013128} + - {fileID: 7220660528902013164} + - {fileID: 7220660528902013060} + - {fileID: 7220660528902013056} + - {fileID: 7220660528902013182} + - {fileID: 7220660528902013130} + - {fileID: 7220660528902013058} + - {fileID: 7220660528902013180} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 7220660528902013138} + m_AABB: + m_Center: {x: -58.594677, y: 13.632675, z: 0.00010681152} + m_Extent: {x: 29.436275, y: 28.906914, z: 140.37485} + m_DirtyAABB: 0 +--- !u!1 &7220660528902053078 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013174} + m_Layer: 10 + m_Name: ArmPlacement_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013174 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053078} + m_LocalRotation: {x: -0.002378591, y: 0.08787313, z: 0.02695381, w: 0.99576414} + m_LocalPosition: {x: -44.450283, y: 2.842171e-14, z: -2.1316282e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013178} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053080 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013176} + - component: {fileID: 7220660528890548694} + m_Layer: 10 + m_Name: AssaultRifle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013176 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053080} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -118.131454, y: -98.01, z: -57.969975} + m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} + m_Children: [] + m_Father: {fileID: 7220660528902013110} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &7220660528890548694 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053080} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 78660c09ff101ea4cb77de408a9527da, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 4300010, guid: 860793eb3324391468f1c120a75ec049, type: 3} + m_Bones: + - {fileID: 7220660528902013138} + - {fileID: 7220660528902013076} + - {fileID: 7220660528902013152} + - {fileID: 7220660528902013108} + - {fileID: 7220660528902013162} + - {fileID: 7220660528902013142} + - {fileID: 7220660528902013136} + - {fileID: 7220660528902013092} + - {fileID: 7220660528902013068} + - {fileID: 7220660528902013122} + - {fileID: 7220660528902013166} + - {fileID: 7220660528902013112} + - {fileID: 7220660528902013116} + - {fileID: 7220660528902013104} + - {fileID: 7220660528902013124} + - {fileID: 7220660528902013144} + - {fileID: 7220660528902013148} + - {fileID: 7220660528902013086} + - {fileID: 7220660528902013074} + - {fileID: 7220660528902013078} + - {fileID: 7220660528902013096} + - {fileID: 7220660528902013100} + - {fileID: 7220660528902013088} + - {fileID: 7220660528902013094} + - {fileID: 7220660528902013070} + - {fileID: 7220660528902013132} + - {fileID: 7220660528902013160} + - {fileID: 7220660528902013114} + - {fileID: 7220660528902013118} + - {fileID: 7220660528902013106} + - {fileID: 7220660528902013126} + - {fileID: 7220660528902013146} + - {fileID: 7220660528902013150} + - {fileID: 7220660528902013080} + - {fileID: 7220660528902013084} + - {fileID: 7220660528902013072} + - {fileID: 7220660528902013098} + - {fileID: 7220660528902013102} + - {fileID: 7220660528902013090} + - {fileID: 7220660528902013178} + - {fileID: 7220660528902013174} + - {fileID: 7220660528902013170} + - {fileID: 7220660528902013168} + - {fileID: 7220660528902013064} + - {fileID: 7220660528902013134} + - {fileID: 7220660528902013154} + - {fileID: 7220660528902013082} + - {fileID: 7220660528902013062} + - {fileID: 7220660528902013066} + - {fileID: 7220660528902013128} + - {fileID: 7220660528902013164} + - {fileID: 7220660528902013060} + - {fileID: 7220660528902013056} + - {fileID: 7220660528902013182} + - {fileID: 7220660528902013130} + - {fileID: 7220660528902013058} + - {fileID: 7220660528902013180} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 7220660528902013138} + m_AABB: + m_Center: {x: -34.27955, y: -49.079704, z: 120.48372} + m_Extent: {x: 95.48148, y: 94.6697, z: 10.629513} + m_DirtyAABB: 0 +--- !u!1 &7220660528902053082 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013178} + m_Layer: 10 + m_Name: BackPack + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013178 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053082} + m_LocalRotation: {x: -0.3617453, y: 0.5306367, z: 0.3968756, w: 0.6557856} + m_LocalPosition: {x: -10.219411, y: -38.523506, z: 0.00000010329652} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013174} + - {fileID: 7220660528902013168} + - {fileID: 7220660528902013170} + m_Father: {fileID: 7220660528902013152} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053084 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013180} + m_Layer: 10 + m_Name: ArmPosition_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053084} + m_LocalRotation: {x: 0.0073521743, y: 0.002535718, z: 0.88095385, w: 0.47313833} + m_LocalPosition: {x: -2.423428, y: -55.614994, z: -120.53} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013138} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053086 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013182} + m_Layer: 10 + m_Name: ArmPosition_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053086} + m_LocalRotation: {x: 0.0025357183, y: -0.0073521743, z: -0.47313836, w: 0.88095385} + m_LocalPosition: {x: -2.423428, y: -55.614994, z: 120.53} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013130} + - {fileID: 7220660528902013058} + m_Father: {fileID: 7220660528902013138} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053216 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013056} + m_Layer: 10 m_Name: Toetip_Right m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3344194988163054783 +--- !u!4 &7220660528902013056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3344194988163342687} + m_GameObject: {fileID: 7220660528902053216} m_LocalRotation: {x: -0.00028878966, y: 0.016934738, z: -0.012053749, w: 0.99978393} m_LocalPosition: {x: -17.883856, y: -2.6645353e-15, z: -1.4210855e-14} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 3344194988163054779} + m_Father: {fileID: 7220660528902013060} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013058} + m_Layer: 10 + m_Name: Trigger_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053218} + m_LocalRotation: {x: -0.0031178175, y: 0.0071248533, z: 0.40088162, w: 0.91609687} + m_LocalPosition: {x: -9.913989, y: -10.731702, z: 9.284221} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013182} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053220 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013060} + m_Layer: 10 + m_Name: Toe_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013060 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053220} + m_LocalRotation: {x: -0.0013655907, y: -0.005181019, z: -0.24785995, w: 0.9687811} + m_LocalPosition: {x: -13.771146, y: 2.1316282e-14, z: 1.0658141e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013056} + m_Father: {fileID: 7220660528902013164} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053222 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013062} + m_Layer: 10 + m_Name: Toetip_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013062 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053222} + m_LocalRotation: {x: 0.00016529544, y: -0.016936114, z: -0.0047631934, w: 0.99984527} + m_LocalPosition: {x: -17.883871, y: 3.5527137e-15, z: 2.1316282e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013082} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013064} + m_Layer: 10 + m_Name: UpperLeg_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013064 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053224} + m_LocalRotation: {x: -0.030611672, y: -0.6954005, z: 0.7139541, w: 0.07583354} + m_LocalPosition: {x: 0.08523814, y: 0.40205857, z: -18.864191} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013134} + m_Father: {fileID: 7220660528902013138} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053226 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013066} + m_Layer: 10 + m_Name: UpperLeg_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013066 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053226} + m_LocalRotation: {x: 0.03061261, y: 0.6954094, z: 0.7139454, w: 0.07583304} + m_LocalPosition: {x: 0.084786385, y: 0.40212917, z: 18.8642} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013128} + m_Father: {fileID: 7220660528902013138} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053228 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013068} + m_Layer: 10 + m_Name: UpperArm_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013068 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053228} + m_LocalRotation: {x: -0.029700447, y: -0.15896967, z: -0.18123563, w: 0.97005165} + m_LocalPosition: {x: -15.111847, y: 0, z: -3.7303494e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013122} + m_Father: {fileID: 7220660528902013092} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053230 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013070} + m_Layer: 10 + m_Name: UpperArm_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013070 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053230} + m_LocalRotation: {x: 0.029697837, y: 0.15896995, z: -0.18122736, w: 0.97005326} + m_LocalPosition: {x: -15.111769, y: 0, z: -3.1974423e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013132} + m_Father: {fileID: 7220660528902013094} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053232 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013072} + m_Layer: 10 + m_Name: Thumb_Distal_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013072 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053232} + m_LocalRotation: {x: 0.0017341404, y: 0.008320127, z: -0.005799853, w: 0.9999471} + m_LocalPosition: {x: -8.816269, y: 0, z: -1.4210855e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013084} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013074} + m_Layer: 10 + m_Name: Thumb_Intermediate_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013074 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053234} + m_LocalRotation: {x: -0.04900198, y: -0.13549508, z: 0.10049181, w: 0.98444974} + m_LocalPosition: {x: -9.835772, y: -1.1368684e-13, z: -2.842171e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013078} + m_Father: {fileID: 7220660528902013086} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053236 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013076} + m_Layer: 10 + m_Name: Spine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013076 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053236} + m_LocalRotation: {x: 0.99452215, y: -0.104526356, z: -7.7878193e-10, w: 0.0000000074097675} + m_LocalPosition: {x: -21.090727, y: -8.881784e-15, z: -4.4013775e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013152} + m_Father: {fileID: 7220660528902013138} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053238 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013078} + m_Layer: 10 + m_Name: Thumb_Distal_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013078 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053238} + m_LocalRotation: {x: -0.017883137, y: -0.03974522, z: -0.025908269, w: 0.99871385} + m_LocalPosition: {x: -8.816608, y: 0, z: 1.4210855e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7220660528902013074} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053240 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013080} + m_Layer: 10 + m_Name: Thumb_Proximal_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013080 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053240} + m_LocalRotation: {x: -0.057529792, y: -0.49499094, z: 0.11207554, w: 0.859717} + m_LocalPosition: {x: -0.29218963, y: -0.56312394, z: -12.29586} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013084} + m_Father: {fileID: 7220660528902013160} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053242 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013082} + m_Layer: 10 + m_Name: Toe_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013082 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053242} + m_LocalRotation: {x: 0.0013659683, y: 0.0051824837, z: -0.24785845, w: 0.9687815} + m_LocalPosition: {x: -13.771131, y: 1.9539925e-14, z: -1.0658141e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013062} + m_Father: {fileID: 7220660528902013154} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053244 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013084} + m_Layer: 10 + m_Name: Thumb_Intermediate_Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013084 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053244} + m_LocalRotation: {x: 0.048999686, y: 0.1354733, z: 0.1004816, w: 0.9844539} + m_LocalPosition: {x: -9.836, y: -5.684342e-14, z: -5.684342e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013072} + m_Father: {fileID: 7220660528902013080} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7220660528902053246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220660528902013086} + m_Layer: 10 + m_Name: Thumb_Proximal_Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220660528902013086 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7220660528902053246} + m_LocalRotation: {x: 0.057522308, y: 0.49499637, z: 0.112048574, w: 0.8597179} + m_LocalPosition: {x: -0.2922163, y: -0.5636321, z: 12.295864} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7220660528902013074} + m_Father: {fileID: 7220660528902013166} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8436047850412382154 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6525207812491782790} + m_Layer: 0 + m_Name: Camera Pivot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6525207812491782790 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8436047850412382154} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5804295861554227165} + m_Father: {fileID: 7851739281093025872} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Prefabs/DragonFucker.prefab.meta b/Assets/Prefabs/CharacterPrefabs/Character.prefab.meta similarity index 74% rename from Assets/Prefabs/DragonFucker.prefab.meta rename to Assets/Prefabs/CharacterPrefabs/Character.prefab.meta index 1e8b307..0cc7887 100644 --- a/Assets/Prefabs/DragonFucker.prefab.meta +++ b/Assets/Prefabs/CharacterPrefabs/Character.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c886079c5bf3e67408d356ea1a932c5f +guid: b2bee3f590cc8f04d90ccaf4d41eada1 PrefabImporter: externalObjects: {} userData: diff --git a/Assets/Scenes/tyt player/Player.prefab b/Assets/Prefabs/CharacterPrefabs/Player.prefab similarity index 63% rename from Assets/Scenes/tyt player/Player.prefab rename to Assets/Prefabs/CharacterPrefabs/Player.prefab index 280ef7e..31319fc 100755 --- a/Assets/Scenes/tyt player/Player.prefab +++ b/Assets/Prefabs/CharacterPrefabs/Player.prefab @@ -1,56 +1,5 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &4839747462788443060 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 8723084081118426009} - - component: {fileID: 5958306789513936477} - m_Layer: 0 - m_Name: WeaponAnimations - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &8723084081118426009 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4839747462788443060} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2009060004548700032} - m_Father: {fileID: 8510909888689775087} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!95 &5958306789513936477 -Animator: - serializedVersion: 3 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4839747462788443060} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 1ae0500836ae5b040ab0c41e276bf073, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &5245491127989480125 GameObject: m_ObjectHideFlags: 0 @@ -65,9 +14,12 @@ GameObject: - component: {fileID: 5245491127989480120} - component: {fileID: 5245491127989480100} - component: {fileID: 5245491127989480121} - - component: {fileID: 5245491127989480123} - - component: {fileID: 5245491127989480122} - - component: {fileID: 8693388664594773644} + - component: {fileID: 7254047075221496626} + - component: {fileID: 5182704636738128575} + - component: {fileID: 5220658550450318085} + - component: {fileID: 4264677542023120457} + - component: {fileID: 4715950961444674817} + - component: {fileID: 5653209015090846528} m_Layer: 8 m_Name: Player m_TagString: Defender @@ -180,25 +132,29 @@ CapsuleCollider: m_Height: 0.8 m_Direction: 1 m_Center: {x: 0, y: -0.6, z: 0} ---- !u!143 &5245491127989480123 -CharacterController: +--- !u!195 &7254047075221496626 +NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5245491127989480125} - m_Material: {fileID: 0} - m_IsTrigger: 0 m_Enabled: 1 - serializedVersion: 2 + m_AgentTypeID: 0 + m_Radius: 0.5000001 + m_Speed: 3.5 + m_Acceleration: 8 + avoidancePriority: 50 + m_AngularSpeed: 120 + m_StoppingDistance: 0 + m_AutoTraverseOffMeshLink: 1 + m_AutoBraking: 1 + m_AutoRepath: 1 m_Height: 2 - m_Radius: 0.5 - m_SlopeLimit: 45 - m_StepOffset: 0.3 - m_SkinWidth: 0.08 - m_MinMoveDistance: 0.001 - m_Center: {x: 0, y: 0, z: 0} ---- !u!114 &5245491127989480122 + m_BaseOffset: 1 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 4 +--- !u!114 &5182704636738128575 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -207,60 +163,57 @@ MonoBehaviour: m_GameObject: {fileID: 5245491127989480125} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3} + m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3} m_Name: m_EditorClassIdentifier: - input_Movement: {x: 0, y: 0} - input_View: {x: 0, y: 0} - cameraHolder: {fileID: 5245491129196666053} - feetTransform: {fileID: 5245491129603592455} - playerSettings: - ViewXSensetivity: 20 - ViewYSensetivity: 20 - ViewXInverted: 0 - ViewYInverted: 0 - SprintingHold: 0 - MovementSmoothing: 0 - RunningForwardSpeed: 10 - RunningStrafeSpeed: 6 - WalkingForwardSpeed: 4 - WalkingBackwardSpeed: 2 - WalkingStrafeSpeed: 3 - JumpingHeight: 6 - JumpingFalloff: 1 - FallingSmoothing: 0 - SpeedEffector: 1 - CrouchSpeedEffector: 0 - ProneSpeedEffector: 0 - FallingSpeedEffector: 0 - ViewClampYMin: -70 - ViewClampYMax: 80 - playerMask: - serializedVersion: 2 - m_Bits: 55 - gravityAmount: 0.05 - gravityMin: -3 - jumpingForce: {x: 0, y: 0, z: 0} - playerStance: 0 - playerStanceSmoothing: 0.2 - playerStandStance: - CameraHeight: 0.7 - StanceCollider: {fileID: 5245491127989480120} - playerCrouchStance: - CameraHeight: 0.3 - StanceCollider: {fileID: 5245491127989480100} - playerProneStance: - CameraHeight: -0.58 - StanceCollider: {fileID: 5245491127989480121} - isSprinting: 0 - currentWeapon: {fileID: 8510909888689775086} - weaponAnimationSpeed: 0 - damage: 10 - range: 100 - fpsCam: {fileID: 0} - muzzleFlash: {fileID: 0} - impactEffect: {fileID: 0} ---- !u!114 &8693388664594773644 + navMeshAgent: {fileID: 0} + flag: {fileID: 0} +--- !u!114 &5220658550450318085 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5245491127989480125} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dd8012d5925524537b27131fef517017, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SensorName: BufferSensor + m_ObservableSize: 0 + m_MaxNumObservables: 0 +--- !u!114 &4264677542023120457 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5245491127989480125} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3} + m_Name: + m_EditorClassIdentifier: + m_BrainParameters: + VectorObservationSize: 1 + NumStackedVectorObservations: 1 + m_ActionSpec: + m_NumContinuousActions: 0 + BranchSizes: 01000000 + VectorActionSize: 01000000 + VectorActionDescriptions: [] + VectorActionSpaceType: 0 + hasUpgradedBrainParametersWithActionSpec: 1 + m_Model: {fileID: 0} + m_InferenceDevice: 0 + m_BehaviorType: 0 + m_BehaviorName: My Behavior + TeamId: 0 + m_UseChildSensors: 1 + m_UseChildActuators: 1 + m_ObservableAttributeHandling: 0 +--- !u!114 &4715950961444674817 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -276,7 +229,20 @@ MonoBehaviour: maxStep: 0 hasUpgradedFromAgentParameters: 1 MaxStep: 0 - moveController: {fileID: 0} +--- !u!114 &5653209015090846528 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5245491127989480125} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3} + m_Name: + m_EditorClassIdentifier: + navMeshAgent: {fileID: 7254047075221496626} + flag: {fileID: 0} --- !u!1 &5245491128202443531 GameObject: m_ObjectHideFlags: 0 @@ -422,6 +388,99 @@ Transform: m_Father: {fileID: 5245491127989480103} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8510909888198732725 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8510909888198732726} + - component: {fileID: 8510909888198732713} + - component: {fileID: 8510909888198732712} + - component: {fileID: 8510909888198732727} + m_Layer: 8 + m_Name: WeaponModel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8510909888198732726 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8510909888198732725} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8510909888689775087} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8510909888198732713 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8510909888198732725} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &8510909888198732712 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8510909888198732725} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &8510909888198732727 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8510909888198732725} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} --- !u!1 &8510909888689775085 GameObject: m_ObjectHideFlags: 0 @@ -448,9 +507,9 @@ Transform: m_GameObject: {fileID: 8510909888689775085} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.332, y: 0.038, z: 0.394} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.16226998, y: 0.1581135, z: 1} m_Children: - - {fileID: 8723084081118426009} + - {fileID: 8510909888198732726} m_Father: {fileID: 5245491129196666053} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -474,99 +533,3 @@ MonoBehaviour: SwayResetSmoothing: 0.1 SwayClampX: 8 SwayClampY: 8 - MovementSwayX: 0 - MovementSwayY: 0 - MovementSwayYInverted: 0 - MovementSwayXInverted: 0 - MovementSwaySmoothing: 0 - weaponAnimator: {fileID: 5958306789513936477} ---- !u!1001 &6817088243126258842 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 8723084081118426009} - m_Modifications: - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalScale.x - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalScale.y - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalScale.z - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalPosition.x - value: 0.145 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalPosition.y - value: -0.76 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalRotation.w - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalRotation.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 180 - objectReference: {fileID: 0} - - target: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -927199367670048503, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - propertyPath: m_Name - value: AKM - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, type: 3} ---- !u!4 &2009060004548700032 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: 99fcce1f10b2ebd4a8cd31a345f6bed8, - type: 3} - m_PrefabInstance: {fileID: 6817088243126258842} - m_PrefabAsset: {fileID: 0} diff --git a/Assets/Prefabs/Player.prefab.meta b/Assets/Prefabs/CharacterPrefabs/Player.prefab.meta old mode 100755 new mode 100644 similarity index 74% rename from Assets/Prefabs/Player.prefab.meta rename to Assets/Prefabs/CharacterPrefabs/Player.prefab.meta index 9180d60..43cb0ce --- a/Assets/Prefabs/Player.prefab.meta +++ b/Assets/Prefabs/CharacterPrefabs/Player.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 99bb17a23a489624baeaf337f91a4f84 +guid: a7480b77908b042d8adcdd84e8c2c15e PrefabImporter: externalObjects: {} userData: diff --git a/Assets/Prefabs/Covers.meta b/Assets/Prefabs/Covers.meta new file mode 100644 index 0000000..1bdd77e --- /dev/null +++ b/Assets/Prefabs/Covers.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: aaec5f7cf5bc2144383154ff676d9f45 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Covers/Cover_1.prefab b/Assets/Prefabs/Covers/Cover_1.prefab new file mode 100644 index 0000000..a00dbbe --- /dev/null +++ b/Assets/Prefabs/Covers/Cover_1.prefab @@ -0,0 +1,294 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!65 &9077173861736925868 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4993924595664647136} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 30.000008, y: 15.835677, z: 12.685142} + m_Center: {x: -14.999973, y: 7.9178386, z: -6.342571} +--- !u!1 &7420328682374374476 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7420328682374374467} + m_Layer: 0 + m_Name: Cover_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7420328682374374467 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7420328682374374476} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -90, y: 0, z: 30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7021381072122636938} + - {fileID: 6768241145775609880} + - {fileID: 2963190557731551140} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &4290161556244650318 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 7420328682374374467} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -1.753 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &6768241145775609880 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 4290161556244650318} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &5727301498165917426 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 7420328682374374467} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: 0.52 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &2963190557731551140 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 5727301498165917426} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &7420328681915551073 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 7420328682374374467} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalScale.x + value: 0.10000001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalScale.y + value: 0.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalScale.z + value: 0.10000001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalPosition.z + value: -1.29 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + propertyPath: m_Name + value: Stone_cover_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 18578cef76f60fb49b68208d148d791a, type: 3} +--- !u!4 &7021381072122636938 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + m_PrefabInstance: {fileID: 7420328681915551073} + m_PrefabAsset: {fileID: 0} +--- !u!1 &4993924595664647136 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 2573726282031660673, guid: 18578cef76f60fb49b68208d148d791a, + type: 3} + m_PrefabInstance: {fileID: 7420328681915551073} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Scenes/tyt player/Player.prefab.meta b/Assets/Prefabs/Covers/Cover_1.prefab.meta old mode 100755 new mode 100644 similarity index 74% rename from Assets/Scenes/tyt player/Player.prefab.meta rename to Assets/Prefabs/Covers/Cover_1.prefab.meta index 1fa6659..fa3b1bb --- a/Assets/Scenes/tyt player/Player.prefab.meta +++ b/Assets/Prefabs/Covers/Cover_1.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 80f6c1c85e5daed4c96c70205ed5503d +guid: e083991d0350e6a45b42ebd91e99c08a PrefabImporter: externalObjects: {} userData: diff --git a/Assets/Prefabs/Covers/Cover_2.prefab b/Assets/Prefabs/Covers/Cover_2.prefab new file mode 100644 index 0000000..10dc478 --- /dev/null +++ b/Assets/Prefabs/Covers/Cover_2.prefab @@ -0,0 +1,313 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!65 &6973931491859713884 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5066382005893484633} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 29.781322, y: 16, z: 9.108256} + m_Center: {x: -14.890661, y: 8, z: -4.554128} +--- !u!1 &7347853680331402936 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7347853680331402935} + m_Layer: 0 + m_Name: Cover_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7347853680331402935 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7347853680331402936} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -90, y: 0, z: 37.71} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7093847265359317299} + - {fileID: 2932494971091000574} + - {fileID: 7197698276876746311} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &3840439346535881150 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7582293948319536009} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!1001 &398414842717896465 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 7347853680331402935} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: 0.52 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &7197698276876746311 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 398414842717896465} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &5680860888905751976 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 7347853680331402935} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -1.49 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &2932494971091000574 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 5680860888905751976} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &7347853679701208792 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 7347853680331402935} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalScale.x + value: 0.10000001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalScale.y + value: 0.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalScale.z + value: 0.10000001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalPosition.z + value: -1.56 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + propertyPath: m_Name + value: Stone_cover_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a3d3065ebc9ee0542a961230b1c71bd9, type: 3} +--- !u!1 &7582293948319536009 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + m_PrefabInstance: {fileID: 7347853679701208792} + m_PrefabAsset: {fileID: 0} +--- !u!4 &7093847265359317299 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + m_PrefabInstance: {fileID: 7347853679701208792} + m_PrefabAsset: {fileID: 0} +--- !u!1 &5066382005893484633 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 2573726282031660673, guid: a3d3065ebc9ee0542a961230b1c71bd9, + type: 3} + m_PrefabInstance: {fileID: 7347853679701208792} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Prefabs/Covers/Cover_2.prefab.meta b/Assets/Prefabs/Covers/Cover_2.prefab.meta new file mode 100644 index 0000000..33bee9c --- /dev/null +++ b/Assets/Prefabs/Covers/Cover_2.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8106d9e48bd5bda43ad7478efb04c739 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Covers/Cover_3.prefab b/Assets/Prefabs/Covers/Cover_3.prefab new file mode 100644 index 0000000..a22687c --- /dev/null +++ b/Assets/Prefabs/Covers/Cover_3.prefab @@ -0,0 +1,294 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!65 &3795099594424732194 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665576032997138674} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 29.591417, y: 16, z: 14.216519} + m_Center: {x: -14.795709, y: 8, z: -7.1082597} +--- !u!1 &3795099593284827133 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3795099593284827132} + m_Layer: 0 + m_Name: Cover_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3795099593284827132 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3795099593284827133} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -84.59, y: 0, z: 37.71} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3684049517777975704} + - {fileID: 6152005569447067710} + - {fileID: 2287689963318846868} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &3676195388957819240 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 3795099593284827132} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -1.91 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &6152005569447067710 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 3676195388957819240} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &3795099593212403315 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 3795099593284827132} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalScale.x + value: 0.10000001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalScale.y + value: 0.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalScale.z + value: 0.10000001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalPosition.z + value: -1.38 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + propertyPath: m_Name + value: Stone_cover_3 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 20ed742f8acbab246a7a22d18d451eab, type: 3} +--- !u!4 &3684049517777975704 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + m_PrefabInstance: {fileID: 3795099593212403315} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1665576032997138674 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 2573726282031660673, guid: 20ed742f8acbab246a7a22d18d451eab, + type: 3} + m_PrefabInstance: {fileID: 3795099593212403315} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &8780798421520098498 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 3795099593284827132} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: 0.52 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &2287689963318846868 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 8780798421520098498} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Prefabs/Covers/Cover_3.prefab.meta b/Assets/Prefabs/Covers/Cover_3.prefab.meta new file mode 100644 index 0000000..136cf08 --- /dev/null +++ b/Assets/Prefabs/Covers/Cover_3.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: d8275b9af6784b74c8967f4d816626bb +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/EntityPrefabs.meta b/Assets/Prefabs/EntityPrefabs.meta new file mode 100644 index 0000000..a069136 --- /dev/null +++ b/Assets/Prefabs/EntityPrefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 61923742bbdb59f45816f6d760980fc4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Flag zone.prefab b/Assets/Prefabs/EntityPrefabs/Flag zone.prefab old mode 100755 new mode 100644 similarity index 98% rename from Assets/Prefabs/Flag zone.prefab rename to Assets/Prefabs/EntityPrefabs/Flag zone.prefab index 72fdf69..acf5297 --- a/Assets/Prefabs/Flag zone.prefab +++ b/Assets/Prefabs/EntityPrefabs/Flag zone.prefab @@ -14,7 +14,7 @@ GameObject: - component: {fileID: 6818223691859422293} m_Layer: 0 m_Name: Flag zone - m_TagString: Untagged + m_TagString: Flag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -66,4 +66,3 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6063c9db39fbafe4eb31a4a1bf09b641, type: 3} m_Name: m_EditorClassIdentifier: - TimeForWin: 2 diff --git a/Assets/Prefabs/Flag zone.prefab.meta b/Assets/Prefabs/EntityPrefabs/Flag zone.prefab.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Prefabs/Flag zone.prefab.meta rename to Assets/Prefabs/EntityPrefabs/Flag zone.prefab.meta diff --git a/Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab b/Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab new file mode 100644 index 0000000..afd2291 --- /dev/null +++ b/Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab @@ -0,0 +1,49 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &7378066357312323927 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7378066357312323926} + - component: {fileID: 7378066357312323925} + m_Layer: 0 + m_Name: navPointPrefab + m_TagString: Point + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7378066357312323926 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7378066357312323927} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &7378066357312323925 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7378066357312323927} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} + m_Name: + m_EditorClassIdentifier: + navType: 1 + PointId: 0 + DeathAttr: 0 + EnemiesSeen: [] diff --git a/Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab.meta b/Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab.meta new file mode 100644 index 0000000..f826d76 --- /dev/null +++ b/Assets/Prefabs/EntityPrefabs/navPointPrefab.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f58a14c8ba97dfa4f9f4103bbee852d4 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/PickupPrefabs.meta b/Assets/Prefabs/PickupPrefabs.meta new file mode 100644 index 0000000..b406ea9 --- /dev/null +++ b/Assets/Prefabs/PickupPrefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 132a5e983df3eaa41bbb1e9bda3dd97e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/ammo.prefab b/Assets/Prefabs/PickupPrefabs/ammo.prefab old mode 100755 new mode 100644 similarity index 100% rename from Assets/Prefabs/ammo.prefab rename to Assets/Prefabs/PickupPrefabs/ammo.prefab diff --git a/Assets/Prefabs/ammo.prefab.meta b/Assets/Prefabs/PickupPrefabs/ammo.prefab.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Prefabs/ammo.prefab.meta rename to Assets/Prefabs/PickupPrefabs/ammo.prefab.meta diff --git a/Assets/Prefabs/armour.prefab b/Assets/Prefabs/PickupPrefabs/armour.prefab old mode 100755 new mode 100644 similarity index 100% rename from Assets/Prefabs/armour.prefab rename to Assets/Prefabs/PickupPrefabs/armour.prefab diff --git a/Assets/Prefabs/armour.prefab.meta b/Assets/Prefabs/PickupPrefabs/armour.prefab.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Prefabs/armour.prefab.meta rename to Assets/Prefabs/PickupPrefabs/armour.prefab.meta diff --git a/Assets/Prefabs/health.prefab b/Assets/Prefabs/PickupPrefabs/health.prefab old mode 100755 new mode 100644 similarity index 100% rename from Assets/Prefabs/health.prefab rename to Assets/Prefabs/PickupPrefabs/health.prefab diff --git a/Assets/Prefabs/health.prefab.meta b/Assets/Prefabs/PickupPrefabs/health.prefab.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Prefabs/health.prefab.meta rename to Assets/Prefabs/PickupPrefabs/health.prefab.meta diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab deleted file mode 100755 index 7dd28e6..0000000 --- a/Assets/Prefabs/Player.prefab +++ /dev/null @@ -1,433 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &4528203470433968325 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4528203470433968376} - - component: {fileID: 4528203470433968327} - - component: {fileID: 4528203470433968326} - m_Layer: 8 - m_Name: Camera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4528203470433968376 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470433968325} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.734, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4528203471293941515} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!20 &4528203470433968327 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470433968325} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!81 &4528203470433968326 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470433968325} - m_Enabled: 1 ---- !u!1 &4528203470625763699 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4528203470625763689} - - component: {fileID: 4528203470625763688} - - component: {fileID: -4942972567661207728} - - component: {fileID: 4528203470625763702} - - component: {fileID: 4528203470625763690} - - component: {fileID: 4528203470625763703} - - component: {fileID: 4528203470625763701} - - component: {fileID: 4528203470625763700} - - component: {fileID: 1061105263471521090} - - component: {fileID: 1809549200} - - component: {fileID: 1809549201} - - component: {fileID: 1809549212} - m_Layer: 8 - m_Name: Player - m_TagString: Defender - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4528203470625763689 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 28.21, y: 14.12, z: 48.395} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4528203471293941515} - - {fileID: 4528203471164033737} - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &4528203470625763688 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &-4942972567661207728 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!136 &4528203470625763702 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 - m_Radius: 0.3 - m_Height: 2 - m_Direction: 1 - m_Center: {x: 0, y: 0, z: 0} ---- !u!136 &4528203470625763690 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 - m_Radius: 0.3 - m_Height: 1.3 - m_Direction: 1 - m_Center: {x: 0, y: -0.35, z: 0} ---- !u!136 &4528203470625763703 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.3 - m_Height: 0.8 - m_Direction: 1 - m_Center: {x: 0, y: -0.6, z: 0} ---- !u!143 &4528203470625763701 -CharacterController: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 - serializedVersion: 2 - m_Height: 2 - m_Radius: 0.5 - m_SlopeLimit: 45 - m_StepOffset: 0.3 - m_SkinWidth: 0.08 - m_MinMoveDistance: 0.001 - m_Center: {x: 0, y: 0, z: 0} ---- !u!114 &4528203470625763700 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Enabled: 0 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3} - m_Name: - m_EditorClassIdentifier: - input_View: {x: 0, y: 0} - cameraHolder: {fileID: 4528203471293941515} - feetTransform: {fileID: 4528203471164033737} - playerSettings: - ViewXSensetivity: 20 - ViewYSensetivity: 20 - ViewXInverted: 0 - ViewYInverted: 0 - SprintingHold: 0 - MovementSmoothing: 0 - RunningForwardSpeed: 10 - RunningStrafeSpeed: 6 - WalkingForwardSpeed: 4 - WalkingBackwardSpeed: 2 - WalkingStrafeSpeed: 3 - JumpingHeight: 6 - JumpingFalloff: 1 - FallingSmoothing: 0 - SpeedEffector: 1 - CrouchSpeedEffector: 0 - ProneSpeedEffector: 0 - FallingSpeedEffector: 0 - ViewClampYMin: -70 - ViewClampYMax: 80 - playerMask: - serializedVersion: 2 - m_Bits: 55 - gravityAmount: 0.05 - gravityMin: -3 - jumpingForce: {x: 0, y: 0, z: 0} - playerStance: 0 - playerStanceSmoothing: 0.2 - playerStandStance: - CameraHeight: 0.7 - StanceCollider: {fileID: 4528203470625763702} - playerCrouchStance: - CameraHeight: 0.3 - StanceCollider: {fileID: 4528203470625763690} - playerProneStance: - CameraHeight: -0.58 - StanceCollider: {fileID: 4528203470625763703} - currentWeapon: {fileID: 0} ---- !u!114 &1061105263471521090 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3} - m_Name: - m_EditorClassIdentifier: - agentParameters: - maxStep: 0 - hasUpgradedFromAgentParameters: 1 - MaxStep: 10 - moveController: {fileID: 1809549200} ---- !u!114 &1809549200 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3} - m_Name: - m_EditorClassIdentifier: - mapManager: {fileID: 0} - navMeshAgent: {fileID: 1809549201} ---- !u!195 &1809549201 -NavMeshAgent: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Enabled: 1 - m_AgentTypeID: 0 - m_Radius: 0.5 - m_Speed: 3.5 - m_Acceleration: 8 - avoidancePriority: 50 - m_AngularSpeed: 120 - m_StoppingDistance: 0 - m_AutoTraverseOffMeshLink: 1 - m_AutoBraking: 1 - m_AutoRepath: 1 - m_Height: 2 - m_BaseOffset: 1 - m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 4 ---- !u!114 &1809549212 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203470625763699} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3} - m_Name: - m_EditorClassIdentifier: - m_BrainParameters: - VectorObservationSize: 4 - NumStackedVectorObservations: 1 - m_ActionSpec: - m_NumContinuousActions: 0 - BranchSizes: 01000000 - VectorActionSize: 01000000 - VectorActionDescriptions: [] - VectorActionSpaceType: 0 - hasUpgradedBrainParametersWithActionSpec: 1 - m_Model: {fileID: 0} - m_InferenceDevice: 3 - m_BehaviorType: 1 - m_BehaviorName: Defender Behaviour - TeamId: 0 - m_UseChildSensors: 0 - m_UseChildActuators: 1 - m_ObservableAttributeHandling: 2 ---- !u!1 &4528203471164033736 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4528203471164033737} - m_Layer: 8 - m_Name: FeetTransform - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4528203471164033737 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203471164033736} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4528203470625763689} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &4528203471293941514 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4528203471293941515} - m_Layer: 8 - m_Name: CameraHolder - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4528203471293941515 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4528203471293941514} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.7, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4528203470433968376} - m_Father: {fileID: 4528203470625763689} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Prefabs/Spawns.meta b/Assets/Prefabs/Spawns.meta new file mode 100644 index 0000000..601cdcf --- /dev/null +++ b/Assets/Prefabs/Spawns.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 35c44f6cbd4a9d34cb57482fe2d91eb3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Spawns/Spawn.prefab b/Assets/Prefabs/Spawns/Spawn.prefab new file mode 100644 index 0000000..b3d0b10 --- /dev/null +++ b/Assets/Prefabs/Spawns/Spawn.prefab @@ -0,0 +1,207 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &757972021957522936 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 757972021957522939} + - component: {fileID: 757972021957522932} + - component: {fileID: 757972021957522933} + - component: {fileID: 757972021957522938} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 1 + m_StaticEditorFlags: 40 + m_IsActive: 1 +--- !u!4 &757972021957522939 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 757972021957522936} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.5, z: 0} + m_LocalScale: {x: 0.3, y: 3, z: 10} + m_Children: [] + m_Father: {fileID: 757972022053882386} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &757972021957522932 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 757972021957522936} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &757972021957522933 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 757972021957522936} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &757972021957522938 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 757972021957522936} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!1 &757972022053882387 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 757972022053882386} + m_Layer: 0 + m_Name: Spawn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &757972022053882386 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 757972022053882387} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 757972021957522939} + - {fileID: 4255753142809516133} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &6731562774615644467 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 757972022053882386} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: Respawn + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &4255753142809516133 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 6731562774615644467} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Prefabs/Spawns/Spawn.prefab.meta b/Assets/Prefabs/Spawns/Spawn.prefab.meta new file mode 100644 index 0000000..53c37c5 --- /dev/null +++ b/Assets/Prefabs/Spawns/Spawn.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 4cfff540e080a384d9b353f00e6fa431 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources.meta b/Assets/Resources.meta new file mode 100644 index 0000000..f303094 --- /dev/null +++ b/Assets/Resources.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 61178e06e35bbb84daabda8d15a50d45 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/BillingMode.json b/Assets/Resources/BillingMode.json new file mode 100644 index 0000000..6f4bfb7 --- /dev/null +++ b/Assets/Resources/BillingMode.json @@ -0,0 +1 @@ +{"androidStore":"GooglePlay"} \ No newline at end of file diff --git a/Assets/ML-Agents/Timers/DemoScene01_timers.json.meta b/Assets/Resources/BillingMode.json.meta old mode 100755 new mode 100644 similarity index 75% rename from Assets/ML-Agents/Timers/DemoScene01_timers.json.meta rename to Assets/Resources/BillingMode.json.meta index fe18e4a..255ee91 --- a/Assets/ML-Agents/Timers/DemoScene01_timers.json.meta +++ b/Assets/Resources/BillingMode.json.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 1b328c4e26e7a994e8a42f269ca7419b +guid: 01004bca71fbe914d9e15e843ac4aca0 TextScriptImporter: externalObjects: {} userData: diff --git a/Assets/ML-Agents/Timers/Primitive scene_timers.json b/Assets/Resources/Primitive scene_timers.json similarity index 100% rename from Assets/ML-Agents/Timers/Primitive scene_timers.json rename to Assets/Resources/Primitive scene_timers.json diff --git a/Assets/ML-Agents/Timers/Primitive scene_timers.json.meta b/Assets/Resources/Primitive scene_timers.json.meta similarity index 100% rename from Assets/ML-Agents/Timers/Primitive scene_timers.json.meta rename to Assets/Resources/Primitive scene_timers.json.meta diff --git a/Assets/Scenes/AnimationTestScene.unity b/Assets/Scenes/AnimationTestScene.unity new file mode 100644 index 0000000..21a58bd --- /dev/null +++ b/Assets/Scenes/AnimationTestScene.unity @@ -0,0 +1,472 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 11 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_UseShadowmask: 1 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &93904468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 93904472} + - component: {fileID: 93904471} + - component: {fileID: 93904470} + - component: {fileID: 93904469} + m_Layer: 0 + m_Name: Plane (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &93904469 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 93904468} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &93904470 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 93904468} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &93904471 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 93904468} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &93904472 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 93904468} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0.53, z: 10.04} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1225778554 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1225778558} + - component: {fileID: 1225778557} + - component: {fileID: 1225778556} + - component: {fileID: 1225778555} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &1225778555 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225778554} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1225778556 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225778554} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1225778557 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225778554} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1225778558 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225778554} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1755358664 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1755358666} + - component: {fileID: 1755358665} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1755358665 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755358664} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1755358666 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755358664} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1001 &437603538941715327 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902053014, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_Name + value: Character + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b2bee3f590cc8f04d90ccaf4d41eada1, type: 3} diff --git a/Assets/Scenes/dont touch me plz.unity.meta b/Assets/Scenes/AnimationTestScene.unity.meta old mode 100755 new mode 100644 similarity index 74% rename from Assets/Scenes/dont touch me plz.unity.meta rename to Assets/Scenes/AnimationTestScene.unity.meta index b47f91a..2d1f612 --- a/Assets/Scenes/dont touch me plz.unity.meta +++ b/Assets/Scenes/AnimationTestScene.unity.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: acbb7f09bd8d02a46bf0793e1aafd61f +guid: b107ebb27f1b8dd40b1e67a2d44d1662 DefaultImporter: externalObjects: {} userData: diff --git a/Assets/Scenes/Greatest_map_ever/Greatest_map_ever.unity b/Assets/Scenes/Greatest_map_ever/Greatest_map_ever.unity old mode 100755 new mode 100644 index 539c07c..b053540 --- a/Assets/Scenes/Greatest_map_ever/Greatest_map_ever.unity +++ b/Assets/Scenes/Greatest_map_ever/Greatest_map_ever.unity @@ -259,7 +259,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} m_Name: m_EditorClassIdentifier: - PointId: 1 + navType: 1 + PointId: 0 + DeathAttr: 0 + EnemiesSeen: [] --- !u!23 &140697607 MeshRenderer: m_ObjectHideFlags: 0 @@ -352,7 +355,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} m_Name: m_EditorClassIdentifier: - PointId: 1 + navType: 1 + PointId: 0 + DeathAttr: 0 + EnemiesSeen: [] --- !u!23 &293522541 MeshRenderer: m_ObjectHideFlags: 0 @@ -1249,12 +1255,6 @@ Transform: m_Father: {fileID: 671439045} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} ---- !u!4 &868386701 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - m_PrefabInstance: {fileID: 1809549197} - m_PrefabAsset: {fileID: 0} --- !u!1 &884498019 GameObject: m_ObjectHideFlags: 0 @@ -1288,80 +1288,6 @@ Transform: m_Father: {fileID: 782729761} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1001 &1061293905 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 868386701} - m_Modifications: - - target: {fileID: 2836004473841745626, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_Controller - value: - objectReference: {fileID: 9100000, guid: 95a44e56d04c7d248ba723eda9611c51, type: 2} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_RootOrder - value: 2 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalPosition.y - value: -1 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591197023, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2836004475591695743, guid: f432554f564e69242897607d34218939, - type: 3} - propertyPath: m_Name - value: DragonFucker - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: f432554f564e69242897607d34218939, type: 3} --- !u!1 &1116745543 GameObject: m_ObjectHideFlags: 0 @@ -1393,7 +1319,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} m_Name: m_EditorClassIdentifier: - PointId: 1 + navType: 1 + PointId: 0 + DeathAttr: 0 + EnemiesSeen: [] --- !u!23 &1116745545 MeshRenderer: m_ObjectHideFlags: 0 @@ -1554,7 +1483,7 @@ Mesh: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: pb_Mesh17416 + m_Name: pb_Mesh16900 serializedVersion: 10 m_SubMeshes: - serializedVersion: 2 @@ -1795,99 +1724,24 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 00815eb34d8b87f42b0215bd3dfd7463, type: 3} ---- !u!1 &1345085340 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1345085341} - - component: {fileID: 1345085344} - - component: {fileID: 1345085343} - - component: {fileID: 1345085342} - m_Layer: 0 - m_Name: navpoint1 - m_TagString: Point - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1345085341 +--- !u!4 &1345085341 stripped Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 7378066356508352203} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1345085340} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 47.446796, y: -5.782543, z: -25.400002} - m_LocalScale: {x: 1.4367, y: 1.4367, z: 1.4367} - m_Children: [] - m_Father: {fileID: 2060099472} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1345085342 +--- !u!114 &1345085342 stripped MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 7378066357312323925, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 7378066356508352203} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1345085340} + m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} m_Name: m_EditorClassIdentifier: - PointId: 1 ---- !u!23 &1345085343 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1345085340} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 536ae120520e6f245bad32b94a03f6a2, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1345085344 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1345085340} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1488699521 GameObject: m_ObjectHideFlags: 0 @@ -1933,7 +1787,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} m_Name: m_EditorClassIdentifier: - PointId: 1 + navType: 1 + PointId: 0 + DeathAttr: 0 + EnemiesSeen: [] --- !u!23 &1488699524 MeshRenderer: m_ObjectHideFlags: 0 @@ -2152,7 +2009,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} m_Name: m_EditorClassIdentifier: - PointId: 1 + navType: 1 + PointId: 0 + DeathAttr: 0 + EnemiesSeen: [] --- !u!23 &1663305224 MeshRenderer: m_ObjectHideFlags: 0 @@ -2200,105 +2060,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663305221} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &1809549197 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: -4942972567661207728, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_RootOrder - value: 6 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalPosition.x - value: 42.23 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalPosition.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalPosition.z - value: -15.91 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763689, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763699, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_Name - value: Player - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763700, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: playerStance - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763700, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: playerCrouchStance.CameraHeight - value: 0.3 - objectReference: {fileID: 0} - - target: {fileID: 4528203470625763703, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_Enabled - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4528203471293941515, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4528203471293941515, guid: 99bb17a23a489624baeaf337f91a4f84, - type: 3} - propertyPath: m_LocalPosition.z - value: -2.417 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 99bb17a23a489624baeaf337f91a4f84, type: 3} --- !u!1 &1858987083 GameObject: m_ObjectHideFlags: 0 @@ -2311,8 +2072,10 @@ GameObject: - component: {fileID: 1858987086} - component: {fileID: 1858987084} - component: {fileID: 1858987089} + - component: {fileID: 1858987090} - component: {fileID: 1858987088} - component: {fileID: 1858987085} + - component: {fileID: 1858987091} m_Layer: 0 m_Name: Game m_TagString: Untagged @@ -2332,7 +2095,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 81d1d84442a0ba441976abd6fdd22788, type: 3} m_Name: m_EditorClassIdentifier: - CurrentTime: 0 --- !u!114 &1858987085 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2345,6 +2107,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 593162665e908cf4ea4429f8385dc627, type: 3} m_Name: m_EditorClassIdentifier: + _navPoints: [] --- !u!114 &1858987086 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2406,6 +2169,38 @@ MonoBehaviour: - {fileID: 1345085342} - {fileID: 1116745544} - {fileID: 2004854094} +--- !u!114 &1858987090 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1858987083} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b0835d77f48130e4f81c678f710bf87c, type: 3} + m_Name: + m_EditorClassIdentifier: + spawnPointsForDefendersTeam: + - {fileID: 140697606} + spawnPointsForAttackersTeam: + - {fileID: 2004854094} + AIPrefab: {fileID: 6171680323948707524, guid: b016874eb34cc084aa4359f0bbec50e1, + type: 3} + PlayerPrefab: {fileID: 5245491127989480125, guid: 80f6c1c85e5daed4c96c70205ed5503d, + type: 3} +--- !u!114 &1858987091 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1858987083} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf3fe86787bfb0c4b8751fe495148ede, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &1871257865 GameObject: m_ObjectHideFlags: 0 @@ -2659,7 +2454,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} m_Name: m_EditorClassIdentifier: - PointId: 1 + navType: 1 + PointId: 0 + DeathAttr: 0 + EnemiesSeen: [] --- !u!23 &2004854095 MeshRenderer: m_ObjectHideFlags: 0 @@ -2877,88 +2675,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114154251} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!114 &5078004101906046130 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3} - m_Name: - m_EditorClassIdentifier: - agentParameters: - maxStep: 0 - hasUpgradedFromAgentParameters: 1 - MaxStep: 100 - moveController: {fileID: 5242608118223468128} ---- !u!114 &5242608118223468128 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3} - m_Name: - m_EditorClassIdentifier: - navMeshAgent: {fileID: 5242608118223468129} ---- !u!195 &5242608118223468129 -NavMeshAgent: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Enabled: 1 - m_AgentTypeID: 0 - m_Radius: 0.5 - m_Speed: 3.5 - m_Acceleration: 8 - avoidancePriority: 50 - m_AngularSpeed: 120 - m_StoppingDistance: 0 - m_AutoTraverseOffMeshLink: 1 - m_AutoBraking: 1 - m_AutoRepath: 1 - m_Height: 2 - m_BaseOffset: 1 - m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 4 ---- !u!114 &5242608118223468140 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3} - m_Name: - m_EditorClassIdentifier: - m_BrainParameters: - VectorObservationSize: 4 - NumStackedVectorObservations: 1 - m_ActionSpec: - m_NumContinuousActions: 0 - BranchSizes: 01000000 - VectorActionSize: 01000000 - VectorActionDescriptions: [] - VectorActionSpaceType: 0 - hasUpgradedBrainParametersWithActionSpec: 1 - m_Model: {fileID: 0} - m_InferenceDevice: 0 - m_BehaviorType: 1 - m_BehaviorName: NPC - TeamId: 0 - m_UseChildSensors: 1 - m_UseChildActuators: 1 - m_ObservableAttributeHandling: 0 --- !u!1001 &6818223692685937217 PrefabInstance: m_ObjectHideFlags: 0 @@ -3033,366 +2749,72 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 1685c1d9ce4ab174f95c646b1826010b, type: 3} ---- !u!23 &8333476723876163232 -MeshRenderer: +--- !u!1001 &7378066356508352203 +PrefabInstance: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!1 &8509012040201336570 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 8509012040201336571} - m_Layer: 8 - m_Name: CameraHolder - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &8509012040201336571 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040201336570} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.7, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 8509012041069629704} - m_Father: {fileID: 8509012040873181337} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &8509012040340093752 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 8509012040340093753} - m_Layer: 8 - m_Name: FeetTransform - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &8509012040340093753 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040340093752} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 8509012040873181337} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &8509012040873181315 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 8509012040873181337} - - component: {fileID: 8509012040873181336} - - component: {fileID: 8333476723876163232} - - component: {fileID: 8509012040873181318} - - component: {fileID: 8509012040873181338} - - component: {fileID: 8509012040873181319} - - component: {fileID: 8509012040873181317} - - component: {fileID: 8509012040873181316} - - component: {fileID: 5078004101906046130} - - component: {fileID: 5242608118223468128} - - component: {fileID: 5242608118223468129} - - component: {fileID: 5242608118223468140} - - component: {fileID: 8509012040873181320} - m_Layer: 8 - m_Name: 'Player ' - m_TagString: Defender - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &8509012040873181316 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Enabled: 0 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3} - m_Name: - m_EditorClassIdentifier: - input_View: {x: 0, y: 0} - cameraHolder: {fileID: 8509012040201336571} - feetTransform: {fileID: 8509012040340093753} - playerSettings: - ViewXSensetivity: 20 - ViewYSensetivity: 20 - ViewXInverted: 0 - ViewYInverted: 0 - SprintingHold: 0 - MovementSmoothing: 0 - RunningForwardSpeed: 10 - RunningStrafeSpeed: 6 - WalkingForwardSpeed: 4 - WalkingBackwardSpeed: 2 - WalkingStrafeSpeed: 3 - JumpingHeight: 6 - JumpingFalloff: 1 - FallingSmoothing: 0 - SpeedEffector: 1 - CrouchSpeedEffector: 0 - ProneSpeedEffector: 0 - FallingSpeedEffector: 0 - ViewClampYMin: -70 - ViewClampYMax: 80 - playerMask: - serializedVersion: 2 - m_Bits: 55 - gravityAmount: 0.05 - gravityMin: -3 - jumpingForce: {x: 0, y: 0, z: 0} - playerStance: 0 - playerStanceSmoothing: 0.2 - playerStandStance: - CameraHeight: 0.7 - StanceCollider: {fileID: 8509012040873181318} - playerCrouchStance: - CameraHeight: 0.3 - StanceCollider: {fileID: 8509012040873181338} - playerProneStance: - CameraHeight: -0.58 - StanceCollider: {fileID: 8509012040873181319} - currentWeapon: {fileID: 0} ---- !u!143 &8509012040873181317 -CharacterController: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 serializedVersion: 2 - m_Height: 2 - m_Radius: 0.5 - m_SlopeLimit: 45 - m_StepOffset: 0.3 - m_SkinWidth: 0.08 - m_MinMoveDistance: 0.001 - m_Center: {x: 0, y: 0, z: 0} ---- !u!136 &8509012040873181318 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 - m_Radius: 0.3 - m_Height: 2 - m_Direction: 1 - m_Center: {x: 0, y: 0, z: 0} ---- !u!136 &8509012040873181319 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.3 - m_Height: 0.8 - m_Direction: 1 - m_Center: {x: 0, y: -0.6, z: 0} ---- !u!114 &8509012040873181320 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 3a5c9d521e5ef4759a8246a07d52221e, type: 3} - m_Name: - m_EditorClassIdentifier: - DecisionPeriod: 1 - TakeActionsBetweenDecisions: 0 ---- !u!33 &8509012040873181336 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &8509012040873181337 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_LocalRotation: {x: -0, y: 0.6820348, z: -0, w: 0.7313197} - m_LocalPosition: {x: 40.54, y: 1, z: -15.91} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 8509012040201336571} - - {fileID: 8509012040340093753} - m_Father: {fileID: 0} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 86.006004, z: 0} ---- !u!136 &8509012040873181338 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012040873181315} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 - m_Radius: 0.3 - m_Height: 1.3 - m_Direction: 1 - m_Center: {x: 0, y: -0.35, z: 0} ---- !u!4 &8509012041069629704 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012041069629749} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.734, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 8509012040201336571} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &8509012041069629749 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 8509012041069629704} - - component: {fileID: 8509012041069629751} - - component: {fileID: 8509012041069629750} - m_Layer: 8 - m_Name: Camera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!81 &8509012041069629750 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012041069629749} - m_Enabled: 1 ---- !u!20 &8509012041069629751 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8509012041069629749} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 + m_Modification: + m_TransformParent: {fileID: 2060099472} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: 47.446796 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: -5.782543 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: -25.400002 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navpoint1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} diff --git a/Assets/Scenes/Greatest_map_ever/Greatest_map_ever/NavMesh.asset b/Assets/Scenes/Greatest_map_ever/Greatest_map_ever/NavMesh.asset deleted file mode 100644 index 141ab0e..0000000 Binary files a/Assets/Scenes/Greatest_map_ever/Greatest_map_ever/NavMesh.asset and /dev/null differ diff --git a/Assets/Scenes/Greatest_map_ever/NavMesh.asset b/Assets/Scenes/Greatest_map_ever/NavMesh.asset index 71de95d..d98232a 100755 Binary files a/Assets/Scenes/Greatest_map_ever/NavMesh.asset and b/Assets/Scenes/Greatest_map_ever/NavMesh.asset differ diff --git a/Assets/Scenes/Greatest_map_ever/NavMesh.asset.meta b/Assets/Scenes/Greatest_map_ever/NavMesh.asset.meta index b38f8d9..10e1563 100755 --- a/Assets/Scenes/Greatest_map_ever/NavMesh.asset.meta +++ b/Assets/Scenes/Greatest_map_ever/NavMesh.asset.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 09beff657ef5d1c4eba194a01e121c1a +guid: 305bb221606d7a748acca94156e2d347 NativeFormatImporter: externalObjects: {} mainObjectFileID: 23800000 diff --git a/Assets/Scenes/First try.unity b/Assets/Scenes/Map#1.unity old mode 100755 new mode 100644 similarity index 100% rename from Assets/Scenes/First try.unity rename to Assets/Scenes/Map#1.unity diff --git a/Assets/Scenes/First try.unity.meta b/Assets/Scenes/Map#1.unity.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Scenes/First try.unity.meta rename to Assets/Scenes/Map#1.unity.meta diff --git a/Assets/Scenes/Primitive scene/Fantastic.unity b/Assets/Scenes/Primitive scene/Fantastic.unity new file mode 100644 index 0000000..189ada7 --- /dev/null +++ b/Assets/Scenes/Primitive scene/Fantastic.unity @@ -0,0 +1,6627 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 11 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_UseShadowmask: 1 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1001 &9612402 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -101.3 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 52.9 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &9612403 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 9612402} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &25099725 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 20 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -72.3 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 24.3 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9961947 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.08715578 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -10 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (10) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &25099726 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 25099725} + m_PrefabAsset: {fileID: 0} +--- !u!1 &38874399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 38874400} + m_Layer: 0 + m_Name: NavPoint Set (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &38874400 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 38874399} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: -125, y: 0, z: 60} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 992943455} + - {fileID: 1209268901} + - {fileID: 1353554477} + - {fileID: 1187731460} + - {fileID: 1901223552} + - {fileID: 641975798} + - {fileID: 1212041782} + - {fileID: 1339871947} + m_Father: {fileID: 760001244} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!1001 &46768697 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 1666899165324772030, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -8 + objectReference: {fileID: 0} + - target: {fileID: 1666899165324772030, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -86.2 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 33.3 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (4) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &46768698 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 46768697} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &62371786 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 9 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -78.71 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 21.4 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &62371787 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 62371786} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &84903600 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 24 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -69.4 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 37.2 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.97629607 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.2164396 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (13) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &84903601 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 84903600} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &100841357 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -101.3 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 52.9 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &100841358 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 100841357} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &113953830 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 13 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -108.1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 33.1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (5) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &113953831 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 113953830} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &131750819 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 21 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -67.8 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 18.9 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9396927 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.3420201 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -40 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (6) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &131750820 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 131750819} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &141161531 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1269785725} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -102.7 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 10.2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (4) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &141161532 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 141161531} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &229753248 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 17 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -86.8 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 42.4 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (8) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &229753249 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 229753248} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &241071852 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 22 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -68.5 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 8.8 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9396927 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.3420201 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -40 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (11) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &241071853 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 241071852} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &287572685 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1269785725} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -106.5 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 23.6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (3) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &287572686 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 287572685} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &292636205 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1269785725} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -120.7 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 41.8 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (1) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &292636206 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 292636205} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &345993118 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -106.82 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 47.71 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &345993119 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 345993118} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &358591825 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 16 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -91.7 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 51.1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (7) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &358591826 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 358591825} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &406517533 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -114.38 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 48.25 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &406517534 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 406517533} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &495997937 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1269785725} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 7 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -73.57 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 30 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (7) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &495997938 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 495997937} + m_PrefabAsset: {fileID: 0} +--- !u!1 &535118392 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 535118393} + m_Layer: 0 + m_Name: Walls + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &535118393 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 535118392} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 947663786} + m_Father: {fileID: 760001244} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &541834959 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 541834960} + m_Layer: 0 + m_Name: Spawns + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &541834960 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 541834959} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1079073055} + - {fileID: 571822923} + m_Father: {fileID: 760001244} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &555469961 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -88.7 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 19.4 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &555469962 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 555469961} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &561579629 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 9 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -78.71 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 21.4 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &561579630 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 561579629} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &567159349 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 17 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -86.8 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 42.4 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (8) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &567159350 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 567159349} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &569436202 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 22 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -68.5 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 8.8 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9396927 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.3420201 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -40 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (11) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &569436203 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 569436202} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &571822922 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 541834960} + m_Modifications: + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalPosition.x + value: -120 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalPosition.z + value: 30 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882387, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_Name + value: Spawn (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 4cfff540e080a384d9b353f00e6fa431, type: 3} +--- !u!4 &571822923 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + m_PrefabInstance: {fileID: 571822922} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &589101165 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -109.7 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 54.5 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 (4) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &589101166 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 589101165} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &626652029 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1269785725} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -75.6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 46.6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (6) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &626652030 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 626652029} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &641975797 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 38874400} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -98.2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 22.5 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (5) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &641975798 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 641975797} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &698140960 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1269785725} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -118.3 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 20 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &698140961 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 698140960} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &731317993 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -106.82 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 47.71 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &731317994 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 731317993} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &731975707 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 18 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -81.6 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 13.5 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9848078 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.17364825 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -20 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (5) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &731975708 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 731975707} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &738086232 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 1666899165324772030, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -8 + objectReference: {fileID: 0} + - target: {fileID: 1666899165324772030, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -86.2 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 33.3 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (4) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &738086233 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 738086232} + m_PrefabAsset: {fileID: 0} +--- !u!1 &752187221 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 752187222} + - component: {fileID: 752187225} + - component: {fileID: 752187224} + - component: {fileID: 752187223} + m_Layer: 0 + m_Name: Cube (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 1 + m_StaticEditorFlags: 40 + m_IsActive: 1 +--- !u!4 &752187222 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 752187221} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -125, y: 1.5, z: 30} + m_LocalScale: {x: 0.2, y: 3, z: 60} + m_Children: [] + m_Father: {fileID: 947663786} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &752187223 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 752187221} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &752187224 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 752187221} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &752187225 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 752187221} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &760001243 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 760001244} + m_Layer: 0 + m_Name: Env + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &760001244 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 760001243} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 535118393} + - {fileID: 2059424040} + - {fileID: 541834960} + - {fileID: 1637075415} + - {fileID: 1269785725} + - {fileID: 1149725779} + - {fileID: 1732834338} + - {fileID: 38874400} + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &772385942 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 772385946} + - component: {fileID: 772385945} + - component: {fileID: 772385944} + - component: {fileID: 772385943} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 8 + m_IsActive: 1 +--- !u!65 &772385943 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 772385942} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &772385944 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 772385942} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 41db39301ab6fe546afcbcd9059af8a2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &772385945 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 772385942} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &772385946 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 772385942} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -62.5, y: -0.5, z: 30} + m_LocalScale: {x: 125, y: 1, z: 60} + m_Children: [] + m_Father: {fileID: 947663786} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &782520137 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -113.19 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 40.76 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &782520138 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 782520137} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &788581310 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -95.24 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 15.74 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &788581311 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 788581310} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &807253617 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -95 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 44.5 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &807253618 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 807253617} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &902009857 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 19 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -73.5 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 15.9 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9659259 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.258819 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -30 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (9) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &902009858 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 902009857} + m_PrefabAsset: {fileID: 0} +--- !u!4 &910713608 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 7347853680571010495} + m_PrefabAsset: {fileID: 0} +--- !u!1 &912660664 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 912660665} + - component: {fileID: 912660668} + - component: {fileID: 912660667} + - component: {fileID: 912660666} + m_Layer: 0 + m_Name: Cube (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 1 + m_StaticEditorFlags: 40 + m_IsActive: 1 +--- !u!4 &912660665 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 912660664} + m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: -62.5, y: 1.5, z: 60} + m_LocalScale: {x: 0.2, y: 3, z: 125} + m_Children: [] + m_Father: {fileID: 947663786} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!65 &912660666 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 912660664} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &912660667 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 912660664} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &912660668 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 912660664} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &947663785 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 947663786} + m_Layer: 0 + m_Name: Default box + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &947663786 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 947663785} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 772385946} + - {fileID: 752187222} + - {fileID: 1902232096} + - {fileID: 912660665} + - {fileID: 2051059935} + m_Father: {fileID: 535118393} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &992268555 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -113.19 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 40.76 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &992268556 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 992268555} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &992943454 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 38874400} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -118.3 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 20 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &992943455 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 992943454} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1002315760 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -91.7 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 36.4 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &1002315761 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 1002315760} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1008451102 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 23 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -76.6 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 6.9 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9659259 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.258819 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -30 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (12) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1008451103 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1008451102} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1010741070 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 19 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -73.5 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 15.9 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9659259 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.258819 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -30 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (9) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1010741071 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1010741070} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1032432434 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1269785725} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -112.6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 13.8 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (2) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &1032432435 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 1032432434} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1032780296 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -114.38 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 48.25 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &1032780297 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 1032780296} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1042535433 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 3795099594054657013} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1046330343 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 23 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -76.6 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 6.9 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9659259 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.258819 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -30 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (12) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1046330344 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1046330343} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1079073055 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + m_PrefabInstance: {fileID: 757972020983337741} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1141646482 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 24 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -69.4 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 37.2 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.97629607 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.2164396 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (13) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1141646483 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1141646482} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1149725778 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 760001244} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalScale.x + value: 0.10000001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalScale.y + value: 0.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalScale.z + value: 0.10000001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + propertyPath: m_Name + value: Mountains + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 9bb2efc62f3c79740b87ce807fd336fb, type: 3} +--- !u!4 &1149725779 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, + type: 3} + m_PrefabInstance: {fileID: 1149725778} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1187731459 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 38874400} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -106.5 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 23.6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (3) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &1187731460 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 1187731459} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1208130436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1208130442} + - component: {fileID: 1208130441} + - component: {fileID: 1208130440} + - component: {fileID: 1208130439} + - component: {fileID: 1208130438} + - component: {fileID: 1208130437} + m_Layer: 0 + m_Name: Game + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1208130437 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208130436} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 593162665e908cf4ea4429f8385dc627, type: 3} + m_Name: + m_EditorClassIdentifier: + _navPoints: [] +--- !u!114 &1208130438 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208130436} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8ec3ce69f2a888e4cadd8eb47406ea42, type: 3} + m_Name: + m_EditorClassIdentifier: + gameSettings: {fileID: 11400000, guid: 8a49ea69dafbae640abae11845da6af5, type: 2} +--- !u!114 &1208130439 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208130436} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3b12853c3d6c08a47be61979ae90c4aa, type: 3} + m_Name: + m_EditorClassIdentifier: + healthPrefab: {fileID: 7831239082239589406, guid: eaa8223f88e923a4c9f55187542c1c65, + type: 3} + armourPrefab: {fileID: 618834306421579525, guid: 549cff47aaff2fd42852cd4b3974748e, + type: 3} + ammoPrefab: {fileID: 4445527429698276768, guid: 0a41884e7e8ac3c4abfdd542e53abee0, + type: 3} + spawnPoints: + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} +--- !u!114 &1208130440 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208130436} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 81d1d84442a0ba441976abd6fdd22788, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &1208130441 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208130436} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5bc70199fbcaaa44e8683edeec4ab3bc, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!4 &1208130442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208130436} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -50} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1209268900 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 38874400} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -120.7 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 41.8 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (1) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &1209268901 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 1209268900} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1212041781 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 38874400} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -75.6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 46.6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (6) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &1212041782 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 1212041781} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1214241990 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 21 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -67.8 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 18.9 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9396927 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.3420201 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -40 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (6) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &1214241991 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 1214241990} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1215175058 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -95.17 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 26.91 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &1215175059 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 1215175058} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1269785724 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1269785725} + m_Layer: 0 + m_Name: NavPoint Set + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1269785725 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1269785724} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 698140961} + - {fileID: 292636206} + - {fileID: 1032432435} + - {fileID: 287572686} + - {fileID: 141161532} + - {fileID: 2059281961} + - {fileID: 626652030} + - {fileID: 495997938} + m_Father: {fileID: 760001244} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1271150734 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -95.24 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 15.74 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1271150735 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1271150734} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1295986509 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -82.8 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 29.2 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &1295986510 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 1295986509} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1320930773 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -109.7 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 54.5 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 (4) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} +--- !u!4 &1320930774 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 1320930773} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1339871946 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 38874400} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 7 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -73.57 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 30 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (7) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &1339871947 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 1339871946} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1353554476 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 38874400} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -112.6 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 13.8 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (2) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &1353554477 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 1353554476} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1495182134 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -95 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 44.5 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &1495182135 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 1495182134} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1495202884 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 14 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -97.1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 33.5 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (6) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1495202885 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1495202884} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1556729048 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + m_PrefabInstance: {fileID: 7420328682974668955} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1560844638 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 7 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -102.99 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 38.41 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &1560844639 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 1560844638} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1637075414 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 760001244} + m_Modifications: + - target: {fileID: 6818223691859422291, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_Name + value: Flag zone + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalPosition.x + value: -62.5 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalPosition.z + value: 30 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 1685c1d9ce4ab174f95c646b1826010b, type: 3} +--- !u!4 &1637075415 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 6818223691859422295, guid: 1685c1d9ce4ab174f95c646b1826010b, + type: 3} + m_PrefabInstance: {fileID: 1637075414} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1721079427 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 18 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -81.6 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 13.5 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9848078 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.17364825 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -20 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (5) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &1721079428 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 1721079427} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1732834337 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1732834338} + m_Layer: 0 + m_Name: Covers (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1732834338 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1732834337} + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: -125, y: 0, z: 60} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1215175059} + - {fileID: 1002315761} + - {fileID: 555469962} + - {fileID: 731317994} + - {fileID: 1877395273} + - {fileID: 782520138} + - {fileID: 788581311} + - {fileID: 1560844639} + - {fileID: 807253618} + - {fileID: 62371787} + - {fileID: 46768698} + - {fileID: 1032780297} + - {fileID: 9612403} + - {fileID: 1904902514} + - {fileID: 1495202885} + - {fileID: 1320930774} + - {fileID: 1797760169} + - {fileID: 567159350} + - {fileID: 1721079428} + - {fileID: 1010741071} + - {fileID: 1743487945} + - {fileID: 131750820} + - {fileID: 241071853} + - {fileID: 1046330344} + - {fileID: 84903601} + m_Father: {fileID: 760001244} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!1001 &1743487944 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 20 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -72.3 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 24.3 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.9961947 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.08715578 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -10 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (10) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1743487945 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1743487944} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1797760168 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 16 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -91.7 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 51.1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (7) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1797760169 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1797760168} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1849970760 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1637075415} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.0082604755 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalScale.y + value: 0.014854173 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalScale.z + value: 0.011219848 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: d586a233995918b4793fcb5877d9ffb6, + type: 3} + propertyPath: m_Name + value: SimpleFlag + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d586a233995918b4793fcb5877d9ffb6, type: 3} +--- !u!1001 &1877395272 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -82.8 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 29.2 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &1877395273 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 1877395272} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1901223551 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 38874400} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -102.7 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 10.2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (4) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &1901223552 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 1901223551} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1902232095 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1902232096} + - component: {fileID: 1902232099} + - component: {fileID: 1902232098} + - component: {fileID: 1902232097} + m_Layer: 0 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 1 + m_StaticEditorFlags: 40 + m_IsActive: 1 +--- !u!4 &1902232096 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1902232095} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.5, z: 30} + m_LocalScale: {x: 0.2, y: 3, z: 60} + m_Children: [] + m_Father: {fileID: 947663786} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &1902232097 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1902232095} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1902232098 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1902232095} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1902232099 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1902232095} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1904902513 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1732834338} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 13 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -108.1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 33.1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (5) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &1904902514 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 1904902513} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2028444957 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2028444959} + - component: {fileID: 2028444958} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &2028444958 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028444957} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &2028444959 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028444957} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &2051059934 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2051059935} + - component: {fileID: 2051059938} + - component: {fileID: 2051059937} + - component: {fileID: 2051059936} + m_Layer: 0 + m_Name: Cube (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 1 + m_StaticEditorFlags: 40 + m_IsActive: 1 +--- !u!4 &2051059935 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2051059934} + m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} + m_LocalPosition: {x: -62.5, y: 1.5, z: 0} + m_LocalScale: {x: 0.2, y: 3, z: 125} + m_Children: [] + m_Father: {fileID: 947663786} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!65 &2051059936 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2051059934} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2051059937 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2051059934} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2051059938 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2051059934} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &2054605067 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 7 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -102.99 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 38.41 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!4 &2054605068 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + m_PrefabInstance: {fileID: 2054605067} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2059281960 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1269785725} + m_Modifications: + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.x + value: -98.2 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalPosition.z + value: 22.5 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_Name + value: navPointPrefab (5) + objectReference: {fileID: 0} + - target: {fileID: 7378066357312323927, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + propertyPath: m_TagString + value: NavPoint + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: f58a14c8ba97dfa4f9f4103bbee852d4, type: 3} +--- !u!4 &2059281961 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7378066357312323926, guid: f58a14c8ba97dfa4f9f4103bbee852d4, + type: 3} + m_PrefabInstance: {fileID: 2059281960} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2059424039 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2059424040} + m_Layer: 0 + m_Name: Covers + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2059424040 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2059424039} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1556729048} + - {fileID: 910713608} + - {fileID: 1042535433} + - {fileID: 345993119} + - {fileID: 1295986510} + - {fileID: 992268556} + - {fileID: 1271150735} + - {fileID: 2054605068} + - {fileID: 1495182135} + - {fileID: 561579630} + - {fileID: 738086233} + - {fileID: 406517534} + - {fileID: 100841358} + - {fileID: 113953831} + - {fileID: 2126966273} + - {fileID: 589101166} + - {fileID: 358591826} + - {fileID: 229753249} + - {fileID: 731975708} + - {fileID: 902009858} + - {fileID: 25099726} + - {fileID: 1214241991} + - {fileID: 569436203} + - {fileID: 1008451103} + - {fileID: 1141646483} + m_Father: {fileID: 760001244} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &2126966272 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 14 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -97.1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 33.5 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 (6) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!4 &2126966273 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + m_PrefabInstance: {fileID: 2126966272} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2143324911 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalPosition.x + value: -123 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalPosition.z + value: 30.2 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902013110, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7220660528902053014, guid: b2bee3f590cc8f04d90ccaf4d41eada1, + type: 3} + propertyPath: m_Name + value: Character + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b2bee3f590cc8f04d90ccaf4d41eada1, type: 3} +--- !u!1001 &757972020983337741 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 541834960} + m_Modifications: + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalPosition.x + value: -10 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalPosition.z + value: 30 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882386, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 757972022053882387, guid: 4cfff540e080a384d9b353f00e6fa431, + type: 3} + propertyPath: m_Name + value: Spawn + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 4cfff540e080a384d9b353f00e6fa431, type: 3} +--- !u!1001 &3795099594054657013 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.x + value: -88.7 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalPosition.z + value: 19.4 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827132, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3795099593284827133, guid: d8275b9af6784b74c8967f4d816626bb, + type: 3} + propertyPath: m_Name + value: Cover_3 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d8275b9af6784b74c8967f4d816626bb, type: 3} +--- !u!1001 &7347853680571010495 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.x + value: -91.7 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalPosition.z + value: 36.4 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402935, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7347853680331402936, guid: 8106d9e48bd5bda43ad7478efb04c739, + type: 3} + propertyPath: m_Name + value: Cover_2 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8106d9e48bd5bda43ad7478efb04c739, type: 3} +--- !u!1001 &7420328682974668955 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 2059424040} + m_Modifications: + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.x + value: -95.17 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalPosition.z + value: 26.91 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374467, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7420328682374374476, guid: e083991d0350e6a45b42ebd91e99c08a, + type: 3} + propertyPath: m_Name + value: Cover_1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e083991d0350e6a45b42ebd91e99c08a, type: 3} diff --git a/Assets/Scenes/Primitive scene/Primitive scene.unity.meta b/Assets/Scenes/Primitive scene/Fantastic.unity.meta similarity index 100% rename from Assets/Scenes/Primitive scene/Primitive scene.unity.meta rename to Assets/Scenes/Primitive scene/Fantastic.unity.meta diff --git a/Assets/Scenes/Primitive scene/Primitive scene.unity b/Assets/Scenes/Primitive scene/Primitive scene.unity deleted file mode 100644 index 2721204..0000000 --- a/Assets/Scenes/Primitive scene/Primitive scene.unity +++ /dev/null @@ -1,3258 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} - m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} - m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &3 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 1 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 0 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 2 - m_BakeResolution: 40 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 1 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 256 - m_ReflectionCompression: 2 - m_MixedBakeMode: 2 - m_BakeBackend: 1 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 256 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 1 - m_PVRDenoiserTypeDirect: 1 - m_PVRDenoiserTypeIndirect: 1 - m_PVRDenoiserTypeAO: 1 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 1 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 5 - m_PVRFilteringGaussRadiusAO: 2 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 ---- !u!196 &4 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666667 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1 &14486390 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 14486391} - - component: {fileID: 14486394} - - component: {fileID: 14486393} - - component: {fileID: 14486392} - m_Layer: 0 - m_Name: Navpoint (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &14486391 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 14486390} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1.23, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 722434249} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &14486392 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 14486390} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &14486393 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 14486390} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!114 &14486394 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 14486390} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 0 ---- !u!1 &56419058 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 56419059} - - component: {fileID: 56419062} - - component: {fileID: 56419061} - - component: {fileID: 56419060} - m_Layer: 0 - m_Name: Navpoint - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &56419059 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56419058} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1.263, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1748842408} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &56419060 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56419058} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &56419061 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56419058} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!114 &56419062 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56419058} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 0 ---- !u!1 &67303196 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 67303197} - m_Layer: 0 - m_Name: Flag zone - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &67303197 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 67303196} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1910773693} - m_Father: {fileID: 760001244} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &97520833 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 97520834} - - component: {fileID: 97520837} - - component: {fileID: 97520836} - - component: {fileID: 97520835} - m_Layer: 0 - m_Name: navpoint1 - m_TagString: Point - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &97520834 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97520833} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 47.446796, y: -5.782543, z: -25.400002} - m_LocalScale: {x: 1.4367, y: 1.4367, z: 1.4367} - m_Children: [] - m_Father: {fileID: 1269785725} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &97520835 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97520833} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 1 ---- !u!23 &97520836 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97520833} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 536ae120520e6f245bad32b94a03f6a2, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &97520837 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97520833} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &366909975 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 366909976} - m_Layer: 0 - m_Name: Spawn (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &366909976 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 366909975} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -90, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2015542237} - m_Father: {fileID: 541834960} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &490106836 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 490106837} - - component: {fileID: 490106838} - - component: {fileID: 490106840} - - component: {fileID: 490106839} - m_Layer: 0 - m_Name: Navpoint - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &490106837 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 490106836} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1.263, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1556729048} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &490106838 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 490106836} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 0 ---- !u!23 &490106839 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 490106836} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &490106840 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 490106836} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &535118392 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 535118393} - m_Layer: 0 - m_Name: Walls - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &535118393 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 535118392} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 947663786} - m_Father: {fileID: 760001244} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &541834959 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 541834960} - m_Layer: 0 - m_Name: Spawns - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &541834960 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 541834959} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1079073055} - - {fileID: 366909976} - m_Father: {fileID: 760001244} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &640468565 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 640468566} - - component: {fileID: 640468569} - - component: {fileID: 640468568} - - component: {fileID: 640468567} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &640468566 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 640468565} - m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.75, z: 0} - m_LocalScale: {x: 3, y: 1.5, z: 0.3} - m_Children: [] - m_Father: {fileID: 1556729048} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} ---- !u!65 &640468567 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 640468565} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &640468568 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 640468565} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &640468569 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 640468565} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &722434248 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 722434249} - m_Layer: 0 - m_Name: Cover (2) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &722434249 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 722434248} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 76.35, y: 0, z: -12.41} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 818693967} - - {fileID: 1463388920} - - {fileID: 14486391} - m_Father: {fileID: 2059424040} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &752187221 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 752187222} - - component: {fileID: 752187225} - - component: {fileID: 752187224} - - component: {fileID: 752187223} - m_Layer: 0 - m_Name: Cube (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &752187222 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 752187221} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -100, y: 1.5, z: 0} - m_LocalScale: {x: 1, y: 3, z: 100} - m_Children: [] - m_Father: {fileID: 947663786} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!65 &752187223 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 752187221} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &752187224 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 752187221} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &752187225 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 752187221} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &760001243 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 760001244} - m_Layer: 0 - m_Name: Env - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &760001244 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 760001243} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 535118393} - - {fileID: 2059424040} - - {fileID: 541834960} - - {fileID: 67303197} - - {fileID: 1269785725} - m_Father: {fileID: 0} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &772385942 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 772385946} - - component: {fileID: 772385945} - - component: {fileID: 772385944} - - component: {fileID: 772385943} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 8 - m_IsActive: 1 ---- !u!65 &772385943 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 772385942} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &772385944 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 772385942} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &772385945 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 772385942} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &772385946 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 772385942} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -0.5, z: 0} - m_LocalScale: {x: 200, y: 1, z: 100} - m_Children: [] - m_Father: {fileID: 947663786} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &818693966 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 818693967} - - component: {fileID: 818693970} - - component: {fileID: 818693969} - - component: {fileID: 818693968} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &818693967 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 818693966} - m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.75, z: 0} - m_LocalScale: {x: 3, y: 1.5, z: 0.3} - m_Children: [] - m_Father: {fileID: 722434249} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} ---- !u!65 &818693968 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 818693966} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &818693969 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 818693966} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &818693970 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 818693966} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &843995011 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 843995012} - - component: {fileID: 843995015} - - component: {fileID: 843995014} - - component: {fileID: 843995013} - m_Layer: 0 - m_Name: Navpoint (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &843995012 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 843995011} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1.23, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1748842408} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &843995013 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 843995011} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &843995014 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 843995011} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!114 &843995015 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 843995011} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 0 ---- !u!1 &912660664 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 912660665} - - component: {fileID: 912660668} - - component: {fileID: 912660667} - - component: {fileID: 912660666} - m_Layer: 0 - m_Name: Cube (3) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &912660665 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 912660664} - m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 1.5, z: 50} - m_LocalScale: {x: 1, y: 3, z: 200.00002} - m_Children: [] - m_Father: {fileID: 947663786} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} ---- !u!65 &912660666 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 912660664} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &912660667 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 912660664} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &912660668 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 912660664} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &947663785 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 947663786} - m_Layer: 0 - m_Name: Default box - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &947663786 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 947663785} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 772385946} - - {fileID: 752187222} - - {fileID: 1902232096} - - {fileID: 912660665} - - {fileID: 2051059935} - m_Father: {fileID: 535118393} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &974382837 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 974382838} - - component: {fileID: 974382841} - - component: {fileID: 974382840} - - component: {fileID: 974382839} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &974382838 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 974382837} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 1.5, z: 0} - m_LocalScale: {x: 0.3, y: 3, z: 10} - m_Children: [] - m_Father: {fileID: 1079073055} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!65 &974382839 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 974382837} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &974382840 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 974382837} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &974382841 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 974382837} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1023657118 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1023657119} - - component: {fileID: 1023657122} - - component: {fileID: 1023657121} - - component: {fileID: 1023657120} - m_Layer: 0 - m_Name: Navpoint (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1023657119 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1023657118} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1.23, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1556729048} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1023657120 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1023657118} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1023657121 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1023657118} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!114 &1023657122 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1023657118} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 0 ---- !u!1 &1028635007 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1028635008} - - component: {fileID: 1028635011} - - component: {fileID: 1028635010} - - component: {fileID: 1028635009} - m_Layer: 0 - m_Name: navpoint2 - m_TagString: Point - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1028635008 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1028635007} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 47.446796, y: -5.782543, z: -25.400002} - m_LocalScale: {x: 1.4367, y: 1.4367, z: 1.4367} - m_Children: [] - m_Father: {fileID: 1269785725} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1028635009 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1028635007} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 1 ---- !u!23 &1028635010 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1028635007} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 536ae120520e6f245bad32b94a03f6a2, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1028635011 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1028635007} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &1065627886 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 8510909887618635762} - m_Modifications: - - target: {fileID: 7673487250857332701, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_Enabled - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7673487250857332701, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_Controller - value: - objectReference: {fileID: 9100000, guid: 95a44e56d04c7d248ba723eda9611c51, type: 2} - - target: {fileID: 7673487251499248760, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_Name - value: HPCharacter - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalPosition.x - value: 0.44 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalPosition.y - value: -1.716 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: c98043d57e0190845b790d7b92990bee, type: 3} ---- !u!1 &1079073054 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1079073055} - m_Layer: 0 - m_Name: Spawn - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1079073055 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1079073054} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 90, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 974382838} - m_Father: {fileID: 541834960} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1001 &1149725778 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalScale.x - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalScale.y - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalScale.z - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalPosition.x - value: 77.8 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalPosition.y - value: -0.1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalPosition.z - value: -31.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalRotation.w - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalRotation.y - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 90 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 919132149155446097, guid: 9bb2efc62f3c79740b87ce807fd336fb, - type: 3} - propertyPath: m_Name - value: Map - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 9bb2efc62f3c79740b87ce807fd336fb, type: 3} ---- !u!1 &1208130436 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1208130442} - - component: {fileID: 1208130441} - - component: {fileID: 1208130440} - - component: {fileID: 1208130439} - - component: {fileID: 1208130438} - - component: {fileID: 1208130437} - m_Layer: 0 - m_Name: Game - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &1208130437 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1208130436} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 593162665e908cf4ea4429f8385dc627, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!114 &1208130438 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1208130436} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8ec3ce69f2a888e4cadd8eb47406ea42, type: 3} - m_Name: - m_EditorClassIdentifier: - gameSettings: {fileID: 11400000, guid: 8a49ea69dafbae640abae11845da6af5, type: 2} ---- !u!114 &1208130439 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1208130436} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 3b12853c3d6c08a47be61979ae90c4aa, type: 3} - m_Name: - m_EditorClassIdentifier: - healthPrefab: {fileID: 7831239082239589406, guid: eaa8223f88e923a4c9f55187542c1c65, - type: 3} - armourPrefab: {fileID: 618834306421579525, guid: 549cff47aaff2fd42852cd4b3974748e, - type: 3} - ammoPrefab: {fileID: 4445527429698276768, guid: 0a41884e7e8ac3c4abfdd542e53abee0, - type: 3} - spawnPoints: - - {fileID: 0} - - {fileID: 0} - - {fileID: 0} ---- !u!114 &1208130440 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1208130436} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 81d1d84442a0ba441976abd6fdd22788, type: 3} - m_Name: - m_EditorClassIdentifier: - CurrentTime: 0 ---- !u!114 &1208130441 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1208130436} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5bc70199fbcaaa44e8683edeec4ab3bc, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!4 &1208130442 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1208130436} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -50} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1269785724 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1269785725} - m_Layer: 0 - m_Name: NavPoint Set - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1269785725 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1269785724} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 19.553204, y: 6.782543, z: -15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 97520834} - - {fileID: 1028635008} - - {fileID: 1866177185} - m_Father: {fileID: 760001244} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1404614657 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1404614660} - - component: {fileID: 1404614659} - - component: {fileID: 1404614658} - m_Layer: 0 - m_Name: Main Camera - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!81 &1404614658 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1404614657} - m_Enabled: 1 ---- !u!20 &1404614659 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1404614657} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: -1 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!4 &1404614660 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1404614657} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 10.8, y: 7, z: -40} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1463388919 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1463388920} - - component: {fileID: 1463388923} - - component: {fileID: 1463388922} - - component: {fileID: 1463388921} - m_Layer: 0 - m_Name: Navpoint - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1463388920 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1463388919} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1.263, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 722434249} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1463388921 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1463388919} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1463388922 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1463388919} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!114 &1463388923 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1463388919} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 0 ---- !u!4 &1548996791 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 7673487251499544664, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - m_PrefabInstance: {fileID: 1065627886} - m_PrefabAsset: {fileID: 0} ---- !u!95 &1548996792 stripped -Animator: - m_CorrespondingSourceObject: {fileID: 7673487250857332701, guid: c98043d57e0190845b790d7b92990bee, - type: 3} - m_PrefabInstance: {fileID: 1065627886} - m_PrefabAsset: {fileID: 0} ---- !u!1 &1556729047 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1556729048} - m_Layer: 0 - m_Name: Cover - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1556729048 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1556729047} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 80, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 640468566} - - {fileID: 490106837} - - {fileID: 1023657119} - m_Father: {fileID: 2059424040} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1748842407 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1748842408} - m_Layer: 0 - m_Name: Cover (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1748842408 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1748842407} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 72.18, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2003256939} - - {fileID: 56419059} - - {fileID: 843995012} - m_Father: {fileID: 2059424040} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1866177184 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1866177185} - - component: {fileID: 1866177188} - - component: {fileID: 1866177187} - - component: {fileID: 1866177186} - m_Layer: 0 - m_Name: navpoint3 - m_TagString: Point - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1866177185 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1866177184} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 30.59, y: -5.782543, z: -1.58} - m_LocalScale: {x: 1.4367, y: 1.4367, z: 1.4367} - m_Children: [] - m_Father: {fileID: 1269785725} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1866177186 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1866177184} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3} - m_Name: - m_EditorClassIdentifier: - PointId: 1 ---- !u!23 &1866177187 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1866177184} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 536ae120520e6f245bad32b94a03f6a2, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1866177188 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1866177184} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1902232095 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1902232096} - - component: {fileID: 1902232099} - - component: {fileID: 1902232098} - - component: {fileID: 1902232097} - m_Layer: 0 - m_Name: Cube (2) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &1902232096 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1902232095} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 100, y: 1.5, z: 0} - m_LocalScale: {x: 1, y: 3, z: 100} - m_Children: [] - m_Father: {fileID: 947663786} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!65 &1902232097 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1902232095} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &1902232098 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1902232095} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1902232099 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1902232095} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &1910773692 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 67303197} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalScale.x - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalScale.y - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalScale.z - value: 0.1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalRotation.w - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalRotation.y - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 90 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 919132149155446097, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - propertyPath: m_Name - value: Flag model - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 00815eb34d8b87f42b0215bd3dfd7463, type: 3} ---- !u!4 &1910773693 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 00815eb34d8b87f42b0215bd3dfd7463, - type: 3} - m_PrefabInstance: {fileID: 1910773692} - m_PrefabAsset: {fileID: 0} ---- !u!1 &2003256938 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2003256939} - - component: {fileID: 2003256942} - - component: {fileID: 2003256941} - - component: {fileID: 2003256940} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &2003256939 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2003256938} - m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.75, z: 0} - m_LocalScale: {x: 3, y: 1.5, z: 0.3} - m_Children: [] - m_Father: {fileID: 1748842408} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} ---- !u!65 &2003256940 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2003256938} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &2003256941 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2003256938} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2003256942 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2003256938} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2015542236 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2015542237} - - component: {fileID: 2015542240} - - component: {fileID: 2015542239} - - component: {fileID: 2015542238} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &2015542237 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2015542236} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 1.5, z: 0} - m_LocalScale: {x: 0.3, y: 3, z: 10} - m_Children: [] - m_Father: {fileID: 366909976} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!65 &2015542238 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2015542236} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &2015542239 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2015542236} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2015542240 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2015542236} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2028444957 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2028444959} - - component: {fileID: 2028444958} - m_Layer: 0 - m_Name: Directional Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!108 &2028444958 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2028444957} - m_Enabled: 1 - serializedVersion: 10 - m_Type: 1 - m_Shape: 0 - m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!4 &2028444959 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2028444957} - m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} ---- !u!1 &2051059934 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2051059935} - - component: {fileID: 2051059938} - - component: {fileID: 2051059937} - - component: {fileID: 2051059936} - m_Layer: 0 - m_Name: Cube (4) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 1 - m_StaticEditorFlags: 40 - m_IsActive: 1 ---- !u!4 &2051059935 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2051059934} - m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 1.5, z: -50} - m_LocalScale: {x: 1, y: 3, z: 200.00002} - m_Children: [] - m_Father: {fileID: 947663786} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} ---- !u!65 &2051059936 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2051059934} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &2051059937 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2051059934} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2051059938 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2051059934} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2059424039 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2059424040} - m_Layer: 0 - m_Name: Covers - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2059424040 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2059424039} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1556729048} - - {fileID: 1748842408} - - {fileID: 722434249} - m_Father: {fileID: 760001244} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &5245491128124451544 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491128124451545} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.7, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 5245491129269407019} - m_Father: {fileID: 5245491129061629114} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &5245491128124451545 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 5245491128124451544} - m_Layer: 8 - m_Name: CameraHolder - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &5245491128523089690 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491128523089691} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 5245491129061629114} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &5245491128523089691 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 5245491128523089690} - m_Layer: 8 - m_Name: FeetTransform - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &5245491129061629088 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 5245491129061629114} - - component: {fileID: 5245491129061629115} - - component: {fileID: 5583297853607195267} - - component: {fileID: 5245491129061629093} - - component: {fileID: 5245491129061629113} - - component: {fileID: 5245491129061629092} - - component: {fileID: 5245491129061629094} - - component: {fileID: 5245491129061629095} - - component: {fileID: 8693388663527882897} - m_Layer: 8 - m_Name: Player - m_TagString: Defender - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!136 &5245491129061629092 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - m_Radius: 0.3 - m_Height: 0.8 - m_Direction: 1 - m_Center: {x: 0, y: -0.6, z: 0} ---- !u!136 &5245491129061629093 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 - m_Radius: 0.3 - m_Height: 2 - m_Direction: 1 - m_Center: {x: 0, y: 0, z: 0} ---- !u!143 &5245491129061629094 -CharacterController: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Height: 2 - m_Radius: 0.5 - m_SlopeLimit: 45 - m_StepOffset: 0.3 - m_SkinWidth: 0.08 - m_MinMoveDistance: 0.001 - m_Center: {x: 0, y: 0, z: 0} ---- !u!114 &5245491129061629095 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3} - m_Name: - m_EditorClassIdentifier: - input_Movement: {x: 0, y: 0} - input_View: {x: 0, y: 0} - cameraHolder: {fileID: 5245491128124451544} - feetTransform: {fileID: 5245491128523089690} - playerSettings: - ViewXSensetivity: 20 - ViewYSensetivity: 20 - ViewXInverted: 0 - ViewYInverted: 0 - SprintingHold: 0 - MovementSmoothing: 0 - RunningForwardSpeed: 10 - RunningStrafeSpeed: 6 - WalkingForwardSpeed: 4 - WalkingBackwardSpeed: 2 - WalkingStrafeSpeed: 3 - JumpingHeight: 6 - JumpingFalloff: 1 - FallingSmoothing: 0 - SpeedEffector: 1 - CrouchSpeedEffector: 0 - ProneSpeedEffector: 0 - FallingSpeedEffector: 0 - ViewClampYMin: -70 - ViewClampYMax: 80 - playerMask: - serializedVersion: 2 - m_Bits: 55 - gravityAmount: 0.05 - gravityMin: -3 - jumpingForce: {x: 0, y: 0, z: 0} - playerStance: 0 - playerStanceSmoothing: 0.2 - playerStandStance: - CameraHeight: 0.7 - StanceCollider: {fileID: 5245491129061629093} - playerCrouchStance: - CameraHeight: 0.3 - StanceCollider: {fileID: 5245491129061629113} - playerProneStance: - CameraHeight: -0.58 - StanceCollider: {fileID: 5245491129061629092} - isSprinting: 0 - isWalking: 0 - currentWeapon: {fileID: 0} - weaponAnimationSpeed: 0 - damage: 10 - range: 100 - fpsCam: {fileID: 0} - muzzleFlash: {fileID: 0} - impactEffect: {fileID: 0} ---- !u!136 &5245491129061629113 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 - m_Radius: 0.3 - m_Height: 1.3 - m_Direction: 1 - m_Center: {x: 0, y: -0.35, z: 0} ---- !u!4 &5245491129061629114 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} - m_LocalPosition: {x: 93.09, y: 1, z: 0.48} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 5245491128124451544} - - {fileID: 5245491128523089690} - - {fileID: 8510909887618635762} - m_Father: {fileID: 0} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} ---- !u!33 &5245491129061629115 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!20 &5245491129269406996 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129269406998} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.1 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!81 &5245491129269406997 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129269406998} - m_Enabled: 1 ---- !u!1 &5245491129269406998 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 5245491129269407019} - - component: {fileID: 5245491129269406996} - - component: {fileID: 5245491129269406997} - m_Layer: 8 - m_Name: Camera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &5245491129269407019 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129269406998} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.273, z: -1.08} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 5245491128124451544} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &5583297853607195267 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!1 &8510909887618635760 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 8510909887618635762} - - component: {fileID: 8510909887618635761} - m_Layer: 8 - m_Name: Weapon - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &8510909887618635761 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8510909887618635760} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d42553a14d6745f9ab94d91cc5e1850a, type: 3} - m_Name: - m_EditorClassIdentifier: - settings: - SwayAmount: 0 - SwayYInverted: 0 - SwayXInverted: 0 - SwaySmoothing: 0 - SwayResetSmoothing: 0 - SwayClampX: 0 - SwayClampY: 0 - MovementSwayX: 0 - MovementSwayY: 0 - MovementSwayYInverted: 0 - MovementSwayXInverted: 0 - MovementSwaySmoothing: 0 - SciFiWarriorOur: {fileID: 1548996792} ---- !u!4 &8510909887618635762 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8510909887618635760} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0.73, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1548996791} - m_Father: {fileID: 5245491129061629114} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &8693388663527882897 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5245491129061629088} - m_Enabled: 0 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3} - m_Name: - m_EditorClassIdentifier: - agentParameters: - maxStep: 0 - hasUpgradedFromAgentParameters: 1 - MaxStep: 0 - moveController: {fileID: 0} diff --git a/Assets/Scenes/dont touch me plz.unity b/Assets/Scenes/dont touch me plz.unity deleted file mode 100755 index 14fd80f..0000000 --- a/Assets/Scenes/dont touch me plz.unity +++ /dev/null @@ -1,5654 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} - m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} - m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &3 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 1 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 0 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 2 - m_BakeResolution: 40 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 1 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 256 - m_ReflectionCompression: 2 - m_MixedBakeMode: 2 - m_BakeBackend: 1 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 256 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 1 - m_PVRDenoiserTypeDirect: 1 - m_PVRDenoiserTypeIndirect: 1 - m_PVRDenoiserTypeAO: 1 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 1 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 5 - m_PVRFilteringGaussRadiusAO: 2 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 ---- !u!196 &4 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666667 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1 &73285305 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 73285310} - - component: {fileID: 73285309} - - component: {fileID: 73285308} - - component: {fileID: 73285307} - - component: {fileID: 73285306} - m_Layer: 0 - m_Name: Cube (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &73285306 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73285305} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: a364397d782009d4f8075d72f07ae2d9, type: 3} - m_Name: - m_EditorClassIdentifier: - health: 50 ---- !u!65 &73285307 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73285305} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &73285308 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73285305} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &73285309 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73285305} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &73285310 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73285305} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 49.153793, y: 11.48, z: 40.071777} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &254804098 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 254804102} - - component: {fileID: 254804101} - - component: {fileID: 254804100} - - component: {fileID: 254804099} - - component: {fileID: 254804103} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!65 &254804099 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 254804098} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &254804100 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 254804098} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 6f04a5d154786a140adee4d3bde602bb, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &254804101 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 254804098} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &254804102 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 254804098} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 49.153797, y: 9.146889, z: 40.07178} - m_LocalScale: {x: 100, y: 1, z: 100} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!95 &254804103 -Animator: - serializedVersion: 3 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 254804098} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 6defa2fea7e9a934a8d2cafa30dc567a, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!20 &459940408 stripped -Camera: - m_CorrespondingSourceObject: {fileID: 5245491128202443529, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - m_PrefabInstance: {fileID: 1642807971} - m_PrefabAsset: {fileID: 0} ---- !u!1 &676942498 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 676942500} - - component: {fileID: 676942499} - m_Layer: 0 - m_Name: Directional Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!108 &676942499 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 676942498} - m_Enabled: 1 - serializedVersion: 10 - m_Type: 1 - m_Shape: 0 - m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!4 &676942500 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 676942498} - m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} ---- !u!1001 &697796853 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 2110857926} - m_Modifications: - - target: {fileID: 100004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_Name - value: Afterburner - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalPosition.x - value: 14.244844 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalPosition.y - value: 4.470229 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalPosition.z - value: 6.848301 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalRotation.w - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalRotation.y - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 90 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 19900000, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_Materials.Array.size - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 19900002, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} - propertyPath: m_Materials.Array.size - value: 1 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: d8c41be67f41aa545ae053b0b927f821, type: 3} ---- !u!4 &697796854 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 400004, guid: d8c41be67f41aa545ae053b0b927f821, - type: 3} - m_PrefabInstance: {fileID: 697796853} - m_PrefabAsset: {fileID: 0} ---- !u!4 &1260474436 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 8510909888689775087, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - m_PrefabInstance: {fileID: 1642807971} - m_PrefabAsset: {fileID: 0} ---- !u!1001 &1642807971 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalPosition.x - value: 27.722527 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalPosition.y - value: 11.01 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalPosition.z - value: 40.66469 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalRotation.w - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalRotation.y - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 90 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480103, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480121, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5245491127989480122, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: fpsCam - value: - objectReference: {fileID: 459940408} - - target: {fileID: 5245491127989480122, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: flashPoof - value: - objectReference: {fileID: 7831239082239589406, guid: eaa8223f88e923a4c9f55187542c1c65, - type: 3} - - target: {fileID: 5245491127989480122, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: muzzleFlash - value: - objectReference: {fileID: 1712255274} - - target: {fileID: 5245491127989480122, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: impactEffect - value: - objectReference: {fileID: 2110857925} - - target: {fileID: 5245491127989480125, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_Name - value: Player - objectReference: {fileID: 0} - - target: {fileID: 8693388664594773644, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 80f6c1c85e5daed4c96c70205ed5503d, type: 3} ---- !u!1 &1712255273 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1712255276} - - component: {fileID: 1712255274} - - component: {fileID: 1712255275} - m_Layer: 8 - m_Name: MuzzleFlash - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!198 &1712255274 -ParticleSystem: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1712255273} - serializedVersion: 6 - lengthInSec: 0.2 - simulationSpeed: 1 - stopAction: 0 - cullingMode: 0 - ringBufferMode: 0 - ringBufferLoopRange: {x: 0, y: 1} - looping: 0 - prewarm: 0 - playOnAwake: 0 - useUnscaledTime: 0 - autoRandomSeed: 1 - useRigidbodyForVelocity: 1 - startDelay: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - moveWithTransform: 0 - moveWithCustomTransform: {fileID: 0} - scalingMode: 1 - randomSeed: 0 - InitialModule: - serializedVersion: 3 - enabled: 1 - startLifetime: - serializedVersion: 2 - minMaxState: 3 - scalar: 0.06 - minScalar: 0.04 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - startSpeed: - serializedVersion: 2 - minMaxState: 3 - scalar: 5 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - startColor: - serializedVersion: 2 - minMaxState: 2 - minColor: {r: 0.07338022, g: 0.564842, b: 0.9150943, a: 1} - maxColor: {r: 0.9150943, g: 0.58956325, b: 0.056114297, a: 1} - maxGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - minGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - startSize: - serializedVersion: 2 - minMaxState: 0 - scalar: 0.16 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - startSizeY: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - startSizeZ: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - startRotationX: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - startRotationY: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - startRotation: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - randomizeRotationDirection: 0 - maxNumParticles: 1000 - size3D: 0 - rotation3D: 0 - gravityModifier: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - ShapeModule: - serializedVersion: 6 - enabled: 1 - type: 4 - angle: 25 - length: 5 - boxThickness: {x: 0, y: 0, z: 0} - radiusThickness: 1 - donutRadius: 0.2 - m_Position: {x: 0, y: 0, z: 0} - m_Rotation: {x: 0, y: 0, z: 0} - m_Scale: {x: 1, y: 1, z: 1} - placementMode: 0 - m_MeshMaterialIndex: 0 - m_MeshNormalOffset: 0 - m_MeshSpawn: - mode: 0 - spread: 0 - speed: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - m_Mesh: {fileID: 0} - m_MeshRenderer: {fileID: 0} - m_SkinnedMeshRenderer: {fileID: 0} - m_Sprite: {fileID: 0} - m_SpriteRenderer: {fileID: 0} - m_UseMeshMaterialIndex: 0 - m_UseMeshColors: 1 - alignToDirection: 0 - m_Texture: {fileID: 0} - m_TextureClipChannel: 3 - m_TextureClipThreshold: 0 - m_TextureUVChannel: 0 - m_TextureColorAffectsParticles: 1 - m_TextureAlphaAffectsParticles: 1 - m_TextureBilinearFiltering: 0 - randomDirectionAmount: 0 - sphericalDirectionAmount: 0 - randomPositionAmount: 0 - radius: - value: 1 - mode: 0 - spread: 0 - speed: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - arc: - value: 360 - mode: 0 - spread: 0 - speed: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - EmissionModule: - enabled: 1 - serializedVersion: 4 - rateOverTime: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 10 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - rateOverDistance: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - m_BurstCount: 1 - m_Bursts: - - serializedVersion: 2 - time: 0 - countCurve: - serializedVersion: 2 - minMaxState: 0 - scalar: 30 - minScalar: 30 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - cycleCount: 1 - repeatInterval: 0.01 - probability: 1 - SizeModule: - enabled: 0 - curve: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - y: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - z: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - separateAxes: 0 - RotationModule: - enabled: 0 - x: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - y: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - curve: - serializedVersion: 2 - minMaxState: 0 - scalar: 0.7853982 - minScalar: 0.7853982 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - separateAxes: 0 - ColorModule: - enabled: 0 - gradient: - serializedVersion: 2 - minMaxState: 1 - minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 1, g: 1, b: 1, a: 1} - maxGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - minGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - UVModule: - serializedVersion: 2 - enabled: 0 - mode: 0 - timeMode: 0 - fps: 30 - frameOverTime: - serializedVersion: 2 - minMaxState: 1 - scalar: 0.9999 - minScalar: 0.9999 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - startFrame: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - speedRange: {x: 0, y: 1} - tilesX: 1 - tilesY: 1 - animationType: 0 - rowIndex: 0 - cycles: 1 - uvChannelMask: -1 - rowMode: 1 - sprites: - - sprite: {fileID: 0} - flipU: 0 - flipV: 0 - VelocityModule: - enabled: 0 - x: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - y: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - z: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - orbitalX: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - orbitalY: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - orbitalZ: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - orbitalOffsetX: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - orbitalOffsetY: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - orbitalOffsetZ: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - radial: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - speedModifier: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - inWorldSpace: 0 - InheritVelocityModule: - enabled: 0 - m_Mode: 0 - m_Curve: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - ForceModule: - enabled: 0 - x: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - y: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - z: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - inWorldSpace: 0 - randomizePerFrame: 0 - ExternalForcesModule: - serializedVersion: 2 - enabled: 0 - multiplierCurve: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - influenceFilter: 0 - influenceMask: - serializedVersion: 2 - m_Bits: 4294967295 - influenceList: [] - ClampVelocityModule: - enabled: 0 - x: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - y: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - z: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - magnitude: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - separateAxis: 0 - inWorldSpace: 0 - multiplyDragByParticleSize: 1 - multiplyDragByParticleVelocity: 1 - dampen: 0 - drag: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - NoiseModule: - enabled: 0 - strength: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - strengthY: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - strengthZ: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - separateAxes: 0 - frequency: 0.5 - damping: 1 - octaves: 1 - octaveMultiplier: 0.5 - octaveScale: 2 - quality: 2 - scrollSpeed: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - remap: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - remapY: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - remapZ: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - remapEnabled: 0 - positionAmount: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - rotationAmount: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - sizeAmount: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - SizeBySpeedModule: - enabled: 0 - curve: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - y: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - z: - serializedVersion: 2 - minMaxState: 1 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 1 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 1 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - range: {x: 0, y: 1} - separateAxes: 0 - RotationBySpeedModule: - enabled: 0 - x: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - y: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - curve: - serializedVersion: 2 - minMaxState: 0 - scalar: 0.7853982 - minScalar: 0.7853982 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - separateAxes: 0 - range: {x: 0, y: 1} - ColorBySpeedModule: - enabled: 0 - gradient: - serializedVersion: 2 - minMaxState: 1 - minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 1, g: 1, b: 1, a: 1} - maxGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - minGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - range: {x: 0, y: 1} - CollisionModule: - enabled: 0 - serializedVersion: 3 - type: 0 - collisionMode: 0 - colliderForce: 0 - multiplyColliderForceByParticleSize: 0 - multiplyColliderForceByParticleSpeed: 0 - multiplyColliderForceByCollisionAngle: 1 - plane0: {fileID: 0} - plane1: {fileID: 0} - plane2: {fileID: 0} - plane3: {fileID: 0} - plane4: {fileID: 0} - plane5: {fileID: 0} - m_Dampen: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - m_Bounce: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - m_EnergyLossOnCollision: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minKillSpeed: 0 - maxKillSpeed: 10000 - radiusScale: 1 - collidesWith: - serializedVersion: 2 - m_Bits: 4294967295 - maxCollisionShapes: 256 - quality: 0 - voxelSize: 0.5 - collisionMessages: 0 - collidesWithDynamic: 1 - interiorCollisions: 0 - TriggerModule: - enabled: 0 - collisionShape0: {fileID: 0} - collisionShape1: {fileID: 0} - collisionShape2: {fileID: 0} - collisionShape3: {fileID: 0} - collisionShape4: {fileID: 0} - collisionShape5: {fileID: 0} - inside: 1 - outside: 0 - enter: 0 - exit: 0 - radiusScale: 1 - SubModule: - serializedVersion: 2 - enabled: 0 - subEmitters: - - serializedVersion: 3 - emitter: {fileID: 0} - type: 0 - properties: 0 - emitProbability: 1 - LightsModule: - enabled: 1 - ratio: 0 - light: {fileID: 0} - randomDistribution: 1 - color: 1 - range: 1 - intensity: 1 - rangeCurve: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - intensityCurve: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - maxLights: 20 - TrailModule: - enabled: 0 - mode: 0 - ratio: 1 - lifetime: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minVertexDistance: 0.2 - textureMode: 0 - ribbonCount: 1 - shadowBias: 0.5 - worldSpace: 0 - dieWithParticles: 1 - sizeAffectsWidth: 1 - sizeAffectsLifetime: 0 - inheritParticleColor: 1 - generateLightingData: 0 - splitSubEmitterRibbons: 0 - attachRibbonsToTransform: 0 - colorOverLifetime: - serializedVersion: 2 - minMaxState: 0 - minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 1, g: 1, b: 1, a: 1} - maxGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - minGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - widthOverTrail: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - colorOverTrail: - serializedVersion: 2 - minMaxState: 0 - minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 1, g: 1, b: 1, a: 1} - maxGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - minGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - CustomDataModule: - enabled: 0 - mode0: 0 - vectorComponentCount0: 4 - color0: - serializedVersion: 2 - minMaxState: 0 - minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 1, g: 1, b: 1, a: 1} - maxGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - minGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - colorLabel0: Color - vector0_0: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - vectorLabel0_0: X - vector0_1: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - vectorLabel0_1: Y - vector0_2: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - vectorLabel0_2: Z - vector0_3: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - vectorLabel0_3: W - mode1: 0 - vectorComponentCount1: 4 - color1: - serializedVersion: 2 - minMaxState: 0 - minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 1, g: 1, b: 1, a: 1} - maxGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - minGradient: - serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - colorLabel1: Color - vector1_0: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - vectorLabel1_0: X - vector1_1: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - vectorLabel1_1: Y - vector1_2: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - vectorLabel1_2: Z - vector1_3: - serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 - maxCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - vectorLabel1_3: W ---- !u!199 &1712255275 -ParticleSystemRenderer: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1712255273} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10308, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_RenderMode: 0 - m_SortMode: 0 - m_MinParticleSize: 0 - m_MaxParticleSize: 0.5 - m_CameraVelocityScale: 0 - m_VelocityScale: 0 - m_LengthScale: 2 - m_SortingFudge: 0 - m_NormalDirection: 1 - m_ShadowBias: 0 - m_RenderAlignment: 0 - m_Pivot: {x: 0, y: 0, z: 0} - m_Flip: {x: 0, y: 0, z: 0} - m_UseCustomVertexStreams: 0 - m_EnableGPUInstancing: 1 - m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 - m_VertexStreams: 00010304 - m_Mesh: {fileID: 0} - m_Mesh1: {fileID: 0} - m_Mesh2: {fileID: 0} - m_Mesh3: {fileID: 0} - m_MaskInteraction: 0 ---- !u!4 &1712255276 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1712255273} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.099, y: -0.0589, z: 2.0828} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1260474436} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} ---- !u!1 &1734706885 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1734706889} - - component: {fileID: 1734706888} - - component: {fileID: 1734706887} - - component: {fileID: 1734706886} - m_Layer: 5 - m_Name: Canvas - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &1734706886 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1734706885} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} - m_Name: - m_EditorClassIdentifier: - m_IgnoreReversedGraphics: 1 - m_BlockingObjects: 0 - m_BlockingMask: - serializedVersion: 2 - m_Bits: 4294967295 ---- !u!114 &1734706887 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1734706885} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} - m_Name: - m_EditorClassIdentifier: - m_UiScaleMode: 0 - m_ReferencePixelsPerUnit: 100 - m_ScaleFactor: 1 - m_ReferenceResolution: {x: 800, y: 600} - m_ScreenMatchMode: 0 - m_MatchWidthOrHeight: 0 - m_PhysicalUnit: 3 - m_FallbackScreenDPI: 96 - m_DefaultSpriteDPI: 96 - m_DynamicPixelsPerUnit: 1 ---- !u!223 &1734706888 -Canvas: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1734706885} - m_Enabled: 1 - serializedVersion: 3 - m_RenderMode: 0 - m_Camera: {fileID: 0} - m_PlaneDistance: 100 - m_PixelPerfect: 0 - m_ReceivesEvents: 1 - m_OverrideSorting: 0 - m_OverridePixelPerfect: 0 - m_SortingBucketNormalizedSize: 0 - m_AdditionalShaderChannelsFlag: 0 - m_SortingLayerID: 0 - m_SortingOrder: 0 - m_TargetDisplay: 0 ---- !u!224 &1734706889 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1734706885} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0, y: 0, z: 0} - m_Children: - - {fileID: 2049300389} - m_Father: {fileID: 0} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} - m_Pivot: {x: 0, y: 0} ---- !u!1 &2018793729 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 5245491127989480125, guid: 80f6c1c85e5daed4c96c70205ed5503d, - type: 3} - m_PrefabInstance: {fileID: 1642807971} - m_PrefabAsset: {fileID: 0} ---- !u!114 &2018793740 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2018793729} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} - m_Name: - m_EditorClassIdentifier: - m_FirstSelected: {fileID: 0} - m_sendNavigationEvents: 1 - m_DragThreshold: 10 ---- !u!1 &2049300388 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2049300389} - - component: {fileID: 2049300391} - - component: {fileID: 2049300390} - m_Layer: 5 - m_Name: Crosshair - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &2049300389 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2049300388} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1734706889} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 10, y: 10} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &2049300390 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2049300388} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 0.0754717, g: 0.061587755, b: 0.061587755, a: 0.5176471} - m_RaycastTarget: 1 - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} - m_Type: 0 - m_PreserveAspect: 0 - m_FillCenter: 1 - m_FillMethod: 4 - m_FillAmount: 1 - m_FillClockwise: 1 - m_FillOrigin: 0 - m_UseSpriteMesh: 0 - m_PixelsPerUnitMultiplier: 1 ---- !u!222 &2049300391 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2049300388} - m_CullTransparentMesh: 0 ---- !u!1 &2110857925 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2110857926} - m_Layer: 0 - m_Name: Impact - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2110857926 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2110857925} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 15.609156, y: 5.1766596, z: 33.4517} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 697796854} - m_Father: {fileID: 0} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/SciFiWarriorPBRHPPolyart.meta b/Assets/SciFiWarriorPBRHPPolyart.meta old mode 100755 new mode 100644 diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animations.meta b/Assets/SciFiWarriorPBRHPPolyart/Animations.meta old mode 100755 new mode 100644 index 7c08bd0..8280586 --- a/Assets/SciFiWarriorPBRHPPolyart/Animations.meta +++ b/Assets/SciFiWarriorPBRHPPolyart/Animations.meta @@ -1,9 +1,8 @@ fileFormatVersion: 2 guid: b9a7525684252cf44a06de79640c67a8 folderAsset: yes -timeCreated: 1511783519 -licenseType: Store DefaultImporter: + externalObjects: {} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Materials.meta b/Assets/SciFiWarriorPBRHPPolyart/Materials.meta old mode 100755 new mode 100644 index a7c3e83..046dbf1 --- a/Assets/SciFiWarriorPBRHPPolyart/Materials.meta +++ b/Assets/SciFiWarriorPBRHPPolyart/Materials.meta @@ -1,9 +1,8 @@ fileFormatVersion: 2 guid: c1db60ad879da434bb5bb32f740d7a4a folderAsset: yes -timeCreated: 1511747304 -licenseType: Store DefaultImporter: + externalObjects: {} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Prefabs.meta b/Assets/SciFiWarriorPBRHPPolyart/Prefabs.meta old mode 100755 new mode 100644 index f452f94..1eb558e --- a/Assets/SciFiWarriorPBRHPPolyart/Prefabs.meta +++ b/Assets/SciFiWarriorPBRHPPolyart/Prefabs.meta @@ -1,9 +1,8 @@ fileFormatVersion: 2 guid: d6042bd1068196e4e985966cfa6f0891 folderAsset: yes -timeCreated: 1511783533 -licenseType: Store DefaultImporter: + externalObjects: {} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/Character without weapon.meta b/Assets/SciFiWarriorPBRHPPolyart/Prefabs/Character without weapon.meta deleted file mode 100644 index ee42621..0000000 --- a/Assets/SciFiWarriorPBRHPPolyart/Prefabs/Character without weapon.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a7ff1175266755a42ab352f5d3a54338 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Animators.meta b/Assets/Scripts/Animators.meta new file mode 100644 index 0000000..ad7ca65 --- /dev/null +++ b/Assets/Scripts/Animators.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 0cf97b021cee45eb8f7d402f16955139 +timeCreated: 1652022637 \ No newline at end of file diff --git a/Assets/Scripts/Animators/Kirill Animator.meta b/Assets/Scripts/Animators/Kirill Animator.meta new file mode 100644 index 0000000..6ef1fdf --- /dev/null +++ b/Assets/Scripts/Animators/Kirill Animator.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 97bb456bbc4248378002eefeb52be6c3 +timeCreated: 1652022665 \ No newline at end of file diff --git a/Assets/Scripts/Character/scr_CharacterController.cs b/Assets/Scripts/Animators/Kirill Animator/CustomCharacterController.cs similarity index 76% rename from Assets/Scripts/Character/scr_CharacterController.cs rename to Assets/Scripts/Animators/Kirill Animator/CustomCharacterController.cs index c5a7004..1158a8f 100755 --- a/Assets/Scripts/Character/scr_CharacterController.cs +++ b/Assets/Scripts/Animators/Kirill Animator/CustomCharacterController.cs @@ -1,23 +1,13 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using Unity.Barracuda; -using UnityEngine; -using UnityEngine.InputSystem; - -using static scr_Models; +using UnityEngine; public class scr_CharacterController : MonoBehaviour { - private CharacterController characterController; private DefaultInput defaultInput; - - [HideInInspector] - public Vector2 input_Movement; + private Vector2 input_Movement; [HideInInspector] public Vector2 input_View; - + private Vector3 newCameraRotation; private Vector3 newCharacterRotation; @@ -25,14 +15,14 @@ public class scr_CharacterController : MonoBehaviour public Transform cameraHolder; public Transform feetTransform; - [Header("Settings")] + [Header("Settings")] public PlayerSettingsModel playerSettings; public float ViewClampYMin = -70; public float ViewClampYMax = 80; public LayerMask playerMask; - - [Header("Gravity")] + + [Header("Gravity")] public float gravityAmount; public float gravityMin; private float playerGravity; @@ -40,36 +30,24 @@ public class scr_CharacterController : MonoBehaviour public Vector3 jumpingForce; private Vector3 jumpingForceVelocity; - [Header("Stance")] + [Header("Stance")] public PlayerStance playerStance; public float playerStanceSmoothing; public CharacterStance playerStandStance; public CharacterStance playerCrouchStance; public CharacterStance playerProneStance; private float stanceCheckErrorMargin = 0.05f; - + private float cameraHeight; private float cameraHeightVelocity; - [HideInInspector] - public bool isSprinting; - public bool isWalking; + private bool isSprinting; private Vector3 newMovementSpeed; private Vector3 newMovementSpeedVelocity; - //[Header("Weapon")] - [HideInInspector] + [Header("Weapon")] public scr_WeaponController currentWeapon; - - public float weaponAnimationSpeed; - - public float damage = 10f; - public float range = 100f; - - public Camera fpsCam; - public ParticleSystem muzzleFlash; - public GameObject impactEffect; private void Awake() { defaultInput = new DefaultInput(); @@ -77,13 +55,13 @@ public class scr_CharacterController : MonoBehaviour defaultInput.Character.Movement.performed += e => input_Movement = e.ReadValue(); defaultInput.Character.View.performed += e => input_View = e.ReadValue(); defaultInput.Character.Jump.performed += e => Jump(); - + defaultInput.Character.Crouch.performed += e => Crouch(); defaultInput.Character.Prone.performed += e => Prone(); - + defaultInput.Character.Sprint.performed += e => ToggleSprint(); defaultInput.Character.SprintReleased.performed += e => StopSprint(); - + defaultInput.Enable(); newCameraRotation = cameraHolder.localRotation.eulerAngles; @@ -91,66 +69,40 @@ public class scr_CharacterController : MonoBehaviour characterController = GetComponent(); cameraHeight = cameraHolder.localPosition.y; - /* + if (currentWeapon) { currentWeapon.Initialise(this); - }*/ + } } private void Update() { - if (Input.GetButtonDown("Fire1")) - { - Shoot(); - } CalculateView(); CalculateMovement(); CalculateJump(); CalculateCameraHeight(); } - void Shoot() - { - muzzleFlash.Play(); - RaycastHit hit; - if (Physics.Raycast(fpsCam.transform.position, fpsCam.transform.forward, out hit, range)) - { - Debug.Log(hit.transform.name); - - Target target = hit.transform.GetComponent(); - if (target != null) - { - target.TakeDamage(damage); - } - - Instantiate(impactEffect, hit.point, Quaternion.LookRotation(hit.normal)); - } - - } - private void CalculateView() { newCharacterRotation.y += playerSettings.ViewXSensetivity * (playerSettings.ViewXInverted ? -input_View.x : input_View.x) * Time.deltaTime; transform.localRotation = Quaternion.Euler(newCharacterRotation); - + newCameraRotation.x += playerSettings.ViewYSensetivity * (playerSettings.ViewYInverted ? input_View.y : -input_View.y) * Time.deltaTime; newCameraRotation.x = Mathf.Clamp(newCameraRotation.x, ViewClampYMin, ViewClampYMax); - + cameraHolder.localRotation = Quaternion.Euler(newCameraRotation); } private void CalculateMovement() { - if (input_Movement.y <= 0.3f) + if (input_Movement.y <= 0.2f) { isSprinting = false; } - if (input_Movement.y <= 0.2f && input_Movement.y <= 0.3f) - { - isWalking = false; - } + var verticalSpeed = playerSettings.WalkingForwardSpeed; var horizontalSpeed = playerSettings.WalkingStrafeSpeed; @@ -159,18 +111,17 @@ public class scr_CharacterController : MonoBehaviour verticalSpeed = playerSettings.RunningForwardSpeed; horizontalSpeed = playerSettings.RunningStrafeSpeed; } - + // Effectors - if (!characterController.isGrounded) { playerSettings.SpeedEffector = playerSettings.FallingSpeedEffector; } - else if(playerStance == PlayerStance.Crouch) + else if (playerStance == PlayerStance.Crouch) { playerSettings.SpeedEffector = playerSettings.CrouchSpeedEffector; - } - else if(playerStance == PlayerStance.Prone) + } + else if (playerStance == PlayerStance.Prone) { playerSettings.SpeedEffector = playerSettings.ProneSpeedEffector; } @@ -178,22 +129,15 @@ public class scr_CharacterController : MonoBehaviour { playerSettings.SpeedEffector = 1; } - - weaponAnimationSpeed = characterController.velocity.magnitude / (playerSettings.WalkingForwardSpeed * playerSettings.SpeedEffector); - - if (weaponAnimationSpeed > 1) - { - weaponAnimationSpeed = 1; - } verticalSpeed *= playerSettings.SpeedEffector; horizontalSpeed *= playerSettings.SpeedEffector; - + newMovementSpeed = Vector3.SmoothDamp(newMovementSpeed, new Vector3(horizontalSpeed * input_Movement.x * Time.deltaTime, 0, verticalSpeed * input_Movement.y * Time.deltaTime), ref newMovementSpeedVelocity, characterController.isGrounded ? playerSettings.MovementSmoothing : playerSettings.FallingSmoothing); - + var MovementSpeed = transform.TransformDirection(newMovementSpeed); if (playerGravity > gravityMin) @@ -208,7 +152,7 @@ public class scr_CharacterController : MonoBehaviour MovementSpeed.y += playerGravity; MovementSpeed += jumpingForce * Time.deltaTime; - + characterController.Move(MovementSpeed); } @@ -229,7 +173,7 @@ public class scr_CharacterController : MonoBehaviour { stanceHeight = playerProneStance.CameraHeight; } - + cameraHeight = Mathf.SmoothDamp(cameraHolder.localPosition.y, stanceHeight, ref cameraHeightVelocity, playerStanceSmoothing); cameraHolder.localPosition = new Vector3(cameraHolder.localPosition.x, cameraHeight, cameraHolder.localPosition.z); @@ -240,7 +184,7 @@ public class scr_CharacterController : MonoBehaviour { return; } - + if (playerStance == PlayerStance.Crouch) { if (StanceCheck(playerStandStance.StanceCollider.height)) @@ -250,7 +194,7 @@ public class scr_CharacterController : MonoBehaviour playerStance = PlayerStance.Stand; return; } - + // Jump jumpingForce = Vector3.up * playerSettings.JumpingHeight; playerGravity = 0; @@ -283,8 +227,8 @@ public class scr_CharacterController : MonoBehaviour { var start = new Vector3(feetTransform.position.x, feetTransform.position.y + characterController.radius + stanceCheckErrorMargin, feetTransform.position.z); var end = new Vector3(feetTransform.position.x, feetTransform.position.y - characterController.radius - stanceCheckErrorMargin + stanceCheckheight, feetTransform.position.z); - - + + return Physics.CheckCapsule(start, end, characterController.radius, playerMask); } @@ -297,7 +241,7 @@ public class scr_CharacterController : MonoBehaviour } isSprinting = !isSprinting; } - + private void StopSprint() { if (playerSettings.SprintingHold) @@ -305,5 +249,5 @@ public class scr_CharacterController : MonoBehaviour isSprinting = false; } } - + } diff --git a/Assets/Scripts/Character/scr_CharacterController.cs.meta b/Assets/Scripts/Animators/Kirill Animator/CustomCharacterController.cs.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Scripts/Character/scr_CharacterController.cs.meta rename to Assets/Scripts/Animators/Kirill Animator/CustomCharacterController.cs.meta diff --git a/Assets/Scripts/Animators/Kirill Animator/Models.cs b/Assets/Scripts/Animators/Kirill Animator/Models.cs new file mode 100644 index 0000000..5e4ec9d --- /dev/null +++ b/Assets/Scripts/Animators/Kirill Animator/Models.cs @@ -0,0 +1,67 @@ +using System; +using UnityEngine; + + +public enum PlayerStance +{ + Stand, + Crouch, + Prone +} + +[Serializable] +public class PlayerSettingsModel +{ + [Header("View Settings")] + public float ViewXSensetivity; + public float ViewYSensetivity; + + public bool ViewXInverted; + public bool ViewYInverted; + + [Header("Movement Settings")] + public bool SprintingHold; + public float MovementSmoothing; + + [Header("Movement - Running")] + public float RunningForwardSpeed; + public float RunningStrafeSpeed; + + [Header("Movement - Walking")] + public float WalkingForwardSpeed; + public float WalkingBackwardSpeed; + public float WalkingStrafeSpeed; + + [Header("Jumping")] + public float JumpingHeight; + public float JumpingFalloff; + public float FallingSmoothing; + + [Header("Speed Effectors")] + public float SpeedEffector = 1; + public float CrouchSpeedEffector; + public float ProneSpeedEffector; + public float FallingSpeedEffector; +} + + +[Serializable] +public class CharacterStance +{ + public float CameraHeight; + public CapsuleCollider StanceCollider; +} + + +[Serializable] +public class WeaponSettingsModel +{ + [Header("Sway")] + public float SwayAmount; + public bool SwayYInverted; + public bool SwayXInverted; + public float SwaySmoothing; + public float SwayResetSmoothing; + public float SwayClampX; + public float SwayClampY; +} \ No newline at end of file diff --git a/Assets/Scripts/Sensors/SensorType.cs.meta b/Assets/Scripts/Animators/Kirill Animator/Models.cs.meta old mode 100755 new mode 100644 similarity index 83% rename from Assets/Scripts/Sensors/SensorType.cs.meta rename to Assets/Scripts/Animators/Kirill Animator/Models.cs.meta index 26f4b58..ef56123 --- a/Assets/Scripts/Sensors/SensorType.cs.meta +++ b/Assets/Scripts/Animators/Kirill Animator/Models.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 8f76201fe6436164789d10350a0fd6e2 +guid: 8fe13ad8c6843804c97b783914bc27b3 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Animators/Leonid Animator.meta b/Assets/Scripts/Animators/Leonid Animator.meta new file mode 100644 index 0000000..e6c9ea6 --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 2cc90c830ef641a1a18e8e21dc97dec0 +timeCreated: 1652022681 \ No newline at end of file diff --git a/Assets/Scripts/Animators/Leonid Animator/AnimatorHandler.cs b/Assets/Scripts/Animators/Leonid Animator/AnimatorHandler.cs new file mode 100644 index 0000000..6821141 --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/AnimatorHandler.cs @@ -0,0 +1,94 @@ +using Unity.Mathematics; +using UnityEngine; + +namespace Animators.Leonid_Animator +{ + public class AnimatorHandler : MonoBehaviour + { + public Animator anim; + public bool canRotate; + + private int _horizontal; + private int _vertical; + private bool _isCrouching = false; + private bool _isJumping; + + private int _crouch; + private int _jump; + private int _fired; + + public void Initialize() + { + anim = GetComponent(); + _vertical = Animator.StringToHash(nameof(_vertical)); + _horizontal = Animator.StringToHash(nameof(_horizontal)); + _crouch = Animator.StringToHash(nameof(_crouch)); + _jump = Animator.StringToHash(nameof(_jump)); + _fired = Animator.StringToHash(nameof(_fired)); + } + + public void UpdateAnimatorValues(float verticalMovement, float horizontalMovement, + bool pressedJumped, bool pressedCrouching, bool firePressed) + { + #region Vertical Movement + + var vertical = 0f; + if (verticalMovement > 0 && verticalMovement < 0.55) + vertical = 0.5f; + else if (verticalMovement > 0.55) + vertical = 1; + else if (verticalMovement < 0 && verticalMovement > -0.55) + { + vertical = -0.5f; + } + else if (verticalMovement < -0.55) + { + vertical = -1; + } + else + { + vertical = 0; + } + #endregion + + #region Vertical Movement + + var horizontal = 0f; + if (horizontalMovement > 0 && horizontalMovement < 0.55) + horizontal = 0.5f; + else if (horizontalMovement > 0.55) + horizontal = 1; + else if (horizontalMovement < 0 && horizontalMovement > -0.55) + { + horizontal = -0.5f; + } + else if (horizontalMovement < -0.55) + { + horizontal = -1; + } + else + { + horizontal = 0; + } + #endregion + + anim.SetFloat(_horizontal, horizontal, 0.1f, Time.deltaTime); + anim.SetFloat(_vertical, vertical, 0.1f, Time.deltaTime); + + if (pressedCrouching == true) + { + _isCrouching = !_isCrouching; + if (_isCrouching == true) + transform.Rotate(Vector3.up, 45); + else + { + transform.Rotate(Vector3.up, -45); + } + anim.SetBool(_crouch, _isCrouching); + } + + anim.SetBool(_jump, pressedJumped); + anim.SetBool(_fired, firePressed); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Animators/Leonid Animator/AnimatorHandler.cs.meta b/Assets/Scripts/Animators/Leonid Animator/AnimatorHandler.cs.meta new file mode 100644 index 0000000..a475077 --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/AnimatorHandler.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: f9c5f555eb7641518e39a97abe893cd8 +timeCreated: 1652031215 \ No newline at end of file diff --git a/Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller b/Assets/Scripts/Animators/Leonid Animator/CharacterAnimator.controller old mode 100755 new mode 100644 similarity index 56% rename from Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller rename to Assets/Scripts/Animators/Leonid Animator/CharacterAnimator.controller index a2a4e1d..12a24c7 --- a/Assets/SciFiWarriorPBRHPPolyart/Animators/SciFiWarrior.controller +++ b/Assets/Scripts/Animators/Leonid Animator/CharacterAnimator.controller @@ -1,358 +1,109 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!91 &9100000 -AnimatorController: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: SciFiWarrior - serializedVersion: 5 - m_AnimatorParameters: [] - m_AnimatorLayers: - - serializedVersion: 5 - m_Name: Base Layer - m_StateMachine: {fileID: 1107476691846109156} - m_Mask: {fileID: 0} - m_Motions: [] - m_Behaviours: [] - m_BlendingMode: 0 - m_SyncedLayerIndex: -1 - m_DefaultWeight: 0 - m_IKPass: 0 - m_SyncedLayerAffectsTiming: 0 - m_Controller: {fileID: 9100000} ---- !u!1101 &1101005713632051030 +--- !u!1101 &-8614502741554326989 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: - m_Conditions: [] + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _died + m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102885244088947746} + m_DstState: {fileID: -5023192667791512651} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.25 + m_TransitionDuration: 0.46723264 + m_TransitionOffset: 0.21265899 + m_ExitTime: 0.57224524 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1107 &-8265500127550764659 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Upper + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -4600760231423422918} + m_Position: {x: 340, y: 140, z: 0} + - serializedVersion: 1 + m_State: {fileID: 7739110899394721029} + m_Position: {x: 510, y: -10, z: 0} + - serializedVersion: 1 + m_State: {fileID: -4187437994059944167} + m_Position: {x: 400, y: 290, z: 0} + - serializedVersion: 1 + m_State: {fileID: -5023192667791512651} + m_Position: {x: 830, y: 130, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 1150, y: 160, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -4600760231423422918} +--- !u!1101 &-6757359955429936644 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Jump to Run + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8354844821256608690} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.20300466 m_TransitionOffset: 0 - m_ExitTime: 4 + m_ExitTime: 0.7916667 m_HasExitTime: 1 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 ---- !u!1101 &1101018267375076786 +--- !u!1101 &-6673604382440492192 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: - m_Conditions: [] + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _fired + m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102942199553133880} + m_DstState: {fileID: -4187437994059944167} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 4 - m_HasExitTime: 1 + m_TransitionDuration: 1.2815269 + m_TransitionOffset: 0.04597427 + m_ExitTime: 0.009130422 + m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 ---- !u!1101 &1101029586256411172 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102525727787806748} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 4 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101085741205891168 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102100670134039114} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 4 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101213140064716440 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102901032506865742} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 6 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101350354845918052 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102106218193099826} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 6 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101363450263446180 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102243588419055754} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 3 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101376048922213750 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102949299928912516} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 4 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101404391616814046 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102379806414260514} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 4 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101429387431206348 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102277268960662982} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 4 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101567676818271368 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102238716766734490} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 4 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101616875765159898 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102642198119822076} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 6 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101624051492446352 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102361151154106906} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 4 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101871786086276220 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102625340767904258} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 10 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &1101995184118313822 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 1102088155696507906} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 6 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1102 &1102088155696507906 +--- !u!1102 &-5914497066343941395 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 @@ -363,7 +114,8 @@ AnimatorState: m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: 1101429387431206348} + - {fileID: 5168308916736617153} + - {fileID: 9141976730198879995} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -379,115 +131,32 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &1102100670134039114 -AnimatorState: - serializedVersion: 6 +--- !u!1101 &-5341886129914063569 +AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Idle_Shoot_Ar - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 1101005713632051030} - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 1d4365e1541bb6949a273318862b72d3, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &1102106218193099826 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Shoot_Autoshot_AR - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 1101871786086276220} - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 76a61eccc11250c4da8bd7f1d87fa2fe, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &1102238716766734490 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Idle_gunMiddle_AR - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 1101085741205891168} - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 107649059ea401b4e9c5c20f21e99a55, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &1102243588419055754 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: WalkFront_Shoot_AR - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 1101029586256411172} - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: e398e3aa9cdfcdc4ebd01a06e4c544ae, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &1102277268960662982 + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: _jump + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -4600760231423422918} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.7916667 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &-5023192667791512651 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 @@ -497,7 +166,8 @@ AnimatorState: m_Name: Die m_Speed: 1 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: 1131199853383832992} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -513,18 +183,70 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &1102361151154106906 +--- !u!1101 &-4911913766117122026 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 0} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 1 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.765625 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-4865886577319040672 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Run to Jump + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _jump + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -5914497066343941395} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &-4600760231423422918 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: WalkRight_Shoot_AR + m_Name: Idle m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: 1101404391616814046} + - {fileID: -632880110147916710} + - {fileID: -6673604382440492192} + - {fileID: -70235823626180740} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -534,24 +256,25 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: e6a236f5b06f9cb44ae1ca8b50fcd8ca, type: 3} + m_Motion: {fileID: 7400000, guid: 107649059ea401b4e9c5c20f21e99a55, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &1102379806414260514 +--- !u!1102 &-4187437994059944167 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: WalkBack_Shoot_AR - m_Speed: 1 + m_Name: Fire + m_Speed: 10 m_CycleOffset: 0 m_Transitions: - - {fileID: 1101018267375076786} + - {fileID: -146642472328627549} + - {fileID: -8614502741554326989} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -561,132 +284,128 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 669b29b2139d8de4ca5447dd50e201af, type: 3} + m_Motion: {fileID: 7400000, guid: 1d4365e1541bb6949a273318862b72d3, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &1102525727787806748 -AnimatorState: +--- !u!1101 &-4114131529631250501 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -5023192667791512651} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.7343743 + m_TransitionOffset: 0.08256394 + m_ExitTime: 0.28710982 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-3812287898245291883 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Jump to Run + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8354844821256608690} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.20300466 + m_TransitionOffset: 0 + m_ExitTime: 0.7916667 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-3071590976036615157 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 381506674367370628} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0.542241 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1107 &-2302487397917704150 +AnimatorStateMachine: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: WalkLeft_Shoot_AR - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 1101624051492446352} + m_Name: Lower + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 8354844821256608690} + m_Position: {x: 460, y: 60, z: 0} + - serializedVersion: 1 + m_State: {fileID: -5914497066343941395} + m_Position: {x: 580, y: -120, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1946935121236979824} + m_Position: {x: 490, y: 230, z: 0} + - serializedVersion: 1 + m_State: {fileID: 381506674367370628} + m_Position: {x: 980, y: 60, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 34d1b8e01a0412f449dcefc77b05e27b, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &1102593466183913558 + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 1130, y: 240, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 8354844821256608690} +--- !u!1102 &-1946935121236979824 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Idle_Guard_AR + m_Name: Crouch m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: 1101567676818271368} - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 21a805ef27ad7ef42904fff42be01ba6, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &1102625340767904258 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Reload - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 1101363450263446180} - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 45b9c258f262e844e8f5316722fc04c6, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &1102642198119822076 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Shoot_BurstShot_AR - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 1101350354845918052} - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 9e6c2d8b423b3db4ca189e8497d60f1e, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &1102885244088947746 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Idle_Ducking_AR - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 1101376048922213750} + - {fileID: 5680347307725438578} + - {fileID: -3071590976036615157} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -699,21 +418,197 @@ AnimatorState: m_Motion: {fileID: 7400000, guid: 3ad7c5979f6586d4a9532a55492a0ebe, type: 3} m_Tag: m_SpeedParameter: - m_MirrorParameter: + m_MirrorParameter: _jump m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &1102901032506865742 +--- !u!206 &-1862914767576164720 +BlendTree: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blend Tree + m_Childs: + - serializedVersion: 2 + m_Motion: {fileID: 7400000, guid: 107649059ea401b4e9c5c20f21e99a55, type: 3} + m_Threshold: 0 + m_Position: {x: 0, y: 0} + m_TimeScale: 0.5 + m_CycleOffset: 0 + m_DirectBlendParameter: horizontal + m_Mirror: 0 + - serializedVersion: 2 + m_Motion: {fileID: 7400000, guid: 043a0882d93547c4da0104443de76efb, type: 3} + m_Threshold: 1 + m_Position: {x: 1, y: 0} + m_TimeScale: 1 + m_CycleOffset: 0 + m_DirectBlendParameter: horizontal + m_Mirror: 0 + m_BlendParameter: _vertical + m_BlendParameterY: _horizontal + m_MinThreshold: 0 + m_MaxThreshold: 1 + m_UseAutomaticThresholds: 1 + m_NormalizedBlendValues: 0 + m_BlendType: 3 +--- !u!1101 &-632880110147916710 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _jump + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 7739110899394721029} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.8125 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-146642472328627549 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: _fired + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -4600760231423422918} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.8125 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-70235823626180740 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -5023192667791512651} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.982062 + m_TransitionOffset: 0.000000027939697 + m_ExitTime: 0.26345384 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: CharacterAnimator + serializedVersion: 5 + m_AnimatorParameters: + - m_Name: _horizontal + m_Type: 1 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: _vertical + m_Type: 1 + m_DefaultFloat: 1 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: _jump + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: _crouch + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: _died + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: _fired + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Lower + m_StateMachine: {fileID: -2302487397917704150} + m_Mask: {fileID: 31900000, guid: 1122aed799ca7574a8f0d2efa30e9d99, type: 2} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} + - serializedVersion: 5 + m_Name: Upper + m_StateMachine: {fileID: -8265500127550764659} + m_Mask: {fileID: 31900000, guid: 368b178fc56a14549b588ee80c7cbf81, type: 2} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 1 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &381506674367370628 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Run_guard_AR + m_Name: Die m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: 1101995184118313822} + - {fileID: -4911913766117122026} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -723,24 +618,222 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 043a0882d93547c4da0104443de76efb, type: 3} + m_Motion: {fileID: 7400000, guid: d406f8f3cbe268f4e9d0234d45cca60c, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &1102942199553133880 +--- !u!1101 &1131199853383832992 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 0} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 1 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.765625 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &1426403871767708545 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 0} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 1 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.765625 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &1766918516916494365 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _crouch + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -1946935121236979824} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &2942481661802285141 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 381506674367370628} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.45466095 + m_TransitionOffset: 0 + m_ExitTime: 0.5480226 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &4669644873837644826 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 381506674367370628} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 1.0268358 + m_TransitionOffset: 0.026483208 + m_ExitTime: 0.22033934 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &5168308916736617153 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Jump to Run + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8354844821256608690} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.20300466 + m_TransitionOffset: 0 + m_ExitTime: 0.7916667 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &5680347307725438578 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: _crouch + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 8354844821256608690} + m_Solo: 1 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.09322041 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &7161422939700495704 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 381506674367370628} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.45466095 + m_TransitionOffset: 0 + m_ExitTime: 0.5480226 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &7739110899394721029 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Run_gunMiddle_AR + m_Name: Jump m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: 1101213140064716440} + - {fileID: -5341886129914063569} + - {fileID: -4114131529631250501} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -750,24 +843,26 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: d805ca1ced9a1054c9cb7e1dc431a6e3, type: 3} + m_Motion: {fileID: 7400000, guid: c09541f4236345c4fa4e4745793a59f3, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &1102949299928912516 +--- !u!1102 &8354844821256608690 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Shoot_SingleShot_AR + m_Name: Locomotion m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: 1101616875765159898} + - {fileID: -4865886577319040672} + - {fileID: 1766918516916494365} + - {fileID: 4669644873837644826} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -777,76 +872,34 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 7e58f38d10fcc9a498d348e7339ce3ec, type: 3} + m_Motion: {fileID: -1862914767576164720} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1107 &1107476691846109156 -AnimatorStateMachine: - serializedVersion: 6 +--- !u!1101 &9141976730198879995 +AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Base Layer - m_ChildStates: - - serializedVersion: 1 - m_State: {fileID: 1102593466183913558} - m_Position: {x: 300, y: 108, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102238716766734490} - m_Position: {x: 300, y: 168, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102100670134039114} - m_Position: {x: 300, y: 228, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102277268960662982} - m_Position: {x: 280, y: 440, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102885244088947746} - m_Position: {x: 300, y: 288, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102088155696507906} - m_Position: {x: 516, y: 444, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102625340767904258} - m_Position: {x: 528, y: 300, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102901032506865742} - m_Position: {x: 768, y: 444, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102949299928912516} - m_Position: {x: 528, y: 108, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102642198119822076} - m_Position: {x: 528, y: 168, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102106218193099826} - m_Position: {x: 528, y: 228, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102243588419055754} - m_Position: {x: 768, y: 108, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102525727787806748} - m_Position: {x: 768, y: 168, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102361151154106906} - m_Position: {x: 768, y: 228, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102379806414260514} - m_Position: {x: 768, y: 300, z: 0} - - serializedVersion: 1 - m_State: {fileID: 1102942199553133880} - m_Position: {x: 768, y: 372, z: 0} - m_ChildStateMachines: [] - m_AnyStateTransitions: [] - m_EntryTransitions: [] - m_StateMachineTransitions: {} - m_StateMachineBehaviours: [] - m_AnyStatePosition: {x: 50, y: 20, z: 0} - m_EntryPosition: {x: 50, y: 120, z: 0} - m_ExitPosition: {x: 48, y: 72, z: 0} - m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} - m_DefaultState: {fileID: 1102593466183913558} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: _died + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 381506674367370628} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.45466095 + m_TransitionOffset: 0 + m_ExitTime: 0.5480226 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 diff --git a/Assets/ML-Agents/Timers/Greatest_map_ever_timers.json.meta b/Assets/Scripts/Animators/Leonid Animator/CharacterAnimator.controller.meta old mode 100755 new mode 100644 similarity index 52% rename from Assets/ML-Agents/Timers/Greatest_map_ever_timers.json.meta rename to Assets/Scripts/Animators/Leonid Animator/CharacterAnimator.controller.meta index 1400775..63abf20 --- a/Assets/ML-Agents/Timers/Greatest_map_ever_timers.json.meta +++ b/Assets/Scripts/Animators/Leonid Animator/CharacterAnimator.controller.meta @@ -1,7 +1,8 @@ fileFormatVersion: 2 -guid: 80ef0d75029e25243857877facd14d75 -TextScriptImporter: +guid: 3ebf60422b6cb1c498ee4cf238072b43 +NativeFormatImporter: externalObjects: {} + mainObjectFileID: 9100000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Scripts/Animators/Leonid Animator/CharacterLocomotion.cs b/Assets/Scripts/Animators/Leonid Animator/CharacterLocomotion.cs new file mode 100644 index 0000000..af2c968 --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/CharacterLocomotion.cs @@ -0,0 +1,105 @@ +using UnityEngine; + +namespace Animators.Leonid_Animator +{ + [RequireComponent( + typeof(Rigidbody), + typeof(InputHandler), + typeof(AnimatorHandler))] + public class CharacterLocomotion : MonoBehaviour + { + private Transform _cameraObject; + private InputHandler _inputHandler; + private Vector3 _moveDirection; + + [HideInInspector] public Transform myTransform; + [HideInInspector] public AnimatorHandler myAnimatorHandler; + + public Rigidbody myRigidbody; + [SerializeField] public float jumpForce; + public GameObject normalCamera; + + [Header("Stats")] + [SerializeField] private float movementSpeed = 5; + [SerializeField] private float rotationSpeed = 10; + + private void Start() + { + myRigidbody = GetComponent(); + _inputHandler = GetComponent(); + myAnimatorHandler = GetComponent(); + + _cameraObject = Camera.main.transform; + myTransform = transform; + myAnimatorHandler.Initialize(); + } + + private void Update() + { + var deltaTime = Time.deltaTime; + _inputHandler.TickInput(deltaTime); + _moveDirection = _cameraObject.forward * _inputHandler.vertical + + _cameraObject.right * _inputHandler.horizontal; + _moveDirection.Normalize(); + _moveDirection *= movementSpeed; + _moveDirection.y = 0; + + var projectedVelocity = Vector3.ProjectOnPlane(_moveDirection, _normalVector); + myRigidbody.velocity = projectedVelocity; + + if (myAnimatorHandler.canRotate) + { + HandleRotation(deltaTime); + } + + myAnimatorHandler.UpdateAnimatorValues( + _inputHandler.moveAmount, + 0, + _inputHandler.jumpPressed, + _inputHandler.crouchPressed, + _inputHandler.firePressed); + + var velocity = myRigidbody.velocity; + myRigidbody.AddForce(_inputHandler.jumpPressed ? + new Vector3(0, jumpForce, 0) + : new Vector3(velocity.x*100, -50, velocity.z * 100)); + } + + private void LateUpdate() + { + _inputHandler.jumpPressed = false; + _inputHandler.crouchPressed = false; + } + + #region Movement + + private Vector3 _normalVector; + private Vector3 _targetPosition; + + private void HandleRotation(float delta) + { + if (Mathf.Abs(_inputHandler.horizontal) + Mathf.Abs(_inputHandler.vertical) < 0.1) + { + print("stop"); + return; + } + + print("begin"); + var moveAmount = _inputHandler.moveAmount; + var targetDir = _cameraObject.forward * _inputHandler.vertical + + _cameraObject.right * _inputHandler.horizontal; + targetDir.Normalize(); + targetDir.y = 0; + if (targetDir == Vector3.zero) + targetDir = myTransform.forward; + + var rotSpeed = rotationSpeed; + + var rotation = Quaternion.LookRotation(targetDir); + var targetRotation = Quaternion.Slerp(myTransform.rotation, rotation, rotationSpeed * delta); + myTransform.rotation = targetRotation; + } + + #endregion + } +} \ No newline at end of file diff --git a/Assets/Scripts/Animators/Leonid Animator/CharacterLocomotion.cs.meta b/Assets/Scripts/Animators/Leonid Animator/CharacterLocomotion.cs.meta new file mode 100644 index 0000000..715f6df --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/CharacterLocomotion.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: aeafb7b8074141969e8779cd3d4a9d08 +timeCreated: 1652026088 \ No newline at end of file diff --git a/Assets/Scripts/Animators/Leonid Animator/InputHandler.cs b/Assets/Scripts/Animators/Leonid Animator/InputHandler.cs new file mode 100644 index 0000000..3e971e7 --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/InputHandler.cs @@ -0,0 +1,77 @@ +using CameraScripts; +using UnityEngine; + +namespace Animators.Leonid_Animator +{ + public class InputHandler : MonoBehaviour + { + public float horizontal; + public float vertical; + public float moveAmount; + public float mouseX; + public float mouseY; + + public bool crouchPressed; + public bool jumpPressed; + public bool firePressed; + + private ThirdPersonViewInput _inputActions; + private Vector2 _movementInput; + private Vector2 _cameraInput; + + private CameraHandler _cameraHandler; + + private void Awake() + { + _cameraHandler = CameraHandler.Singleton; + if (_cameraHandler == null) + Debug.LogError("Camera Handler not found"); + } + + private void Update() + { + _cameraHandler.TargetPosition(Time.deltaTime); + _cameraHandler.HandleCameraRotation(Time.deltaTime, mouseX, mouseY); + } + + private void OnEnable() + { + if (_inputActions is null) + { + _inputActions = new ThirdPersonViewInput(); + _inputActions.PlayerMovement.Movement.performed += + context => _movementInput = context.ReadValue(); + _inputActions.PlayerMovement.Camera.performed += + context => _cameraInput = context.ReadValue(); + _inputActions.PlayerActions.Crouch.performed += + context => crouchPressed = true; + _inputActions.PlayerActions.Jump.performed += + context => jumpPressed = true; + _inputActions.PlayerActions.Fire.performed += + context => firePressed = true; + _inputActions.PlayerActions.Fire.canceled += + context => firePressed = false; + } + _inputActions.Enable(); + } + + private void OnDisable() + { + _inputActions.Disable(); + } + + public void TickInput(float delta) + { + MoveInput(delta); + } + + private void MoveInput(float delta) + { + horizontal = _movementInput.x; + vertical = _movementInput.y; + moveAmount = Mathf.Clamp01(Mathf.Abs(horizontal) + Mathf.Abs(vertical)); + mouseX = _cameraInput.x; + mouseY = _cameraInput.y; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Animators/Leonid Animator/InputHandler.cs.meta b/Assets/Scripts/Animators/Leonid Animator/InputHandler.cs.meta new file mode 100644 index 0000000..c4d1f8e --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/InputHandler.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 77c38ddfaba349c590d4a6583f7efac4 +timeCreated: 1652025145 \ No newline at end of file diff --git a/Assets/Scripts/Animators/Leonid Animator/LowerBody.mask b/Assets/Scripts/Animators/Leonid Animator/LowerBody.mask new file mode 100644 index 0000000..ebcf1fa --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/LowerBody.mask @@ -0,0 +1,139 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!319 &31900000 +AvatarMask: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: LowerBody + m_Mask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + m_Elements: + - m_Path: + m_Weight: 1 + - m_Path: Arm1 + m_Weight: 1 + - m_Path: AssaultRifle + m_Weight: 1 + - m_Path: Backpack1 + m_Weight: 1 + - m_Path: Body1 + m_Weight: 1 + - m_Path: head1 + m_Weight: 1 + - m_Path: Hips + m_Weight: 1 + - m_Path: Hips/ArmPosition_Left + m_Weight: 1 + - m_Path: Hips/ArmPosition_Right + m_Weight: 1 + - m_Path: Hips/ArmPosition_Right/magazine_Right + m_Weight: 1 + - m_Path: Hips/ArmPosition_Right/Trigger_Right + m_Weight: 1 + - m_Path: Hips/Spine + m_Weight: 1 + - m_Path: Hips/Spine/Chest + m_Weight: 1 + - m_Path: Hips/Spine/Chest/BackPack + m_Weight: 1 + - m_Path: Hips/Spine/Chest/BackPack/ArmPlacement_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/BackPack/ArmPlacement_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/BackPack/ArmPlacement_Upper + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Neck + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Neck/Head + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Neck/Head/Headgear_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Neck/Head/Headgear_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/ShoulderPadCTRL_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/ShoulderPadCTRL_Left/ShoulderPadBlade_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/ShoulderPadCTRL_Left/ShoulderPadBody_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Index_Proximal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Index_Proximal_Left/Index_Intermediate_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Index_Proximal_Left/Index_Intermediate_Left/Index_Distal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/RestOfFingers_Proximal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/RestOfFingers_Proximal_Left/RestOfFingers_Intermediate_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/RestOfFingers_Proximal_Left/RestOfFingers_Intermediate_Left/RestOfFingers_Distal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Thumb_Proximal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Thumb_Proximal_Left/Thumb_Intermediate_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Thumb_Proximal_Left/Thumb_Intermediate_Left/Thumb_Distal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/ShoulderPadCTRL_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/ShoulderPadCTRL_Right/ShoulderPadBlade_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/ShoulderPadCTRL_Right/ShoulderPadBody_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Index_Proximal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Index_Proximal_Right/Index_Intermediate_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Index_Proximal_Right/Index_Intermediate_Right/Index_Distal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/RestOfFingers_Proximal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/RestOfFingers_Proximal_Right/RestOfFingers_Intermediate_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/RestOfFingers_Proximal_Right/RestOfFingers_Intermediate_Right/RestOfFingers_Distal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Thumb_Proximal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Thumb_Proximal_Right/Thumb_Intermediate_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Thumb_Proximal_Right/Thumb_Intermediate_Right/Thumb_Distal_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left/LowerLeg_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left/Toe_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left/Toe_Left/Toetip_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right/LowerLeg_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right/LowerLeg_Right/Foot_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right/LowerLeg_Right/Foot_Right/Toe_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right/LowerLeg_Right/Foot_Right/Toe_Right/Toetip_Right + m_Weight: 1 + - m_Path: Leg1 + m_Weight: 1 diff --git a/Assets/Scripts/Animators/Leonid Animator/LowerBody.mask.meta b/Assets/Scripts/Animators/Leonid Animator/LowerBody.mask.meta new file mode 100644 index 0000000..ef5e183 --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/LowerBody.mask.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1122aed799ca7574a8f0d2efa30e9d99 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 31900000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Animators/Leonid Animator/UpperBody.mask b/Assets/Scripts/Animators/Leonid Animator/UpperBody.mask new file mode 100644 index 0000000..0384688 --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/UpperBody.mask @@ -0,0 +1,139 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!319 &31900000 +AvatarMask: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UpperBody + m_Mask: 00000000010000000100000000000000000000000100000001000000010000000100000000000000000000000000000000000000 + m_Elements: + - m_Path: + m_Weight: 1 + - m_Path: Arm1 + m_Weight: 1 + - m_Path: AssaultRifle + m_Weight: 1 + - m_Path: Backpack1 + m_Weight: 1 + - m_Path: Body1 + m_Weight: 1 + - m_Path: head1 + m_Weight: 1 + - m_Path: Hips + m_Weight: 1 + - m_Path: Hips/ArmPosition_Left + m_Weight: 1 + - m_Path: Hips/ArmPosition_Right + m_Weight: 1 + - m_Path: Hips/ArmPosition_Right/magazine_Right + m_Weight: 1 + - m_Path: Hips/ArmPosition_Right/Trigger_Right + m_Weight: 1 + - m_Path: Hips/Spine + m_Weight: 1 + - m_Path: Hips/Spine/Chest + m_Weight: 1 + - m_Path: Hips/Spine/Chest/BackPack + m_Weight: 1 + - m_Path: Hips/Spine/Chest/BackPack/ArmPlacement_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/BackPack/ArmPlacement_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/BackPack/ArmPlacement_Upper + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Neck + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Neck/Head + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Neck/Head/Headgear_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Neck/Head/Headgear_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/ShoulderPadCTRL_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/ShoulderPadCTRL_Left/ShoulderPadBlade_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/ShoulderPadCTRL_Left/ShoulderPadBody_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Index_Proximal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Index_Proximal_Left/Index_Intermediate_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Index_Proximal_Left/Index_Intermediate_Left/Index_Distal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/RestOfFingers_Proximal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/RestOfFingers_Proximal_Left/RestOfFingers_Intermediate_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/RestOfFingers_Proximal_Left/RestOfFingers_Intermediate_Left/RestOfFingers_Distal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Thumb_Proximal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Thumb_Proximal_Left/Thumb_Intermediate_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Left/UpperArm_Left/LowerArm_Left/Hand_Left/Thumb_Proximal_Left/Thumb_Intermediate_Left/Thumb_Distal_Left + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/ShoulderPadCTRL_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/ShoulderPadCTRL_Right/ShoulderPadBlade_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/ShoulderPadCTRL_Right/ShoulderPadBody_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Index_Proximal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Index_Proximal_Right/Index_Intermediate_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Index_Proximal_Right/Index_Intermediate_Right/Index_Distal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/RestOfFingers_Proximal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/RestOfFingers_Proximal_Right/RestOfFingers_Intermediate_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/RestOfFingers_Proximal_Right/RestOfFingers_Intermediate_Right/RestOfFingers_Distal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Thumb_Proximal_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Thumb_Proximal_Right/Thumb_Intermediate_Right + m_Weight: 1 + - m_Path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Thumb_Proximal_Right/Thumb_Intermediate_Right/Thumb_Distal_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left/LowerLeg_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left/Toe_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left/Toe_Left/Toetip_Left + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right/LowerLeg_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right/LowerLeg_Right/Foot_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right/LowerLeg_Right/Foot_Right/Toe_Right + m_Weight: 1 + - m_Path: Hips/UpperLeg_Right/LowerLeg_Right/Foot_Right/Toe_Right/Toetip_Right + m_Weight: 1 + - m_Path: Leg1 + m_Weight: 1 diff --git a/Assets/Scripts/Animators/Leonid Animator/UpperBody.mask.meta b/Assets/Scripts/Animators/Leonid Animator/UpperBody.mask.meta new file mode 100644 index 0000000..42f9f75 --- /dev/null +++ b/Assets/Scripts/Animators/Leonid Animator/UpperBody.mask.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 368b178fc56a14549b588ee80c7cbf81 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 31900000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Bots/CharacterFactory.cs b/Assets/Scripts/Bots/CharacterFactory.cs new file mode 100644 index 0000000..ba1f681 --- /dev/null +++ b/Assets/Scripts/Bots/CharacterFactory.cs @@ -0,0 +1,118 @@ +using System.Collections.Generic; +using Unity.Barracuda; +using Unity.MLAgents.Policies; +using UnityEngine; + +public class CharacterFactory : MonoBehaviour +{ + private static CharacterFactory instance; + public static CharacterFactory Instance => instance; + + [SerializeField] private List spawnPointsForDefendersTeam; + [SerializeField] private List spawnPointsForAttackersTeam; + [SerializeField] private GameObject AIPrefab; + [SerializeField] private GameObject PlayerPrefab; + + private List bots = new List(); + public GameObject player { get; private set; } + + private void Awake() + { + if (instance == null) + instance = this; + else + { + Destroy(gameObject); + Debug.LogError("Only 1 Instance"); + } + } + + private void Start() + { + var attcNum = SettingsReader.Instance.GetSettings.NumOfAttackers; + var defNum = SettingsReader.Instance.GetSettings.NumOfDefenders; + var humanDef = SettingsReader.Instance.GetSettings.HasHumanDefender == true ? 1 : 0; + var humanAtc = SettingsReader.Instance.GetSettings.HasHumanAttacker == true ? 1 : 0; + + if (humanAtc == 1 && humanDef == 1) + throw new System.ArgumentException("Can be only one human player"); + + for (int i = 0; i < attcNum - humanAtc; i++) + InstanciateEntity(Team.Attackers, TypeAI.D0DiskAI, + spawnPointsForAttackersTeam[Random.Range(0, spawnPointsForAttackersTeam.Count)]); + for (int i = 0; i < defNum - humanDef; i++) + InstanciateEntity(Team.Defenders, TypeAI.D0DiskAI, + spawnPointsForDefendersTeam[Random.Range(0, spawnPointsForDefendersTeam.Count)]); + if (humanAtc == 1) + InstanciateEntity(Team.Attackers, TypeAI.HumanAI, + spawnPointsForAttackersTeam[Random.Range(0, spawnPointsForAttackersTeam.Count)]); + if (humanDef == 1) + InstanciateEntity(Team.Defenders, TypeAI.HumanAI, + spawnPointsForDefendersTeam[Random.Range(0, spawnPointsForDefendersTeam.Count)]); + + GameManager.OnResetScene += ResetCharacters; + } + + private void InstanciateEntity(Team team, TypeAI typeAi, NavPoint spawnPoint) + { + var gameobject = GameObject.Instantiate( + typeAi == TypeAI.HumanAI ? PlayerPrefab : AIPrefab, + spawnPoint.Position, + Quaternion.identity); + gameobject.SetActive(true); + if (team == Team.Attackers) + gameObject.tag = "Attacker"; + else + gameObject.tag = "Defender"; + + if (typeAi == TypeAI.HumanAI) + { + gameobject.GetComponent().GetCharacter.Team = team; + player = gameobject; + } + else + { + var npc = gameobject.GetComponent(); + npc.GetCharacter.Team = team; + npc.SetModel(team.ToString(), ScriptableObject.CreateInstance(), InferenceDevice.Default ); + gameobject.GetComponent().PointStartID = spawnPoint.PointId; + bots.Add(gameobject); + } + } + + public void ReSpawn(ICharacter character, ref Vector3 pos, ref int startPointId) + { + character.ResetCharacter(); + var team = character.GetCharacter.Team; + NavPoint navPoint; + if (team == Team.Attackers) + navPoint = spawnPointsForAttackersTeam[Random.Range(0, spawnPointsForAttackersTeam.Count)]; + else + navPoint = spawnPointsForDefendersTeam[Random.Range(0, spawnPointsForDefendersTeam.Count)]; + + pos = navPoint.Position; + startPointId = navPoint.PointId; + } + + private void ResetCharacters() + { + foreach (var bot in bots) + { + var npc = bot.GetComponent(); + npc.ResetCharacter(); + if (npc.GetCharacter.Team == Team.Attackers) + bot.transform.position = spawnPointsForAttackersTeam[Random.Range(0, spawnPointsForAttackersTeam.Count)].Position; + else + bot.transform.position = spawnPointsForDefendersTeam[Random.Range(0, spawnPointsForDefendersTeam.Count)].Position; + } + Player player; + if (TryGetComponent(out player)) + { + player.ResetCharacter(); + if (player.GetCharacter.Team == Team.Attackers) + this.player.transform.position = spawnPointsForAttackersTeam[Random.Range(0, spawnPointsForAttackersTeam.Count)].Position; + else + this.player.transform.position = spawnPointsForDefendersTeam[Random.Range(0, spawnPointsForDefendersTeam.Count)].Position; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Bots/CharacterPooler.cs.meta b/Assets/Scripts/Bots/CharacterFactory.cs.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Scripts/Bots/CharacterPooler.cs.meta rename to Assets/Scripts/Bots/CharacterFactory.cs.meta diff --git a/Assets/Scripts/Bots/CharacterPooler.cs b/Assets/Scripts/Bots/CharacterPooler.cs deleted file mode 100755 index 1dc495a..0000000 --- a/Assets/Scripts/Bots/CharacterPooler.cs +++ /dev/null @@ -1,4 +0,0 @@ -public class CharacterPooler -{ - -} \ No newline at end of file diff --git a/Assets/Scripts/Bots/TeamEnum.cs b/Assets/Scripts/Bots/TeamEnum.cs index 68279f5..a2c8a95 100755 --- a/Assets/Scripts/Bots/TeamEnum.cs +++ b/Assets/Scripts/Bots/TeamEnum.cs @@ -2,4 +2,15 @@ { Defenders, Attackers, +} + +public static class TeamExtension +{ + public static Team GetOppositeTeam(this Team team) + { + if (team == Team.Attackers) + return Team.Defenders; + else + return Team.Attackers; + } } \ No newline at end of file diff --git a/Assets/Scripts/CameraScripts.meta b/Assets/Scripts/CameraScripts.meta new file mode 100644 index 0000000..28c64a8 --- /dev/null +++ b/Assets/Scripts/CameraScripts.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 563fa8c0f982459e8a6357c9f9078744 +timeCreated: 1652086279 \ No newline at end of file diff --git a/Assets/Scripts/CameraScripts/CameraHandler.cs b/Assets/Scripts/CameraScripts/CameraHandler.cs new file mode 100644 index 0000000..d9d4672 --- /dev/null +++ b/Assets/Scripts/CameraScripts/CameraHandler.cs @@ -0,0 +1,61 @@ +using System; +using Unity.Mathematics; +using UnityEngine; + +namespace CameraScripts +{ + public class CameraHandler : MonoBehaviour + { + public Transform targetTransform; + public Transform cameraTransform; + public Transform cameraPivotTransform; + private Transform _myTransform; + private Vector3 _cameraTransformPosition; + private LayerMask ignoreLayers = ~(1 << 8 | 1 << 9 | 1 << 10); + + public static CameraHandler Singleton; + + public const float LookSpeed = 0.1f; + public const float FollowSpeed = 0.1f; + public const float PivotSpeed = 0.03f; + + private float _defaultPosition; + private float _lookAngle; + private float _pivotAngle; + + public float minimumPivot = -35; + public float maximumPivot = 35; + + + private void Awake() + { + Application.targetFrameRate = 60; + Singleton = this; + _myTransform = transform; + _defaultPosition = _myTransform.localPosition.z; + } + + public void TargetPosition(float delta) + { + var toTargetPosition = Vector3.Lerp(_myTransform.position, targetTransform.position, delta /FollowSpeed); + _myTransform.position = toTargetPosition; + } + + public void HandleCameraRotation(float delta, float mouseX, float mouseY) + { + _lookAngle += (mouseX * LookSpeed) / delta; + _pivotAngle -= (mouseY * PivotSpeed) / delta; + _pivotAngle = Mathf.Clamp(_pivotAngle, minimumPivot, maximumPivot); + + var rotation = Vector3.zero; + rotation.y = _lookAngle; + var targetRotation = Quaternion.Euler(rotation); + _myTransform.rotation = targetRotation; + + rotation = Vector3.zero; + rotation.x = _pivotAngle; + targetRotation = Quaternion.Euler(rotation); + cameraPivotTransform.localRotation = targetRotation; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/CameraScripts/CameraHandler.cs.meta b/Assets/Scripts/CameraScripts/CameraHandler.cs.meta new file mode 100644 index 0000000..b682885 --- /dev/null +++ b/Assets/Scripts/CameraScripts/CameraHandler.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 3d606407023147d7b4d530a9593e9697 +timeCreated: 1652086288 \ No newline at end of file diff --git a/Assets/Scripts/Character/Character.cs b/Assets/Scripts/Character/Character.cs new file mode 100644 index 0000000..3713998 --- /dev/null +++ b/Assets/Scripts/Character/Character.cs @@ -0,0 +1,12 @@ +using UnityEngine; +public class Character +{ + public Team Team { get; set; } + public float LastTimeHit = 0; + public CharacterCondition Condition; + + public Character() + { + Condition = new CharacterCondition(); + } +} \ No newline at end of file diff --git a/Assets/Scripts/Sensors/Sensors.cs.meta b/Assets/Scripts/Character/Character.cs.meta similarity index 83% rename from Assets/Scripts/Sensors/Sensors.cs.meta rename to Assets/Scripts/Character/Character.cs.meta index 1109bef..aec9e7e 100644 --- a/Assets/Scripts/Sensors/Sensors.cs.meta +++ b/Assets/Scripts/Character/Character.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 4599c57bc5b1c3945847dead0f9f0ba4 +guid: 44d6a17ad31b31241928e1a17e9aba37 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Character/CharacterCondition.cs b/Assets/Scripts/Character/CharacterCondition.cs index 3844814..2124ddb 100755 --- a/Assets/Scripts/Character/CharacterCondition.cs +++ b/Assets/Scripts/Character/CharacterCondition.cs @@ -1,12 +1,6 @@ using System; using UnityEngine; -public enum NPCState -{ - InCover, - InBlancPoint, - InRunning, -} public class CharacterCondition { @@ -25,7 +19,18 @@ public class CharacterCondition { health = value; OnChangeHealthEvent?.Invoke(value); - } + } + } + + public int GetHealthPointsInQuantile() + { + if (health < 25) + return 0; + else if (health < 50) + return 1; + else if (health < 75) + return 2; + else return 3; } private int armour; public int ArmourPoints @@ -40,6 +45,17 @@ public class CharacterCondition OnChangeArmourEvent?.Invoke(value); } } + public int GetArmourPointsInQuantile() + { + if (armour < 25) + return 0; + else if (armour < 50) + return 1; + else if (armour < 75) + return 2; + else return 3; + } + private int ammo; public int Ammunition { @@ -54,15 +70,17 @@ public class CharacterCondition } } - [HideInInspector] - public NPCState npcState { get; private set; } - public CharacterCondition() + { + this.Reset(); + } + + public void Reset() { var settings = SettingsReader.Instance.GetSettings; - ammo = settings.maxAmmo; - health = settings.maxHealth; - armour = settings.maxArmour; + ammo = settings.MaxAmmo; + health = settings.MaxHealth; + armour = settings.MaxArmour; } public void GiveHealth(int health) => HealthPoints = Mathf.Clamp(health + HealthPoints, 0, 100); diff --git a/Assets/Scripts/Character/Interfaces.meta b/Assets/Scripts/Character/Interfaces.meta new file mode 100644 index 0000000..cb4a3aa --- /dev/null +++ b/Assets/Scripts/Character/Interfaces.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f23b6db3be1e4cd469fd18dfe3e39764 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Character/Interfaces/ICharacter.cs b/Assets/Scripts/Character/Interfaces/ICharacter.cs new file mode 100644 index 0000000..aef14a7 --- /dev/null +++ b/Assets/Scripts/Character/Interfaces/ICharacter.cs @@ -0,0 +1,5 @@ +public interface ICharacter +{ + Character GetCharacter { get; } + void ResetCharacter(); +} \ No newline at end of file diff --git a/Assets/Scripts/Character/Interfaces/ICharacter.cs.meta b/Assets/Scripts/Character/Interfaces/ICharacter.cs.meta new file mode 100644 index 0000000..b53c34e --- /dev/null +++ b/Assets/Scripts/Character/Interfaces/ICharacter.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b6dfb78244ae35c4db1326d5f5b73375 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Character/Interfaces/INpcBaseState.cs b/Assets/Scripts/Character/Interfaces/INpcBaseState.cs new file mode 100644 index 0000000..bf17ad2 --- /dev/null +++ b/Assets/Scripts/Character/Interfaces/INpcBaseState.cs @@ -0,0 +1,17 @@ +using UnityEngine; + +public interface INpcBaseState +{ + NpcEnumState State { get; } + bool InCover { get; } + bool IsRunning { get; } + bool InDirectPoint { get; } + float HitChance { get; } + float DoDamageChance { get; } +} + +public interface INpcBaseBodyState +{ + NpcBodyState State { get; } + Vector3 GetPointToHit(GameObject go); +} \ No newline at end of file diff --git a/Assets/Scripts/Character/Interfaces/INpcBaseState.cs.meta b/Assets/Scripts/Character/Interfaces/INpcBaseState.cs.meta new file mode 100644 index 0000000..f0585e4 --- /dev/null +++ b/Assets/Scripts/Character/Interfaces/INpcBaseState.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 58b7e1962495ada4c8e6ee6219c99a20 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Character/MovementController.cs b/Assets/Scripts/Character/MovementController.cs old mode 100755 new mode 100644 index e45bf60..98df2aa --- a/Assets/Scripts/Character/MovementController.cs +++ b/Assets/Scripts/Character/MovementController.cs @@ -1,40 +1,83 @@ -using System.Linq; -using System.Collections.Generic; +using System.Collections.Generic; +using System.Linq; using UnityEngine; using UnityEngine.AI; [RequireComponent(typeof(NavMeshAgent))] public class MovementController : MonoBehaviour { - public NavPoint currentPosition { get; private set; } + public int PointStartID { get; set; } + public int PointEndID { get; private set; } + public float FlagDistance { get; private set; } + private const float UpdateFlagPositionDelay = 5; + private const float UpdateReachedDestinationDelay = 5; + [SerializeField] private NavMeshAgent navMeshAgent; + [SerializeField] private GameObject flag; + public float DistanceToGo { get; private set; } + public float RemainingDistance => navMeshAgent.remainingDistance; + private Dictionary _idNavPointDict; - private void Start() + + private void Awake() { - navMeshAgent.speed = SettingsReader.Instance.GetSettings.movementSpeed; + navMeshAgent.speed = SettingsReader.Instance.GetSettings.MovementSpeed; + _idNavPointDict = MapManager.Instance.IDToNavPoint; + InvokeRepeating(nameof(UpdateFlagPosition), 0, UpdateFlagPositionDelay); + InvokeRepeating(nameof(ReachedDestination), 0, UpdateReachedDestinationDelay); + } + + private void OnDestroy() + { + CancelInvoke(nameof(UpdateFlagPosition)); + CancelInvoke(nameof(ReachedDestination)); } - public void Move() + private void UpdateFlagPosition() { - var pointCandidate = getPointCandidate(); - goToNextNavPoint(pointCandidate); + FlagDistance = (flag.transform.position - gameObject.transform.position).magnitude; } - + public void MoveToRandomPoint() - { - Debug.Log(MapManager.navPoints == null); - goToNextNavPoint(MapManager.navPoints[Random.Range(0, MapManager.navPoints.Count)]); - } - - private NavPoint getPointCandidate() { - var NavPointsPositions = MapManager.navPoints - .Select(point => point.transform.position) - .Where(point => (currentPosition.transform.position - point).magnitude <= SettingsReader.Instance.GetSettings.movementSpeed) - .ToList(); - return null; + GoToNextNavPoint(MapManager.Instance.NavPoints[Random.Range(0, MapManager.Instance.NavPoints.Count)]); } - public void goToNextNavPoint(NavPoint destination) => - navMeshAgent.SetDestination(destination.transform.position); + public List GetPointsCandidate() + { + return MapManager.Instance.NavPoints + .Where(point => + (_idNavPointDict[PointStartID].Position - point.Position).magnitude < SettingsReader.Instance.GetSettings.MovementDistance) + .ToList(); + } + + public void GoToNextNavPoint(NavPoint destination) + { + if (navMeshAgent.isStopped == true) navMeshAgent.isStopped = false; + PointStartID = PointEndID; + PointEndID = destination.PointId; + navMeshAgent.SetDestination(destination.Position); + DistanceToGo = navMeshAgent.remainingDistance; + } + + public void ReturnToStartPoint() + { + if (navMeshAgent.isStopped == true) navMeshAgent.isStopped = false; + navMeshAgent.SetDestination(_idNavPointDict[PointStartID].Position); + PointEndID = PointStartID; + PointStartID = -1; + } + + public void StopOnPath() + { + navMeshAgent.isStopped = true; + PointStartID = -1; + PointEndID = -1; + } + + public void ReachedDestination() + { + if ((navMeshAgent.isStopped == false) && (navMeshAgent.velocity.magnitude < 0.1)) + PointStartID = PointEndID; + } } diff --git a/Assets/Scripts/Character/NPC.cs b/Assets/Scripts/Character/NPC.cs old mode 100755 new mode 100644 index 776c42f..9c62f45 --- a/Assets/Scripts/Character/NPC.cs +++ b/Assets/Scripts/Character/NPC.cs @@ -1,61 +1,213 @@ using System; -using UnityEngine; +using System.Collections.Generic; +using System.Threading.Tasks; using Unity.MLAgents; -using Unity.MLAgents.Sensors; using Unity.MLAgents.Actuators; +using Unity.MLAgents.Sensors; +using UnityEngine; -[RequireComponent(typeof(MovementController))] -public class NPC : Agent +[RequireComponent(typeof(MovementController),typeof(BufferSensorComponent))] +public class NPC : Agent, ICharacter { - public Team Team { get; set; } - [HideInInspector] - private float LastTimeHit; + private Character AgentCharacter; public CharacterCondition Condition; + private FlagZone flagZone = null; - public MovementController moveController; - - private void Start() + public INpcBaseState NpcState { get; private set; } + public INpcBaseBodyState NpcBodyState { get; private set; } + + public Character GetCharacter => AgentCharacter; + + private NpcDirectPointState DirectState; + private NpcInCoverState CoverState; + private NpcRunningState RunningState; + + private NpcStandingState StandingState; + private NpcCrouchingState CrouchingState; + + private MovementController moveController; + private BufferSensorComponent bufferSensor; + + private Dictionary navPointIdDict; + + #region UnityEvents and ML + private void Awake() { - Condition = new CharacterCondition(); + DirectState = new NpcDirectPointState(); + CoverState = new NpcInCoverState(); + RunningState = new NpcRunningState(); + NpcState = DirectState; + + CrouchingState = new NpcCrouchingState(); + StandingState = new NpcStandingState(); + NpcBodyState = StandingState; + + AgentCharacter = new Character(); + Condition = AgentCharacter.Condition; + moveController = gameObject.GetComponent(); + bufferSensor = gameObject.GetComponent(); + + flagZone = GameObject.FindObjectOfType(); + if (flagZone is null) + Debug.LogError("Flag Is Not Set"); + + navPointIdDict = MapManager.Instance.IDToNavPoint; + if (navPointIdDict is null) + Debug.LogError("Cant Find Nav Point Dictionary"); + } + + private void OnDestroy() + { + Debug.LogWarning("Pooled object was destroyed"); } public override void OnEpisodeBegin() { - + if (navPointIdDict is null) + Debug.LogError("Cant Find Nav Point Dictionary"); + + NpcState = DirectState; + flagZone = GameObject.FindObjectOfType(); } public override void CollectObservations(VectorSensor sensor) { - sensor.AddObservation(Condition.HealthPoints); - sensor.AddObservation(Condition.ArmourPoints); - sensor.AddObservation(Condition.Ammunition); - sensor.AddObservation((int)Condition.npcState); - } + // Debug.Log("Collect observations called!"); + navPointIdDict = MapManager.Instance.IDToNavPoint; + if (navPointIdDict is null) + Debug.LogError("Cant Find Nav Point Dictionary"); + var candidates = moveController.GetPointsCandidate(); - public override void Heuristic(in ActionBuffers actionsOut) - { - var discreteActionsOut = actionsOut.DiscreteActions; - if (Input.GetKeyDown(KeyCode.W)) + //common sensors + sensor.AddObservation(GameManager.IsHaveSeenByEnemy(AgentCharacter.Team.GetOppositeTeam(), + NpcBodyState.GetPointToHit(gameObject)).ToInt()); + sensor.AddObservation(AgentCharacter.LastTimeHit); + sensor.AddObservation((!flagZone.IsNotOccup).ToInt()); + sensor.AddObservation(Condition.GetHealthPointsInQuantile()); + sensor.AddObservation(Condition.GetArmourPointsInQuantile()); + sensor.AddObservation(candidates.Count); + sensor.AddObservation(moveController.PointStartID); + sensor.AddObservation(moveController.PointEndID); + // Debug.Log("Done common!"); + //state sensors + sensor.AddObservation((int)NpcState.State); + sensor.AddObservation((int)NpcBodyState.State); + sensor.AddObservation(GameManager.IsEnemyNearby(gameObject.transform.position, AgentCharacter.Team)); + sensor.AddObservation(navPointIdDict[moveController.PointStartID].DeathAttr); + sensor.AddObservation(navPointIdDict[moveController.PointEndID].DeathAttr); + sensor.AddObservation(moveController.FlagDistance); + // Debug.Log("Done state sensors!"); + + //point sensors + foreach (var point in candidates) { - discreteActionsOut[0] = 1; + var position = transform.position; + bufferSensor.AppendObservation(new float[] { + point.DeathAttr, + (int)point.navType, + //4 flagEnemyDistance + GameManager.IsCloserToFlagFromNextNavPoint(point, position).ToInt(), + //5 EnemyVsNavPointDistance + GameManager.IsCloserToEnemyThanToNextNavPoint(point, position, AgentCharacter.Team.GetOppositeTeam()).ToInt(), + //6 Have been seen by enemy in this point + GameManager.IsHaveSeenByEnemy(AgentCharacter.Team.GetOppositeTeam(), + point.Position).ToInt() + }); } + // Debug.Log("Done collect observations!"); } public override void OnActionReceived(ActionBuffers actions) { - if (actions.DiscreteActions[0] == 1) - moveController.MoveToRandomPoint(); + // Debug.Log("Actions recieved!"); + var result = actions.DiscreteActions; + // Debug.Log(result[0] + " " + result[1]); + if (result[0] == 0) + { + if (navPointIdDict[moveController.PointStartID].navType != NavPointType.Cover) + return; + NpcState = CoverState; + + switch (result[1]) + { + case 0: Peek(); break; + case 1: Cover(); break; + case 3: Peek(); moveController.GoToNextNavPoint(navPointIdDict[result[2]]); break; + case 4: NpcState = DirectState; break; + default: throw new ArgumentException("Undefined Action recieved"); + } + } + // Debug.Log(result[0] == 1); + if (result[0] == 1) + { + // Debug.Log("BEFORE SOme shitty if >:("); + if (navPointIdDict[moveController.PointStartID].navType != NavPointType.Direction) + { + // Debug.Log("SOme shitty if >:("); + return; + } + // Debug.Log("FUCK"); + + switch (result[1]) + { + case 0: moveController.GoToNextNavPoint(navPointIdDict[result[2]]); + NpcState = RunningState; Debug.Log("Go to point " + result[2]);break; + case 1: NpcState = DirectState; break; + default: throw new ArgumentException("Undefined Action recieved"); + } + } + + if (result[0] == 2) + { + if (moveController.PointStartID == moveController.PointEndID && moveController.PointEndID != -1) + return; + switch (result[1]) + { + case 0: moveController.StopOnPath(); NpcState = DirectState; break; + case 1: moveController.ReturnToStartPoint(); NpcState = RunningState; break; + default: throw new ArgumentException("Undefined Action recieved"); + } + } + // Debug.Log("Actions processed!"); + } + #endregion + + public event Action OnChangePosition; + private void Peek() + { + OnChangePosition?.Invoke(global::NpcBodyState.Standing); + NpcBodyState = StandingState; } - public event Action OnKilledEvent; - public void GetDamage(float damage) + private void Cover() { + OnChangePosition?.Invoke(global::NpcBodyState.Crouching); + NpcBodyState = CrouchingState; + } + + public event Action OnDamageRecieved; + public void GetDamage(int damage) + { + AgentCharacter.LastTimeHit = TimeManager.Instance.CurrentTime; Condition.GiveHealth(-Mathf.RoundToInt(damage * (1 - Condition.ArmourPoints * 0.5f))); Condition.GiveArmour(-Mathf.RoundToInt(Mathf.Sqrt(damage) * 5)); + OnDamageRecieved?.Invoke(damage, AgentCharacter.Team); if (Condition.HealthPoints < 0) - OnKilledEvent?.Invoke(this); + { + MapManager.AddDeathAttributeToPoints(moveController.PointStartID, moveController.PointEndID, + moveController.DistanceToGo, moveController.RemainingDistance); + var pos = gameObject.transform.position; + var id = moveController.PointStartID; + CharacterFactory.Instance.ReSpawn(this, ref pos, ref id); + } + } + + public void ResetCharacter() + { + Condition.Reset(); + EndEpisode(); } } diff --git a/Assets/Scripts/Character/NPC.cs.meta b/Assets/Scripts/Character/NPC.cs.meta index 2ef6c68..232a1c0 100755 --- a/Assets/Scripts/Character/NPC.cs.meta +++ b/Assets/Scripts/Character/NPC.cs.meta @@ -4,7 +4,7 @@ MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] - executionOrder: 0 + executionOrder: 200 icon: {instanceID: 0} userData: assetBundleName: diff --git a/Assets/Scripts/Character/NpcState.cs b/Assets/Scripts/Character/NpcState.cs new file mode 100644 index 0000000..51feda6 --- /dev/null +++ b/Assets/Scripts/Character/NpcState.cs @@ -0,0 +1,68 @@ +using UnityEngine; + +public enum NpcEnumState +{ + InCover, + InDirectPoint, + InRunning, +} + +public enum NpcBodyState +{ + Crouching, + Standing, +} + +public class NpcCrouchingState : INpcBaseBodyState +{ + public NpcBodyState State => NpcBodyState.Crouching; + + public Vector3 GetPointToHit(GameObject go) + { + MeshRenderer meshRenderer; + go.TryGetComponent(out meshRenderer); + return meshRenderer.bounds.center; + } +} + +public class NpcStandingState : INpcBaseBodyState +{ + public NpcBodyState State => NpcBodyState.Standing; + + public Vector3 GetPointToHit(GameObject go) + { + MeshRenderer meshRenderer; + go.TryGetComponent(out meshRenderer); + return meshRenderer.bounds.center; + } +} + +public class NpcDirectPointState : INpcBaseState +{ + public bool InCover => false; + public bool IsRunning => false; + public bool InDirectPoint => false; + public float HitChance => SettingsReader.Instance.GetSettings.GetHitChanceInDirectPoint; + public float DoDamageChance => SettingsReader.Instance.GetSettings.DoDamageChanceInDirectPoint; + public NpcEnumState State => NpcEnumState.InDirectPoint; +} + +public class NpcRunningState : INpcBaseState +{ + public bool InCover => false; + public bool IsRunning => true; + public bool InDirectPoint => false; + public float HitChance => SettingsReader.Instance.GetSettings.GetHitChanceInRunning; + public float DoDamageChance => SettingsReader.Instance.GetSettings.DoDamageChanceInRunning; + public NpcEnumState State => NpcEnumState.InRunning; +} + +public class NpcInCoverState : INpcBaseState +{ + public bool InCover => true; + public bool IsRunning => false; + public bool InDirectPoint => false; + public float HitChance => SettingsReader.Instance.GetSettings.GetHitChanceInCover; + public float DoDamageChance => SettingsReader.Instance.GetSettings.DoDamageChanceInCover; + public NpcEnumState State => NpcEnumState.InCover; +} diff --git a/Assets/Scripts/Character/NpcState.cs.meta b/Assets/Scripts/Character/NpcState.cs.meta new file mode 100644 index 0000000..c1483bf --- /dev/null +++ b/Assets/Scripts/Character/NpcState.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a192e433e26797745ad0b46de2586de3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Character/Player.cs b/Assets/Scripts/Character/Player.cs new file mode 100644 index 0000000..593a326 --- /dev/null +++ b/Assets/Scripts/Character/Player.cs @@ -0,0 +1,38 @@ +using System; +using UnityEngine; + +public class Player : MonoBehaviour, ICharacter +{ + [HideInInspector] + public Character PlayerCharacter; + public CharacterCondition Condition; + + public Character GetCharacter => PlayerCharacter; + + private void Awake() + { + PlayerCharacter = new Character(); + Condition = PlayerCharacter.Condition; + } + + private void OnDestroy() + { + Debug.LogWarning("Pooled object was destroyed"); + } + + public event Action OnKilledEvent; + public void GetDamage(float damage) + { + PlayerCharacter.LastTimeHit = TimeManager.Instance.CurrentTime; + Condition.GiveHealth(-Mathf.RoundToInt(damage * (1 - Condition.ArmourPoints * 0.5f))); + Condition.GiveArmour(-Mathf.RoundToInt(Mathf.Sqrt(damage) * 5)); + + if (Condition.HealthPoints < 0) + OnKilledEvent?.Invoke(this); + } + + public void ResetCharacter() + { + Condition = new CharacterCondition(); + } +} diff --git a/Assets/Scripts/Character/Player.cs.meta b/Assets/Scripts/Character/Player.cs.meta new file mode 100644 index 0000000..63af2cb --- /dev/null +++ b/Assets/Scripts/Character/Player.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a8c9a8e604d395c4ab9d03d28adc4982 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Character/scr_Models.cs b/Assets/Scripts/Character/scr_Models.cs deleted file mode 100755 index 018856b..0000000 --- a/Assets/Scripts/Character/scr_Models.cs +++ /dev/null @@ -1,82 +0,0 @@ -using System; -using UnityEngine; - -public static class scr_Models -{ - #region Player - - public enum PlayerStance - { - Stand, - Crouch, - Prone - } - - [Serializable] - public class PlayerSettingsModel - { - [Header("View Settings")] - public float ViewXSensetivity; - public float ViewYSensetivity; - - public bool ViewXInverted; - public bool ViewYInverted; - - [Header("Movement Settings")] - public bool SprintingHold; - public float MovementSmoothing; - - [Header("Movement - Running")] - public float RunningForwardSpeed; - public float RunningStrafeSpeed; - - [Header("Movement - Walking")] - public float WalkingForwardSpeed; - public float WalkingBackwardSpeed; - public float WalkingStrafeSpeed; - - [Header("Jumping")] - public float JumpingHeight; - public float JumpingFalloff; - public float FallingSmoothing; - - [Header("Speed Effectors")] - public float SpeedEffector = 1; - public float CrouchSpeedEffector; - public float ProneSpeedEffector; - public float FallingSpeedEffector; - } - - [Serializable] - public class CharacterStance - { - public float CameraHeight; - public CapsuleCollider StanceCollider; - } - - #endregion - - #region - Weapons - - - [Serializable] - public class WeaponSettingsModel - { - [Header("Weapon Sway")] - public float SwayAmount; - public bool SwayYInverted; - public bool SwayXInverted; - public float SwaySmoothing; - public float SwayResetSmoothing; - public float SwayClampX; - public float SwayClampY; - - [Header("Weapon Movement Sway")] - public float MovementSwayX; - public float MovementSwayY; - public bool MovementSwayYInverted; - public bool MovementSwayXInverted; - public float MovementSwaySmoothing; - } - - #endregion -} diff --git a/Assets/Scripts/Managers/GameManager.cs b/Assets/Scripts/Managers/GameManager.cs index 613ad1e..431fd81 100755 --- a/Assets/Scripts/Managers/GameManager.cs +++ b/Assets/Scripts/Managers/GameManager.cs @@ -1,57 +1,150 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEditorInternal; +using System; +using Unity.MLAgents; using UnityEngine; public class GameManager : MonoBehaviour { - private static GameManager instance; - public static GameManager Instance { get { return instance; } } + public static GameManager Instance => instance; + + private static SimpleMultiAgentGroup defendersTeam = new SimpleMultiAgentGroup(); + private static SimpleMultiAgentGroup attackersTeam = new SimpleMultiAgentGroup(); private void Awake() { - if (Instance == null) + if (instance is null) instance = this; - else if (Instance == this) + else + { Destroy(gameObject); + Debug.LogError("Only 1 Instance"); + } } private void Start() { - GlobalEventManager.onCaptureFlag += flagCaptured; - GlobalEventManager.onTimeLeft += timeOut; - } + Academy.Instance.OnEnvironmentReset += ResetScene; + GlobalEventManager.OnCaptureFlag += FlagCaptured; + GlobalEventManager.OnTimeLeft += TimeOut; - private void Update() - { - - } - - private void flagCaptured(Team team) - { - switch(team) + var agents = GameObject.FindObjectsOfType(); + foreach (var item in agents) { - case Team.Attackers: - Debug.Log("Attackers Win"); - break; - case Team.Defenders: - Debug.Log("Defenders Win"); - break; - default: - Debug.LogError("Unexpected Team"); - break; + var agent = item as NPC; + if (agent.GetCharacter.Team == Team.Attackers) + attackersTeam.RegisterAgent(item); + else + defendersTeam.RegisterAgent(item); } } - private void timeOut() + private static SimpleMultiAgentGroup getAgentList(Team team) { - Debug.Log("Time is out"); + if (team == Team.Attackers) + return attackersTeam; + else + return defendersTeam; + } + + public static bool IsCloserToEnemyThanToNextNavPoint(NavPoint navPoint, Vector3 currentTransform, Team oppositeTeam) + { + var agentGroup = getAgentList(oppositeTeam); + + var distToNavPoint = (currentTransform - navPoint.Position).magnitude; + foreach (var agent in agentGroup.GetRegisteredAgents()) + if (distToNavPoint > (currentTransform - agent.transform.position).magnitude) + return true; + if ((SettingsReader.Instance.GetSettings.HasHumanAttacker == true && oppositeTeam == Team.Attackers) || + (SettingsReader.Instance.GetSettings.HasHumanDefender == true && oppositeTeam == Team.Defenders)) + { + if (distToNavPoint > (currentTransform - CharacterFactory.Instance.player.transform.position).magnitude) + return true; + } + return false; + } + + public static bool IsEnemyNearby(Vector3 currentTransform, Team oppositeTeam) + { + var agentGroup = getAgentList(oppositeTeam); + + foreach (var agent in agentGroup.GetRegisteredAgents()) + if ((currentTransform - agent.transform.position).magnitude < SettingsReader.Instance.GetSettings.ViewDistance) + return true; + if ((SettingsReader.Instance.GetSettings.HasHumanAttacker == true && oppositeTeam == Team.Attackers) || + (SettingsReader.Instance.GetSettings.HasHumanDefender == true && oppositeTeam == Team.Defenders)) + { + if ((currentTransform - CharacterFactory.Instance.player.transform.position).magnitude < SettingsReader.Instance.GetSettings.ViewDistance) + return true; + } + return false; + } + + public static bool IsCloserToFlagFromNextNavPoint(NavPoint navPoint, Vector3 currentTransform) + => navPoint.FlagDistance < (currentTransform - GameObject.FindGameObjectWithTag("Flag").transform.position).magnitude; + + public static bool IsHaveSeenByEnemy(Team oppositeTeam, Vector3 position) + { + var agentGroup = getAgentList(oppositeTeam); + RaycastHit rayHit = new RaycastHit(); + foreach (var agent in agentGroup.GetRegisteredAgents() ) + { + var npc = agent as NPC; + if (Physics.Raycast(position, + (npc.NpcBodyState.GetPointToHit(npc.gameObject) - position).normalized, + out rayHit, + SettingsReader.Instance.GetSettings.ViewDistance)) + { + if (rayHit.collider.gameObject.GetComponent() != null) + return true; + } + } + if ((SettingsReader.Instance.GetSettings.HasHumanAttacker == true && oppositeTeam == Team.Attackers) || + (SettingsReader.Instance.GetSettings.HasHumanDefender == true && oppositeTeam == Team.Defenders)) + { + var player = CharacterFactory.Instance.player; + if (Physics.Raycast(position, + (player.GetComponent().bounds.center - position).normalized, + out rayHit, + SettingsReader.Instance.GetSettings.ViewDistance)) + { + if (rayHit.collider.gameObject.GetComponent() != null) + return true; + } + } + return false; + } + + private void FlagCaptured(Team team) + { + switch (team) + { + case Team.Attackers: + Debug.Log("Attackers Win"); + ResetScene(); + break; + case Team.Defenders: + Debug.Log("Defenders Win"); + ResetScene(); + break; + } + ResetScene(); + } + + private void TimeOut() + { + ResetScene(); } private void OnDestroy() { - GlobalEventManager.onCaptureFlag -= flagCaptured; - GlobalEventManager.onTimeLeft -= timeOut; + GlobalEventManager.OnCaptureFlag -= FlagCaptured; + GlobalEventManager.OnTimeLeft -= TimeOut; + } + + public static event Action OnResetScene; + private void ResetScene() + { + Debug.Log("Scene Reset"); + OnResetScene?.Invoke(); } } diff --git a/Assets/Scripts/Managers/GlobalEventManager.cs b/Assets/Scripts/Managers/GlobalEventManager.cs index e0461af..753b7d2 100755 --- a/Assets/Scripts/Managers/GlobalEventManager.cs +++ b/Assets/Scripts/Managers/GlobalEventManager.cs @@ -2,18 +2,18 @@ public class GlobalEventManager { - public static event Action onCaptureFlag; + public static event Action OnCaptureFlag; public static void SendCaptureFlag(Team team) { - onCaptureFlag?.Invoke(team); - onCaptureFlag = null; + OnCaptureFlag?.Invoke(team); + OnCaptureFlag = null; } - public static event Action onTimeLeft; + public static event Action OnTimeLeft; public static void SendTimeout() { - onTimeLeft?.Invoke(); - onTimeLeft = null; + OnTimeLeft?.Invoke(); + OnTimeLeft = null; } } diff --git a/Assets/Scripts/Managers/MapManager.cs b/Assets/Scripts/Managers/MapManager.cs index 4a9451b..97a0c75 100755 --- a/Assets/Scripts/Managers/MapManager.cs +++ b/Assets/Scripts/Managers/MapManager.cs @@ -3,15 +3,61 @@ using UnityEngine; public class MapManager : MonoBehaviour { - public static List navPoints { get; private set; } - private void Start() + private static MapManager _instance; + public static MapManager Instance => _instance; + [SerializeField] private List _navPoints; + public List NavPoints { get => _navPoints; private set => _navPoints = value; } + public Dictionary IDToNavPoint {get; private set; } + + private void Awake() { - navPoints = new List(); - var navPointsGameObj = GameObject.FindGameObjectsWithTag("Point"); - foreach (var gameobj in navPointsGameObj) + if (_instance is null) + _instance = this; + else { - Debug.Log(" a "); - navPoints.Add(gameobj.GetComponent()); + Destroy(gameObject); + Debug.LogError("Only 1 Instance"); + } + + NavPoints = new List(); + var navPointSet = GameObject.Find("NavPoint Set"); + var count = navPointSet.transform.childCount; + for (var i=0; i < count; i++) + NavPoints.Add(navPointSet.transform.GetChild(i) + .gameObject.GetComponent()); + print(NavPoints.Count); + NavPointSetToID(); + } + + + private void NavPointSetToID() + { + IDToNavPoint = new Dictionary(); + int i = 0; + foreach (var navPoint in NavPoints) + { + IDToNavPoint.Add(i, navPoint); + navPoint.PointId = i; + i++; } } + + public static void AddDeathAttributeToPoints(int startPoint, int endPoint, + float allDistance, float remainingDistance) + { + var startNavPoint = _instance.IDToNavPoint[startPoint]; + var endNavPoint = _instance.IDToNavPoint[endPoint]; + float coef; + try + { + coef = remainingDistance / allDistance; + } + catch (System.ArithmeticException) + { + Debug.LogError("Path Length is zero"); + return; + } + startNavPoint.DeathAttr += 1 - coef; + endNavPoint.DeathAttr += coef; + } } diff --git a/Assets/Scripts/Managers/TimeManager.cs b/Assets/Scripts/Managers/TimeManager.cs index afdbad8..4aa32a1 100755 --- a/Assets/Scripts/Managers/TimeManager.cs +++ b/Assets/Scripts/Managers/TimeManager.cs @@ -1,11 +1,11 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; +using UnityEngine; public class TimeManager : MonoBehaviour { - public static TimeManager instance = null; - public float CurrentTime; + private static TimeManager instance; + public static TimeManager Instance { get { return instance; } } + + public float CurrentTime { get; private set; } void Start() { if (instance == null) @@ -15,12 +15,14 @@ public class TimeManager : MonoBehaviour } else { - Debug.LogError("Only one Instance"); + Debug.LogError("Only 1 Instance"); Destroy(gameObject); } } void Update() { CurrentTime += Time.deltaTime; + if (CurrentTime > SettingsReader.Instance.GetSettings.TimeOut) + GlobalEventManager.SendTimeout(); } } diff --git a/Assets/Scripts/Misc/FlagZone.cs b/Assets/Scripts/Misc/FlagZone.cs index 8cd4ab4..c66d5bb 100755 --- a/Assets/Scripts/Misc/FlagZone.cs +++ b/Assets/Scripts/Misc/FlagZone.cs @@ -1,6 +1,4 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; +using UnityEngine; public class FlagZone : MonoBehaviour { @@ -9,14 +7,14 @@ public class FlagZone : MonoBehaviour public float TimeStayDefenders { get; private set; } private int occupDefenders; private int occupAttackers; - private bool isOccupBoth => (occupDefenders>0) && (occupAttackers>0); - private bool isNotOccup => (occupDefenders == 0) && (occupAttackers == 0); + public bool IsOccupBoth => (occupDefenders > 0) && (occupAttackers > 0); + public bool IsNotOccup => (occupDefenders == 0) && (occupAttackers == 0); private float timeForWin; private void Start() { - timeForWin = SettingsReader.Instance.GetSettings.timeToWin; + timeForWin = SettingsReader.Instance.GetSettings.TimeToWin; TimeStayAttackers = 0; TimeStayDefenders = 0; occupAttackers = 0; @@ -24,7 +22,7 @@ public class FlagZone : MonoBehaviour } private void OnTriggerEnter(Collider other) { - switch(other.tag) + switch (other.tag) { case "Defender": occupDefenders++; @@ -54,7 +52,7 @@ public class FlagZone : MonoBehaviour } private void Update() { - if (isOccupBoth || isNotOccup) + if (IsOccupBoth || IsNotOccup) { TimeStayAttackers = 0; TimeStayDefenders = 0; @@ -64,7 +62,7 @@ public class FlagZone : MonoBehaviour { TimeStayAttackers += Time.deltaTime; if (TimeStayAttackers > timeForWin) - GlobalEventManager.SendCaptureFlag(Team.Attackers); + GlobalEventManager.SendCaptureFlag(Team.Attackers); } else { diff --git a/Assets/Scripts/Misc/NavPoint.cs b/Assets/Scripts/Misc/NavPoint.cs index 75066c0..bddfadb 100755 --- a/Assets/Scripts/Misc/NavPoint.cs +++ b/Assets/Scripts/Misc/NavPoint.cs @@ -1,27 +1,27 @@ -using System.Collections; -using System.Collections.Generic; +using System.Collections.Generic; +using System; using UnityEngine; +public enum NavPointType +{ + Cover, + Direction, +} + + public class NavPoint : MonoBehaviour { - public Vector3 position => gameObject.transform.position; + public Vector3 Position => gameObject.transform.position; public float FlagDistance { get; private set; } - [System.NonSerialized] public float DeathAttr; - [System.NonSerialized] public List EnemiesSeen; - //Here other attributes; - [SerializeField] - public int PointId; + [SerializeField] public NavPointType navType; - private void Awake() - { - //DO NOT DELETE - } + [HideInInspector] public int PointId = 0; + [HideInInspector] public float DeathAttr = 0; + [HideInInspector] public List EnemiesSeen = new List(); private void Start() { - FlagDistance = (GameObject.FindGameObjectWithTag("Flag").transform.position - position).magnitude; - EnemiesSeen = new List(); - DeathAttr = 0; + FlagDistance = (GameObject.FindGameObjectWithTag("Flag").transform.position - Position).magnitude; } } diff --git a/Assets/Scripts/Misc/Settings.cs b/Assets/Scripts/Misc/Settings.cs index a1e07c3..4e333fc 100755 --- a/Assets/Scripts/Misc/Settings.cs +++ b/Assets/Scripts/Misc/Settings.cs @@ -1,30 +1,41 @@ using UnityEngine; -[CreateAssetMenu(fileName ="Game Settings", menuName = "Game/Settings", order = 51)] +[CreateAssetMenu(fileName = "Game Settings", menuName = "Game/Settings", order = 51)] public class Settings : ScriptableObject { - public bool isTesting; + public bool IsTesting; - public float timeToWin; - public float timeOut; + public float TimeToWin; + public float TimeOut; [Header("movement")] - public float movementDistance; - public float movementSpeed; + public float MovementDistance; + public float MovementSpeed; - public TypeAI defTeamAI; - public TypeAI atcTeamAI; - public int numOfDefenders; - public int numOfAttackers; - public bool hasHumanDefender; - public bool hasHumanAttacker; + public TypeAI DefTeamAI; + public TypeAI AtcTeamAI; + public int NumOfDefenders; + public int NumOfAttackers; + public bool HasHumanDefender; + public bool HasHumanAttacker; - public int healthPickupAmount; - public int armourPickupAmount; - public int ammunitionPickupAmount; - public int pickupsAmount; + public int HealthPickupAmount; + public int ArmourPickupAmount; + public int AmmunitionPickupAmount; + public int PickupsAmount; - public int maxHealth; - public int maxArmour; - public int maxAmmo; + public int MaxHealth; + public int MaxArmour; + public int MaxAmmo; + + public float ViewDistance; + + public float GetHitChanceInDirectPoint; + public float GetHitChanceInRunning; + public float GetHitChanceInCover; + public float DoDamageChanceInDirectPoint; + public float DoDamageChanceInRunning; + public float DoDamageChanceInCover; + + public float CrouchingCoefficient; } diff --git a/Assets/Scripts/Misc/SettingsReader.cs b/Assets/Scripts/Misc/SettingsReader.cs index ab60b87..9e709ad 100755 --- a/Assets/Scripts/Misc/SettingsReader.cs +++ b/Assets/Scripts/Misc/SettingsReader.cs @@ -1,17 +1,21 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; +using UnityEngine; public class SettingsReader : MonoBehaviour { private static SettingsReader instance; - public static SettingsReader Instance { get { return instance; } } + public static SettingsReader Instance => instance; private void Awake() { - instance = this; + if (instance is null) + instance = this; + else + { + Destroy(gameObject); + Debug.LogError("Only 1 Instance"); + } } [SerializeField] private Settings gameSettings; - public Settings GetSettings { get { return gameSettings; } } + public Settings GetSettings => gameSettings; } diff --git a/Assets/Scripts/Misc/Statistics.cs b/Assets/Scripts/Misc/Statistics.cs deleted file mode 100755 index 98be783..0000000 --- a/Assets/Scripts/Misc/Statistics.cs +++ /dev/null @@ -1,9 +0,0 @@ -using UnityEngine; - -public class Statistics : MonoBehaviour -{ - private void Start() - { - - } -} diff --git a/Assets/Scripts/Pickups/AmmoPickUp.cs b/Assets/Scripts/Pickups/AmmoPickUp.cs index dffb264..e7af1ce 100755 --- a/Assets/Scripts/Pickups/AmmoPickUp.cs +++ b/Assets/Scripts/Pickups/AmmoPickUp.cs @@ -1,5 +1,4 @@ -using System; -using UnityEngine; +using UnityEngine; [RequireComponent(typeof(BoxCollider))] public class AmmoPickUp : MonoBehaviour, IPickable @@ -11,9 +10,14 @@ public class AmmoPickUp : MonoBehaviour, IPickable PickObject(other.gameObject); } + private void OnDestroy() + { + Debug.LogWarning("Pooled object was destroyed"); + } + public void PickObject(GameObject obj) { - obj.GetComponent()?.TakeAmmo(SettingsReader.Instance.GetSettings.ammunitionPickupAmount); + obj.GetComponent()?.GetCharacter.Condition.TakeAmmo(SettingsReader.Instance.GetSettings.AmmunitionPickupAmount); gameObject.SetActive(false); } } diff --git a/Assets/Scripts/Pickups/ArmourPickUp.cs b/Assets/Scripts/Pickups/ArmourPickUp.cs index 075896c..b5303f6 100755 --- a/Assets/Scripts/Pickups/ArmourPickUp.cs +++ b/Assets/Scripts/Pickups/ArmourPickUp.cs @@ -1,5 +1,4 @@ -using System; -using UnityEngine; +using UnityEngine; [RequireComponent(typeof(BoxCollider))] public class ArmourPickUp : MonoBehaviour, IPickable @@ -11,9 +10,14 @@ public class ArmourPickUp : MonoBehaviour, IPickable PickObject(other.gameObject); } + private void OnDestroy() + { + Debug.LogWarning("Pooled object was destroyed"); + } + public void PickObject(GameObject obj) { - obj.GetComponent()?.GiveArmour(SettingsReader.Instance.GetSettings.armourPickupAmount); + obj.GetComponent()?.GetCharacter.Condition.GiveArmour(SettingsReader.Instance.GetSettings.ArmourPickupAmount); gameObject.SetActive(false); } } diff --git a/Assets/Scripts/Pickups/HealthPickUp.cs b/Assets/Scripts/Pickups/HealthPickUp.cs index a3fffb4..ba8d136 100755 --- a/Assets/Scripts/Pickups/HealthPickUp.cs +++ b/Assets/Scripts/Pickups/HealthPickUp.cs @@ -1,5 +1,4 @@ -using System; -using UnityEngine; +using UnityEngine; [RequireComponent(typeof(BoxCollider))] public class HealthPickUp : MonoBehaviour, IPickable @@ -11,9 +10,14 @@ public class HealthPickUp : MonoBehaviour, IPickable PickObject(other.gameObject); } + private void OnDestroy() + { + Debug.LogWarning("Pooled object was destroyed"); + } + public void PickObject(GameObject obj) { - obj.GetComponent()?.GiveHealth(SettingsReader.Instance.GetSettings.healthPickupAmount); + obj.GetComponent()?.GetCharacter.Condition.GiveHealth(SettingsReader.Instance.GetSettings.HealthPickupAmount); gameObject.SetActive(false); } } diff --git a/Assets/Scripts/Pickups/IPickable.cs b/Assets/Scripts/Pickups/IPickable.cs index fb218d0..37cced3 100755 --- a/Assets/Scripts/Pickups/IPickable.cs +++ b/Assets/Scripts/Pickups/IPickable.cs @@ -1,7 +1,6 @@ -using System; -using UnityEngine; +using UnityEngine; public interface IPickable { - PickUpType type { get; } + PickUpType type { get; } void PickObject(GameObject obj); } \ No newline at end of file diff --git a/Assets/Scripts/Pickups/PickUpSpawner.cs b/Assets/Scripts/Pickups/PickUpSpawner.cs index 8de3d31..f9c320b 100755 --- a/Assets/Scripts/Pickups/PickUpSpawner.cs +++ b/Assets/Scripts/Pickups/PickUpSpawner.cs @@ -16,10 +16,18 @@ public class PickUpSpawner : MonoBehaviour [SerializeField] private List spawnPoints; + private void Awake() + { + if (instance == null) + instance = this; + else + Destroy(gameObject); + } + private void Start() { pickups = new List(); - var amount = SettingsReader.Instance.GetSettings.pickupsAmount; + var amount = SettingsReader.Instance.GetSettings.PickupsAmount; for (int i = 0; i < amount; i++) pickups.Add(GameObject.Instantiate(healthPrefab, spawnPoints[Random.Range(0, spawnPoints.Count)].transform.position, Quaternion.identity)); for (int i = 0; i < amount; i++) @@ -36,25 +44,25 @@ public class PickUpSpawner : MonoBehaviour private IEnumerator SpawnNewPickUps() { - while(true) + while (true) { GameObject item; - if(IsDisableCheck(out item)) + if (IsDisableCheck(out item)) { yield return new WaitForSeconds(3); if (item != null) { - item.transform.position = spawnPoints[Random.Range(0, spawnPoints.Count)].position; + item.transform.position = spawnPoints[Random.Range(0, spawnPoints.Count)].Position; item.SetActive(true); } } - yield return new WaitForSeconds(2); + yield return new WaitForSeconds(2); } } private bool IsDisableCheck(out GameObject gameobj) { - foreach(var pick in pickups) + foreach (var pick in pickups) { if (!pick.activeInHierarchy) { diff --git a/Assets/Scripts/Sensors.meta b/Assets/Scripts/Sensors.meta deleted file mode 100755 index a808c2b..0000000 --- a/Assets/Scripts/Sensors.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5e73ba257bc6b684c86edf9ecfd475ef -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Sensors/SensorType.cs b/Assets/Scripts/Sensors/SensorType.cs deleted file mode 100755 index 8d85790..0000000 --- a/Assets/Scripts/Sensors/SensorType.cs +++ /dev/null @@ -1,6 +0,0 @@ -public enum SensorType -{ - Visual, - Sound, - Other -} diff --git a/Assets/Scripts/Sensors/Sensors.cs b/Assets/Scripts/Sensors/Sensors.cs deleted file mode 100644 index b38d85f..0000000 --- a/Assets/Scripts/Sensors/Sensors.cs +++ /dev/null @@ -1,4 +0,0 @@ -using System.Collections.Generic; -using Unity.MLAgents.Sensors; - - diff --git a/Assets/Scripts/Statistics.meta b/Assets/Scripts/Statistics.meta new file mode 100644 index 0000000..4e72120 --- /dev/null +++ b/Assets/Scripts/Statistics.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3a9f7f0a9faf11f49a433480722bffc5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Statistics/Logger.cs b/Assets/Scripts/Statistics/Logger.cs new file mode 100644 index 0000000..df7ce3d --- /dev/null +++ b/Assets/Scripts/Statistics/Logger.cs @@ -0,0 +1,19 @@ +using System.IO; +using UnityEngine; + +public class Logger +{ + private const string Directory = "/Logs/"; + private const string BaseName = "Log#"; + + public static void SaveLog(T objToSerialize) + { + var dir = Application.persistentDataPath + Directory; + if (!System.IO.Directory.Exists(dir)) + System.IO.Directory.CreateDirectory(dir); + + var logName = BaseName + (System.IO.Directory.GetFiles(dir).Length + 1).ToString(); + var json = JsonUtility.ToJson(objToSerialize); + File.WriteAllText(dir + logName, json); + } +} \ No newline at end of file diff --git a/Assets/Scripts/Statistics/Logger.cs.meta b/Assets/Scripts/Statistics/Logger.cs.meta new file mode 100644 index 0000000..e455173 --- /dev/null +++ b/Assets/Scripts/Statistics/Logger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b3a1cec894fa98b4bbe20470f1e316c4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Statistics/StatisticManager.cs b/Assets/Scripts/Statistics/StatisticManager.cs new file mode 100644 index 0000000..a9c4883 --- /dev/null +++ b/Assets/Scripts/Statistics/StatisticManager.cs @@ -0,0 +1,51 @@ +using UnityEngine; + +internal class Log +{ + public int damageTakenByDefs = 0; + public int damageTakenByAtc = 0; + + public int AtcWin = 0; + public int DefWin = 0; + + public int TimeOuts = 0; +} + +public class StatisticManager : MonoBehaviour +{ + private Log log = new Log(); + private void Awake() + { + foreach (var npc in GameObject.FindObjectsOfType()) + npc.OnDamageRecieved += RegisterDamage; + + GlobalEventManager.OnCaptureFlag += RegisterWin; + GlobalEventManager.OnTimeLeft += RegisterTimeOut; + } + + private void RegisterDamage(int damage, Team team) + { + if (team == Team.Attackers) + log.damageTakenByAtc += damage; + else + log.damageTakenByDefs += damage; + } + + private void RegisterWin(Team team) + { + if (team == Team.Attackers) + log.AtcWin += 1; + else + log.DefWin += 1; + } + + private void RegisterTimeOut() + { + log.TimeOuts += 1; + } + + private void OnApplicationQuit() + { + Logger.SaveLog(log); + } +} diff --git a/Assets/Scripts/Misc/Statistics.cs.meta b/Assets/Scripts/Statistics/StatisticManager.cs.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Scripts/Misc/Statistics.cs.meta rename to Assets/Scripts/Statistics/StatisticManager.cs.meta diff --git a/Assets/Scripts/Utils/BoolToInteger.cs b/Assets/Scripts/Utils/BoolToInteger.cs new file mode 100644 index 0000000..0d8090a --- /dev/null +++ b/Assets/Scripts/Utils/BoolToInteger.cs @@ -0,0 +1,7 @@ +public static class BoolExtension +{ + public static int ToInt(this bool _bool) + { + return _bool == true ? 1 : 0; + } +} \ No newline at end of file diff --git a/Assets/Scripts/Utils/BoolToInteger.cs.meta b/Assets/Scripts/Utils/BoolToInteger.cs.meta new file mode 100644 index 0000000..3688775 --- /dev/null +++ b/Assets/Scripts/Utils/BoolToInteger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f48fff3c2eda14d4fba923fe8875f651 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Utils/SerializableDictionary.cs b/Assets/Scripts/Utils/SerializableDictionary.cs index c0877b9..8cb258e 100755 --- a/Assets/Scripts/Utils/SerializableDictionary.cs +++ b/Assets/Scripts/Utils/SerializableDictionary.cs @@ -1,10 +1,10 @@ using System; -using System.Linq; using System.Collections; using System.Collections.Generic; using System.Diagnostics; -using UnityEngine; +using System.Linq; using UnityEditor; +using UnityEngine; using UnityObject = UnityEngine.Object; [Serializable, DebuggerDisplay("Count = {Count}")] diff --git a/Assets/Scripts/Weapons/WeaponController.cs b/Assets/Scripts/Weapons/WeaponController.cs new file mode 100755 index 0000000..ea67bd5 --- /dev/null +++ b/Assets/Scripts/Weapons/WeaponController.cs @@ -0,0 +1,46 @@ +using UnityEngine; +public class scr_WeaponController : MonoBehaviour +{ + private scr_CharacterController characterController; + [Header("Settings")] + public WeaponSettingsModel settings; + + private bool isInitialised; + + Vector3 newWeaponRotation; + Vector3 newWeaponRotationVelocity; + + Vector3 targetWeaponRotation; + Vector3 targetWeaponRotationVelocity; + + private void Start() + { + newWeaponRotation = transform.localRotation.eulerAngles; + } + + public void Initialise(scr_CharacterController CharacterController) + { + characterController = CharacterController; + isInitialised = true; + } + + public void Update() + { + if (!isInitialised) + { + return; + } + + targetWeaponRotation.y += settings.SwayAmount * (settings.SwayXInverted ? -characterController.input_View.x : characterController.input_View.x) * Time.deltaTime; + targetWeaponRotation.x += settings.SwayAmount * (settings.SwayYInverted ? characterController.input_View.y : -characterController.input_View.y) * Time.deltaTime; + //newWeaponRotation.x = Mathf.Clamp(newWeaponRotation.x, ViewClampYMin, ViewClampYMax); + + targetWeaponRotation.x = Mathf.Clamp(targetWeaponRotation.x, -settings.SwayClampX, settings.SwayClampX); + targetWeaponRotation.y = Mathf.Clamp(targetWeaponRotation.y, -settings.SwayClampY, settings.SwayClampY); + + targetWeaponRotation = Vector3.SmoothDamp(targetWeaponRotation, Vector3.zero, ref targetWeaponRotationVelocity, settings.SwayResetSmoothing); + newWeaponRotation = Vector3.SmoothDamp(newWeaponRotation, targetWeaponRotation, ref newWeaponRotationVelocity, settings.SwaySmoothing); + + transform.localRotation = Quaternion.Euler(newWeaponRotation); + } +} diff --git a/Assets/Scripts/Weapons/scr_WeaponController.cs.meta b/Assets/Scripts/Weapons/WeaponController.cs.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/Scripts/Weapons/scr_WeaponController.cs.meta rename to Assets/Scripts/Weapons/WeaponController.cs.meta diff --git a/Assets/Scripts/Weapons/scr_FullCharacterController.cs b/Assets/Scripts/Weapons/scr_FullCharacterController.cs deleted file mode 100644 index faf9c24..0000000 --- a/Assets/Scripts/Weapons/scr_FullCharacterController.cs +++ /dev/null @@ -1,81 +0,0 @@ -using System; -using UnityEditor; -using UnityEngine; -using UnityEngine.InputSystem; -using static scr_Models; - -public class scr_FullCharacterController : MonoBehaviour -{ - private scr_CharacterController characterController; - [Header("Settings")] - public WeaponSettingsModel settings; - - [Header("References")] - public Animator SciFiWarriorOur; - - private bool isInitialised; - - Vector3 newWeaponRotation; - Vector3 newWeaponRotationVelocity; - - Vector3 targetWeaponRotation; - Vector3 targetWeaponRotationVelocity; - - Vector3 newWeaponMovementRotation; - Vector3 newWeaponRotationMovementVelocity; - - Vector3 targetWeaponMovementRotation; - Vector3 targetWeaponMovementRotationVelocity; - private void Start() - { - newWeaponRotation = transform.localRotation.eulerAngles; - } - - public void Initialise(scr_CharacterController CharacterController) - { - characterController = CharacterController; - isInitialised = true; - } - - public void Update() - { - if (!isInitialised) - { - return; - } - - CalculateWeaponRotation(); - SetWeaponAnimation(); - } - private void CalculateWeaponRotation() - { - SciFiWarriorOur.speed = characterController.weaponAnimationSpeed; - - targetWeaponRotation.y += settings.SwayAmount * (settings.SwayXInverted ? -characterController.input_View.x : characterController.input_View.x) * Time.deltaTime; - targetWeaponRotation.x += settings.SwayAmount * (settings.SwayYInverted ? characterController.input_View.y : -characterController.input_View.y) * Time.deltaTime; - //newWeaponRotation.x = Mathf.Clamp(newWeaponRotation.x, ViewClampYMin, ViewClampYMax); - - targetWeaponRotation.x = Mathf.Clamp(targetWeaponRotation.x, -settings.SwayClampX, settings.SwayClampX); - targetWeaponRotation.y = Mathf.Clamp(targetWeaponRotation.y, -settings.SwayClampY, settings.SwayClampY); - - targetWeaponRotation.z = targetWeaponRotation.y; - - targetWeaponRotation = Vector3.SmoothDamp(targetWeaponRotation, Vector3.zero, ref targetWeaponRotationVelocity, settings.SwayResetSmoothing); - newWeaponRotation = Vector3.SmoothDamp(newWeaponRotation, targetWeaponRotation, ref newWeaponRotationVelocity, settings.SwaySmoothing); - - targetWeaponMovementRotation.z = settings.MovementSwayX * (settings.MovementSwayXInverted ? -characterController.input_Movement.x : characterController.input_Movement.x); - targetWeaponMovementRotation.x = settings.MovementSwayY * (settings.MovementSwayYInverted ? -characterController.input_Movement.y : characterController.input_Movement.y); - - targetWeaponMovementRotation = Vector3.SmoothDamp(targetWeaponMovementRotation, Vector3.zero, ref targetWeaponMovementRotationVelocity, settings.SwayResetSmoothing); - newWeaponMovementRotation = Vector3.SmoothDamp(newWeaponRotation, targetWeaponMovementRotation, ref newWeaponRotationVelocity, settings.SwaySmoothing); - - - transform.localRotation = Quaternion.Euler(newWeaponRotation); - } - - private void SetWeaponAnimation() - { - SciFiWarriorOur.SetBool("isSprinting", characterController.isSprinting); - SciFiWarriorOur.SetBool("isWalking", characterController.isWalking); - } -} diff --git a/Assets/Scripts/Weapons/scr_FullCharacterController.cs.meta b/Assets/Scripts/Weapons/scr_FullCharacterController.cs.meta deleted file mode 100644 index b438853..0000000 --- a/Assets/Scripts/Weapons/scr_FullCharacterController.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: d42553a14d6745f9ab94d91cc5e1850a -timeCreated: 1650274114 \ No newline at end of file diff --git a/Assets/Scripts/Weapons/scr_WeaponController.cs b/Assets/Scripts/Weapons/scr_WeaponController.cs deleted file mode 100755 index 155c732..0000000 --- a/Assets/Scripts/Weapons/scr_WeaponController.cs +++ /dev/null @@ -1,81 +0,0 @@ -using System; -using UnityEditor; -using UnityEngine; -using UnityEngine.InputSystem; -using static scr_Models; - -public class scr_WeaponController : MonoBehaviour -{ - private scr_CharacterController characterController; - [Header("Settings")] - public WeaponSettingsModel settings; - - [Header("References")] - public Animator weaponAnimator; - - private bool isInitialised; - - Vector3 newWeaponRotation; - Vector3 newWeaponRotationVelocity; - - Vector3 targetWeaponRotation; - Vector3 targetWeaponRotationVelocity; - - Vector3 newWeaponMovementRotation; - Vector3 newWeaponRotationMovementVelocity; - - Vector3 targetWeaponMovementRotation; - Vector3 targetWeaponMovementRotationVelocity; - private void Start() - { - newWeaponRotation = transform.localRotation.eulerAngles; - } - - public void Initialise(scr_CharacterController CharacterController) - { - characterController = CharacterController; - isInitialised = true; - } - - public void Update() - { - if (!isInitialised) - { - return; - } - - CalculateWeaponRotation(); - SetWeaponAnimation(); - } - private void CalculateWeaponRotation() - { - weaponAnimator.speed = characterController.weaponAnimationSpeed; - - targetWeaponRotation.y += settings.SwayAmount * (settings.SwayXInverted ? -characterController.input_View.x : characterController.input_View.x) * Time.deltaTime; - targetWeaponRotation.x += settings.SwayAmount * (settings.SwayYInverted ? characterController.input_View.y : -characterController.input_View.y) * Time.deltaTime; - //newWeaponRotation.x = Mathf.Clamp(newWeaponRotation.x, ViewClampYMin, ViewClampYMax); - - targetWeaponRotation.x = Mathf.Clamp(targetWeaponRotation.x, -settings.SwayClampX, settings.SwayClampX); - targetWeaponRotation.y = Mathf.Clamp(targetWeaponRotation.y, -settings.SwayClampY, settings.SwayClampY); - - targetWeaponRotation.z = targetWeaponRotation.y; - - targetWeaponRotation = Vector3.SmoothDamp(targetWeaponRotation, Vector3.zero, ref targetWeaponRotationVelocity, settings.SwayResetSmoothing); - newWeaponRotation = Vector3.SmoothDamp(newWeaponRotation, targetWeaponRotation, ref newWeaponRotationVelocity, settings.SwaySmoothing); - - targetWeaponMovementRotation.z = settings.MovementSwayX * (settings.MovementSwayXInverted ? -characterController.input_Movement.x : characterController.input_Movement.x); - targetWeaponMovementRotation.x = settings.MovementSwayY * (settings.MovementSwayYInverted ? -characterController.input_Movement.y : characterController.input_Movement.y); - - targetWeaponMovementRotation = Vector3.SmoothDamp(targetWeaponMovementRotation, Vector3.zero, ref targetWeaponMovementRotationVelocity, settings.SwayResetSmoothing); - newWeaponMovementRotation = Vector3.SmoothDamp(newWeaponRotation, targetWeaponMovementRotation, ref newWeaponRotationVelocity, settings.SwaySmoothing); - - - transform.localRotation = Quaternion.Euler(newWeaponRotation); - } - - private void SetWeaponAnimation() - { - weaponAnimator.SetBool("isSprinting", characterController.isSprinting); - weaponAnimator.SetBool("isWalking", characterController.isSprinting); - } -} diff --git a/Assets/Settings/Game Settings.asset b/Assets/Settings/Game Settings.asset index 9eea15c..fc07488 100755 --- a/Assets/Settings/Game Settings.asset +++ b/Assets/Settings/Game Settings.asset @@ -12,21 +12,29 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e2c47233b9062c84482336b145c6891b, type: 3} m_Name: Game Settings m_EditorClassIdentifier: - isTesting: 1 - timeToWin: 5 - timeOut: 1600 - movementDistance: 1 - movementSpeed: 1 - defTeamAI: 0 - atcTeamAI: 0 - numOfDefenders: 0 - numOfAttackers: 0 - hasHumanDefender: 0 - hasHumanAttacker: 0 - healthPickupAmount: 50 - armourPickupAmount: 50 - ammunitionPickupAmount: 120 - pickupsAmount: 2 - maxHealth: 0 - maxArmour: 0 - maxAmmo: 0 + IsTesting: 0 + TimeToWin: 15 + TimeOut: 3600 + MovementDistance: 50 + MovementSpeed: 5 + DefTeamAI: 3 + AtcTeamAI: 3 + NumOfDefenders: 1 + NumOfAttackers: 1 + HasHumanDefender: 0 + HasHumanAttacker: 0 + HealthPickupAmount: 50 + ArmourPickupAmount: 50 + AmmunitionPickupAmount: 60 + PickupsAmount: 0 + MaxHealth: 100 + MaxArmour: 100 + MaxAmmo: 360 + ViewDistance: 100 + GetHitChanceInDirectPoint: 50 + GetHitChanceInRunning: 25 + GetHitChanceInCover: 20 + DoDamageChanceInDirectPoint: 70 + DoDamageChanceInRunning: 30 + DoDamageChanceInCover: 25 + CrouchingCoefficient: 1.4 diff --git a/Docs/api.md b/Docs/api.md new file mode 100644 index 0000000..e69de29 diff --git a/Packages/manifest.json b/Packages/manifest.json index a5b072e..e756f82 100755 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -1,17 +1,24 @@ { "dependencies": { + "com.unity.2d.sprite": "1.0.0", + "com.unity.2d.tilemap": "1.0.0", + "com.unity.ads": "3.7.5", + "com.unity.analytics": "3.6.12", "com.unity.collab-proxy": "1.14.12", "com.unity.ide.rider": "1.2.1", "com.unity.ide.visualstudio": "2.0.14", "com.unity.ide.vscode": "1.2.4", "com.unity.inputsystem": "1.3.0", "com.unity.ml-agents": "2.0.1", + "com.unity.multiplayer-hlapi": "1.0.8", "com.unity.probuilder": "4.5.2", + "com.unity.purchasing": "4.1.2", "com.unity.test-framework": "1.1.30", "com.unity.textmeshpro": "2.1.6", "com.unity.timeline": "1.2.18", "com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.0", "com.unity.ugui": "1.0.0", + "com.unity.xr.legacyinputhelpers": "2.1.8", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", "com.unity.modules.animation": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index bb10cfc..0bac4b2 100755 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -1,5 +1,35 @@ { "dependencies": { + "com.unity.2d.sprite": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.2d.tilemap": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.ads": { + "version": "3.7.5", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.ugui": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.analytics": { + "version": "3.6.12", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.ugui": "1.0.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.barracuda": { "version": "2.0.0", "depth": 1, @@ -86,6 +116,15 @@ }, "url": "https://packages.unity.com" }, + "com.unity.multiplayer-hlapi": { + "version": "1.0.8", + "depth": 0, + "source": "registry", + "dependencies": { + "nuget.mono-cecil": "0.1.6-preview" + }, + "url": "https://packages.unity.com" + }, "com.unity.probuilder": { "version": "4.5.2", "depth": 0, @@ -95,6 +134,29 @@ }, "url": "https://packages.unity.com" }, + "com.unity.purchasing": { + "version": "4.1.2", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.ugui": "1.0.0", + "com.unity.modules.unityanalytics": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.androidjni": "1.0.0", + "com.unity.services.core": "1.0.1" + }, + "url": "https://packages.unity.com" + }, + "com.unity.services.core": { + "version": "1.0.1", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.settings-manager": { "version": "1.0.3", "depth": 1, @@ -169,6 +231,23 @@ "com.unity.modules.imgui": "1.0.0" } }, + "com.unity.xr.legacyinputhelpers": { + "version": "2.1.8", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.vr": "1.0.0", + "com.unity.modules.xr": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "nuget.mono-cecil": { + "version": "0.1.6-preview", + "depth": 1, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, "com.unity.modules.ai": { "version": "1.0.0", "depth": 0, diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 0147887..0c40c51 100755 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,4 +5,6 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: [] - m_configObjects: {} + m_configObjects: + com.unity.input.settings: {fileID: 11400000, guid: 4480bcbc35319b14588f3c0eb33e88c8, + type: 2} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index db6a68e..b6bb648 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -631,7 +631,8 @@ PlayerSettings: gcIncremental: 0 assemblyVersionValidation: 1 gcWBarrierValidation: 0 - apiCompatibilityLevelPerPlatform: {} + apiCompatibilityLevelPerPlatform: + Standalone: 3 m_RenderingPath: 1 m_MobileRenderingPath: 1 metroPackageName: Template_3D diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt old mode 100755 new mode 100644 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 2730803..3a479c3 100755 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -20,7 +20,7 @@ TagManager: - - Player - - - + - Controller - - - diff --git a/StyleCop.Cache b/StyleCop.Cache new file mode 100644 index 0000000..edcafe4 --- /dev/null +++ b/StyleCop.Cache @@ -0,0 +1,7477 @@ + + 12 + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 01:08:14.230 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + Using directives must be sorted alphabetically by the namespaces. + 2 + False + + + The class must have a documentation header. + 5 + False + + + The field must have a documentation header. + 7 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 8 + False + + + All properties must be placed after all fields. + 10 + False + + + All properties must be placed after all fields. + 11 + False + + + All properties must be placed after all fields. + 12 + False + + + All properties must be placed after all fields. + 13 + False + + + All properties must be placed after all fields. + 15 + False + + + All properties must be placed after all fields. + 16 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 8 + 213 + 220 + 8 + 53 + 8 + 60 + False + + + The field must have a documentation header. + 10 + False + + + The field must have a documentation header. + 11 + False + + + The field must have a documentation header. + 12 + False + + + Variable names and private field names must start with a lower-case letter: AIPrefab. + 12 + False + + + The field must have a documentation header. + 13 + False + + + Variable names and private field names must start with a lower-case letter: PlayerPrefab. + 13 + False + + + The field must have a documentation header. + 15 + False + + + Variable names and private field names must start with a lower-case letter: Bots. + 15 + False + + + The field must have a documentation header. + 16 + False + + + Variable names and private field names must start with a lower-case letter: Player. + 16 + False + + + The method must have a documentation header. + 18 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 21 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 23 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 657 + 664 + 21 + 13 + 21 + 20 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 20 + 626 + 633 + 20 + 13 + 20 + 20 + False + + + The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 23 + 701 + 707 + 23 + 13 + 23 + 19 + False + + + The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 23 + 709 + 718 + 23 + 21 + 23 + 30 + False + + + The method must have a documentation header. + 26 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 34 + False + + + The body of the for statement must be wrapped in opening and closing curly brackets. + 37 + False + + + The body of the for statement must be wrapped in opening and closing curly brackets. + 40 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 43 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 46 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 37 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 37 + False + + + The parameter must begin on the line after the previous parameter. + 37 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 40 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 40 + False + + + The parameter must begin on the line after the previous parameter. + 40 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 43 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 43 + False + + + The parameter must begin on the line after the previous parameter. + 43 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 46 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 46 + False + + + The parameter must begin on the line after the previous parameter. + 46 + False + + + The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1298 + 1314 + 37 + 13 + 37 + 29 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 38 + 1366 + 1392 + 38 + 17 + 38 + 43 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 38 + 1410 + 1436 + 38 + 61 + 38 + 87 + False + + + The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 40 + 1514 + 1530 + 40 + 13 + 40 + 29 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 41 + 1582 + 1608 + 41 + 17 + 41 + 43 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 41 + 1626 + 1652 + 41 + 61 + 41 + 87 + False + + + The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 43 + 1705 + 1721 + 43 + 13 + 43 + 29 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 44 + 1772 + 1798 + 44 + 17 + 44 + 43 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 44 + 1816 + 1842 + 44 + 61 + 44 + 87 + False + + + The call to InstanciateEntity must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 46 + 1895 + 1911 + 46 + 13 + 46 + 29 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 47 + 1962 + 1988 + 47 + 17 + 47 + 43 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 47 + 2006 + 2032 + 47 + 61 + 47 + 87 + False + + + The call to ResetCharacters must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 49 + 2083 + 2097 + 49 + 37 + 49 + 51 + False + + + The method must have a documentation header. + 52 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 60 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 62 + False + + + The call to PlayerPrefab must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 55 + 2289 + 2300 + 55 + 40 + 55 + 51 + False + + + The call to AIPrefab must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 55 + 2304 + 2311 + 55 + 55 + 55 + 62 + False + + + The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 67 + 2693 + 2698 + 67 + 13 + 67 + 18 + False + + + The call to Bots must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 73 + 2922 + 2925 + 73 + 13 + 73 + 16 + False + + + The method must have a documentation header. + 77 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 84 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 86 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 93 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 95 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 87 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 84 + 3236 + 3262 + 84 + 42 + 84 + 68 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 84 + 3280 + 3306 + 84 + 86 + 84 + 112 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 86 + 3386 + 3412 + 86 + 42 + 86 + 68 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 86 + 3430 + 3456 + 86 + 86 + 86 + 112 + False + + + The call to Bots must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 79 + 3036 + 3039 + 79 + 29 + 79 + 32 + False + + + The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 93 + 3688 + 3693 + 93 + 17 + 93 + 22 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 93 + 3716 + 3742 + 93 + 45 + 93 + 71 + False + + + The call to spawnPointsForAttackersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 93 + 3760 + 3786 + 93 + 89 + 93 + 115 + False + + + The call to Player must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 95 + 3841 + 3846 + 95 + 17 + 95 + 22 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 95 + 3869 + 3895 + 95 + 45 + 95 + 71 + False + + + The call to spawnPointsForDefendersTeam must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 95 + 3913 + 3939 + 95 + 89 + 95 + 115 + False + + + The call to TryGetComponent<Player> must begin with the 'this.', 'base.', 'object.' or 'CharacterFactory.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 89 + 3524 + 3546 + 89 + 13 + 89 + 35 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.026 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.027 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + The enumeration sub-item must have a documentation header. + 5 + False + + + The enumeration sub-item must have a documentation header. + 6 + False + + + The enumeration sub-item must have a documentation header. + 7 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.18 10:42:05.218 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 2 + False + + + Adjacent elements must be separated by a blank line. + 2 + False + + + All classes must be placed after all interfaces. + 15 + False + + + The property must have a documentation header. + 4 + False + + + All properties must be placed after all fields. + 4 + False + + + All properties must be placed after all constructors. + 4 + False + + + The field must have a documentation header. + 5 + False + + + Adjacent elements must be separated by a blank line. + 5 + False + + + Fields must be declared with private access. Use properties to expose fields. + 5 + False + + + The field must have a documentation header. + 6 + False + + + Fields must be declared with private access. Use properties to expose fields. + 6 + False + + + The constructor must have a documentation header. + 8 + False + + + The call to Condition must begin with the 'this.' prefix to indicate that the item is a member of the class. + 11 + 229 + 237 + 11 + 9 + 11 + 17 + False + + + The interface must have a documentation header. + 15 + False + + + The property must have a documentation header. + 17 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 01:00:00.568 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The code must not contain multiple blank lines in a row. + 4 + False + + + The class must have a documentation header. + 5 + False + + + The event must have a documentation header. + 7 + False + + + All events must be placed after all fields. + 11 + False + + + All events must be placed after all fields. + 35 + False + + + All events must be placed after all fields. + 48 + False + + + All events must be placed after all constructors. + 62 + False + + + The event must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The event must have a documentation header. + 9 + False + + + Adjacent elements must be separated by a blank line. + 9 + False + + + The field must have a documentation header. + 11 + False + + + The property must have a documentation header. + 12 + False + + + Adjacent elements must be separated by a blank line. + 12 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 17 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 16 + 342 + 347 + 16 + 20 + 16 + 25 + False + + + Adjacent elements must be separated by a blank line. + 18 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 20 + 408 + 413 + 20 + 13 + 20 + 18 + False + + + The call to OnChangeHealthEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. + 21 + 437 + 455 + 21 + 13 + 21 + 31 + False + + + The method must have a documentation header. + 25 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 28 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 30 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 32 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 33 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 34 + False + + + All methods must be placed after all properties. + 36 + False + + + All methods must be placed after all properties. + 49 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 27 + 558 + 563 + 27 + 13 + 27 + 18 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 29 + 612 + 617 + 29 + 18 + 29 + 23 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 31 + 666 + 671 + 31 + 18 + 31 + 23 + False + + + The field must have a documentation header. + 35 + False + + + Adjacent elements must be separated by a blank line. + 35 + False + + + The property must have a documentation header. + 36 + False + + + Adjacent elements must be separated by a blank line. + 36 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 47 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 41 + False + + + The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. + 40 + 843 + 848 + 40 + 20 + 40 + 25 + False + + + Adjacent elements must be separated by a blank line. + 42 + False + + + The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. + 44 + 907 + 912 + 44 + 13 + 44 + 18 + False + + + The call to OnChangeArmourEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. + 45 + 936 + 954 + 45 + 13 + 45 + 31 + False + + + The field must have a documentation header. + 48 + False + + + Adjacent elements must be separated by a blank line. + 48 + False + + + The property must have a documentation header. + 49 + False + + + Adjacent elements must be separated by a blank line. + 49 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 54 + False + + + The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. + 53 + 1091 + 1094 + 53 + 20 + 53 + 23 + False + + + Adjacent elements must be separated by a blank line. + 55 + False + + + The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. + 57 + 1153 + 1156 + 57 + 13 + 57 + 16 + False + + + The call to OnChangeAmmunitionEvent must begin with the 'this.' prefix to indicate that the item is a member of the class. + 58 + 1180 + 1202 + 58 + 13 + 58 + 35 + False + + + The constructor must have a documentation header. + 62 + False + + + The call to ammo must begin with the 'this.' prefix to indicate that the item is a member of the class. + 65 + 1350 + 1353 + 65 + 9 + 65 + 12 + False + + + The call to health must begin with the 'this.' prefix to indicate that the item is a member of the class. + 66 + 1384 + 1389 + 66 + 9 + 66 + 14 + False + + + The call to armour must begin with the 'this.' prefix to indicate that the item is a member of the class. + 67 + 1422 + 1427 + 67 + 9 + 67 + 14 + False + + + The method must have a documentation header. + 70 + False + + + The call to HealthPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. + 70 + 1503 + 1514 + 70 + 43 + 70 + 54 + False + + + The call to HealthPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. + 70 + 1539 + 1550 + 70 + 79 + 70 + 90 + False + + + The method must have a documentation header. + 71 + False + + + Adjacent elements must be separated by a blank line. + 71 + False + + + The call to ArmourPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. + 71 + 1605 + 1616 + 71 + 43 + 71 + 54 + False + + + The call to ArmourPoints must begin with the 'this.' prefix to indicate that the item is a member of the class. + 71 + 1641 + 1652 + 71 + 79 + 71 + 90 + False + + + The method must have a documentation header. + 72 + False + + + Adjacent elements must be separated by a blank line. + 72 + False + + + The call to Ammunition must begin with the 'this.' prefix to indicate that the item is a member of the class. + 72 + 1703 + 1712 + 72 + 39 + 72 + 48 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.28 18:24:37.771 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + Using directives must be sorted alphabetically by the namespaces. + 1 + False + + + System using directives must be placed before all other using directives. + 5 + False + + + The class must have a documentation header. + 8 + False + + + The code must not contain multiple blank lines in a row. + 17 + False + + + The property must have a documentation header. + 10 + False + + + All properties must be placed after all fields. + 13 + False + + + All properties must be placed after all fields. + 14 + False + + + All properties must be placed after all fields. + 15 + False + + + The property must have a documentation header. + 11 + False + + + Adjacent elements must be separated by a blank line. + 11 + False + + + The property must have a documentation header. + 12 + False + + + Adjacent elements must be separated by a blank line. + 12 + False + + + The field must have a documentation header. + 13 + False + + + Adjacent elements must be separated by a blank line. + 13 + False + + + The field must have a documentation header. + 14 + False + + + Constants must start with an upper-case letter: updateFlagPositionDelay. + 14 + False + + + The field must have a documentation header. + 15 + False + + + The method must have a documentation header. + 18 + False + + + All private methods must be placed after all public methods. + 34 + False + + + All private methods must be placed after all public methods. + 40 + False + + + All private methods must be placed after all public methods. + 47 + False + + + The call to navMeshAgent must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 20 + 555 + 566 + 20 + 9 + 20 + 20 + False + + + The call to InvokeRepeating must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 636 + 650 + 21 + 9 + 21 + 23 + False + + + The call to UpdateFlagPosition must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 659 + 676 + 21 + 32 + 21 + 49 + False + + + The method must have a documentation header. + 24 + False + + + The call to CancelInvoke must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 764 + 775 + 26 + 9 + 26 + 20 + False + + + The call to UpdateFlagPosition must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 784 + 801 + 26 + 29 + 26 + 46 + False + + + The method must have a documentation header. + 29 + False + + + The call to FlagDistance must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 31 + 870 + 881 + 31 + 9 + 31 + 20 + False + + + The call to flag must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 31 + 886 + 889 + 31 + 25 + 31 + 28 + False + + + The method must have a documentation header. + 34 + False + + + The call to goToNextNavPoint must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1069 + 1084 + 37 + 9 + 37 + 24 + False + + + The method must have a documentation header. + 40 + False + + + method names begin with an upper-case letter: getPointsCandidate. + 40 + False + + + The method must have a documentation header. + 47 + False + + + method names begin with an upper-case letter: goToNextNavPoint. + 47 + False + + + The call to navMeshAgent must begin with the 'this.', 'base.', 'object.' or 'MovementController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 48 + 1492 + 1503 + 48 + 9 + 48 + 20 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.18 09:03:31.781 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + The enumeration sub-item must have a documentation header. + 5 + False + + + The interface must have a documentation header. + 8 + False + + + Interface names must start with the capital letter 'I': NPC_BaseState. + 8 + False + + + The property must have a documentation header. + 10 + False + + + The property must have a documentation header. + 11 + False + + + Adjacent elements must be separated by a blank line. + 11 + False + + + The property must have a documentation header. + 12 + False + + + Adjacent elements must be separated by a blank line. + 12 + False + + + The property must have a documentation header. + 13 + False + + + Adjacent elements must be separated by a blank line. + 13 + False + + + The property must have a documentation header. + 14 + False + + + Adjacent elements must be separated by a blank line. + 14 + False + + + The property must have a documentation header. + 15 + False + + + Adjacent elements must be separated by a blank line. + 15 + False + + + The class must have a documentation header. + 18 + False + + + The property must have a documentation header. + 20 + False + + + The property must have a documentation header. + 21 + False + + + Adjacent elements must be separated by a blank line. + 21 + False + + + The property must have a documentation header. + 22 + False + + + Adjacent elements must be separated by a blank line. + 22 + False + + + The property must have a documentation header. + 23 + False + + + Adjacent elements must be separated by a blank line. + 23 + False + + + The property must have a documentation header. + 24 + False + + + Adjacent elements must be separated by a blank line. + 24 + False + + + The property must have a documentation header. + 25 + False + + + Adjacent elements must be separated by a blank line. + 25 + False + + + The class must have a documentation header. + 28 + False + + + A C# document may only contain a single class at the root level unless all of the classes are partial and are of the same type. + 28 + False + + + The property must have a documentation header. + 30 + False + + + The property must have a documentation header. + 31 + False + + + Adjacent elements must be separated by a blank line. + 31 + False + + + The property must have a documentation header. + 32 + False + + + Adjacent elements must be separated by a blank line. + 32 + False + + + The property must have a documentation header. + 33 + False + + + Adjacent elements must be separated by a blank line. + 33 + False + + + The property must have a documentation header. + 34 + False + + + Adjacent elements must be separated by a blank line. + 34 + False + + + The property must have a documentation header. + 35 + False + + + Adjacent elements must be separated by a blank line. + 35 + False + + + The class must have a documentation header. + 38 + False + + + The property must have a documentation header. + 40 + False + + + The property must have a documentation header. + 41 + False + + + Adjacent elements must be separated by a blank line. + 41 + False + + + The property must have a documentation header. + 42 + False + + + Adjacent elements must be separated by a blank line. + 42 + False + + + The property must have a documentation header. + 43 + False + + + Adjacent elements must be separated by a blank line. + 43 + False + + + The property must have a documentation header. + 44 + False + + + Adjacent elements must be separated by a blank line. + 44 + False + + + The property must have a documentation header. + 45 + False + + + Adjacent elements must be separated by a blank line. + 45 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.18 10:43:46.328 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + The field must have a documentation header. + 7 + False + + + Fields must be declared with private access. Use properties to expose fields. + 7 + False + + + The field must have a documentation header. + 8 + False + + + Fields must be declared with private access. Use properties to expose fields. + 8 + False + + + The property must have a documentation header. + 10 + False + + + All properties must be placed after all events. + 23 + False + + + The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 10 + 232 + 246 + 10 + 38 + 10 + 52 + False + + + The method must have a documentation header. + 12 + False + + + All private methods must be placed after all public methods. + 18 + False + + + All private methods must be placed after all public methods. + 24 + False + + + The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 14 + 293 + 307 + 14 + 9 + 14 + 23 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 15 + 337 + 345 + 15 + 9 + 15 + 17 + False + + + The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 15 + 349 + 363 + 15 + 21 + 15 + 35 + False + + + The method must have a documentation header. + 18 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 20 + 435 + 443 + 20 + 9 + 20 + 17 + False + + + The event must have a documentation header. + 23 + False + + + The method must have a documentation header. + 24 + False + + + Adjacent elements must be separated by a blank line. + 24 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 31 + False + + + Insert parentheses within the arithmetic expression to declare the operator precedence. + 27 + False + + + The call to PlayerCharacter must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 587 + 601 + 26 + 9 + 26 + 23 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 27 + 660 + 668 + 27 + 9 + 27 + 17 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 27 + 713 + 721 + 27 + 62 + 27 + 70 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 28 + 756 + 764 + 28 + 9 + 28 + 17 + False + + + The call to OnKilledEvent must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 31 + 884 + 896 + 31 + 13 + 31 + 25 + False + + + The call to Condition must begin with the 'this.', 'base.', 'object.' or 'Player.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 30 + 836 + 844 + 30 + 13 + 30 + 21 + False + + + The method must have a documentation header. + 34 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.030 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 9 + False + + + An opening curly bracket must not be followed by a blank line. + 10 + False + + + A closing curly bracket must not be preceded by a blank line. + 259 + False + + + class names begin with an upper-case letter: scr_CharacterController. + 9 + False + + + The field must have a documentation header. + 12 + False + + + All private fields must be placed after all public fields. + 16 + False + + + All private fields must be placed after all public fields. + 22 + False + + + All private fields must be placed after all public fields. + 23 + False + + + All private fields must be placed after all public fields. + 26 + False + + + All private fields must be placed after all public fields. + 28 + False + + + All private fields must be placed after all public fields. + 29 + False + + + All private fields must be placed after all public fields. + 30 + False + + + All private fields must be placed after all public fields. + 33 + False + + + All private fields must be placed after all public fields. + 34 + False + + + All private fields must be placed after all public fields. + 37 + False + + + All private fields must be placed after all public fields. + 41 + False + + + All private fields must be placed after all public fields. + 42 + False + + + All private fields must be placed after all public fields. + 43 + False + + + All private fields must be placed after all public fields. + 44 + False + + + All private fields must be placed after all public fields. + 45 + False + + + All private fields must be placed after all public fields. + 56 + False + + + The field must have a documentation header. + 13 + False + + + The field must have a documentation header. + 14 + False + + + Field names must not contain underscores. + 14 + False + + + The field must have a documentation header. + 16 + False + + + Fields must be declared with private access. Use properties to expose fields. + 16 + False + + + Field names must not contain underscores. + 16 + False + + + Public and internal fields must start with an upper-case letter: input_View. + 16 + False + + + The field must have a documentation header. + 18 + False + + + The field must have a documentation header. + 19 + False + + + The field must have a documentation header. + 22 + False + + + Fields must be declared with private access. Use properties to expose fields. + 22 + False + + + Public and internal fields must start with an upper-case letter: cameraHolder. + 22 + False + + + The field must have a documentation header. + 23 + False + + + Fields must be declared with private access. Use properties to expose fields. + 23 + False + + + Public and internal fields must start with an upper-case letter: feetTransform. + 23 + False + + + The field must have a documentation header. + 26 + False + + + Fields must be declared with private access. Use properties to expose fields. + 26 + False + + + Public and internal fields must start with an upper-case letter: playerSettings. + 26 + False + + + The field must have a documentation header. + 28 + False + + + Fields must be declared with private access. Use properties to expose fields. + 28 + False + + + The field must have a documentation header. + 29 + False + + + Fields must be declared with private access. Use properties to expose fields. + 29 + False + + + The field must have a documentation header. + 30 + False + + + Fields must be declared with private access. Use properties to expose fields. + 30 + False + + + Public and internal fields must start with an upper-case letter: playerMask. + 30 + False + + + The field must have a documentation header. + 33 + False + + + Fields must be declared with private access. Use properties to expose fields. + 33 + False + + + Public and internal fields must start with an upper-case letter: gravityAmount. + 33 + False + + + The field must have a documentation header. + 34 + False + + + Fields must be declared with private access. Use properties to expose fields. + 34 + False + + + Public and internal fields must start with an upper-case letter: gravityMin. + 34 + False + + + The field must have a documentation header. + 35 + False + + + The field must have a documentation header. + 37 + False + + + Fields must be declared with private access. Use properties to expose fields. + 37 + False + + + Public and internal fields must start with an upper-case letter: jumpingForce. + 37 + False + + + The field must have a documentation header. + 38 + False + + + The field must have a documentation header. + 41 + False + + + Fields must be declared with private access. Use properties to expose fields. + 41 + False + + + Public and internal fields must start with an upper-case letter: playerStance. + 41 + False + + + The field must have a documentation header. + 42 + False + + + Fields must be declared with private access. Use properties to expose fields. + 42 + False + + + Public and internal fields must start with an upper-case letter: playerStanceSmoothing. + 42 + False + + + The field must have a documentation header. + 43 + False + + + Fields must be declared with private access. Use properties to expose fields. + 43 + False + + + Public and internal fields must start with an upper-case letter: playerStandStance. + 43 + False + + + The field must have a documentation header. + 44 + False + + + Fields must be declared with private access. Use properties to expose fields. + 44 + False + + + Public and internal fields must start with an upper-case letter: playerCrouchStance. + 44 + False + + + The field must have a documentation header. + 45 + False + + + Fields must be declared with private access. Use properties to expose fields. + 45 + False + + + Public and internal fields must start with an upper-case letter: playerProneStance. + 45 + False + + + The field must have a documentation header. + 46 + False + + + The field must have a documentation header. + 48 + False + + + The field must have a documentation header. + 49 + False + + + The field must have a documentation header. + 51 + False + + + The field must have a documentation header. + 53 + False + + + The field must have a documentation header. + 54 + False + + + The field must have a documentation header. + 56 + False + + + Fields must be declared with private access. Use properties to expose fields. + 56 + False + + + Public and internal fields must start with an upper-case letter: currentWeapon. + 56 + False + + + The method must have a documentation header. + 57 + False + + + Adjacent elements must be separated by a blank line. + 57 + False + + + A closing curly bracket must not be preceded by a blank line. + 84 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 59 + 1597 + 1608 + 59 + 9 + 59 + 20 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 61 + 1643 + 1654 + 61 + 9 + 61 + 20 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 61 + 1693 + 1706 + 61 + 59 + 61 + 72 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 62 + 1743 + 1754 + 62 + 9 + 62 + 20 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 62 + 1789 + 1798 + 62 + 55 + 62 + 64 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 63 + 1835 + 1846 + 63 + 9 + 63 + 20 + False + + + The call to Jump must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 63 + 1881 + 1884 + 63 + 55 + 63 + 58 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 65 + 1908 + 1919 + 65 + 9 + 65 + 20 + False + + + The call to Crouch must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 65 + 1956 + 1961 + 65 + 57 + 65 + 62 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 66 + 1975 + 1986 + 66 + 9 + 66 + 20 + False + + + The call to Prone must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 66 + 2022 + 2026 + 66 + 56 + 66 + 60 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 68 + 2050 + 2061 + 68 + 9 + 68 + 20 + False + + + The call to ToggleSprint must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 68 + 2098 + 2109 + 68 + 57 + 68 + 68 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 69 + 2123 + 2134 + 69 + 9 + 69 + 20 + False + + + The call to StopSprint must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 69 + 2179 + 2188 + 69 + 65 + 69 + 74 + False + + + The call to defaultInput must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 71 + 2210 + 2221 + 71 + 9 + 71 + 20 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 73 + 2244 + 2260 + 73 + 9 + 73 + 25 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 73 + 2264 + 2275 + 73 + 29 + 73 + 40 + False + + + The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 74 + 2313 + 2332 + 74 + 9 + 74 + 28 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 75 + 2382 + 2400 + 75 + 9 + 75 + 27 + False + + + The call to GetComponent<CharacterController> must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 75 + 2404 + 2436 + 75 + 31 + 75 + 63 + False + + + The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 77 + 2452 + 2463 + 77 + 9 + 77 + 20 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 77 + 2467 + 2478 + 77 + 24 + 77 + 35 + False + + + The call to currentWeapon must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 81 + 2551 + 2563 + 81 + 13 + 81 + 25 + False + + + The call to currentWeapon must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 79 + 2512 + 2524 + 79 + 13 + 79 + 25 + False + + + The method must have a documentation header. + 86 + False + + + The call to CalculateView must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 88 + 2656 + 2668 + 88 + 9 + 88 + 21 + False + + + The call to CalculateMovement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 89 + 2682 + 2698 + 89 + 9 + 89 + 25 + False + + + The call to CalculateJump must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 90 + 2712 + 2724 + 90 + 9 + 90 + 21 + False + + + The call to CalculateCameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 91 + 2738 + 2758 + 91 + 9 + 91 + 29 + False + + + The method must have a documentation header. + 94 + False + + + The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2822 + 2841 + 96 + 9 + 96 + 28 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2848 + 2861 + 96 + 35 + 96 + 48 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2883 + 2896 + 96 + 70 + 96 + 83 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2915 + 2924 + 96 + 102 + 96 + 111 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 96 + 2930 + 2939 + 96 + 117 + 96 + 126 + False + + + The call to newCharacterRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 97 + 3014 + 3033 + 97 + 52 + 97 + 71 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3056 + 3072 + 99 + 9 + 99 + 25 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3079 + 3092 + 99 + 32 + 99 + 45 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3114 + 3127 + 99 + 67 + 99 + 80 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3145 + 3154 + 99 + 98 + 99 + 107 + False + + + The call to input_View must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 99 + 3161 + 3170 + 99 + 114 + 99 + 123 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 100 + 3202 + 3218 + 100 + 9 + 100 + 25 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 100 + 3236 + 3252 + 100 + 43 + 100 + 59 + False + + + The call to ViewClampYMin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 100 + 3257 + 3269 + 100 + 64 + 100 + 76 + False + + + The call to ViewClampYMax must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 100 + 3272 + 3284 + 100 + 79 + 100 + 91 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 102 + 3307 + 3318 + 102 + 9 + 102 + 20 + False + + + The call to newCameraRotation must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 102 + 3353 + 3369 + 102 + 55 + 102 + 71 + False + + + The method must have a documentation header. + 105 + False + + + Variable names and private field names must start with a lower-case letter: MovementSpeed. + 147 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 142 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 142 + False + + + The parameter must begin on the line after the previous parameter. + 145 + False + + + All method parameters must be placed on the same line, or each parameter must be placed on a separate line. + 143 + False + + + If the method parameters are on separate lines, the first parameter must begin on the line beneath the name of the method. + 143 + False + + + The parameter must begin on the line after the previous parameter. + 144 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 109 + 3490 + 3500 + 109 + 13 + 109 + 23 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 107 + 3440 + 3453 + 107 + 13 + 107 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 112 + 3561 + 3574 + 112 + 29 + 112 + 42 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 113 + 3628 + 3641 + 113 + 31 + 113 + 44 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 117 + 3731 + 3744 + 117 + 29 + 117 + 42 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 118 + 3798 + 3811 + 118 + 31 + 118 + 44 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 115 + 3678 + 3688 + 115 + 13 + 115 + 23 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 124 + 3946 + 3959 + 124 + 13 + 124 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 124 + 3977 + 3990 + 124 + 44 + 124 + 57 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 122 + 3890 + 3908 + 122 + 14 + 122 + 32 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 128 + 4103 + 4116 + 128 + 13 + 128 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 128 + 4134 + 4147 + 128 + 44 + 128 + 57 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 126 + 4042 + 4053 + 126 + 17 + 126 + 28 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 132 + 4259 + 4272 + 132 + 13 + 132 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 132 + 4290 + 4303 + 132 + 44 + 132 + 57 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 130 + 4199 + 4210 + 130 + 17 + 130 + 28 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 136 + 4374 + 4387 + 136 + 13 + 136 + 26 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 139 + 4455 + 4468 + 139 + 26 + 139 + 39 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 140 + 4513 + 4526 + 140 + 28 + 140 + 41 + False + + + The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 142 + 4562 + 4577 + 142 + 9 + 142 + 24 + False + + + The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 142 + 4600 + 4615 + 142 + 47 + 142 + 62 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 143 + 4656 + 4669 + 143 + 38 + 143 + 51 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 144 + 4721 + 4734 + 144 + 30 + 144 + 43 + False + + + The call to newMovementSpeedVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 145 + 4774 + 4797 + 145 + 17 + 145 + 40 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 145 + 4800 + 4818 + 145 + 43 + 145 + 61 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 145 + 4833 + 4846 + 145 + 76 + 145 + 89 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 145 + 4868 + 4881 + 145 + 111 + 145 + 124 + False + + + The call to newMovementSpeed must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 147 + 4970 + 4985 + 147 + 58 + 147 + 73 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 151 + 5056 + 5068 + 151 + 13 + 151 + 25 + False + + + The call to gravityAmount must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 151 + 5073 + 5085 + 151 + 30 + 151 + 42 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 149 + 5004 + 5016 + 149 + 13 + 149 + 25 + False + + + The call to gravityMin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 149 + 5020 + 5029 + 149 + 29 + 149 + 38 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 156 + 5212 + 5224 + 156 + 13 + 156 + 25 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 154 + 5131 + 5143 + 154 + 13 + 154 + 25 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 154 + 5156 + 5174 + 154 + 38 + 154 + 56 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 159 + 5276 + 5288 + 159 + 28 + 159 + 40 + False + + + The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 160 + 5317 + 5328 + 160 + 26 + 160 + 37 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 162 + 5367 + 5385 + 162 + 9 + 162 + 27 + False + + + The spacing around the keyword 'if' is invalid. + 126 + 4039 + 4040 + 126 + 14 + 126 + 15 + False + + + The spacing around the keyword 'if' is invalid. + 130 + 4196 + 4197 + 130 + 14 + 130 + 15 + False + + + The method must have a documentation header. + 165 + False + + + The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 167 + 5467 + 5478 + 167 + 9 + 167 + 20 + False + + + The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 167 + 5501 + 5512 + 167 + 43 + 167 + 54 + False + + + The call to jumpingForceVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 167 + 5533 + 5552 + 167 + 75 + 167 + 94 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 167 + 5555 + 5568 + 167 + 97 + 167 + 110 + False + + + The method must have a documentation header. + 170 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 186 + False + + + The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 172 + 5673 + 5689 + 172 + 28 + 172 + 44 + False + + + The call to playerCrouchStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 176 + 5796 + 5813 + 176 + 28 + 176 + 45 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 174 + 5720 + 5731 + 174 + 13 + 174 + 24 + False + + + The call to playerProneStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 180 + 5933 + 5949 + 180 + 28 + 180 + 44 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 178 + 5858 + 5869 + 178 + 18 + 178 + 29 + False + + + The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 183 + 5995 + 6006 + 183 + 9 + 183 + 20 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 183 + 6027 + 6038 + 183 + 41 + 183 + 52 + False + + + The call to cameraHeightVelocity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 183 + 6075 + 6094 + 183 + 89 + 183 + 108 + False + + + The call to playerStanceSmoothing must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 183 + 6097 + 6117 + 183 + 111 + 183 + 131 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 185 + 6132 + 6143 + 185 + 9 + 185 + 20 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 185 + 6173 + 6184 + 185 + 50 + 185 + 61 + False + + + The call to cameraHeight must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 185 + 6203 + 6214 + 185 + 80 + 185 + 91 + False + + + The call to cameraHolder must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 185 + 6217 + 6228 + 185 + 94 + 185 + 105 + False + + + The method must have a documentation header. + 187 + False + + + Adjacent elements must be separated by a blank line. + 187 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 199 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 189 + 6301 + 6319 + 189 + 14 + 189 + 32 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 189 + 6335 + 6346 + 189 + 48 + 189 + 59 + False + + + The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 196 + 6502 + 6512 + 196 + 17 + 196 + 27 + False + + + The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 196 + 6514 + 6530 + 196 + 29 + 196 + 45 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 200 + 6624 + 6635 + 200 + 13 + 200 + 24 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 194 + 6437 + 6448 + 194 + 13 + 194 + 24 + False + + + The call to jumpingForce must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 205 + 6727 + 6738 + 205 + 9 + 205 + 20 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 205 + 6755 + 6768 + 205 + 37 + 205 + 50 + False + + + The call to playerGravity must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 206 + 6794 + 6806 + 206 + 9 + 206 + 21 + False + + + The method must have a documentation header. + 209 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 216 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 219 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 223 + False + + + The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 213 + 6934 + 6944 + 213 + 17 + 213 + 27 + False + + + The call to playerStandStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 213 + 6946 + 6962 + 213 + 29 + 213 + 45 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 217 + 7056 + 7067 + 217 + 13 + 217 + 24 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 211 + 6869 + 6880 + 211 + 13 + 211 + 24 + False + + + The call to StanceCheck must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 220 + 7136 + 7146 + 220 + 13 + 220 + 23 + False + + + The call to playerCrouchStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 220 + 7148 + 7165 + 220 + 25 + 220 + 42 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 224 + 7243 + 7254 + 224 + 9 + 224 + 20 + False + + + The method must have a documentation header. + 227 + False + + + The call to playerStance must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 229 + 7330 + 7341 + 229 + 9 + 229 + 20 + False + + + The method must have a documentation header. + 232 + False + + + The code must not contain multiple blank lines in a row. + 237 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7469 + 7481 + 234 + 33 + 234 + 45 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7495 + 7507 + 234 + 59 + 234 + 71 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7522 + 7540 + 234 + 86 + 234 + 104 + False + + + The call to stanceCheckErrorMargin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7551 + 7572 + 234 + 115 + 234 + 136 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 234 + 7575 + 7587 + 234 + 139 + 234 + 151 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7633 + 7645 + 235 + 31 + 235 + 43 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7659 + 7671 + 235 + 57 + 235 + 69 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7686 + 7704 + 235 + 84 + 235 + 102 + False + + + The call to stanceCheckErrorMargin must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7715 + 7736 + 235 + 113 + 235 + 134 + False + + + The call to feetTransform must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 235 + 7759 + 7771 + 235 + 157 + 235 + 169 + False + + + The call to characterController must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 238 + 7855 + 7873 + 238 + 49 + 238 + 67 + False + + + The call to playerMask must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 238 + 7883 + 7892 + 238 + 77 + 238 + 86 + False + + + The method must have a documentation header. + 241 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 247 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 245 + 8008 + 8018 + 245 + 13 + 245 + 23 + False + + + The call to input_Movement must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 243 + 7958 + 7971 + 243 + 13 + 243 + 26 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 248 + 8070 + 8080 + 248 + 9 + 248 + 19 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 248 + 8085 + 8095 + 248 + 24 + 248 + 34 + False + + + The method must have a documentation header. + 251 + False + + + The call to isSprinting must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 255 + 8216 + 8226 + 255 + 13 + 255 + 23 + False + + + The call to playerSettings must begin with the 'this.', 'base.', 'object.' or 'scr_CharacterController.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 253 + 8162 + 8175 + 253 + 13 + 253 + 26 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.031 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + class names begin with an upper-case letter: scr_Models. + 4 + False + + + The enum must have a documentation header. + 8 + False + + + The enumeration sub-item must have a documentation header. + 10 + False + + + The enumeration sub-item must have a documentation header. + 11 + False + + + The enumeration sub-item must have a documentation header. + 12 + False + + + The class must have a documentation header. + 16 + False + + + The field must have a documentation header. + 19 + False + + + Fields must be declared with private access. Use properties to expose fields. + 19 + False + + + The field must have a documentation header. + 20 + False + + + Fields must be declared with private access. Use properties to expose fields. + 20 + False + + + The field must have a documentation header. + 22 + False + + + Fields must be declared with private access. Use properties to expose fields. + 22 + False + + + The field must have a documentation header. + 23 + False + + + Fields must be declared with private access. Use properties to expose fields. + 23 + False + + + The field must have a documentation header. + 26 + False + + + Fields must be declared with private access. Use properties to expose fields. + 26 + False + + + The field must have a documentation header. + 27 + False + + + Fields must be declared with private access. Use properties to expose fields. + 27 + False + + + The field must have a documentation header. + 30 + False + + + Fields must be declared with private access. Use properties to expose fields. + 30 + False + + + The field must have a documentation header. + 31 + False + + + Fields must be declared with private access. Use properties to expose fields. + 31 + False + + + The field must have a documentation header. + 34 + False + + + Fields must be declared with private access. Use properties to expose fields. + 34 + False + + + The field must have a documentation header. + 35 + False + + + Fields must be declared with private access. Use properties to expose fields. + 35 + False + + + The field must have a documentation header. + 36 + False + + + Fields must be declared with private access. Use properties to expose fields. + 36 + False + + + The field must have a documentation header. + 39 + False + + + Fields must be declared with private access. Use properties to expose fields. + 39 + False + + + The field must have a documentation header. + 40 + False + + + Fields must be declared with private access. Use properties to expose fields. + 40 + False + + + The field must have a documentation header. + 41 + False + + + Fields must be declared with private access. Use properties to expose fields. + 41 + False + + + The field must have a documentation header. + 44 + False + + + Fields must be declared with private access. Use properties to expose fields. + 44 + False + + + The field must have a documentation header. + 45 + False + + + Fields must be declared with private access. Use properties to expose fields. + 45 + False + + + The field must have a documentation header. + 46 + False + + + Fields must be declared with private access. Use properties to expose fields. + 46 + False + + + The field must have a documentation header. + 47 + False + + + Fields must be declared with private access. Use properties to expose fields. + 47 + False + + + The class must have a documentation header. + 51 + False + + + The field must have a documentation header. + 53 + False + + + Fields must be declared with private access. Use properties to expose fields. + 53 + False + + + The field must have a documentation header. + 54 + False + + + Fields must be declared with private access. Use properties to expose fields. + 54 + False + + + The class must have a documentation header. + 62 + False + + + The field must have a documentation header. + 65 + False + + + Fields must be declared with private access. Use properties to expose fields. + 65 + False + + + The field must have a documentation header. + 66 + False + + + Fields must be declared with private access. Use properties to expose fields. + 66 + False + + + The field must have a documentation header. + 67 + False + + + Fields must be declared with private access. Use properties to expose fields. + 67 + False + + + The field must have a documentation header. + 68 + False + + + Fields must be declared with private access. Use properties to expose fields. + 68 + False + + + The field must have a documentation header. + 69 + False + + + Fields must be declared with private access. Use properties to expose fields. + 69 + False + + + The field must have a documentation header. + 70 + False + + + Fields must be declared with private access. Use properties to expose fields. + 70 + False + + + The field must have a documentation header. + 71 + False + + + Fields must be declared with private access. Use properties to expose fields. + 71 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 01:02:47.068 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + System using directives must be placed before all other using directives. + 3 + False + + + The class must have a documentation header. + 5 + False + + + The field must have a documentation header. + 7 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 8 + False + + + All properties must be placed after all fields. + 10 + False + + + All properties must be placed after all fields. + 11 + False + + + All properties must be placed after all events. + 98 + False + + + The field must have a documentation header. + 10 + False + + + Variable names and private field names must start with a lower-case letter: DefendersTeam. + 10 + False + + + The field must have a documentation header. + 11 + False + + + Variable names and private field names must start with a lower-case letter: AttackersTeam. + 11 + False + + + The method must have a documentation header. + 13 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 16 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 18 + False + + + All private methods must be placed after all public methods. + 39 + False + + + All private methods must be placed after all public methods. + 54 + False + + + All private methods must be placed after all public methods. + 68 + False + + + The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 18 + 536 + 542 + 18 + 13 + 18 + 19 + False + + + The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 18 + 544 + 553 + 18 + 21 + 18 + 30 + False + + + The method must have a documentation header. + 21 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 33 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 35 + False + + + The call to ResetScene must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 23 + 647 + 656 + 23 + 48 + 23 + 57 + False + + + The call to flagCaptured must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 25 + 706 + 717 + 25 + 45 + 25 + 56 + False + + + The call to timeOut must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 762 + 768 + 26 + 42 + 26 + 48 + False + + + The method must have a documentation header. + 39 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 43 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 45 + False + + + The body of the foreach statement must be wrapped in opening and closing curly brackets. + 49 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 50 + False + + + The method must have a documentation header. + 54 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 58 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 60 + False + + + The body of the foreach statement must be wrapped in opening and closing curly brackets. + 63 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 64 + False + + + The method must have a documentation header. + 68 + False + + + The method must have a documentation header. + 71 + False + + + method names begin with an upper-case letter: flagCaptured. + 71 + False + + + The spacing around the keyword 'switch' is invalid. + 73 + 2522 + 2527 + 73 + 9 + 73 + 14 + False + + + The method must have a documentation header. + 87 + False + + + method names begin with an upper-case letter: timeOut. + 87 + False + + + The method must have a documentation header. + 92 + False + + + The call to flagCaptured must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 94 + 3031 + 3042 + 94 + 45 + 94 + 56 + False + + + The call to timeOut must begin with the 'this.', 'base.', 'object.' or 'GameManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 95 + 3087 + 3093 + 95 + 42 + 95 + 48 + False + + + The event must have a documentation header. + 98 + False + + + The method must have a documentation header. + 99 + False + + + Adjacent elements must be separated by a blank line. + 99 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.033 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 3 + False + + + The event must have a documentation header. + 5 + False + + + event names begin with an upper-case letter: onCaptureFlag. + 5 + False + + + The method must have a documentation header. + 7 + False + + + All methods must be placed after all events. + 13 + False + + + The event must have a documentation header. + 13 + False + + + event names begin with an upper-case letter: onTimeLeft. + 13 + False + + + The method must have a documentation header. + 14 + False + + + Adjacent elements must be separated by a blank line. + 14 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.16 19:49:10.120 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + The property must have a documentation header. + 6 + False + + + property names begin with an upper-case letter: navPoints. + 6 + False + + + The method must have a documentation header. + 7 + False + + + Adjacent elements must be separated by a blank line. + 7 + False + + + A line may only contain a single statement. + 15 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.16 00:20:04.403 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The field must have a documentation header. + 7 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 8 + False + + + The property must have a documentation header. + 10 + False + + + The method must have a documentation header. + 11 + False + + + Adjacent elements must be separated by a blank line. + 11 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 23 + False + + + The method must have an access modifier. + 11 + False + + + The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 529 + 535 + 21 + 13 + 21 + 19 + False + + + The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 537 + 546 + 21 + 21 + 21 + 30 + False + + + The method must have a documentation header. + 24 + False + + + Adjacent elements must be separated by a blank line. + 24 + False + + + The method must have an access modifier. + 24 + False + + + The call to CurrentTime must begin with the 'this.', 'base.', 'object.' or 'TimeManager.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 26 + 603 + 613 + 26 + 9 + 26 + 19 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.16 20:17:09.487 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + A single-line comment must be preceded by a blank line or another single-line comment, or must be the first item in its scope. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. + 14 + False + + + A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. + 14 + False + + + The comment must start with a single space. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. + 14 + 391 + 414 + 14 + 5 + 14 + 28 + False + + + The property must have a documentation header. + 7 + False + + + property names begin with an upper-case letter: position. + 7 + False + + + All properties must be placed after all fields. + 11 + False + + + All properties must be placed after all fields. + 12 + False + + + All properties must be placed after all fields. + 13 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The field must have a documentation header. + 11 + False + + + Fields must be declared with private access. Use properties to expose fields. + 11 + False + + + The field must have a documentation header. + 12 + False + + + Fields must be declared with private access. Use properties to expose fields. + 12 + False + + + The field must have a documentation header. + 13 + False + + + Fields must be declared with private access. Use properties to expose fields. + 13 + False + + + The method must have a documentation header. + 16 + False + + + The call to FlagDistance must begin with the 'this.', 'base.', 'object.' or 'NavPoint.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 18 + 460 + 471 + 18 + 9 + 18 + 20 + False + + + The call to position must begin with the 'this.', 'base.', 'object.' or 'NavPoint.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 18 + 538 + 545 + 18 + 87 + 18 + 94 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 01:00:02.216 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + The spacing around the symbol '=' is invalid. + 3 + False + + + The field must have a documentation header. + 6 + False + + + Fields must be declared with private access. Use properties to expose fields. + 6 + False + + + The field must have a documentation header. + 8 + False + + + Fields must be declared with private access. Use properties to expose fields. + 8 + False + + + The field must have a documentation header. + 9 + False + + + Fields must be declared with private access. Use properties to expose fields. + 9 + False + + + The field must have a documentation header. + 12 + False + + + Fields must be declared with private access. Use properties to expose fields. + 12 + False + + + The field must have a documentation header. + 13 + False + + + Fields must be declared with private access. Use properties to expose fields. + 13 + False + + + The field must have a documentation header. + 15 + False + + + Fields must be declared with private access. Use properties to expose fields. + 15 + False + + + The field must have a documentation header. + 16 + False + + + Fields must be declared with private access. Use properties to expose fields. + 16 + False + + + The field must have a documentation header. + 17 + False + + + Fields must be declared with private access. Use properties to expose fields. + 17 + False + + + The field must have a documentation header. + 18 + False + + + Fields must be declared with private access. Use properties to expose fields. + 18 + False + + + The field must have a documentation header. + 19 + False + + + Fields must be declared with private access. Use properties to expose fields. + 19 + False + + + The field must have a documentation header. + 20 + False + + + Fields must be declared with private access. Use properties to expose fields. + 20 + False + + + The field must have a documentation header. + 22 + False + + + Fields must be declared with private access. Use properties to expose fields. + 22 + False + + + The field must have a documentation header. + 23 + False + + + Fields must be declared with private access. Use properties to expose fields. + 23 + False + + + The field must have a documentation header. + 24 + False + + + Fields must be declared with private access. Use properties to expose fields. + 24 + False + + + The field must have a documentation header. + 25 + False + + + Fields must be declared with private access. Use properties to expose fields. + 25 + False + + + The field must have a documentation header. + 27 + False + + + Fields must be declared with private access. Use properties to expose fields. + 27 + False + + + The field must have a documentation header. + 28 + False + + + Fields must be declared with private access. Use properties to expose fields. + 28 + False + + + The field must have a documentation header. + 29 + False + + + Fields must be declared with private access. Use properties to expose fields. + 29 + False + + + The field must have a documentation header. + 31 + False + + + Fields must be declared with private access. Use properties to expose fields. + 31 + False + + + The field must have a documentation header. + 33 + False + + + Fields must be declared with private access. Use properties to expose fields. + 33 + False + + + The field must have a documentation header. + 34 + False + + + Fields must be declared with private access. Use properties to expose fields. + 34 + False + + + The field must have a documentation header. + 35 + False + + + Fields must be declared with private access. Use properties to expose fields. + 35 + False + + + The field must have a documentation header. + 36 + False + + + Fields must be declared with private access. Use properties to expose fields. + 36 + False + + + The field must have a documentation header. + 37 + False + + + Fields must be declared with private access. Use properties to expose fields. + 37 + False + + + The field must have a documentation header. + 38 + False + + + Fields must be declared with private access. Use properties to expose fields. + 38 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 23:29:50.464 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The field must have a documentation header. + 7 + False + + + The property must have a documentation header. + 8 + False + + + Adjacent elements must be separated by a blank line. + 8 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 8 + False + + + All properties must be placed after all fields. + 15 + False + + + The method must have a documentation header. + 10 + False + + + All methods must be placed after all properties. + 16 + False + + + The field must have a documentation header. + 15 + False + + + The property must have a documentation header. + 16 + False + + + Adjacent elements must be separated by a blank line. + 16 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 16 + False + + + The call to gameSettings must begin with the 'this.', 'base.', 'object.' or 'SettingsReader.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 16 + 419 + 430 + 16 + 48 + 16 + 59 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.040 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 3 + False + + + The method must have a documentation header. + 5 + False + + + An opening curly bracket must not be followed by a blank line. + 6 + False + + + A closing curly bracket must not be preceded by a blank line. + 8 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:59:43.057 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The property must have a documentation header. + 7 + False + + + property names begin with an upper-case letter: type. + 7 + False + + + The method must have a documentation header. + 9 + False + + + The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'AmmoPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 11 + 252 + 261 + 11 + 9 + 11 + 18 + False + + + The method must have a documentation header. + 14 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:59:39.476 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The property must have a documentation header. + 7 + False + + + property names begin with an upper-case letter: type. + 7 + False + + + The method must have a documentation header. + 9 + False + + + The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'ArmourPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 11 + 250 + 259 + 11 + 9 + 11 + 18 + False + + + The method must have a documentation header. + 14 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:59:35.943 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The property must have a documentation header. + 7 + False + + + property names begin with an upper-case letter: type. + 7 + False + + + The method must have a documentation header. + 9 + False + + + The call to PickObject must begin with the 'this.', 'base.', 'object.' or 'HealthPickUp.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 11 + 250 + 259 + 11 + 9 + 11 + 18 + False + + + The method must have a documentation header. + 14 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.043 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The interface must have a documentation header. + 3 + False + + + Adjacent elements must be separated by a blank line. + 3 + False + + + The property must have a documentation header. + 5 + False + + + property names begin with an upper-case letter: type. + 5 + False + + + The method must have a documentation header. + 6 + False + + + Adjacent elements must be separated by a blank line. + 6 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:59:47.515 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 7 + False + + + The field must have a documentation header. + 9 + False + + + The property must have a documentation header. + 10 + False + + + Adjacent elements must be separated by a blank line. + 10 + False + + + The property must not be placed on a single line. The opening and closing curly brackets must each be placed on their own line. + 10 + False + + + All properties must be placed after all fields. + 12 + False + + + All properties must be placed after all fields. + 13 + False + + + All properties must be placed after all fields. + 14 + False + + + All properties must be placed after all fields. + 15 + False + + + All properties must be placed after all fields. + 17 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 10 + 255 + 262 + 10 + 50 + 10 + 57 + False + + + The field must have a documentation header. + 12 + False + + + The field must have a documentation header. + 13 + False + + + The field must have a documentation header. + 14 + False + + + The field must have a documentation header. + 15 + False + + + The field must have a documentation header. + 17 + False + + + The method must have a documentation header. + 19 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 22 + False + + + The body of the else statement must be wrapped in opening and closing curly brackets. + 24 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 22 + 612 + 619 + 22 + 13 + 22 + 20 + False + + + The call to instance must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 581 + 588 + 21 + 13 + 21 + 20 + False + + + The call to Destroy must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 24 + 656 + 662 + 24 + 13 + 24 + 19 + False + + + The call to gameObject must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 24 + 664 + 673 + 24 + 21 + 24 + 30 + False + + + The method must have a documentation header. + 27 + False + + + The body of the for statement must be wrapped in opening and closing curly brackets. + 32 + False + + + The body of the for statement must be wrapped in opening and closing curly brackets. + 34 + False + + + The body of the foreach statement must be wrapped in opening and closing curly brackets. + 40 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 38 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 29 + 728 + 734 + 29 + 9 + 29 + 15 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 32 + 890 + 896 + 32 + 13 + 32 + 19 + False + + + The call to healthPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 32 + 925 + 936 + 32 + 48 + 32 + 59 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 32 + 939 + 949 + 32 + 62 + 32 + 72 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 32 + 967 + 977 + 32 + 90 + 32 + 100 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 34 + 1085 + 1091 + 34 + 13 + 34 + 19 + False + + + The call to armourPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 34 + 1120 + 1131 + 34 + 48 + 34 + 59 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 34 + 1134 + 1144 + 34 + 62 + 34 + 72 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 34 + 1162 + 1172 + 34 + 90 + 34 + 100 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1291 + 1297 + 37 + 13 + 37 + 19 + False + + + The call to ammoPrefab must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1326 + 1335 + 37 + 48 + 37 + 57 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1338 + 1348 + 37 + 60 + 37 + 70 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 37 + 1366 + 1376 + 37 + 88 + 37 + 98 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 39 + 1473 + 1479 + 39 + 33 + 39 + 39 + False + + + The call to StartCoroutine must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 42 + 1531 + 1544 + 42 + 9 + 42 + 22 + False + + + The call to SpawnNewPickUps must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 42 + 1546 + 1560 + 42 + 24 + 42 + 38 + False + + + The method must have a documentation header. + 45 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 58 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 55 + 1898 + 1908 + 55 + 47 + 55 + 57 + False + + + The call to spawnPoints must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 55 + 1926 + 1936 + 55 + 75 + 55 + 85 + False + + + The call to IsDisableCheck must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 50 + 1703 + 1716 + 50 + 16 + 50 + 29 + False + + + The spacing around the keyword 'while' is invalid. + 47 + 1634 + 1638 + 47 + 9 + 47 + 13 + False + + + The spacing around the keyword 'if' is invalid. + 50 + 1700 + 1701 + 50 + 13 + 50 + 14 + False + + + The code contains multiple spaces in a row. Only one space is needed. + 59 + 2062 + 2063 + 59 + 29 + 59 + 30 + False + + + The method must have a documentation header. + 63 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 72 + False + + + The call to pickups must begin with the 'this.', 'base.', 'object.' or 'PickUpSpawner.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 65 + 2196 + 2202 + 65 + 29 + 65 + 35 + False + + + The spacing around the keyword 'foreach' is invalid. + 65 + 2176 + 2182 + 65 + 9 + 65 + 15 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.044 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + The enumeration sub-item must have a documentation header. + 5 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 22:38:30.693 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The code must not contain blank lines at the end of the file. + 4 + False + + + The code must not contain multiple blank lines in a row. + 4 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.046 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The enum must have a documentation header. + 1 + False + + + The enumeration sub-item must have a documentation header. + 3 + False + + + The enumeration sub-item must have a documentation header. + 4 + False + + + The enumeration sub-item must have a documentation header. + 5 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.24 00:44:55.312 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 1 + False + + + The method must have a documentation header. + 3 + False + + + Field names must not start with an underscore. + 3 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 16:12:15.866 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 11 + False + + + The field must have a documentation header. + 13 + False + + + The field must have a documentation header. + 14 + False + + + The field must have a documentation header. + 15 + False + + + The field must have a documentation header. + 16 + False + + + The field must have a documentation header. + 17 + False + + + The field must have a documentation header. + 18 + False + + + The field must have a documentation header. + 19 + False + + + The field must have a documentation header. + 20 + False + + + The field must have a documentation header. + 21 + False + + + The field must have a documentation header. + 23 + False + + + The property must have a documentation header. + 26 + False + + + The property must have a documentation header. + 31 + False + + + The indexer must have a documentation header. + 36 + False + + + The indexer must have a documentation header. + 47 + False + + + The constructor must have a documentation header. + 60 + False + + + The constructor must have a documentation header. + 65 + False + + + The constructor must have a documentation header. + 70 + False + + + The constructor must have a documentation header. + 75 + False + + + The constructor must have a documentation header. + 85 + False + + + The constructor must have a documentation header. + 90 + False + + + The method must have a documentation header. + 100 + False + + + The method must have a documentation header. + 122 + False + + + The method must have a documentation header. + 127 + False + + + The method must have a documentation header. + 146 + False + + + The method must have a documentation header. + 151 + False + + + The method must have a documentation header. + 190 + False + + + The method must have a documentation header. + 195 + False + + + The method must have a documentation header. + 226 + False + + + The method must have a documentation header. + 281 + False + + + The method must have a documentation header. + 297 + False + + + The method must have a documentation header. + 314 + False + + + The class must have a documentation header. + 325 + False + + + The field must have a documentation header. + 327 + False + + + The method must have a documentation header. + 403 + False + + + The method must have a documentation header. + 420 + False + + + The method must have a documentation header. + 439 + False + + + The property must have a documentation header. + 450 + False + + + The property must have a documentation header. + 455 + False + + + The method must have a documentation header. + 460 + False + + + The method must have a documentation header. + 465 + False + + + The method must have a documentation header. + 472 + False + + + The property must have a documentation header. + 490 + False + + + The method must have a documentation header. + 495 + False + + + The method must have a documentation header. + 500 + False + + + The method must have a documentation header. + 505 + False + + + The method must have a documentation header. + 510 + False + + + + + UNITY_2019_4_35;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.28 18:30:19.041 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + A syntax error has been discovered in file F:\SigmaRiskManagment\real shooter Git Version\Assets\Scripts\Character\NPC.cs on line 87. + 87 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.28 18:30:19.035 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 5 + False + + + The property must have a documentation header. + 8 + False + + + All properties must be placed after all fields. + 10 + False + + + All properties must be placed after all fields. + 11 + False + + + All properties must be placed after all fields. + 14 + False + + + The property must have a documentation header. + 9 + False + + + Adjacent elements must be separated by a blank line. + 9 + False + + + The field must have a documentation header. + 10 + False + + + Adjacent elements must be separated by a blank line. + 10 + False + + + The field must have a documentation header. + 11 + False + + + The property must have a documentation header. + 12 + False + + + Adjacent elements must be separated by a blank line. + 12 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 12 + 362 + 375 + 12 + 33 + 12 + 46 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 12 + 384 + 397 + 12 + 55 + 12 + 68 + False + + + The spacing around the symbol '>' is invalid. + 12 + 376 + 376 + 12 + 47 + 12 + 47 + False + + + The spacing around the symbol '>' is invalid. + 12 + False + + + The spacing around the symbol '>' is invalid. + 12 + 398 + 398 + 12 + 69 + 12 + 69 + False + + + The property must have a documentation header. + 13 + False + + + Adjacent elements must be separated by a blank line. + 13 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 13 + 435 + 448 + 13 + 32 + 13 + 45 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 13 + 460 + 473 + 13 + 57 + 13 + 70 + False + + + The field must have a documentation header. + 14 + False + + + Adjacent elements must be separated by a blank line. + 14 + False + + + The method must have a documentation header. + 16 + False + + + An opening curly bracket must not be followed by a blank line. + 17 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 24 + False + + + The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 19 + 559 + 568 + 19 + 9 + 19 + 18 + False + + + The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 20 + 628 + 644 + 20 + 9 + 20 + 25 + False + + + The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 21 + 660 + 676 + 21 + 9 + 21 + 25 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 22 + 692 + 705 + 22 + 9 + 22 + 22 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 23 + 721 + 734 + 23 + 9 + 23 + 22 + False + + + The method must have a documentation header. + 25 + False + + + Adjacent elements must be separated by a blank line. + 25 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 39 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 30 + 889 + 902 + 30 + 17 + 30 + 30 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 33 + 978 + 991 + 33 + 17 + 33 + 30 + False + + + The spacing around the keyword 'switch' is invalid. + 27 + 813 + 818 + 27 + 9 + 27 + 14 + False + + + The method must have a documentation header. + 40 + False + + + Adjacent elements must be separated by a blank line. + 40 + False + + + Statements or elements wrapped in curly brackets must be followed by a blank line. + 54 + False + + + The call to occupDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 45 + 1287 + 1300 + 45 + 17 + 45 + 30 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 48 + 1376 + 1389 + 48 + 17 + 48 + 30 + False + + + The method must have a documentation header. + 55 + False + + + Adjacent elements must be separated by a blank line. + 55 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 67 + False + + + The body of the if statement must be wrapped in opening and closing curly brackets. + 73 + False + + + The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 59 + 1641 + 1657 + 59 + 13 + 59 + 29 + False + + + The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 60 + 1677 + 1693 + 60 + 13 + 60 + 29 + False + + + The call to IsOccupBoth must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 57 + 1590 + 1600 + 57 + 13 + 57 + 23 + False + + + The call to IsNotOccup must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 57 + 1605 + 1614 + 57 + 28 + 57 + 37 + False + + + The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 65 + 1794 + 1810 + 65 + 13 + 65 + 29 + False + + + The call to TimeStayAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 66 + 1848 + 1864 + 66 + 17 + 66 + 33 + False + + + The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 66 + 1868 + 1877 + 66 + 37 + 66 + 46 + False + + + The call to occupAttackers must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 63 + 1750 + 1763 + 63 + 18 + 63 + 31 + False + + + The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 71 + 1999 + 2015 + 71 + 13 + 71 + 29 + False + + + The call to TimeStayDefenders must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 72 + 2053 + 2069 + 72 + 17 + 72 + 33 + False + + + The call to timeForWin must begin with the 'this.', 'base.', 'object.' or 'FlagZone.' or 'MonoBehaviour.' prefix to indicate the intended method call. + 72 + 2073 + 2082 + 72 + 37 + 72 + 46 + False + + + + + + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.710 + 2022.04.12 15:21:15.050 + 2022.04.28 18:27:01.731 + 2022.04.28 18:27:01.731 + -2051395988 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + 2022.04.28 18:27:01.731 + 0 + + + + The file has no header, the header Xml is invalid, or the header is not located at the top of the file. + 1 + False + + + The class must have a documentation header. + 4 + False + + + + \ No newline at end of file diff --git a/test-ml-agents.ipynb b/test-ml-agents.ipynb new file mode 100644 index 0000000..1e2d31e --- /dev/null +++ b/test-ml-agents.ipynb @@ -0,0 +1,20623 @@ +{ + "cells": [ + { + "cell_type": "code", + "execution_count": 34, + "id": "8104e2db-b1a8-40a0-a238-5d9149fd74b0", + "metadata": {}, + "outputs": [], + "source": [ + "from mlagents_envs.environment import UnityEnvironment\n", + "import mlagents_envs\n", + "import numpy as np" + ] + }, + { + "cell_type": "code", + "execution_count": 74, + "id": "6f477382-acc9-4aec-907a-7f58caf955ed", + "metadata": {}, + "outputs": [], + "source": [ + "import random" + ] + }, + { + "cell_type": "code", + "execution_count": 83, + "id": "b7f60f26-0a90-4ea5-b2c2-b5683bda56a6", + "metadata": {}, + "outputs": [], + "source": [ + "env = UnityEnvironment()" + ] + }, + { + "cell_type": "code", + "execution_count": 84, + "id": "5929b410-12c3-4bd9-b984-b2c29a76c3f3", + "metadata": {}, + "outputs": [], + "source": [ + "env.reset()" + ] + }, + { + "cell_type": "code", + "execution_count": 85, + "id": "f108ff09-9f42-4405-add3-6df941c48f8b", + "metadata": { + "scrolled": true, + "tags": [] + }, + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 78.21462], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 80.694435], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.29597], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 90.925804], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.28178], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26389], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 83.26209], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25988], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.26341], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30755], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 85.95022], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.14938], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.25333], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.273026], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.27214], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 2. , 1. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 1. , 1. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 2. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 2. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 1. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 0. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. , 0. ,\n", + " 1. , 2. , 1. , 0. , 0. , 0. , 91.2745],\n", + " dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.26514], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 1. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 2. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 1. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 1. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 0. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n", + "Step\n", + "(, )\n", + "DecisionStep(obs=[array([[0., 1., 0., 0., 0.],\n", + " [0., 1., 0., 0., 0.],\n", + " [0., 1., 1., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.],\n", + " [0., 0., 0., 0., 0.]], dtype=float32), array([ 0. , 0. , 0. , 3. , 3. , 3. ,\n", + " 0. , 2. , 2. , 1. , 0. , 0. ,\n", + " 0. , 91.30669], dtype=float32)], reward=0.0, agent_id=0, action_mask=[array([False]), array([False]), array([False])], group_id=0, group_reward=0.0)\n", + "0.0\n" + ] + }, + { + "ename": "UnityCommunicatorStoppedException", + "evalue": "Communicator has exited.", + "output_type": "error", + "traceback": [ + "\u001b[0;31m---------------------------------------------------------------------------\u001b[0m", + "\u001b[0;31mUnityCommunicatorStoppedException\u001b[0m Traceback (most recent call last)", + "Input \u001b[0;32mIn [85]\u001b[0m, in \u001b[0;36m\u001b[0;34m()\u001b[0m\n\u001b[1;32m 1\u001b[0m \u001b[38;5;28;01mwhile\u001b[39;00m \u001b[38;5;28;01mTrue\u001b[39;00m:\n\u001b[0;32m----> 2\u001b[0m \u001b[43menv\u001b[49m\u001b[38;5;241;43m.\u001b[39;49m\u001b[43mstep\u001b[49m\u001b[43m(\u001b[49m\u001b[43m)\u001b[49m\n\u001b[1;32m 3\u001b[0m \u001b[38;5;28mprint\u001b[39m(\u001b[38;5;124m\"\u001b[39m\u001b[38;5;124mStep\u001b[39m\u001b[38;5;124m\"\u001b[39m)\n\u001b[1;32m 4\u001b[0m asd \u001b[38;5;241m=\u001b[39m env\u001b[38;5;241m.\u001b[39mget_steps(\u001b[38;5;124m'\u001b[39m\u001b[38;5;124mnpc?team=0\u001b[39m\u001b[38;5;124m'\u001b[39m)\n", + "File \u001b[0;32m~/opt/miniforge3/lib/python3.9/site-packages/mlagents_envs/timers.py:305\u001b[0m, in \u001b[0;36mtimed..wrapped\u001b[0;34m(*args, **kwargs)\u001b[0m\n\u001b[1;32m 303\u001b[0m \u001b[38;5;28;01mdef\u001b[39;00m \u001b[38;5;21mwrapped\u001b[39m(\u001b[38;5;241m*\u001b[39margs, \u001b[38;5;241m*\u001b[39m\u001b[38;5;241m*\u001b[39mkwargs):\n\u001b[1;32m 304\u001b[0m \u001b[38;5;28;01mwith\u001b[39;00m hierarchical_timer(func\u001b[38;5;241m.\u001b[39m\u001b[38;5;18m__qualname__\u001b[39m):\n\u001b[0;32m--> 305\u001b[0m \u001b[38;5;28;01mreturn\u001b[39;00m \u001b[43mfunc\u001b[49m\u001b[43m(\u001b[49m\u001b[38;5;241;43m*\u001b[39;49m\u001b[43margs\u001b[49m\u001b[43m,\u001b[49m\u001b[43m \u001b[49m\u001b[38;5;241;43m*\u001b[39;49m\u001b[38;5;241;43m*\u001b[39;49m\u001b[43mkwargs\u001b[49m\u001b[43m)\u001b[49m\n", + "File \u001b[0;32m~/opt/miniforge3/lib/python3.9/site-packages/mlagents_envs/environment.py:350\u001b[0m, in \u001b[0;36mUnityEnvironment.step\u001b[0;34m(self)\u001b[0m\n\u001b[1;32m 348\u001b[0m outputs \u001b[38;5;241m=\u001b[39m \u001b[38;5;28mself\u001b[39m\u001b[38;5;241m.\u001b[39m_communicator\u001b[38;5;241m.\u001b[39mexchange(step_input, \u001b[38;5;28mself\u001b[39m\u001b[38;5;241m.\u001b[39m_poll_process)\n\u001b[1;32m 349\u001b[0m \u001b[38;5;28;01mif\u001b[39;00m outputs \u001b[38;5;129;01mis\u001b[39;00m \u001b[38;5;28;01mNone\u001b[39;00m:\n\u001b[0;32m--> 350\u001b[0m \u001b[38;5;28;01mraise\u001b[39;00m UnityCommunicatorStoppedException(\u001b[38;5;124m\"\u001b[39m\u001b[38;5;124mCommunicator has exited.\u001b[39m\u001b[38;5;124m\"\u001b[39m)\n\u001b[1;32m 351\u001b[0m \u001b[38;5;28mself\u001b[39m\u001b[38;5;241m.\u001b[39m_update_behavior_specs(outputs)\n\u001b[1;32m 352\u001b[0m rl_output \u001b[38;5;241m=\u001b[39m outputs\u001b[38;5;241m.\u001b[39mrl_output\n", + "\u001b[0;31mUnityCommunicatorStoppedException\u001b[0m: Communicator has exited." + ] + } + ], + "source": [ + "while True:\n", + " env.step()\n", + " print(\"Step\")\n", + " asd = env.get_steps('npc?team=0')\n", + " print(asd)\n", + " print(asd[0][0])\n", + " _id = asd[0][0].obs[0][0][0]\n", + " print(_id)\n", + " env.set_action_for_agent('npc?team=0', 0, mlagents_envs.environment.ActionTuple(discrete=np.array([[1, 0, random.randint(0,2)]])))" + ] + }, + { + "cell_type": "code", + "execution_count": 86, + "id": "db100c84-22ab-491b-b68d-4d5c1bbc66a3", + "metadata": {}, + "outputs": [], + "source": [ + "env.close()" + ] + } + ], + "metadata": { + "kernelspec": { + "display_name": "Python 3 (ipykernel)", + "language": "python", + "name": "python3" + }, + "language_info": { + "codemirror_mode": { + "name": "ipython", + "version": 3 + }, + "file_extension": ".py", + "mimetype": "text/x-python", + "name": "python", + "nbconvert_exporter": "python", + "pygments_lexer": "ipython3", + "version": "3.9.12" + } + }, + "nbformat": 4, + "nbformat_minor": 5 +}