This commit is contained in:
2022-04-18 16:00:39 +07:00
parent 4bc5cb5ed2
commit 2c58f3a169
1633 changed files with 647860 additions and 0 deletions

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: d8134e4dd9a11c6468abfb1683315eab
folderAsset: yes
DefaultImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,238 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyCrouch
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .25
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .0416666679
value: .25
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Center.x
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: -.0599999987
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .0416666679
value: -.0599999987
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Center.y
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .349999994
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .0416666679
value: .349999994
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Size.x
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .5
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .0416666679
value: .5
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Size.y
path:
classID: 61
script: {fileID: 0}
m_PPtrCurves:
- curve:
- time: -0
value: {fileID: 21300000, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
- path: 0
attribute: 605858901
script: {fileID: 0}
classID: 61
customType: 0
isPPtrCurve: 0
- path: 0
attribute: 1394318531
script: {fileID: 0}
classID: 61
customType: 0
isPPtrCurve: 0
- path: 0
attribute: 4197328169
script: {fileID: 0}
classID: 61
customType: 0
isPPtrCurve: 0
- path: 0
attribute: 2368279999
script: {fileID: 0}
classID: 61
customType: 0
isPPtrCurve: 0
pptrCurveMapping:
- {fileID: 21300000, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0416666679
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .25
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .0416666679
value: .25
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Center.x
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: -.0599999987
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .0416666679
value: -.0599999987
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Center.y
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .349999994
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .0416666679
value: .349999994
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Size.x
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .5
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .0416666679
value: .5
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Size.y
path:
classID: 61
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 19bf9c5d4c01a864baffb3ac0dc54a9b
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,298 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyCrouchingWalk
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .579999983
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .875
value: .579999983
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Size.x
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .349999994
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .875
value: .349999994
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Size.y
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .189999998
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .875
value: .189999998
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Center.x
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: -.119999997
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .875
value: -.119999997
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Center.y
path:
classID: 61
script: {fileID: 0}
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300000, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .0416666679
value: {fileID: 21300002, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .0833333358
value: {fileID: 21300004, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .125
value: {fileID: 21300006, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .166666672
value: {fileID: 21300008, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .208333328
value: {fileID: 21300010, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .25
value: {fileID: 21300012, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .291666657
value: {fileID: 21300014, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .333333343
value: {fileID: 21300016, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .375
value: {fileID: 21300018, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .416666657
value: {fileID: 21300020, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .458333343
value: {fileID: 21300022, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .5
value: {fileID: 21300024, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .541666687
value: {fileID: 21300026, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .583333313
value: {fileID: 21300028, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .625
value: {fileID: 21300030, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .666666687
value: {fileID: 21300032, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .708333313
value: {fileID: 21300034, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .75
value: {fileID: 21300036, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .791666687
value: {fileID: 21300038, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- time: .833333313
value: {fileID: 21300040, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
- path: 0
attribute: 4197328169
script: {fileID: 0}
classID: 61
customType: 0
isPPtrCurve: 0
- path: 0
attribute: 2368279999
script: {fileID: 0}
classID: 61
customType: 0
isPPtrCurve: 0
- path: 0
attribute: 605858901
script: {fileID: 0}
classID: 61
customType: 0
isPPtrCurve: 0
- path: 0
attribute: 1394318531
script: {fileID: 0}
classID: 61
customType: 0
isPPtrCurve: 0
pptrCurveMapping:
- {fileID: 21300000, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300002, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300004, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300006, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300008, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300010, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300012, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300014, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300016, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300018, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300020, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300022, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300024, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300026, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300028, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300030, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300032, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300034, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300036, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300038, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
- {fileID: 21300040, guid: d40c191aa46654db7a426d6a1fa3aa30, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .875
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .579999983
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .875
value: .579999983
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Size.x
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .349999994
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .875
value: .349999994
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Size.y
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: .189999998
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .875
value: .189999998
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Center.x
path:
classID: 61
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- time: 0
value: -.119999997
inSlope: 0
outSlope: 0
tangentMode: 10
- time: .875
value: -.119999997
inSlope: 0
outSlope: 0
tangentMode: 10
m_PreInfinity: 2
m_PostInfinity: 2
attribute: m_Center.y
path:
classID: 61
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: d139426e5e4404f31a1a8d663355003e
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyFalling
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300014, guid: 76d13a61287547d4fb40bfa27eca4e94, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300014, guid: 76d13a61287547d4fb40bfa27eca4e94, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0416666679
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 03bedf7094c479549beb9434f2033c2e
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,149 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyIdle
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300000, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .0416666679
value: {fileID: 21300002, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .0833333358
value: {fileID: 21300004, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .125
value: {fileID: 21300006, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .166666672
value: {fileID: 21300008, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .208333328
value: {fileID: 21300010, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .25
value: {fileID: 21300012, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .291666657
value: {fileID: 21300014, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .333333343
value: {fileID: 21300016, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .375
value: {fileID: 21300018, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .416666657
value: {fileID: 21300020, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .458333343
value: {fileID: 21300022, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .5
value: {fileID: 21300024, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .541666687
value: {fileID: 21300026, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .583333313
value: {fileID: 21300028, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .625
value: {fileID: 21300030, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .666666687
value: {fileID: 21300032, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .708333313
value: {fileID: 21300034, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .75
value: {fileID: 21300036, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .791666687
value: {fileID: 21300038, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .833333313
value: {fileID: 21300040, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .875
value: {fileID: 21300042, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .916666687
value: {fileID: 21300044, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: .958333313
value: {fileID: 21300046, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: 1
value: {fileID: 21300048, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: 1.04166663
value: {fileID: 21300050, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: 1.08333337
value: {fileID: 21300052, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: 1.125
value: {fileID: 21300054, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: 1.16666663
value: {fileID: 21300056, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- time: 1.20833337
value: {fileID: 21300058, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300000, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300002, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300004, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300006, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300008, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300010, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300012, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300014, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300016, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300018, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300020, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300022, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300024, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300026, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300028, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300030, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300032, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300034, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300036, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300038, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300040, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300042, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300044, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300046, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300048, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300050, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300052, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300054, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300056, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
- {fileID: 21300058, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: 1.25
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: c0a32aa5206b400428f52a44b234c97f
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump01
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300006, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300006, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0416666679
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 5d8caf2b5dcc5414c8d319d27f73828e
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump02
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300010, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300010, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0416666679
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 078bf204f06fcac44978d49dd094b43e
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump03
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300014, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300014, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0416666679
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: d73a8b77a39f57843b3a434596ae2bc7
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump04
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300018, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300018, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0416666679
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: bffb643e1be1ea84387be9145bc4e150
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump05
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300018, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300018, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0166666675
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 1829b8c50e4108f4b936e37f91181337
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump06
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300026, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300026, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0166666675
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 6e0c47d6f0bab234794fcdf9b91e10ca
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump07
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300030, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300030, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0166666675
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: e21ceef391a4b284a9ac47a7961c0c1a
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump08
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300034, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300034, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0166666675
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 04c2ee985bb1a9849b5a6e8bee482aed
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump09
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300038, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300038, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0166666675
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 57f38812aafe77142bf0c4ec50ff9c3a
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump10
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300042, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300042, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0166666675
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 87defe4543f47ef41b345453900fe949
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyJump11
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300046, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300046, guid: 9e1a2edf6149977479db158e4fbf9671, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .0166666675
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: c5944ac50c6dc9442844cef438bb36fe
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,107 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyRun
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300000, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .0416666679
value: {fileID: 21300002, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .0833333358
value: {fileID: 21300004, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .125
value: {fileID: 21300006, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .166666672
value: {fileID: 21300008, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .208333343
value: {fileID: 21300010, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .25
value: {fileID: 21300012, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .291666657
value: {fileID: 21300014, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .333333313
value: {fileID: 21300016, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .37499997
value: {fileID: 21300018, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .416666627
value: {fileID: 21300020, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .458333284
value: {fileID: 21300022, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .49999994
value: {fileID: 21300024, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .541666627
value: {fileID: 21300026, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .583333313
value: {fileID: 21300028, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- time: .625
value: {fileID: 21300030, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300000, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300002, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300004, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300006, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300008, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300010, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300012, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300014, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300016, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300018, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300020, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300022, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300024, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300026, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300028, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
- {fileID: 21300030, guid: 803baf1ea73913f46b25e07d0a79df22, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .666666687
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 1c4aa503092e12040ac412fec79b5d67
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,107 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: RobotBoyWalk
serializedVersion: 5
m_AnimationType: 2
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300000, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .0416666679
value: {fileID: 21300002, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .0833333358
value: {fileID: 21300004, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .125
value: {fileID: 21300006, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .166666672
value: {fileID: 21300008, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .208333343
value: {fileID: 21300010, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .25
value: {fileID: 21300012, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .291666657
value: {fileID: 21300014, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .333333313
value: {fileID: 21300016, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .37499997
value: {fileID: 21300018, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .416666627
value: {fileID: 21300020, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .458333284
value: {fileID: 21300022, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .49999994
value: {fileID: 21300024, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .541666627
value: {fileID: 21300026, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .583333313
value: {fileID: 21300028, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- time: .625
value: {fileID: 21300030, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 24
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- path: 0
attribute: 0
script: {fileID: 0}
classID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 21300000, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300002, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300004, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300006, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300008, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300010, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300012, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300014, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300016, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300018, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300020, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300022, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300024, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300026, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300028, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
- {fileID: 21300030, guid: feda0c18015b3284cabbc0da85254f9a, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_StartTime: 0
m_StopTime: .666666687
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 5f88bded061933e41a9ed57ae1d07946
NativeFormatImporter:
userData:
assetBundleName:

6
Assets/Standard Assets/2D/Animator.meta generated Normal file
View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: b6fac374594252145b045395449bc9b2
folderAsset: yes
DefaultImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,695 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: 2dCharacterAnimator
serializedVersion: 4
m_AnimatorParameters:
- m_Name: Speed
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Ground
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Crouch
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: vSpeed
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 110700000}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!206 &20600000
BlendTree:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Jumps
m_Childs:
- m_Motion: {fileID: 7400000, guid: c5944ac50c6dc9442844cef438bb36fe, type: 2}
m_Threshold: -10.8289108
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: 87defe4543f47ef41b345453900fe949, type: 2}
m_Threshold: -8.11811256
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: 57f38812aafe77142bf0c4ec50ff9c3a, type: 2}
m_Threshold: -7.13207006
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: 04c2ee985bb1a9849b5a6e8bee482aed, type: 2}
m_Threshold: -6.27218628
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: e21ceef391a4b284a9ac47a7961c0c1a, type: 2}
m_Threshold: -5.45766973
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: 6e0c47d6f0bab234794fcdf9b91e10ca, type: 2}
m_Threshold: -4.66065645
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: 1829b8c50e4108f4b936e37f91181337, type: 2}
m_Threshold: -3.79586458
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: bffb643e1be1ea84387be9145bc4e150, type: 2}
m_Threshold: -2.92666554
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: d73a8b77a39f57843b3a434596ae2bc7, type: 2}
m_Threshold: -1.7220211
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: 078bf204f06fcac44978d49dd094b43e, type: 2}
m_Threshold: -.348855674
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
- m_Motion: {fileID: 7400000, guid: 5d8caf2b5dcc5414c8d319d27f73828e, type: 2}
m_Threshold: 2.16206717
m_Position: {x: 0, y: 0}
m_TimeScale: 1
m_CycleOffset: 0
m_DirectBlendEvent:
m_Mirror: 0
m_BlendParameter: vSpeed
m_BlendParameterY: Speed
m_MinThreshold: -13.090909
m_MaxThreshold: 5
m_UseAutomaticThresholds: 0
m_NormalizedBlendValues: 0
m_BlendType: 0
--- !u!1101 &110100000
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 4
m_ConditionEvent: Speed
m_EventTreshold: .00999999978
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110200000}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: .25
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110100562
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 3
m_ConditionEvent: Speed
m_EventTreshold: .00999999978
- m_ConditionMode: 1
m_ConditionEvent: Crouch
m_EventTreshold: .00999999978
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110200395}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 6
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 1
m_CanTransitionToSelf: 1
--- !u!1101 &110102070
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Crouch
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110255108}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: .0177521557
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110107083
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Crouch
m_EventTreshold: 0
- m_ConditionMode: 3
m_ConditionEvent: Speed
m_EventTreshold: .00999999978
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110272440}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110113736
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Crouch
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110255108}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110120744
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Crouch
m_EventTreshold: .00999999978
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110255108}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 1
m_CanTransitionToSelf: 1
--- !u!1101 &110136443
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Crouch
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110255108}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110139914
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 4
m_ConditionEvent: Speed
m_EventTreshold: .100000001
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110200000}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 1
m_CanTransitionToSelf: 1
--- !u!1101 &110146822
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Jump
m_EventTreshold: 0
- m_ConditionMode: 2
m_ConditionEvent: Crouch
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: .100000001
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 1
m_CanTransitionToSelf: 1
--- !u!1101 &110146874
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Crouch
m_EventTreshold: 0
- m_ConditionMode: 4
m_ConditionEvent: Speed
m_EventTreshold: .00999999978
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110200000}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110151961
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 3
m_ConditionEvent: Speed
m_EventTreshold: .100000001
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110262872}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: .25
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110152261
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Ground
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110200000}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110161043
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 3
m_ConditionEvent: Speed
m_EventTreshold: .00999999978
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110272440}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110164227
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 4
m_ConditionEvent: Speed
m_EventTreshold: .100000001
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110272440}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110178408
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Ground
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: .100000001
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 1
m_CanTransitionToSelf: 1
--- !u!1101 &110183827
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Ground
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110205773}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110193154
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Crouch
m_EventTreshold: 0
- m_ConditionMode: 3
m_ConditionEvent: Speed
m_EventTreshold: .100000001
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110262872}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 0
m_CanTransitionToSelf: 1
--- !u!1101 &110197039
AnimatorStateTransition:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 4
m_ConditionEvent: Speed
m_EventTreshold: .00999999978
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110255108}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: .899999976
m_HasExitTime: 0
m_Atomic: 1
m_CanTransitionToSelf: 1
--- !u!1102 &110200000
AnimatorState:
serializedVersion: 3
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Idle
m_Speed: .5
m_CycleOffset: 0
m_Transitions:
- {fileID: 110136443}
- {fileID: 110161043}
m_Behaviours: []
m_Position: {x: 144, y: -36, z: 0}
m_IKOnFeet: 0
m_Mirror: 0
m_Motion: {fileID: 7400000, guid: c0a32aa5206b400428f52a44b234c97f, type: 2}
m_Tag:
--- !u!1102 &110200395
AnimatorState:
serializedVersion: 3
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: CrouchingWalk
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 110197039}
- {fileID: 110120744}
m_Behaviours: []
m_Position: {x: -468, y: 48, z: 0}
m_IKOnFeet: 0
m_Mirror: 0
m_Motion: {fileID: 7400000, guid: d139426e5e4404f31a1a8d663355003e, type: 2}
m_Tag:
--- !u!1102 &110205773
AnimatorState:
serializedVersion: 3
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Jumping
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 110152261}
m_Behaviours: []
m_Position: {x: 528, y: 48, z: 0}
m_IKOnFeet: 0
m_Mirror: 0
m_Motion: {fileID: 20600000}
m_Tag:
--- !u!1102 &110255108
AnimatorState:
serializedVersion: 3
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Crouch
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 110146874}
- {fileID: 110107083}
- {fileID: 110193154}
- {fileID: 110100562}
m_Behaviours: []
m_Position: {x: -180, y: -36, z: 0}
m_IKOnFeet: 0
m_Mirror: 0
m_Motion: {fileID: 7400000, guid: 19bf9c5d4c01a864baffb3ac0dc54a9b, type: 2}
m_Tag:
--- !u!1102 &110262872
AnimatorState:
serializedVersion: 3
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Run
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 110113736}
- {fileID: 110164227}
m_Behaviours: []
m_Position: {x: -180, y: 132, z: 0}
m_IKOnFeet: 0
m_Mirror: 0
m_Motion: {fileID: 7400000, guid: 1c4aa503092e12040ac412fec79b5d67, type: 2}
m_Tag:
--- !u!1102 &110272440
AnimatorState:
serializedVersion: 3
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Walk
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 110100000}
- {fileID: 110151961}
- {fileID: 110102070}
m_Behaviours: []
m_Position: {x: 144, y: 132, z: 0}
m_IKOnFeet: 0
m_Mirror: 0
m_Motion: {fileID: 7400000, guid: 5f88bded061933e41a9ed57ae1d07946, type: 2}
m_Tag:
--- !u!1107 &110700000
AnimatorStateMachine:
serializedVersion: 4
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 110200000}
m_Position: {x: 144, y: -36, z: 0}
- serializedVersion: 1
m_State: {fileID: 110262872}
m_Position: {x: -180, y: 132, z: 0}
- serializedVersion: 1
m_State: {fileID: 110255108}
m_Position: {x: -180, y: -36, z: 0}
- serializedVersion: 1
m_State: {fileID: 110272440}
m_Position: {x: 144, y: 132, z: 0}
- serializedVersion: 1
m_State: {fileID: 110205773}
m_Position: {x: 528, y: 48, z: 0}
- serializedVersion: 1
m_State: {fileID: 110200395}
m_Position: {x: -468, y: 48, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions:
- {fileID: 110183827}
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_AnyStatePosition: {x: 552, y: -72, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 110200000}

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 5fc43f0c4b413534ba12c51c0e5e5f6f
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: a8360d6cbb0b24d30ad943985708a039
folderAsset: yes
DefaultImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,34 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SpriteLit
m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: ETC1_EXTERNAL_ALPHA
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- PixelSnap: 0
- _EnableExternalAlpha: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 272ba847f100d4251bb8260575189042
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: acf5e119c54034bd8bfbd5f21cc246db
folderAsset: yes
DefaultImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,10 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!62 &6200000
PhysicsMaterial2D:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: BouncyBox
friction: .400000006
bounciness: .400000006

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 8be6341e1ce3f4cec9902bc34f72d20a
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,10 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!62 &6200000
PhysicsMaterial2D:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Slippery
friction: 0
bounciness: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 3626fe8e008014f6bbd19bb72937b311
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,10 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!62 &6200000
PhysicsMaterial2D:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Sticky
friction: 1
bounciness: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 0cb77231a430b454fb792ff7ffcc3943
NativeFormatImporter:
userData:
assetBundleName:

6
Assets/Standard Assets/2D/Prefabs.meta generated Normal file
View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: e6569085fafaa4cd1b747c51376fa329
folderAsset: yes
DefaultImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,262 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
m_Layer: 0
m_Name: GroundCheck
m_TagString: Untagged
m_Icon: {fileID: -2065832391, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.6034732, z: 0}
m_LocalScale: {x: 0.56448287, y: 0.5644837, z: 1}
m_Children: []
m_Father: {fileID: 400002}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400002}
- component: {fileID: 21200000}
- component: {fileID: 9500000}
- component: {fileID: 5800000}
- component: {fileID: 5000000}
- component: {fileID: 11400002}
- component: {fileID: 11400000}
- component: {fileID: 6100000}
m_Layer: 0
m_Name: CharacterRobotBoy
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 17.268, y: 8.9814, z: 0}
m_LocalScale: {x: 1.7715329, y: 1.7715304, z: 1}
m_Children:
- {fileID: 400000}
- {fileID: 400004}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1783731295
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 8fb98a6035269e64a998f9b56828fc4f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!95 &9500000
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 5fc43f0c4b413534ba12c51c0e5e5f6f, type: 2}
m_CullingMode: 0
m_UpdateMode: 1
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!58 &5800000
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: -0.45}
serializedVersion: 2
m_Radius: 0.16
--- !u!50 &5000000
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 3
m_Material: {fileID: 0}
m_Interpolate: 1
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d08f91df3bd212f429df17f53ce2f364, type: 3}
m_Name:
m_EditorClassIdentifier:
m_MaxSpeed: 10
m_JumpForce: 800
m_CrouchSpeed: 0.25
m_AirControl: 1
m_WhatIsGround:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c3d7b34a3bb2d4e4b926e7e729d3d410, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.375, y: 1.375}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.25, y: 0.68}
m_EdgeRadius: 0
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400004}
m_Layer: 0
m_Name: CeilingCheck
m_TagString: Untagged
m_Icon: {fileID: -2065832391, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.36, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400002}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 87a2357765801c34292d6718d8b4d770
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 6100000}
m_Layer: 0
m_Name: CollisionSlider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -9.388116, y: -0.612371, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: -0.036658287, y: -0.061151385}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.3217958, y: 0.641724}
m_EdgeRadius: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 2a71c12ae885e4f80b5144a4652bbeb4
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 21200000}
- component: {fileID: 6100000}
- component: {fileID: 5000000}
m_Layer: 0
m_Name: CratePink
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 26.875, y: 3.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 272ba847f100d4251bb8260575189042, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1859086223
m_SortingLayer: 2
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 12ef7cbdfe0e143fa858a324456c8979, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 8be6341e1ce3f4cec9902bc34f72d20a, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.62500954, y: 0.6252203}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 1.25, y: 1.25}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1.2326965, y: 1.2320957}
m_EdgeRadius: 0
--- !u!50 &5000000
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 3
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 18fcd494ab71841d695135246693eb3a
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,730 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 6100000}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.8237001, y: 0.37164003, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 9.487042, y: -0.06403173}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 19.368979, y: 0.6474821}
m_EdgeRadius: 0
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400002}
- component: {fileID: 21200000}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 12.500006, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400004}
- component: {fileID: 21200002}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.5000007, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200002
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400006}
- component: {fileID: 21200004}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 17.500006, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200004
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400008}
- component: {fileID: 21200006}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200006
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400010}
- component: {fileID: 21200008}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 10, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200008
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400012}
- component: {fileID: 21200010}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.500003, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200010
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400014}
m_Layer: 0
m_Name: ExtentsLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.625, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400006}
- {fileID: 400016}
- {fileID: 400002}
- {fileID: 400010}
- {fileID: 400012}
- {fileID: 400018}
- {fileID: 400004}
- {fileID: 400008}
- {fileID: 400000}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100016
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400016}
- component: {fileID: 21200012}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 15, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200012
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100018
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400018}
- component: {fileID: 21200014}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200014
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 0eb16b4b3e362ef4f97494dd0e686c46
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,890 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 21200000}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 22.500006, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400002}
- component: {fileID: 21200002}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200002
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400004}
m_Layer: 0
m_Name: ExtentsRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 52.5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400002}
- {fileID: 400020}
- {fileID: 400008}
- {fileID: 400014}
- {fileID: 400012}
- {fileID: 400018}
- {fileID: 400022}
- {fileID: 400010}
- {fileID: 400016}
- {fileID: 400000}
- {fileID: 400006}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400006}
- component: {fileID: 6100000}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 12.50135, y: 0.31220862}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 25.008635, y: 0.62635964}
m_EdgeRadius: 0
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400008}
- component: {fileID: 21200004}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200004
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400010}
- component: {fileID: 21200006}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 17.500006, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200006
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400012}
- component: {fileID: 21200008}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 10, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200008
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400014}
- component: {fileID: 21200010}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.500003, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200010
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100016
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400016}
- component: {fileID: 21200012}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 20, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200012
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100018
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400018}
- component: {fileID: 21200014}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 12.500006, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200014
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400020}
- component: {fileID: 21200016}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.5000007, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200016
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100022
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400022}
- component: {fileID: 21200018}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100022}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 15, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200018
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100022}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: b241b59d6a89aff4fbf0bce77e644761
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 6100000}
- component: {fileID: 11400000}
m_Layer: 0
m_Name: Killzone
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 26.25035, y: -7.491138}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 72.56122, y: 4.9515467}
m_EdgeRadius: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e053b0a94752146e79954ce4df1b5565, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: a038b284634e29f4aaf058814aa61a6f
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,286 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 6100000}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.036125, y: 0.31227, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.07894616, y: 0.6308952}
m_EdgeRadius: 0
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400002}
- component: {fileID: 6100002}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.4642, y: 0.31227, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100002
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.07894616, y: 0.6308952}
m_EdgeRadius: 0
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400004}
m_Layer: 0
m_Name: Platform04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 25, y: 16.2502, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400008}
- {fileID: 400006}
- {fileID: 400002}
- {fileID: 400000}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400006}
- component: {fileID: 21200000}
m_Layer: 10
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400008}
- component: {fileID: 6100004}
m_Layer: 0
m_Name: Collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2502, y: 0.31217, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400004}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100004
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.0028898716, y: 0.000000029802322}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 2.4034228, y: 0.62390304}
m_EdgeRadius: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 57977547c59abb546bbb1501e3c417db
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,366 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 6100000}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 4.9633, y: 0.3126, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400010}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.07894616, y: 0.6308952}
m_EdgeRadius: 0
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400002}
- component: {fileID: 6100002}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.03658, y: 0.3126, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400010}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100002
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.07894616, y: 0.6308952}
m_EdgeRadius: 0
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400004}
- component: {fileID: 21200000}
m_Layer: 10
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400010}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400006}
- component: {fileID: 21200002}
m_Layer: 10
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400010}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200002
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400008}
- component: {fileID: 6100004}
m_Layer: 0
m_Name: Colliders
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -45, y: -12.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400010}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100004
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 47.502815, y: 12.80861}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 4.9171867, y: 0.6227131}
m_EdgeRadius: 0
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400010}
m_Layer: 0
m_Name: Platform08x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 47.5, y: 10, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400008}
- {fileID: 400006}
- {fileID: 400004}
- {fileID: 400002}
- {fileID: 400000}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 674c23718320e9d498cdad2a5bcd576a
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,446 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 6100000}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.035293, y: 0.31234, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.07894616, y: 0.6308952}
m_EdgeRadius: 0
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400002}
- component: {fileID: 6100002}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.4637, y: 0.31234, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100002
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.07894616, y: 0.6308952}
m_EdgeRadius: 0
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400004}
- component: {fileID: 6100004}
m_Layer: 0
m_Name: Collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100004
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 3.7479947, y: 0.31223774}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 7.3968587, y: 0.62178636}
m_EdgeRadius: 0
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400006}
m_Layer: 0
m_Name: Platform12x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400004}
- {fileID: 400010}
- {fileID: 400012}
- {fileID: 400008}
- {fileID: 400002}
- {fileID: 400000}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400008}
- component: {fileID: 21200000}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400010}
- component: {fileID: 21200002}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200002
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400012}
- component: {fileID: 21200004}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200004
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 0ce4cbc241d3aca4da0b94a0ffa0d51f
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,526 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
m_Layer: 0
m_Name: Platform16x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 15, y: 12.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400004}
- {fileID: 400002}
- {fileID: 400012}
- {fileID: 400006}
- {fileID: 400010}
- {fileID: 400014}
- {fileID: 400008}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400002}
- component: {fileID: 21200000}
m_Layer: 10
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400004}
- component: {fileID: 6100000}
m_Layer: 0
m_Name: Collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5.0027, y: 0.31155, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.0018701553, y: 0.00000014901161}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 9.890317, y: 0.6235962}
m_EdgeRadius: 0
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400006}
- component: {fileID: 21200002}
m_Layer: 10
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200002
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400008}
- component: {fileID: 6100002}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 9.9635, y: 0.31247, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100002
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.0000009536743, y: 0.00060126185}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.07894616, y: 0.6308952}
m_EdgeRadius: 0
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400010}
- component: {fileID: 21200004}
m_Layer: 10
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200004
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400012}
- component: {fileID: 21200006}
m_Layer: 10
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200006
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &100014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400014}
- component: {fileID: 6100004}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.035672, y: 0.31275, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &6100004
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.00000024586916, y: -0.0016585886}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.07894616, y: 0.6295688}
m_EdgeRadius: 0

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: ba4eef1c1bb56b444b143beb8d3e30d5
NativeFormatImporter:
userData:
assetBundleName:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: d024aaa09f4080d448d16f62d1a97b0b
NativeFormatImporter:
userData:
assetBundleName:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 47d3e747b2e87de4c8358aaa436365ea
NativeFormatImporter:
userData:
assetBundleName:

6
Assets/Standard Assets/2D/Scripts.meta generated Normal file
View File

@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: b656cca21e797074a84563027a508ce1
folderAsset: yes
DefaultImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,53 @@
using System;
using UnityEngine;
namespace UnityStandardAssets._2D
{
public class Camera2DFollow : MonoBehaviour
{
public Transform target;
public float damping = 1;
public float lookAheadFactor = 3;
public float lookAheadReturnSpeed = 0.5f;
public float lookAheadMoveThreshold = 0.1f;
private float m_OffsetZ;
private Vector3 m_LastTargetPosition;
private Vector3 m_CurrentVelocity;
private Vector3 m_LookAheadPos;
// Use this for initialization
private void Start()
{
m_LastTargetPosition = target.position;
m_OffsetZ = (transform.position - target.position).z;
transform.parent = null;
}
// Update is called once per frame
private void Update()
{
// only update lookahead pos if accelerating or changed direction
float xMoveDelta = (target.position - m_LastTargetPosition).x;
bool updateLookAheadTarget = Mathf.Abs(xMoveDelta) > lookAheadMoveThreshold;
if (updateLookAheadTarget)
{
m_LookAheadPos = lookAheadFactor*Vector3.right*Mathf.Sign(xMoveDelta);
}
else
{
m_LookAheadPos = Vector3.MoveTowards(m_LookAheadPos, Vector3.zero, Time.deltaTime*lookAheadReturnSpeed);
}
Vector3 aheadTargetPos = target.position + m_LookAheadPos + Vector3.forward*m_OffsetZ;
Vector3 newPos = Vector3.SmoothDamp(transform.position, aheadTargetPos, ref m_CurrentVelocity, damping);
transform.position = newPos;
m_LastTargetPosition = target.position;
}
}
}

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 5d8238cc53530b64fbb7828c3d3bb591
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:

View File

@ -0,0 +1,74 @@
using System;
using UnityEngine;
namespace UnityStandardAssets._2D
{
public class CameraFollow : MonoBehaviour
{
public float xMargin = 1f; // Distance in the x axis the player can move before the camera follows.
public float yMargin = 1f; // Distance in the y axis the player can move before the camera follows.
public float xSmooth = 8f; // How smoothly the camera catches up with it's target movement in the x axis.
public float ySmooth = 8f; // How smoothly the camera catches up with it's target movement in the y axis.
public Vector2 maxXAndY; // The maximum x and y coordinates the camera can have.
public Vector2 minXAndY; // The minimum x and y coordinates the camera can have.
private Transform m_Player; // Reference to the player's transform.
private void Awake()
{
// Setting up the reference.
m_Player = GameObject.FindGameObjectWithTag("Player").transform;
}
private bool CheckXMargin()
{
// Returns true if the distance between the camera and the player in the x axis is greater than the x margin.
return Mathf.Abs(transform.position.x - m_Player.position.x) > xMargin;
}
private bool CheckYMargin()
{
// Returns true if the distance between the camera and the player in the y axis is greater than the y margin.
return Mathf.Abs(transform.position.y - m_Player.position.y) > yMargin;
}
private void Update()
{
TrackPlayer();
}
private void TrackPlayer()
{
// By default the target x and y coordinates of the camera are it's current x and y coordinates.
float targetX = transform.position.x;
float targetY = transform.position.y;
// If the player has moved beyond the x margin...
if (CheckXMargin())
{
// ... the target x coordinate should be a Lerp between the camera's current x position and the player's current x position.
targetX = Mathf.Lerp(transform.position.x, m_Player.position.x, xSmooth*Time.deltaTime);
}
// If the player has moved beyond the y margin...
if (CheckYMargin())
{
// ... the target y coordinate should be a Lerp between the camera's current y position and the player's current y position.
targetY = Mathf.Lerp(transform.position.y, m_Player.position.y, ySmooth*Time.deltaTime);
}
// The target x and y coordinates should not be larger than the maximum or smaller than the minimum.
targetX = Mathf.Clamp(targetX, minXAndY.x, maxXAndY.x);
targetY = Mathf.Clamp(targetY, minXAndY.y, maxXAndY.y);
// Set the camera's position to the target position with the same z component.
transform.position = new Vector3(targetX, targetY, transform.position.z);
}
}
}

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: a9dfad760b6e9455593192a6d869f7ed
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:

View File

@ -0,0 +1,40 @@
using System;
using UnityEngine;
using UnityStandardAssets.CrossPlatformInput;
namespace UnityStandardAssets._2D
{
[RequireComponent(typeof (PlatformerCharacter2D))]
public class Platformer2DUserControl : MonoBehaviour
{
private PlatformerCharacter2D m_Character;
private bool m_Jump;
private void Awake()
{
m_Character = GetComponent<PlatformerCharacter2D>();
}
private void Update()
{
if (!m_Jump)
{
// Read the jump input in Update so button presses aren't missed.
m_Jump = CrossPlatformInputManager.GetButtonDown("Jump");
}
}
private void FixedUpdate()
{
// Read the inputs.
bool crouch = Input.GetKey(KeyCode.LeftControl);
float h = CrossPlatformInputManager.GetAxis("Horizontal");
// Pass all parameters to the character control script.
m_Character.Move(h, crouch, m_Jump);
m_Jump = false;
}
}
}

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: c3d7b34a3bb2d4e4b926e7e729d3d410
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:

View File

@ -0,0 +1,115 @@
using System;
using UnityEngine;
#pragma warning disable 649
namespace UnityStandardAssets._2D
{
public class PlatformerCharacter2D : MonoBehaviour
{
[SerializeField] private float m_MaxSpeed = 10f; // The fastest the player can travel in the x axis.
[SerializeField] private float m_JumpForce = 400f; // Amount of force added when the player jumps.
[Range(0, 1)] [SerializeField] private float m_CrouchSpeed = .36f; // Amount of maxSpeed applied to crouching movement. 1 = 100%
[SerializeField] private bool m_AirControl = false; // Whether or not a player can steer while jumping;
[SerializeField] private LayerMask m_WhatIsGround; // A mask determining what is ground to the character
private Transform m_GroundCheck; // A position marking where to check if the player is grounded.
const float k_GroundedRadius = .2f; // Radius of the overlap circle to determine if grounded
private bool m_Grounded; // Whether or not the player is grounded.
private Transform m_CeilingCheck; // A position marking where to check for ceilings
const float k_CeilingRadius = .01f; // Radius of the overlap circle to determine if the player can stand up
private Animator m_Anim; // Reference to the player's animator component.
private Rigidbody2D m_Rigidbody2D;
private bool m_FacingRight = true; // For determining which way the player is currently facing.
private void Awake()
{
// Setting up references.
m_GroundCheck = transform.Find("GroundCheck");
m_CeilingCheck = transform.Find("CeilingCheck");
m_Anim = GetComponent<Animator>();
m_Rigidbody2D = GetComponent<Rigidbody2D>();
}
private void FixedUpdate()
{
m_Grounded = false;
// The player is grounded if a circlecast to the groundcheck position hits anything designated as ground
// This can be done using layers instead but Sample Assets will not overwrite your project settings.
Collider2D[] colliders = Physics2D.OverlapCircleAll(m_GroundCheck.position, k_GroundedRadius, m_WhatIsGround);
for (int i = 0; i < colliders.Length; i++)
{
if (colliders[i].gameObject != gameObject)
m_Grounded = true;
}
m_Anim.SetBool("Ground", m_Grounded);
// Set the vertical animation
m_Anim.SetFloat("vSpeed", m_Rigidbody2D.velocity.y);
}
public void Move(float move, bool crouch, bool jump)
{
// If crouching, check to see if the character can stand up
if (!crouch && m_Anim.GetBool("Crouch"))
{
// If the character has a ceiling preventing them from standing up, keep them crouching
if (Physics2D.OverlapCircle(m_CeilingCheck.position, k_CeilingRadius, m_WhatIsGround))
{
crouch = true;
}
}
// Set whether or not the character is crouching in the animator
m_Anim.SetBool("Crouch", crouch);
//only control the player if grounded or airControl is turned on
if (m_Grounded || m_AirControl)
{
// Reduce the speed if crouching by the crouchSpeed multiplier
move = (crouch ? move*m_CrouchSpeed : move);
// The Speed animator parameter is set to the absolute value of the horizontal input.
m_Anim.SetFloat("Speed", Mathf.Abs(move));
// Move the character
m_Rigidbody2D.velocity = new Vector2(move*m_MaxSpeed, m_Rigidbody2D.velocity.y);
// If the input is moving the player right and the player is facing left...
if (move > 0 && !m_FacingRight)
{
// ... flip the player.
Flip();
}
// Otherwise if the input is moving the player left and the player is facing right...
else if (move < 0 && m_FacingRight)
{
// ... flip the player.
Flip();
}
}
// If the player should jump...
if (m_Grounded && jump && m_Anim.GetBool("Ground"))
{
// Add a vertical force to the player.
m_Grounded = false;
m_Anim.SetBool("Ground", false);
m_Rigidbody2D.AddForce(new Vector2(0f, m_JumpForce));
}
}
private void Flip()
{
// Switch the way the player is labelled as facing.
m_FacingRight = !m_FacingRight;
// Multiply the player's x local scale by -1.
Vector3 theScale = transform.localScale;
theScale.x *= -1;
transform.localScale = theScale;
}
}
}

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: d08f91df3bd212f429df17f53ce2f364
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:

View File

@ -0,0 +1,17 @@
using System;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace UnityStandardAssets._2D
{
public class Restarter : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D other)
{
if (other.tag == "Player")
{
SceneManager.LoadScene(SceneManager.GetSceneAt(0).name);
}
}
}
}

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e053b0a94752146e79954ce4df1b5565
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:

9
Assets/Standard Assets/2D/Sprites.meta generated Normal file
View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e94a3b96b1dbb7443b18f1c1f5b041f8
folderAsset: yes
timeCreated: 1436977288
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,89 @@
fileFormatVersion: 2
guid: cbbabe9e292f5604897926494bb38fef
TextureImporter:
fileIDToRecycleName:
21300000: PrototypeGrey04x04
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 512
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 16
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 204.8
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 111354c907346824e9758462ceb87749
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,144 @@
fileFormatVersion: 2
guid: 1d0c184845252df44a655359de388cb8
TextureImporter:
fileIDToRecycleName:
21300000: PrototypeBlue04x04
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 512
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 16
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 204.8
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: BlackBerry
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: FlashPlayer
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WP8
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 11df1a0e9b9950648b5ffe04f8fa47bb
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Standard Assets/2D/Sprites/CratePinkGridSprite.png (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,133 @@
fileFormatVersion: 2
guid: 12ef7cbdfe0e143fa858a324456c8979
TextureImporter:
fileIDToRecycleName:
21300000: PrototypeGreen02x02
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 16
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 204.8
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 64
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 64
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: BlackBerry
maxTextureSize: 64
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WP8
maxTextureSize: 64
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: c8b2a4a6b41e76e49b2680df1598ccc0
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Standard Assets/2D/Sprites/PlatformWhiteSprite.png (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,133 @@
fileFormatVersion: 2
guid: d90a8faf6fb9540b084ef2825cc3a5dc
TextureImporter:
fileIDToRecycleName:
21300000: PrototypeWhite04x01
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 512
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 16
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 204.8
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 128
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 128
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: BlackBerry
maxTextureSize: 128
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WP8
maxTextureSize: 128
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 2125e466f5f58914883c9b9d35e1a4ab
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Standard Assets/2D/Sprites/RobotBoyCrouchSprite.png (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,644 @@
fileFormatVersion: 2
guid: d40c191aa46654db7a426d6a1fa3aa30
TextureImporter:
internalIDToNameTable:
- first:
213: 21300000
second: RobotBoyCrouch00
- first:
213: 21300002
second: RobotBoyCrouch01
- first:
213: 21300004
second: RobotBoyCrouch02
- first:
213: 21300006
second: RobotBoyCrouch03
- first:
213: 21300008
second: RobotBoyCrouch04
- first:
213: 21300010
second: RobotBoyCrouch05
- first:
213: 21300012
second: RobotBoyCrouch06
- first:
213: 21300014
second: RobotBoyCrouch07
- first:
213: 21300016
second: RobotBoyCrouch08
- first:
213: 21300018
second: RobotBoyCrouch09
- first:
213: 21300020
second: RobotBoyCrouch10
- first:
213: 21300022
second: RobotBoyCrouch11
- first:
213: 21300024
second: RobotBoyCrouch12
- first:
213: 21300026
second: RobotBoyCrouch13
- first:
213: 21300028
second: RobotBoyCrouch14
- first:
213: 21300030
second: RobotBoyCrouch15
- first:
213: 21300032
second: RobotBoyCrouch16
- first:
213: 21300034
second: RobotBoyCrouch17
- first:
213: 21300036
second: RobotBoyCrouch18
- first:
213: 21300038
second: RobotBoyCrouch19
- first:
213: 21300040
second: RobotBoyCrouch20
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 200
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: 2
textureCompression: 1
compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: BlackBerry
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: WP8
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: RobotBoyCrouch00
rect:
serializedVersion: 2
x: 0
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 74879595dc632be48bcf0098dd25db0f
internalID: 21300000
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch01
rect:
serializedVersion: 2
x: 275
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a523047b6470edc4380d652a72b359ca
internalID: 21300002
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch02
rect:
serializedVersion: 2
x: 550
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1b30d1860c760a648a22f195b8bd83cf
internalID: 21300004
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch03
rect:
serializedVersion: 2
x: 825
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8a23b0c95ef97a9469ebda57ced5ed51
internalID: 21300006
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch04
rect:
serializedVersion: 2
x: 1100
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 4d48fd662d4c0d145887f35509a3210f
internalID: 21300008
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch05
rect:
serializedVersion: 2
x: 1375
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: cc6c25aa97d6a5444bb256ed4bad3ae4
internalID: 21300010
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch06
rect:
serializedVersion: 2
x: 1650
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7696e49ff08d4554bbb3f61021155d91
internalID: 21300012
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch07
rect:
serializedVersion: 2
x: 0
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 14725e91688b0ab489fb11ea1a92b14f
internalID: 21300014
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch08
rect:
serializedVersion: 2
x: 275
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1f8036871f308824c95e3e0d73f9bba8
internalID: 21300016
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch09
rect:
serializedVersion: 2
x: 550
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1f72ffa08cce1ee40804683d545cbc3c
internalID: 21300018
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch10
rect:
serializedVersion: 2
x: 825
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e1bbaf444b7facb4a83ebacaa44ba059
internalID: 21300020
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch11
rect:
serializedVersion: 2
x: 1100
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 2419c34ac80f45343a539e18f9141a16
internalID: 21300022
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch12
rect:
serializedVersion: 2
x: 1375
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 9d238d8379d5eab4680aa0b4fd250e43
internalID: 21300024
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch13
rect:
serializedVersion: 2
x: 1650
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e74c5b8e7c92def49b644dbf9c44e324
internalID: 21300026
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch14
rect:
serializedVersion: 2
x: 0
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 82f5ba7b229d64143adbed5937552665
internalID: 21300028
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch15
rect:
serializedVersion: 2
x: 275
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 718cd226a2af1d34d9c2df9dcd335da9
internalID: 21300030
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch16
rect:
serializedVersion: 2
x: 550
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3093860016666af4f974c5c66c1a605f
internalID: 21300032
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch17
rect:
serializedVersion: 2
x: 825
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 0c47e31345bf53b40bacae9cc05cbbd6
internalID: 21300034
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch18
rect:
serializedVersion: 2
x: 1100
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f7b5102bb6d88ce45abb14c652374f71
internalID: 21300036
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch19
rect:
serializedVersion: 2
x: 1375
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 66ac362106155954f85e14ef9012ab00
internalID: 21300038
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyCrouch20
rect:
serializedVersion: 2
x: 1650
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e20905cf5ba1d2847b7ec98f12a2b6af
internalID: 21300040
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Standard Assets/2D/Sprites/RobotBoyDeathSprite.png (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,788 @@
fileFormatVersion: 2
guid: f45a39483cf4f914a816af821c9262bb
TextureImporter:
internalIDToNameTable:
- first:
213: 21300000
second: RobotBoyDeath00
- first:
213: 21300002
second: RobotBoyDeath01
- first:
213: 21300004
second: RobotBoyDeath02
- first:
213: 21300006
second: RobotBoyDeath03
- first:
213: 21300008
second: RobotBoyDeath04
- first:
213: 21300010
second: RobotBoyDeath05
- first:
213: 21300012
second: RobotBoyDeath06
- first:
213: 21300014
second: RobotBoyDeath07
- first:
213: 21300016
second: RobotBoyDeath08
- first:
213: 21300018
second: RobotBoyDeath09
- first:
213: 21300020
second: RobotBoyDeath10
- first:
213: 21300022
second: RobotBoyDeath11
- first:
213: 21300024
second: RobotBoyDeath12
- first:
213: 21300026
second: RobotBoyDeath13
- first:
213: 21300028
second: RobotBoyDeath14
- first:
213: 21300030
second: RobotBoyDeath15
- first:
213: 21300032
second: RobotBoyDeath16
- first:
213: 21300034
second: RobotBoyDeath17
- first:
213: 21300036
second: RobotBoyDeath18
- first:
213: 21300038
second: RobotBoyDeath19
- first:
213: 21300040
second: RobotBoyDeath20
- first:
213: 21300042
second: RobotBoyDeath21
- first:
213: 21300044
second: RobotBoyDeath22
- first:
213: 21300046
second: RobotBoyDeath23
- first:
213: 21300048
second: RobotBoyDeath24
- first:
213: 21300050
second: RobotBoyDeath25
- first:
213: 21300052
second: RobotBoyDeath26
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 200
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: 2
textureCompression: 1
compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: BlackBerry
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: WP8
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: RobotBoyDeath00
rect:
serializedVersion: 2
x: 0
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 738f89edaa7f1d34388a962840b49294
internalID: 21300000
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath01
rect:
serializedVersion: 2
x: 275
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 0d0d12a92b21c044ea4e4132395b6131
internalID: 21300002
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath02
rect:
serializedVersion: 2
x: 550
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 2c060a5c99c70b247b2ea6c7d8e450fb
internalID: 21300004
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath03
rect:
serializedVersion: 2
x: 825
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f68263bebe6622544a83be7b9db73b6e
internalID: 21300006
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath04
rect:
serializedVersion: 2
x: 1100
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 9f0f1b5b7848a7d42ba784166ae5fa03
internalID: 21300008
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath05
rect:
serializedVersion: 2
x: 1375
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b62d51ee8c54d6f4881559570b222559
internalID: 21300010
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath06
rect:
serializedVersion: 2
x: 1650
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5d0bb5757c4c0f64b8eb43e83131a2c4
internalID: 21300012
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath07
rect:
serializedVersion: 2
x: 0
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6502b7f2582ac064c93bf8739617917e
internalID: 21300014
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath08
rect:
serializedVersion: 2
x: 275
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b08330c32fd93a04eb84a06f0b44fdb9
internalID: 21300016
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath09
rect:
serializedVersion: 2
x: 550
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 9c1d9e9d6454d8344af1aecd81d7526a
internalID: 21300018
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath10
rect:
serializedVersion: 2
x: 825
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a66b3b5f379308246ad4bef7b54c4efe
internalID: 21300020
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath11
rect:
serializedVersion: 2
x: 1100
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f3f30d85990f30d428696c4876ec62d2
internalID: 21300022
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath12
rect:
serializedVersion: 2
x: 1375
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 32646d033dcecf44fb74ebddd9c0a01b
internalID: 21300024
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath13
rect:
serializedVersion: 2
x: 1650
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6c6f8844d1681344a840de5484918736
internalID: 21300026
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath14
rect:
serializedVersion: 2
x: 0
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d0f0021133eb4ed469548735cb79c248
internalID: 21300028
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath15
rect:
serializedVersion: 2
x: 275
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 0a675a29919ccbc458a61ed3f2e85621
internalID: 21300030
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath16
rect:
serializedVersion: 2
x: 550
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c0132967a9bfcb649ab49bfdca1c78a8
internalID: 21300032
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath17
rect:
serializedVersion: 2
x: 825
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 60ca6a7dec1f9f44bbe284aa584bde10
internalID: 21300034
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath18
rect:
serializedVersion: 2
x: 1100
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: bc6ab1ab06bf8cb47a07131d08aba505
internalID: 21300036
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath19
rect:
serializedVersion: 2
x: 1375
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 0ce8792ef94372e45aa9dd3c22e12b52
internalID: 21300038
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath20
rect:
serializedVersion: 2
x: 1650
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8a5be42dc9019cb419774540f842956c
internalID: 21300040
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath21
rect:
serializedVersion: 2
x: 0
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e5d6349c46f7c1142a5efc2ff7997416
internalID: 21300042
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath22
rect:
serializedVersion: 2
x: 275
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f24644117337d304a85b4bb5a1e8628c
internalID: 21300044
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath23
rect:
serializedVersion: 2
x: 550
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 497e4bda655491c4f8a551d7460e8133
internalID: 21300046
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath24
rect:
serializedVersion: 2
x: 825
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: de2dd818d6d06fe4890f7f80e614b8c8
internalID: 21300048
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath25
rect:
serializedVersion: 2
x: 1100
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 66fecb3c0270ac244ac47d474cca233d
internalID: 21300050
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyDeath26
rect:
serializedVersion: 2
x: 1375
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f5c982fd76cb88e4eb16da4f5e0c4024
internalID: 21300052
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Standard Assets/2D/Sprites/RobotBoyIdleSprite.png (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,860 @@
fileFormatVersion: 2
guid: 8fb98a6035269e64a998f9b56828fc4f
TextureImporter:
internalIDToNameTable:
- first:
213: 21300000
second: RobotBoyIdle00
- first:
213: 21300002
second: RobotBoyIdle01
- first:
213: 21300004
second: RobotBoyIdle02
- first:
213: 21300006
second: RobotBoyIdle03
- first:
213: 21300008
second: RobotBoyIdle04
- first:
213: 21300010
second: RobotBoyIdle05
- first:
213: 21300012
second: RobotBoyIdle06
- first:
213: 21300014
second: RobotBoyIdle07
- first:
213: 21300016
second: RobotBoyIdle08
- first:
213: 21300018
second: RobotBoyIdle09
- first:
213: 21300020
second: RobotBoyIdle10
- first:
213: 21300022
second: RobotBoyIdle11
- first:
213: 21300024
second: RobotBoyIdle12
- first:
213: 21300026
second: RobotBoyIdle13
- first:
213: 21300028
second: RobotBoyIdle14
- first:
213: 21300030
second: RobotBoyIdle15
- first:
213: 21300032
second: RobotBoyIdle16
- first:
213: 21300034
second: RobotBoyIdle17
- first:
213: 21300036
second: RobotBoyIdle18
- first:
213: 21300038
second: RobotBoyIdle19
- first:
213: 21300040
second: RobotBoyIdle20
- first:
213: 21300042
second: RobotBoyIdle21
- first:
213: 21300044
second: RobotBoyIdle22
- first:
213: 21300046
second: RobotBoyIdle23
- first:
213: 21300048
second: RobotBoyIdle24
- first:
213: 21300050
second: RobotBoyIdle25
- first:
213: 21300052
second: RobotBoyIdle26
- first:
213: 21300054
second: RobotBoyIdle27
- first:
213: 21300056
second: RobotBoyIdle28
- first:
213: 21300058
second: RobotBoyIdle29
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 200
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: 2
textureCompression: 1
compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: BlackBerry
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: WP8
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: RobotBoyIdle00
rect:
serializedVersion: 2
x: 0
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 91987e91137d36f45a34703cfbed71ac
internalID: 21300000
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle01
rect:
serializedVersion: 2
x: 275
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 356be62c41b12da4c94ac39078e9bba6
internalID: 21300002
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle02
rect:
serializedVersion: 2
x: 550
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b12997c0fe65547499f7f7d2ae1c23d7
internalID: 21300004
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle03
rect:
serializedVersion: 2
x: 825
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 4adec7d4b028009409f33cda1ad2ac83
internalID: 21300006
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle04
rect:
serializedVersion: 2
x: 1100
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a4e30f9a18c60e846a9065b0f500c116
internalID: 21300008
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle05
rect:
serializedVersion: 2
x: 1375
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 3fe32192812ef614d9451d391e4bba6f
internalID: 21300010
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle06
rect:
serializedVersion: 2
x: 1650
y: 1773
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 4601ba7fb1a14664b8d9d7925f00c8ef
internalID: 21300012
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle07
rect:
serializedVersion: 2
x: 0
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6fcb2611388207b4dbf4c34a37f51f75
internalID: 21300014
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle08
rect:
serializedVersion: 2
x: 275
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: dd13a9c48b17090479c75ca67f7b52fa
internalID: 21300016
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle09
rect:
serializedVersion: 2
x: 550
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 2ca7ddc907e08fb4a96416e3f26797d3
internalID: 21300018
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle10
rect:
serializedVersion: 2
x: 825
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: eb314a6e916c4c8478f478359f42bd88
internalID: 21300020
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle11
rect:
serializedVersion: 2
x: 1100
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 46a82775079296341b0a0da23ab7a455
internalID: 21300022
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle12
rect:
serializedVersion: 2
x: 1375
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7d4245eb6b5563f4fb5888e4c5c96196
internalID: 21300024
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle13
rect:
serializedVersion: 2
x: 1650
y: 1498
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 16d542dd9060b9f498c2a5e6fcf3a27d
internalID: 21300026
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle14
rect:
serializedVersion: 2
x: 0
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d784dcfaf9a8d864da5e4d46c8a35389
internalID: 21300028
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle15
rect:
serializedVersion: 2
x: 275
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 409d8ce295bc0d04190d8efa27241833
internalID: 21300030
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle16
rect:
serializedVersion: 2
x: 550
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b380965fe8a7864438cf4665e274b3c6
internalID: 21300032
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle17
rect:
serializedVersion: 2
x: 825
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c6bdc80e9456e6d4498d970f25ff6c4e
internalID: 21300034
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle18
rect:
serializedVersion: 2
x: 1100
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6be03a734c40ad94bbc48005a5f6794e
internalID: 21300036
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle19
rect:
serializedVersion: 2
x: 1375
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 409c5295c909ed8428a200b0889ef863
internalID: 21300038
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle20
rect:
serializedVersion: 2
x: 1650
y: 1223
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c592a05d33f7af94c989cad31bc2f7a2
internalID: 21300040
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle21
rect:
serializedVersion: 2
x: 0
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c182038127ad320458e41e9d4c2a5003
internalID: 21300042
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle22
rect:
serializedVersion: 2
x: 275
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 4d64e976ec4199546b77b1b8ce9c8416
internalID: 21300044
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle23
rect:
serializedVersion: 2
x: 550
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8ab26ab1db1888b43b0df1b133e02048
internalID: 21300046
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle24
rect:
serializedVersion: 2
x: 825
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 037f5dff3facc934c80d83f16036d8a5
internalID: 21300048
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle25
rect:
serializedVersion: 2
x: 1100
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 137f9e8b09269bc4b823667bdc368b13
internalID: 21300050
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle26
rect:
serializedVersion: 2
x: 1375
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: cb14135a81123c0438a75a04fb7175c1
internalID: 21300052
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle27
rect:
serializedVersion: 2
x: 1650
y: 948
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 691f9273af01cfe4c855296d36938753
internalID: 21300054
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle28
rect:
serializedVersion: 2
x: 0
y: 673
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: bb4fb61da79ed2249ae67761df7b8e37
internalID: 21300056
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: RobotBoyIdle29
rect:
serializedVersion: 2
x: 275
y: 673
width: 275
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e8f10baeb03c0104e8a1cd0b896664b9
internalID: 21300058
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Standard Assets/2D/Sprites/RobotBoyJumpSprite.png (Stored with Git LFS) Normal file

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More