fixed animations
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@ -49,7 +49,8 @@ public class scr_CharacterController : MonoBehaviour
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private float cameraHeight;
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private float cameraHeightVelocity;
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private bool isSprinting;
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[HideInInspector]
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public bool isSprinting;
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private Vector3 newMovementSpeed;
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private Vector3 newMovementSpeedVelocity;
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