Final commit

This commit is contained in:
2022-05-18 00:21:35 +07:00
parent ebddcadc38
commit 4132787ef8
1671 changed files with 697308 additions and 714 deletions

View File

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using System;
using UnityEngine;
using UnityEngine.UI;
public class CameraSwitch : MonoBehaviour
{
public GameObject[] objects;
public Text text;
private int m_CurrentActiveObject;
private void OnEnable()
{
text.text = objects[m_CurrentActiveObject].name;
}
public void NextCamera()
{
int nextactiveobject = m_CurrentActiveObject + 1 >= objects.Length ? 0 : m_CurrentActiveObject + 1;
for (int i = 0; i < objects.Length; i++)
{
objects[i].SetActive(i == nextactiveobject);
}
m_CurrentActiveObject = nextactiveobject;
text.text = objects[m_CurrentActiveObject].name;
}
}