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29
Assets/SampleScenes/Menu/Scripts/SceneAndURLLoader.cs
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29
Assets/SampleScenes/Menu/Scripts/SceneAndURLLoader.cs
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using System;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SceneAndURLLoader : MonoBehaviour
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{
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private PauseMenu m_PauseMenu;
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private void Awake ()
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{
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m_PauseMenu = GetComponentInChildren <PauseMenu> ();
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}
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public void SceneLoad(string sceneName)
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{
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//PauseMenu pauseMenu = (PauseMenu)FindObjectOfType(typeof(PauseMenu));
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m_PauseMenu.MenuOff ();
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SceneManager.LoadScene(sceneName);
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}
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public void LoadURL(string url)
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{
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Application.OpenURL(url);
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}
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}
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