This commit is contained in:
2022-04-18 16:00:39 +07:00
parent 4bc5cb5ed2
commit 2c58f3a169
1633 changed files with 647860 additions and 0 deletions

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using System;
using System.Collections;
using UnityEngine;
using UnityEngine.EventSystems;
public class EventSystemChecker : MonoBehaviour
{
//public GameObject eventSystem;
// Use this for initialization
void Awake ()
{
if(!FindObjectOfType<EventSystem>())
{
//Instantiate(eventSystem);
GameObject obj = new GameObject("EventSystem");
obj.AddComponent<EventSystem>();
obj.AddComponent<StandaloneInputModule>().forceModuleActive = true;
}
}
}