This commit is contained in:
2022-04-18 16:00:39 +07:00
parent 4bc5cb5ed2
commit 2c58f3a169
1633 changed files with 647860 additions and 0 deletions

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using System;
using UnityEngine;
namespace UnityStandardAssets.Utility
{
public class TimedObjectDestructor : MonoBehaviour
{
[SerializeField] private float m_TimeOut = 1.0f;
[SerializeField] private bool m_DetachChildren = false;
private void Awake()
{
Invoke("DestroyNow", m_TimeOut);
}
private void DestroyNow()
{
if (m_DetachChildren)
{
transform.DetachChildren();
}
Destroy(gameObject);
}
}
}