Final commit

This commit is contained in:
2022-05-18 00:21:35 +07:00
parent ebddcadc38
commit 4132787ef8
1671 changed files with 697308 additions and 714 deletions

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@ -1,24 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Target : MonoBehaviour
{
// Start is called before the first frame update
public float health = 50f;
public void TakeDamage(float amount)
{
health -= amount;
if (health <= 0f)
{
Die();
}
}
void Die()
{
Destroy(gameObject);
}
}

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