latest changes
This commit is contained in:
@ -1 +1 @@
|
|||||||
{"count":1,"self":27.008124799999997,"total":28.0164227,"children":{"InitializeActuators":{"count":1,"self":0.0030001,"total":0.0030001,"children":null},"InitializeSensors":{"count":1,"self":0.0020001,"total":0.0020001,"children":null},"AgentSendState":{"count":1148,"self":0.0250195,"total":0.40993029999999997,"children":{"CollectObservations":{"count":1148,"self":0.3739037,"total":0.3739037,"children":null},"WriteActionMask":{"count":1148,"self":0.0050046,"total":0.0050046,"children":null},"RequestDecision":{"count":1148,"self":0.0060025,"total":0.0060025,"children":null}}},"DecideAction":{"count":1148,"self":0.33184349999999996,"total":0.33184349999999996,"children":null},"AgentAct":{"count":1148,"self":0.2595281,"total":0.2595281,"children":null}},"gauges":{"NPC.CumulativeReward":{"count":11,"max":0,"min":0,"runningAverage":0,"value":0,"weightedAverage":0}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1649822158","unity_version":"2019.4.35f1","command_line_arguments":"C:\\Program Files\\unityeditorfolder\\2019.4.35f1\\Editor\\Unity.exe -projectpath F:\\SigmaRiskManagment\\real shooter Git Version -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-Leonid_Krazer -hubSessionId dca9b0c0-ba6e-11ec-ba13-6d2f32043678 -accessToken h2wulrZC-_wNB02rFLc8VoUWrSoRJ5zUGCjS9AOIxNY009f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Greatest_map_ever","end_time_seconds":"1649822186"}}
|
{"count":1,"self":16.677081599999998,"total":16.6850819,"children":{"InitializeActuators":{"count":1,"self":0.0020011,"total":0.0020011,"children":null},"InitializeSensors":{"count":1,"self":0.0019998,"total":0.0019998,"children":null},"AgentSendState":{"count":1,"self":0.0020001,"total":0.0030001,"children":{"CollectObservations":{"count":1,"self":0.001,"total":0.001,"children":null}}}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1650121997","unity_version":"2019.4.35f1","command_line_arguments":"C:\\Program Files\\unityeditorfolder\\2019.4.35f1\\Editor\\Unity.exe -projectpath F:\\SigmaRiskManagment\\real shooter Git Version -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-BipJTP5Uk-fN-2Lss2TUJ -hubSessionId a1fe6f50-bcbd-11ec-b648-df8ff5c97a4c -accessToken K_G64_ace_5LgpX3riGrgGS92ESag4RH04Ti1lswMX8009f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Greatest_map_ever","end_time_seconds":"1650122013"}}
|
92
Assets/Prefabs/Bot.prefab
generated
92
Assets/Prefabs/Bot.prefab
generated
@ -13,6 +13,10 @@ GameObject:
|
|||||||
- component: {fileID: 2988578997639256868}
|
- component: {fileID: 2988578997639256868}
|
||||||
- component: {fileID: 2988578997639256875}
|
- component: {fileID: 2988578997639256875}
|
||||||
- component: {fileID: 5447337162552783061}
|
- component: {fileID: 5447337162552783061}
|
||||||
|
- component: {fileID: 7805954453358028498}
|
||||||
|
- component: {fileID: 2676446634235362783}
|
||||||
|
- component: {fileID: 8656710265340117963}
|
||||||
|
- component: {fileID: 778652956973742106}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Bot
|
m_Name: Bot
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -107,7 +111,87 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3}
|
m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
HealthPoints: 100
|
agentParameters:
|
||||||
Armour: 100
|
maxStep: 0
|
||||||
Ammunition: 360
|
hasUpgradedFromAgentParameters: 1
|
||||||
LastTimeHit: 0
|
MaxStep: 100
|
||||||
|
moveController: {fileID: 778652956973742106}
|
||||||
|
--- !u!114 &7805954453358028498
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2988578997639256874}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3a5c9d521e5ef4759a8246a07d52221e, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
DecisionPeriod: 1
|
||||||
|
TakeActionsBetweenDecisions: 1
|
||||||
|
--- !u!114 &2676446634235362783
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2988578997639256874}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_BrainParameters:
|
||||||
|
VectorObservationSize: 1
|
||||||
|
NumStackedVectorObservations: 1
|
||||||
|
m_ActionSpec:
|
||||||
|
m_NumContinuousActions: 0
|
||||||
|
BranchSizes: 01000000
|
||||||
|
VectorActionSize: 01000000
|
||||||
|
VectorActionDescriptions: []
|
||||||
|
VectorActionSpaceType: 0
|
||||||
|
hasUpgradedBrainParametersWithActionSpec: 1
|
||||||
|
m_Model: {fileID: 0}
|
||||||
|
m_InferenceDevice: 0
|
||||||
|
m_BehaviorType: 0
|
||||||
|
m_BehaviorName: My Behavior
|
||||||
|
TeamId: 0
|
||||||
|
m_UseChildSensors: 1
|
||||||
|
m_UseChildActuators: 1
|
||||||
|
m_ObservableAttributeHandling: 0
|
||||||
|
--- !u!195 &8656710265340117963
|
||||||
|
NavMeshAgent:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2988578997639256874}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_AgentTypeID: 0
|
||||||
|
m_Radius: 0.5
|
||||||
|
m_Speed: 3.5
|
||||||
|
m_Acceleration: 8
|
||||||
|
avoidancePriority: 50
|
||||||
|
m_AngularSpeed: 120
|
||||||
|
m_StoppingDistance: 0
|
||||||
|
m_AutoTraverseOffMeshLink: 1
|
||||||
|
m_AutoBraking: 1
|
||||||
|
m_AutoRepath: 1
|
||||||
|
m_Height: 2
|
||||||
|
m_BaseOffset: 1
|
||||||
|
m_WalkableMask: 4294967295
|
||||||
|
m_ObstacleAvoidanceType: 4
|
||||||
|
--- !u!114 &778652956973742106
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2988578997639256874}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
navMeshAgent: {fileID: 8656710265340117963}
|
||||||
|
2744
Assets/Prefabs/DragonFucker.prefab
generated
2744
Assets/Prefabs/DragonFucker.prefab
generated
File diff suppressed because it is too large
Load Diff
7
Assets/Prefabs/DragonFucker.prefab.meta
generated
7
Assets/Prefabs/DragonFucker.prefab.meta
generated
@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: c886079c5bf3e67408d356ea1a932c5f
|
|
||||||
PrefabImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
498
Assets/Prefabs/Player.prefab
generated
498
Assets/Prefabs/Player.prefab
generated
@ -1,6 +1,6 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!1 &4528203470433968325
|
--- !u!1 &5245491127989480125
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -8,101 +8,15 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 4528203470433968376}
|
- component: {fileID: 5245491127989480103}
|
||||||
- component: {fileID: 4528203470433968327}
|
- component: {fileID: 5245491127989480102}
|
||||||
- component: {fileID: 4528203470433968326}
|
- component: {fileID: 5583297852527723678}
|
||||||
m_Layer: 8
|
- component: {fileID: 5245491127989480120}
|
||||||
m_Name: Camera
|
- component: {fileID: 5245491127989480100}
|
||||||
m_TagString: Untagged
|
- component: {fileID: 5245491127989480121}
|
||||||
m_Icon: {fileID: 0}
|
- component: {fileID: 5245491127989480123}
|
||||||
m_NavMeshLayer: 0
|
- component: {fileID: 5245491127989480122}
|
||||||
m_StaticEditorFlags: 0
|
- component: {fileID: 4890899368932544690}
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &4528203470433968376
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4528203470433968325}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0.734, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 4528203471293941515}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!20 &4528203470433968327
|
|
||||||
Camera:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4528203470433968325}
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_ClearFlags: 1
|
|
||||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
|
||||||
m_projectionMatrixMode: 1
|
|
||||||
m_GateFitMode: 2
|
|
||||||
m_FOVAxisMode: 0
|
|
||||||
m_SensorSize: {x: 36, y: 24}
|
|
||||||
m_LensShift: {x: 0, y: 0}
|
|
||||||
m_FocalLength: 50
|
|
||||||
m_NormalizedViewPortRect:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
width: 1
|
|
||||||
height: 1
|
|
||||||
near clip plane: 0.3
|
|
||||||
far clip plane: 1000
|
|
||||||
field of view: 60
|
|
||||||
orthographic: 0
|
|
||||||
orthographic size: 5
|
|
||||||
m_Depth: 0
|
|
||||||
m_CullingMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 4294967295
|
|
||||||
m_RenderingPath: -1
|
|
||||||
m_TargetTexture: {fileID: 0}
|
|
||||||
m_TargetDisplay: 0
|
|
||||||
m_TargetEye: 3
|
|
||||||
m_HDR: 1
|
|
||||||
m_AllowMSAA: 1
|
|
||||||
m_AllowDynamicResolution: 0
|
|
||||||
m_ForceIntoRT: 0
|
|
||||||
m_OcclusionCulling: 1
|
|
||||||
m_StereoConvergence: 10
|
|
||||||
m_StereoSeparation: 0.022
|
|
||||||
--- !u!81 &4528203470433968326
|
|
||||||
AudioListener:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4528203470433968325}
|
|
||||||
m_Enabled: 1
|
|
||||||
--- !u!1 &4528203470625763699
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 4528203470625763689}
|
|
||||||
- component: {fileID: 4528203470625763688}
|
|
||||||
- component: {fileID: -4942972567661207728}
|
|
||||||
- component: {fileID: 4528203470625763702}
|
|
||||||
- component: {fileID: 4528203470625763690}
|
|
||||||
- component: {fileID: 4528203470625763703}
|
|
||||||
- component: {fileID: 4528203470625763701}
|
|
||||||
- component: {fileID: 4528203470625763700}
|
|
||||||
- component: {fileID: 1061105263471521090}
|
|
||||||
- component: {fileID: 1809549200}
|
|
||||||
- component: {fileID: 1809549201}
|
|
||||||
- component: {fileID: 1809549212}
|
|
||||||
m_Layer: 8
|
m_Layer: 8
|
||||||
m_Name: Player
|
m_Name: Player
|
||||||
m_TagString: Defender
|
m_TagString: Defender
|
||||||
@ -110,37 +24,37 @@ GameObject:
|
|||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &4528203470625763689
|
--- !u!4 &5245491127989480103
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
m_LocalPosition: {x: 28.21, y: 14.12, z: 48.395}
|
m_LocalPosition: {x: 28.21, y: 10.9, z: 46.67}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 4528203471293941515}
|
- {fileID: 5245491129196666053}
|
||||||
- {fileID: 4528203471164033737}
|
- {fileID: 5245491129603592455}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
--- !u!33 &4528203470625763688
|
--- !u!33 &5245491127989480102
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!23 &-4942972567661207728
|
--- !u!23 &5583297852527723678
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
@ -173,13 +87,13 @@ MeshRenderer:
|
|||||||
m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
--- !u!136 &4528203470625763702
|
--- !u!136 &5245491127989480120
|
||||||
CapsuleCollider:
|
CapsuleCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_Enabled: 0
|
m_Enabled: 0
|
||||||
@ -187,13 +101,13 @@ CapsuleCollider:
|
|||||||
m_Height: 2
|
m_Height: 2
|
||||||
m_Direction: 1
|
m_Direction: 1
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
--- !u!136 &4528203470625763690
|
--- !u!136 &5245491127989480100
|
||||||
CapsuleCollider:
|
CapsuleCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_Enabled: 0
|
m_Enabled: 0
|
||||||
@ -201,13 +115,13 @@ CapsuleCollider:
|
|||||||
m_Height: 1.3
|
m_Height: 1.3
|
||||||
m_Direction: 1
|
m_Direction: 1
|
||||||
m_Center: {x: 0, y: -0.35, z: 0}
|
m_Center: {x: 0, y: -0.35, z: 0}
|
||||||
--- !u!136 &4528203470625763703
|
--- !u!136 &5245491127989480121
|
||||||
CapsuleCollider:
|
CapsuleCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
@ -215,16 +129,16 @@ CapsuleCollider:
|
|||||||
m_Height: 0.8
|
m_Height: 0.8
|
||||||
m_Direction: 1
|
m_Direction: 1
|
||||||
m_Center: {x: 0, y: -0.6, z: 0}
|
m_Center: {x: 0, y: -0.6, z: 0}
|
||||||
--- !u!143 &4528203470625763701
|
--- !u!143 &5245491127989480123
|
||||||
CharacterController:
|
CharacterController:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_Enabled: 0
|
m_Enabled: 1
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Height: 2
|
m_Height: 2
|
||||||
m_Radius: 0.5
|
m_Radius: 0.5
|
||||||
@ -233,21 +147,21 @@ CharacterController:
|
|||||||
m_SkinWidth: 0.08
|
m_SkinWidth: 0.08
|
||||||
m_MinMoveDistance: 0.001
|
m_MinMoveDistance: 0.001
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &4528203470625763700
|
--- !u!114 &5245491127989480122
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_Enabled: 0
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3}
|
m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
input_View: {x: 0, y: 0}
|
input_View: {x: 0, y: 0}
|
||||||
cameraHolder: {fileID: 4528203471293941515}
|
cameraHolder: {fileID: 5245491129196666053}
|
||||||
feetTransform: {fileID: 4528203471164033737}
|
feetTransform: {fileID: 5245491129603592455}
|
||||||
playerSettings:
|
playerSettings:
|
||||||
ViewXSensetivity: 20
|
ViewXSensetivity: 20
|
||||||
ViewYSensetivity: 20
|
ViewYSensetivity: 20
|
||||||
@ -279,98 +193,27 @@ MonoBehaviour:
|
|||||||
playerStanceSmoothing: 0.2
|
playerStanceSmoothing: 0.2
|
||||||
playerStandStance:
|
playerStandStance:
|
||||||
CameraHeight: 0.7
|
CameraHeight: 0.7
|
||||||
StanceCollider: {fileID: 4528203470625763702}
|
StanceCollider: {fileID: 5245491127989480120}
|
||||||
playerCrouchStance:
|
playerCrouchStance:
|
||||||
CameraHeight: 0.3
|
CameraHeight: 0.3
|
||||||
StanceCollider: {fileID: 4528203470625763690}
|
StanceCollider: {fileID: 5245491127989480100}
|
||||||
playerProneStance:
|
playerProneStance:
|
||||||
CameraHeight: -0.58
|
CameraHeight: -0.58
|
||||||
StanceCollider: {fileID: 4528203470625763703}
|
StanceCollider: {fileID: 5245491127989480121}
|
||||||
currentWeapon: {fileID: 0}
|
currentWeapon: {fileID: 8510909888689775086}
|
||||||
--- !u!114 &1061105263471521090
|
--- !u!114 &4890899368932544690
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
m_GameObject: {fileID: 5245491127989480125}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3}
|
m_Script: {fileID: 11500000, guid: a8c9a8e604d395c4ab9d03d28adc4982, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
agentParameters:
|
--- !u!1 &5245491128202443531
|
||||||
maxStep: 0
|
|
||||||
hasUpgradedFromAgentParameters: 1
|
|
||||||
MaxStep: 10
|
|
||||||
moveController: {fileID: 1809549200}
|
|
||||||
--- !u!114 &1809549200
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
mapManager: {fileID: 0}
|
|
||||||
navMeshAgent: {fileID: 1809549201}
|
|
||||||
--- !u!195 &1809549201
|
|
||||||
NavMeshAgent:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_AgentTypeID: 0
|
|
||||||
m_Radius: 0.5
|
|
||||||
m_Speed: 3.5
|
|
||||||
m_Acceleration: 8
|
|
||||||
avoidancePriority: 50
|
|
||||||
m_AngularSpeed: 120
|
|
||||||
m_StoppingDistance: 0
|
|
||||||
m_AutoTraverseOffMeshLink: 1
|
|
||||||
m_AutoBraking: 1
|
|
||||||
m_AutoRepath: 1
|
|
||||||
m_Height: 2
|
|
||||||
m_BaseOffset: 1
|
|
||||||
m_WalkableMask: 4294967295
|
|
||||||
m_ObstacleAvoidanceType: 4
|
|
||||||
--- !u!114 &1809549212
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4528203470625763699}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_BrainParameters:
|
|
||||||
VectorObservationSize: 4
|
|
||||||
NumStackedVectorObservations: 1
|
|
||||||
m_ActionSpec:
|
|
||||||
m_NumContinuousActions: 0
|
|
||||||
BranchSizes: 01000000
|
|
||||||
VectorActionSize: 01000000
|
|
||||||
VectorActionDescriptions: []
|
|
||||||
VectorActionSpaceType: 0
|
|
||||||
hasUpgradedBrainParametersWithActionSpec: 1
|
|
||||||
m_Model: {fileID: 0}
|
|
||||||
m_InferenceDevice: 3
|
|
||||||
m_BehaviorType: 1
|
|
||||||
m_BehaviorName: Defender Behaviour
|
|
||||||
TeamId: 0
|
|
||||||
m_UseChildSensors: 0
|
|
||||||
m_UseChildActuators: 1
|
|
||||||
m_ObservableAttributeHandling: 2
|
|
||||||
--- !u!1 &4528203471164033736
|
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -378,29 +221,82 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 4528203471164033737}
|
- component: {fileID: 5245491128202443574}
|
||||||
|
- component: {fileID: 5245491128202443529}
|
||||||
|
- component: {fileID: 5245491128202443528}
|
||||||
m_Layer: 8
|
m_Layer: 8
|
||||||
m_Name: FeetTransform
|
m_Name: Camera
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &4528203471164033737
|
--- !u!4 &5245491128202443574
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203471164033736}
|
m_GameObject: {fileID: 5245491128202443531}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: -1, z: 0}
|
m_LocalPosition: {x: 0, y: 0.388, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 4528203470625763689}
|
m_Father: {fileID: 5245491129196666053}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &4528203471293941514
|
--- !u!20 &5245491128202443529
|
||||||
|
Camera:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5245491128202443531}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ClearFlags: 1
|
||||||
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||||
|
m_projectionMatrixMode: 1
|
||||||
|
m_GateFitMode: 2
|
||||||
|
m_FOVAxisMode: 0
|
||||||
|
m_SensorSize: {x: 36, y: 24}
|
||||||
|
m_LensShift: {x: 0, y: 0}
|
||||||
|
m_FocalLength: 50
|
||||||
|
m_NormalizedViewPortRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
near clip plane: 0.1
|
||||||
|
far clip plane: 1000
|
||||||
|
field of view: 60
|
||||||
|
orthographic: 0
|
||||||
|
orthographic size: 5
|
||||||
|
m_Depth: 0
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingPath: -1
|
||||||
|
m_TargetTexture: {fileID: 0}
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
m_TargetEye: 3
|
||||||
|
m_HDR: 1
|
||||||
|
m_AllowMSAA: 1
|
||||||
|
m_AllowDynamicResolution: 0
|
||||||
|
m_ForceIntoRT: 0
|
||||||
|
m_OcclusionCulling: 1
|
||||||
|
m_StereoConvergence: 10
|
||||||
|
m_StereoSeparation: 0.022
|
||||||
|
--- !u!81 &5245491128202443528
|
||||||
|
AudioListener:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5245491128202443531}
|
||||||
|
m_Enabled: 1
|
||||||
|
--- !u!1 &5245491129196666052
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -408,7 +304,7 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 4528203471293941515}
|
- component: {fileID: 5245491129196666053}
|
||||||
m_Layer: 8
|
m_Layer: 8
|
||||||
m_Name: CameraHolder
|
m_Name: CameraHolder
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -416,18 +312,194 @@ GameObject:
|
|||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &4528203471293941515
|
--- !u!4 &5245491129196666053
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4528203471293941514}
|
m_GameObject: {fileID: 5245491129196666052}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0.7, z: 0}
|
m_LocalPosition: {x: 0, y: 0.7, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 4528203470433968376}
|
- {fileID: 5245491128202443574}
|
||||||
m_Father: {fileID: 4528203470625763689}
|
- {fileID: 8510909888689775087}
|
||||||
|
m_Father: {fileID: 5245491127989480103}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &5245491129603592454
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5245491129603592455}
|
||||||
|
m_Layer: 8
|
||||||
|
m_Name: FeetTransform
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &5245491129603592455
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5245491129603592454}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: -1, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5245491127989480103}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &8510909888198732725
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8510909888198732726}
|
||||||
|
- component: {fileID: 8510909888198732713}
|
||||||
|
- component: {fileID: 8510909888198732712}
|
||||||
|
- component: {fileID: 8510909888198732727}
|
||||||
|
m_Layer: 8
|
||||||
|
m_Name: WeaponModel
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8510909888198732726
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8510909888198732725}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8510909888689775087}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &8510909888198732713
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8510909888198732725}
|
||||||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &8510909888198732712
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8510909888198732725}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
--- !u!65 &8510909888198732727
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8510909888198732725}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1, y: 1, z: 1}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &8510909888689775085
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8510909888689775087}
|
||||||
|
- component: {fileID: 8510909888689775086}
|
||||||
|
m_Layer: 8
|
||||||
|
m_Name: Weapon
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8510909888689775087
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8510909888689775085}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.332, y: 0.038, z: 0.394}
|
||||||
|
m_LocalScale: {x: 0.16226998, y: 0.1581135, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 8510909888198732726}
|
||||||
|
m_Father: {fileID: 5245491129196666053}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &8510909888689775086
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8510909888689775085}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 088bf904d7c90a44dbb35c1d47c2692e, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
settings:
|
||||||
|
SwayAmount: 4
|
||||||
|
SwayYInverted: 0
|
||||||
|
SwayXInverted: 0
|
||||||
|
SwaySmoothing: 0.1
|
||||||
|
SwayResetSmoothing: 0.1
|
||||||
|
SwayClampX: 8
|
||||||
|
SwayClampY: 8
|
||||||
|
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 63fefa6166d5e6c4b96e83cc243f0a18
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
488
Assets/Scenes/Greatest_map_ever/Greatest_map_ever.unity
generated
488
Assets/Scenes/Greatest_map_ever/Greatest_map_ever.unity
generated
@ -259,7 +259,8 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
PointId: 1
|
DeathAttr: 0
|
||||||
|
EnemiesSeen: []
|
||||||
--- !u!23 &140697607
|
--- !u!23 &140697607
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -352,7 +353,8 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
PointId: 1
|
DeathAttr: 0
|
||||||
|
EnemiesSeen: []
|
||||||
--- !u!23 &293522541
|
--- !u!23 &293522541
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1313,7 +1315,8 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
PointId: 1
|
DeathAttr: 0
|
||||||
|
EnemiesSeen: []
|
||||||
--- !u!23 &1116745545
|
--- !u!23 &1116745545
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1760,7 +1763,8 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
PointId: 1
|
DeathAttr: 0
|
||||||
|
EnemiesSeen: []
|
||||||
--- !u!23 &1345085343
|
--- !u!23 &1345085343
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1853,7 +1857,8 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
PointId: 1
|
DeathAttr: 0
|
||||||
|
EnemiesSeen: []
|
||||||
--- !u!23 &1488699524
|
--- !u!23 &1488699524
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -2072,7 +2077,8 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
PointId: 1
|
DeathAttr: 0
|
||||||
|
EnemiesSeen: []
|
||||||
--- !u!23 &1663305224
|
--- !u!23 &1663305224
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -2132,6 +2138,7 @@ GameObject:
|
|||||||
- component: {fileID: 1858987086}
|
- component: {fileID: 1858987086}
|
||||||
- component: {fileID: 1858987084}
|
- component: {fileID: 1858987084}
|
||||||
- component: {fileID: 1858987089}
|
- component: {fileID: 1858987089}
|
||||||
|
- component: {fileID: 1858987090}
|
||||||
- component: {fileID: 1858987088}
|
- component: {fileID: 1858987088}
|
||||||
- component: {fileID: 1858987085}
|
- component: {fileID: 1858987085}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
@ -2153,7 +2160,6 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 81d1d84442a0ba441976abd6fdd22788, type: 3}
|
m_Script: {fileID: 11500000, guid: 81d1d84442a0ba441976abd6fdd22788, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
CurrentTime: 0
|
|
||||||
--- !u!114 &1858987085
|
--- !u!114 &1858987085
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -2227,6 +2233,26 @@ MonoBehaviour:
|
|||||||
- {fileID: 1345085342}
|
- {fileID: 1345085342}
|
||||||
- {fileID: 1116745544}
|
- {fileID: 1116745544}
|
||||||
- {fileID: 2004854094}
|
- {fileID: 2004854094}
|
||||||
|
--- !u!114 &1858987090
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1858987083}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b0835d77f48130e4f81c678f710bf87c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
spawnPointsForDefendersTeam:
|
||||||
|
- {fileID: 140697606}
|
||||||
|
spawnPointsForAttackersTeam:
|
||||||
|
- {fileID: 2004854094}
|
||||||
|
AIPrefab: {fileID: 2988578997639256874, guid: b016874eb34cc084aa4359f0bbec50e1,
|
||||||
|
type: 3}
|
||||||
|
PlayerPrefab: {fileID: 5245491127989480125, guid: 80f6c1c85e5daed4c96c70205ed5503d,
|
||||||
|
type: 3}
|
||||||
--- !u!1 &1871257865
|
--- !u!1 &1871257865
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -2480,7 +2506,8 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
m_Script: {fileID: 11500000, guid: 6a2d29bfc31a8cf4e831e3bb80720414, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
PointId: 1
|
DeathAttr: 0
|
||||||
|
EnemiesSeen: []
|
||||||
--- !u!23 &2004854095
|
--- !u!23 &2004854095
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -2698,88 +2725,6 @@ MeshFilter:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 2114154251}
|
m_GameObject: {fileID: 2114154251}
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!114 &5078004101906046130
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
agentParameters:
|
|
||||||
maxStep: 0
|
|
||||||
hasUpgradedFromAgentParameters: 1
|
|
||||||
MaxStep: 100
|
|
||||||
moveController: {fileID: 5242608118223468128}
|
|
||||||
--- !u!114 &5242608118223468128
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d3ebcf807a37f344998fd648dfc9376d, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
navMeshAgent: {fileID: 5242608118223468129}
|
|
||||||
--- !u!195 &5242608118223468129
|
|
||||||
NavMeshAgent:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_AgentTypeID: 0
|
|
||||||
m_Radius: 0.5
|
|
||||||
m_Speed: 3.5
|
|
||||||
m_Acceleration: 8
|
|
||||||
avoidancePriority: 50
|
|
||||||
m_AngularSpeed: 120
|
|
||||||
m_StoppingDistance: 0
|
|
||||||
m_AutoTraverseOffMeshLink: 1
|
|
||||||
m_AutoBraking: 1
|
|
||||||
m_AutoRepath: 1
|
|
||||||
m_Height: 2
|
|
||||||
m_BaseOffset: 1
|
|
||||||
m_WalkableMask: 4294967295
|
|
||||||
m_ObstacleAvoidanceType: 4
|
|
||||||
--- !u!114 &5242608118223468140
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_BrainParameters:
|
|
||||||
VectorObservationSize: 4
|
|
||||||
NumStackedVectorObservations: 1
|
|
||||||
m_ActionSpec:
|
|
||||||
m_NumContinuousActions: 0
|
|
||||||
BranchSizes: 01000000
|
|
||||||
VectorActionSize: 01000000
|
|
||||||
VectorActionDescriptions: []
|
|
||||||
VectorActionSpaceType: 0
|
|
||||||
hasUpgradedBrainParametersWithActionSpec: 1
|
|
||||||
m_Model: {fileID: 0}
|
|
||||||
m_InferenceDevice: 0
|
|
||||||
m_BehaviorType: 1
|
|
||||||
m_BehaviorName: NPC
|
|
||||||
TeamId: 0
|
|
||||||
m_UseChildSensors: 1
|
|
||||||
m_UseChildActuators: 1
|
|
||||||
m_ObservableAttributeHandling: 0
|
|
||||||
--- !u!1001 &6818223692685937217
|
--- !u!1001 &6818223692685937217
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -2854,366 +2799,3 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 1685c1d9ce4ab174f95c646b1826010b, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 1685c1d9ce4ab174f95c646b1826010b, type: 3}
|
||||||
--- !u!23 &8333476723876163232
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 1
|
|
||||||
m_ReceiveShadows: 1
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RayTracingMode: 2
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
--- !u!1 &8509012040201336570
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 8509012040201336571}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: CameraHolder
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &8509012040201336571
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040201336570}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0.7, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 8509012041069629704}
|
|
||||||
m_Father: {fileID: 8509012040873181337}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &8509012040340093752
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 8509012040340093753}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: FeetTransform
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &8509012040340093753
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040340093752}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: -1, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 8509012040873181337}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &8509012040873181315
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 8509012040873181337}
|
|
||||||
- component: {fileID: 8509012040873181336}
|
|
||||||
- component: {fileID: 8333476723876163232}
|
|
||||||
- component: {fileID: 8509012040873181318}
|
|
||||||
- component: {fileID: 8509012040873181338}
|
|
||||||
- component: {fileID: 8509012040873181319}
|
|
||||||
- component: {fileID: 8509012040873181317}
|
|
||||||
- component: {fileID: 8509012040873181316}
|
|
||||||
- component: {fileID: 5078004101906046130}
|
|
||||||
- component: {fileID: 5242608118223468128}
|
|
||||||
- component: {fileID: 5242608118223468129}
|
|
||||||
- component: {fileID: 5242608118223468140}
|
|
||||||
- component: {fileID: 8509012040873181320}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: 'Player '
|
|
||||||
m_TagString: Defender
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!114 &8509012040873181316
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Enabled: 0
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
input_View: {x: 0, y: 0}
|
|
||||||
cameraHolder: {fileID: 8509012040201336571}
|
|
||||||
feetTransform: {fileID: 8509012040340093753}
|
|
||||||
playerSettings:
|
|
||||||
ViewXSensetivity: 20
|
|
||||||
ViewYSensetivity: 20
|
|
||||||
ViewXInverted: 0
|
|
||||||
ViewYInverted: 0
|
|
||||||
SprintingHold: 0
|
|
||||||
MovementSmoothing: 0
|
|
||||||
RunningForwardSpeed: 10
|
|
||||||
RunningStrafeSpeed: 6
|
|
||||||
WalkingForwardSpeed: 4
|
|
||||||
WalkingBackwardSpeed: 2
|
|
||||||
WalkingStrafeSpeed: 3
|
|
||||||
JumpingHeight: 6
|
|
||||||
JumpingFalloff: 1
|
|
||||||
FallingSmoothing: 0
|
|
||||||
SpeedEffector: 1
|
|
||||||
CrouchSpeedEffector: 0
|
|
||||||
ProneSpeedEffector: 0
|
|
||||||
FallingSpeedEffector: 0
|
|
||||||
ViewClampYMin: -70
|
|
||||||
ViewClampYMax: 80
|
|
||||||
playerMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 55
|
|
||||||
gravityAmount: 0.05
|
|
||||||
gravityMin: -3
|
|
||||||
jumpingForce: {x: 0, y: 0, z: 0}
|
|
||||||
playerStance: 0
|
|
||||||
playerStanceSmoothing: 0.2
|
|
||||||
playerStandStance:
|
|
||||||
CameraHeight: 0.7
|
|
||||||
StanceCollider: {fileID: 8509012040873181318}
|
|
||||||
playerCrouchStance:
|
|
||||||
CameraHeight: 0.3
|
|
||||||
StanceCollider: {fileID: 8509012040873181338}
|
|
||||||
playerProneStance:
|
|
||||||
CameraHeight: -0.58
|
|
||||||
StanceCollider: {fileID: 8509012040873181319}
|
|
||||||
currentWeapon: {fileID: 0}
|
|
||||||
--- !u!143 &8509012040873181317
|
|
||||||
CharacterController:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Height: 2
|
|
||||||
m_Radius: 0.5
|
|
||||||
m_SlopeLimit: 45
|
|
||||||
m_StepOffset: 0.3
|
|
||||||
m_SkinWidth: 0.08
|
|
||||||
m_MinMoveDistance: 0.001
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!136 &8509012040873181318
|
|
||||||
CapsuleCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 0
|
|
||||||
m_Radius: 0.3
|
|
||||||
m_Height: 2
|
|
||||||
m_Direction: 1
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!136 &8509012040873181319
|
|
||||||
CapsuleCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
m_Radius: 0.3
|
|
||||||
m_Height: 0.8
|
|
||||||
m_Direction: 1
|
|
||||||
m_Center: {x: 0, y: -0.6, z: 0}
|
|
||||||
--- !u!114 &8509012040873181320
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 3a5c9d521e5ef4759a8246a07d52221e, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
DecisionPeriod: 1
|
|
||||||
TakeActionsBetweenDecisions: 0
|
|
||||||
--- !u!33 &8509012040873181336
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!4 &8509012040873181337
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_LocalRotation: {x: -0, y: 0.6820348, z: -0, w: 0.7313197}
|
|
||||||
m_LocalPosition: {x: 40.54, y: 1, z: -15.91}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 8509012040201336571}
|
|
||||||
- {fileID: 8509012040340093753}
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 5
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 86.006004, z: 0}
|
|
||||||
--- !u!136 &8509012040873181338
|
|
||||||
CapsuleCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012040873181315}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 0
|
|
||||||
m_Radius: 0.3
|
|
||||||
m_Height: 1.3
|
|
||||||
m_Direction: 1
|
|
||||||
m_Center: {x: 0, y: -0.35, z: 0}
|
|
||||||
--- !u!4 &8509012041069629704
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012041069629749}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0.734, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 8509012040201336571}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &8509012041069629749
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 8509012041069629704}
|
|
||||||
- component: {fileID: 8509012041069629751}
|
|
||||||
- component: {fileID: 8509012041069629750}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: Camera
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!81 &8509012041069629750
|
|
||||||
AudioListener:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012041069629749}
|
|
||||||
m_Enabled: 1
|
|
||||||
--- !u!20 &8509012041069629751
|
|
||||||
Camera:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8509012041069629749}
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_ClearFlags: 1
|
|
||||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
|
||||||
m_projectionMatrixMode: 1
|
|
||||||
m_GateFitMode: 2
|
|
||||||
m_FOVAxisMode: 0
|
|
||||||
m_SensorSize: {x: 36, y: 24}
|
|
||||||
m_LensShift: {x: 0, y: 0}
|
|
||||||
m_FocalLength: 50
|
|
||||||
m_NormalizedViewPortRect:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
width: 1
|
|
||||||
height: 1
|
|
||||||
near clip plane: 0.3
|
|
||||||
far clip plane: 1000
|
|
||||||
field of view: 60
|
|
||||||
orthographic: 0
|
|
||||||
orthographic size: 5
|
|
||||||
m_Depth: 0
|
|
||||||
m_CullingMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 4294967295
|
|
||||||
m_RenderingPath: -1
|
|
||||||
m_TargetTexture: {fileID: 0}
|
|
||||||
m_TargetDisplay: 0
|
|
||||||
m_TargetEye: 3
|
|
||||||
m_HDR: 1
|
|
||||||
m_AllowMSAA: 1
|
|
||||||
m_AllowDynamicResolution: 0
|
|
||||||
m_ForceIntoRT: 0
|
|
||||||
m_OcclusionCulling: 1
|
|
||||||
m_StereoConvergence: 10
|
|
||||||
m_StereoSeparation: 0.022
|
|
||||||
|
Binary file not shown.
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 305bb221606d7a748acca94156e2d347
|
|
||||||
NativeFormatImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
mainObjectFileID: 23800000
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
BIN
Assets/Scenes/Greatest_map_ever/NavMesh.asset
generated
BIN
Assets/Scenes/Greatest_map_ever/NavMesh.asset
generated
Binary file not shown.
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 09beff657ef5d1c4eba194a01e121c1a
|
guid: 305bb221606d7a748acca94156e2d347
|
||||||
NativeFormatImporter:
|
NativeFormatImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
mainObjectFileID: 23800000
|
mainObjectFileID: 23800000
|
||||||
|
8
Assets/Scenes/tyt player.meta
generated
8
Assets/Scenes/tyt player.meta
generated
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 8f773973aa2a1aa4aab9bec086b2e8c2
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
510
Assets/Scenes/tyt player/Player.prefab
generated
510
Assets/Scenes/tyt player/Player.prefab
generated
@ -1,510 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1 &5245491127989480125
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5245491127989480103}
|
|
||||||
- component: {fileID: 5245491127989480102}
|
|
||||||
- component: {fileID: 5583297852527723678}
|
|
||||||
- component: {fileID: 5245491127989480120}
|
|
||||||
- component: {fileID: 5245491127989480100}
|
|
||||||
- component: {fileID: 5245491127989480121}
|
|
||||||
- component: {fileID: 5245491127989480123}
|
|
||||||
- component: {fileID: 5245491127989480122}
|
|
||||||
- component: {fileID: 8693388664594773644}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: Player
|
|
||||||
m_TagString: Defender
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5245491127989480103
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
|
||||||
m_LocalPosition: {x: 28.21, y: 10.9, z: 46.67}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 5245491129196666053}
|
|
||||||
- {fileID: 5245491129603592455}
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
|
||||||
--- !u!33 &5245491127989480102
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!23 &5583297852527723678
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 1
|
|
||||||
m_ReceiveShadows: 1
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RayTracingMode: 2
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
--- !u!136 &5245491127989480120
|
|
||||||
CapsuleCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 0
|
|
||||||
m_Radius: 0.3
|
|
||||||
m_Height: 2
|
|
||||||
m_Direction: 1
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!136 &5245491127989480100
|
|
||||||
CapsuleCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 0
|
|
||||||
m_Radius: 0.3
|
|
||||||
m_Height: 1.3
|
|
||||||
m_Direction: 1
|
|
||||||
m_Center: {x: 0, y: -0.35, z: 0}
|
|
||||||
--- !u!136 &5245491127989480121
|
|
||||||
CapsuleCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
m_Radius: 0.3
|
|
||||||
m_Height: 0.8
|
|
||||||
m_Direction: 1
|
|
||||||
m_Center: {x: 0, y: -0.6, z: 0}
|
|
||||||
--- !u!143 &5245491127989480123
|
|
||||||
CharacterController:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Height: 2
|
|
||||||
m_Radius: 0.5
|
|
||||||
m_SlopeLimit: 45
|
|
||||||
m_StepOffset: 0.3
|
|
||||||
m_SkinWidth: 0.08
|
|
||||||
m_MinMoveDistance: 0.001
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &5245491127989480122
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 9826297ef4d853741b2af768441ec7f7, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
input_View: {x: 0, y: 0}
|
|
||||||
cameraHolder: {fileID: 5245491129196666053}
|
|
||||||
feetTransform: {fileID: 5245491129603592455}
|
|
||||||
playerSettings:
|
|
||||||
ViewXSensetivity: 20
|
|
||||||
ViewYSensetivity: 20
|
|
||||||
ViewXInverted: 0
|
|
||||||
ViewYInverted: 0
|
|
||||||
SprintingHold: 0
|
|
||||||
MovementSmoothing: 0
|
|
||||||
RunningForwardSpeed: 10
|
|
||||||
RunningStrafeSpeed: 6
|
|
||||||
WalkingForwardSpeed: 4
|
|
||||||
WalkingBackwardSpeed: 2
|
|
||||||
WalkingStrafeSpeed: 3
|
|
||||||
JumpingHeight: 6
|
|
||||||
JumpingFalloff: 1
|
|
||||||
FallingSmoothing: 0
|
|
||||||
SpeedEffector: 1
|
|
||||||
CrouchSpeedEffector: 0
|
|
||||||
ProneSpeedEffector: 0
|
|
||||||
FallingSpeedEffector: 0
|
|
||||||
ViewClampYMin: -70
|
|
||||||
ViewClampYMax: 80
|
|
||||||
playerMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 55
|
|
||||||
gravityAmount: 0.05
|
|
||||||
gravityMin: -3
|
|
||||||
jumpingForce: {x: 0, y: 0, z: 0}
|
|
||||||
playerStance: 0
|
|
||||||
playerStanceSmoothing: 0.2
|
|
||||||
playerStandStance:
|
|
||||||
CameraHeight: 0.7
|
|
||||||
StanceCollider: {fileID: 5245491127989480120}
|
|
||||||
playerCrouchStance:
|
|
||||||
CameraHeight: 0.3
|
|
||||||
StanceCollider: {fileID: 5245491127989480100}
|
|
||||||
playerProneStance:
|
|
||||||
CameraHeight: -0.58
|
|
||||||
StanceCollider: {fileID: 5245491127989480121}
|
|
||||||
currentWeapon: {fileID: 8510909888689775086}
|
|
||||||
--- !u!114 &8693388664594773644
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491127989480125}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: a6f2a081cfc8c4b4bb6864331109d147, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
agentParameters:
|
|
||||||
maxStep: 0
|
|
||||||
hasUpgradedFromAgentParameters: 1
|
|
||||||
MaxStep: 0
|
|
||||||
LastTimeHit: 0
|
|
||||||
--- !u!1 &5245491128202443531
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5245491128202443574}
|
|
||||||
- component: {fileID: 5245491128202443529}
|
|
||||||
- component: {fileID: 5245491128202443528}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: Camera
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5245491128202443574
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491128202443531}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0.388, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5245491129196666053}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!20 &5245491128202443529
|
|
||||||
Camera:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491128202443531}
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_ClearFlags: 1
|
|
||||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
|
||||||
m_projectionMatrixMode: 1
|
|
||||||
m_GateFitMode: 2
|
|
||||||
m_FOVAxisMode: 0
|
|
||||||
m_SensorSize: {x: 36, y: 24}
|
|
||||||
m_LensShift: {x: 0, y: 0}
|
|
||||||
m_FocalLength: 50
|
|
||||||
m_NormalizedViewPortRect:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
width: 1
|
|
||||||
height: 1
|
|
||||||
near clip plane: 0.1
|
|
||||||
far clip plane: 1000
|
|
||||||
field of view: 60
|
|
||||||
orthographic: 0
|
|
||||||
orthographic size: 5
|
|
||||||
m_Depth: 0
|
|
||||||
m_CullingMask:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 4294967295
|
|
||||||
m_RenderingPath: -1
|
|
||||||
m_TargetTexture: {fileID: 0}
|
|
||||||
m_TargetDisplay: 0
|
|
||||||
m_TargetEye: 3
|
|
||||||
m_HDR: 1
|
|
||||||
m_AllowMSAA: 1
|
|
||||||
m_AllowDynamicResolution: 0
|
|
||||||
m_ForceIntoRT: 0
|
|
||||||
m_OcclusionCulling: 1
|
|
||||||
m_StereoConvergence: 10
|
|
||||||
m_StereoSeparation: 0.022
|
|
||||||
--- !u!81 &5245491128202443528
|
|
||||||
AudioListener:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491128202443531}
|
|
||||||
m_Enabled: 1
|
|
||||||
--- !u!1 &5245491129196666052
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5245491129196666053}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: CameraHolder
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5245491129196666053
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491129196666052}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0.7, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 5245491128202443574}
|
|
||||||
- {fileID: 8510909888689775087}
|
|
||||||
m_Father: {fileID: 5245491127989480103}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &5245491129603592454
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 5245491129603592455}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: FeetTransform
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &5245491129603592455
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5245491129603592454}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: -1, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 5245491127989480103}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &8510909888198732725
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 8510909888198732726}
|
|
||||||
- component: {fileID: 8510909888198732713}
|
|
||||||
- component: {fileID: 8510909888198732712}
|
|
||||||
- component: {fileID: 8510909888198732727}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: WeaponModel
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &8510909888198732726
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8510909888198732725}
|
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 8510909888689775087}
|
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!33 &8510909888198732713
|
|
||||||
MeshFilter:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8510909888198732725}
|
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!23 &8510909888198732712
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8510909888198732725}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_CastShadows: 1
|
|
||||||
m_ReceiveShadows: 1
|
|
||||||
m_DynamicOccludee: 1
|
|
||||||
m_MotionVectors: 1
|
|
||||||
m_LightProbeUsage: 1
|
|
||||||
m_ReflectionProbeUsage: 1
|
|
||||||
m_RayTracingMode: 2
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
--- !u!65 &8510909888198732727
|
|
||||||
BoxCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8510909888198732725}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Size: {x: 1, y: 1, z: 1}
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!1 &8510909888689775085
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 8510909888689775087}
|
|
||||||
- component: {fileID: 8510909888689775086}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: Weapon
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &8510909888689775087
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8510909888689775085}
|
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0.332, y: 0.038, z: 0.394}
|
|
||||||
m_LocalScale: {x: 0.16226998, y: 0.1581135, z: 1}
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 8510909888198732726}
|
|
||||||
m_Father: {fileID: 5245491129196666053}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &8510909888689775086
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8510909888689775085}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 088bf904d7c90a44dbb35c1d47c2692e, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
settings:
|
|
||||||
SwayAmount: 4
|
|
||||||
SwayYInverted: 0
|
|
||||||
SwayXInverted: 0
|
|
||||||
SwaySmoothing: 0.1
|
|
||||||
SwayResetSmoothing: 0.1
|
|
||||||
SwayClampX: 8
|
|
||||||
SwayClampY: 8
|
|
7
Assets/Scenes/tyt player/Player.prefab.meta
generated
7
Assets/Scenes/tyt player/Player.prefab.meta
generated
@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 80f6c1c85e5daed4c96c70205ed5503d
|
|
||||||
PrefabImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
59
Assets/Scripts/Bots/CharacterFactory.cs
Normal file
59
Assets/Scripts/Bots/CharacterFactory.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using Unity;
|
||||||
|
|
||||||
|
public class CharacterFactory : MonoBehaviour
|
||||||
|
{
|
||||||
|
private CharacterFactory instance;
|
||||||
|
public CharacterFactory Instance { get { return instance; } }
|
||||||
|
|
||||||
|
[SerializeField] private List<NavPoint> spawnPointsForDefendersTeam;
|
||||||
|
[SerializeField] private List<NavPoint> spawnPointsForAttackersTeam;
|
||||||
|
[SerializeField] private GameObject AIPrefab;
|
||||||
|
[SerializeField] private GameObject PlayerPrefab;
|
||||||
|
|
||||||
|
private List<GameObject> Players;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
if (instance == null)
|
||||||
|
instance = this;
|
||||||
|
else
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
var attcNum = SettingsReader.Instance.GetSettings.numOfAttackers;
|
||||||
|
var defNum = SettingsReader.Instance.GetSettings.numOfDefenders;
|
||||||
|
var humanDef = SettingsReader.Instance.GetSettings.hasHumanDefender == true ? 1 : 0;
|
||||||
|
var humanAtc = SettingsReader.Instance.GetSettings.hasHumanAttacker == true ? 1 : 0;
|
||||||
|
|
||||||
|
if (humanAtc == 1 && humanDef == 1)
|
||||||
|
throw new System.ArgumentException("Can be only one human player");
|
||||||
|
|
||||||
|
for (int i = 0; i < attcNum - humanAtc; i++)
|
||||||
|
InstanciateEntity(Team.Attackers, TypeAI.D0DiskAI,
|
||||||
|
spawnPointsForAttackersTeam[Random.Range(0, spawnPointsForAttackersTeam.Count)]);
|
||||||
|
for (int i = 0; i < defNum - humanDef; i++)
|
||||||
|
InstanciateEntity(Team.Defenders, TypeAI.D0DiskAI,
|
||||||
|
spawnPointsForDefendersTeam[Random.Range(0, spawnPointsForDefendersTeam.Count)]);
|
||||||
|
if (humanAtc == 1)
|
||||||
|
InstanciateEntity(Team.Attackers, TypeAI.HumanAI,
|
||||||
|
spawnPointsForAttackersTeam[Random.Range(0, spawnPointsForAttackersTeam.Count)]);
|
||||||
|
if (humanDef == 1)
|
||||||
|
InstanciateEntity(Team.Defenders, TypeAI.HumanAI,
|
||||||
|
spawnPointsForDefendersTeam[Random.Range(0, spawnPointsForDefendersTeam.Count)]);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InstanciateEntity(Team team, TypeAI typeAi, NavPoint spawnPoint)
|
||||||
|
{
|
||||||
|
var gameobject = GameObject.Instantiate(
|
||||||
|
typeAi == TypeAI.HumanAI ? PlayerPrefab : AIPrefab,
|
||||||
|
spawnPoint.position,
|
||||||
|
Quaternion.identity);
|
||||||
|
|
||||||
|
var character = gameObject.GetComponent<ICharacter>();
|
||||||
|
character.GetCharacter.Team = team;
|
||||||
|
}
|
||||||
|
}
|
0
Assets/Scripts/Bots/CharacterPooler.cs.meta → Assets/Scripts/Bots/CharacterFactory.cs.meta
generated
Executable file → Normal file
0
Assets/Scripts/Bots/CharacterPooler.cs.meta → Assets/Scripts/Bots/CharacterFactory.cs.meta
generated
Executable file → Normal file
@ -1,4 +0,0 @@
|
|||||||
public class CharacterPooler
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
22
Assets/Scripts/Character/Character.cs
Normal file
22
Assets/Scripts/Character/Character.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
public class Character
|
||||||
|
{
|
||||||
|
public Team Team { get; set; }
|
||||||
|
public float LastTimeHit = 0;
|
||||||
|
public CharacterCondition Condition;
|
||||||
|
|
||||||
|
public Character()
|
||||||
|
{
|
||||||
|
Condition = new CharacterCondition();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResetCharacter()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface ICharacter
|
||||||
|
{
|
||||||
|
Character GetCharacter { get; }
|
||||||
|
}
|
11
Assets/Scripts/Character/Character.cs.meta
generated
Normal file
11
Assets/Scripts/Character/Character.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 44d6a17ad31b31241928e1a17e9aba37
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,12 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public enum NPCState
|
|
||||||
{
|
|
||||||
InCover,
|
|
||||||
InBlancPoint,
|
|
||||||
InRunning,
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CharacterCondition
|
public class CharacterCondition
|
||||||
{
|
{
|
||||||
@ -54,9 +48,6 @@ public class CharacterCondition
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[HideInInspector]
|
|
||||||
public NPCState npcState { get; private set; }
|
|
||||||
|
|
||||||
public CharacterCondition()
|
public CharacterCondition()
|
||||||
{
|
{
|
||||||
var settings = SettingsReader.Instance.GetSettings;
|
var settings = SettingsReader.Instance.GetSettings;
|
||||||
|
@ -14,27 +14,19 @@ public class MovementController : MonoBehaviour
|
|||||||
navMeshAgent.speed = SettingsReader.Instance.GetSettings.movementSpeed;
|
navMeshAgent.speed = SettingsReader.Instance.GetSettings.movementSpeed;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Move()
|
|
||||||
{
|
|
||||||
var pointCandidate = getPointCandidate();
|
|
||||||
goToNextNavPoint(pointCandidate);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void MoveToRandomPoint()
|
public void MoveToRandomPoint()
|
||||||
{
|
{
|
||||||
Debug.Log(MapManager.navPoints == null);
|
Debug.Log(MapManager.navPoints == null);
|
||||||
goToNextNavPoint(MapManager.navPoints[Random.Range(0, MapManager.navPoints.Count)]);
|
goToNextNavPoint(MapManager.navPoints[Random.Range(0, MapManager.navPoints.Count)]);
|
||||||
}
|
}
|
||||||
|
|
||||||
private NavPoint getPointCandidate()
|
public List<NavPoint> getPointsCandidate()
|
||||||
{
|
{
|
||||||
var NavPointsPositions = MapManager.navPoints
|
return MapManager.navPoints
|
||||||
.Select(point => point.transform.position)
|
.Where(point => (currentPosition.position - point.position).magnitude <= SettingsReader.Instance.GetSettings.movementSpeed)
|
||||||
.Where(point => (currentPosition.transform.position - point).magnitude <= SettingsReader.Instance.GetSettings.movementSpeed)
|
|
||||||
.ToList();
|
.ToList();
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void goToNextNavPoint(NavPoint destination) =>
|
public void goToNextNavPoint(NavPoint destination) =>
|
||||||
navMeshAgent.SetDestination(destination.transform.position);
|
navMeshAgent.SetDestination(destination.position);
|
||||||
}
|
}
|
||||||
|
@ -3,27 +3,50 @@ using UnityEngine;
|
|||||||
using Unity.MLAgents;
|
using Unity.MLAgents;
|
||||||
using Unity.MLAgents.Sensors;
|
using Unity.MLAgents.Sensors;
|
||||||
using Unity.MLAgents.Actuators;
|
using Unity.MLAgents.Actuators;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
[RequireComponent(typeof(MovementController))]
|
[RequireComponent(typeof(MovementController))]
|
||||||
public class NPC : Agent
|
public class NPC : Agent, ICharacter
|
||||||
{
|
{
|
||||||
public Team Team { get; set; }
|
|
||||||
|
|
||||||
[HideInInspector]
|
[HideInInspector]
|
||||||
private float LastTimeHit;
|
public Character AgentCharacter;
|
||||||
public CharacterCondition Condition;
|
public CharacterCondition Condition;
|
||||||
|
|
||||||
public MovementController moveController;
|
public NPC_BaseState NPC_State { get; private set; }
|
||||||
|
|
||||||
|
public Character GetCharacter => AgentCharacter;
|
||||||
|
|
||||||
|
private NPC_DirectPointState DirectState;
|
||||||
|
private NPC_InCoverState CoverState;
|
||||||
|
private NPC_RunningState RunningState;
|
||||||
|
|
||||||
|
private MovementController moveController;
|
||||||
|
private BufferSensorComponent bufferSensor;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
DirectState = new NPC_DirectPointState();
|
||||||
|
CoverState = new NPC_InCoverState();
|
||||||
|
RunningState = new NPC_RunningState();
|
||||||
|
NPC_State = DirectState;
|
||||||
|
|
||||||
|
AgentCharacter = new Character();
|
||||||
|
Condition = AgentCharacter.Condition;
|
||||||
|
}
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
Condition = new CharacterCondition();
|
AgentCharacter = new Character();
|
||||||
|
Condition = AgentCharacter.Condition;
|
||||||
|
|
||||||
moveController = gameObject.GetComponent<MovementController>();
|
moveController = gameObject.GetComponent<MovementController>();
|
||||||
|
bufferSensor = gameObject.GetComponent<BufferSensorComponent>();
|
||||||
|
|
||||||
|
GameManager.OnResetScene += AgentCharacter.ResetCharacter;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnEpisodeBegin()
|
public override void OnEpisodeBegin()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void CollectObservations(VectorSensor sensor)
|
public override void CollectObservations(VectorSensor sensor)
|
||||||
@ -31,7 +54,28 @@ public class NPC : Agent
|
|||||||
sensor.AddObservation(Condition.HealthPoints);
|
sensor.AddObservation(Condition.HealthPoints);
|
||||||
sensor.AddObservation(Condition.ArmourPoints);
|
sensor.AddObservation(Condition.ArmourPoints);
|
||||||
sensor.AddObservation(Condition.Ammunition);
|
sensor.AddObservation(Condition.Ammunition);
|
||||||
sensor.AddObservation((int)Condition.npcState);
|
sensor.AddObservation((int)NPC_State.State);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
var candidates = moveController.getPointsCandidate();
|
||||||
|
foreach (var point in candidates)
|
||||||
|
{
|
||||||
|
|
||||||
|
bufferSensor.AppendObservation(new float[] {
|
||||||
|
//1 position in navpointId
|
||||||
|
(float)moveController.currentPosition.PointId,
|
||||||
|
//2 distance to flag
|
||||||
|
moveController.currentPosition.FlagDistance,
|
||||||
|
//3 death count in point
|
||||||
|
moveController.currentPosition.DeathAttr,
|
||||||
|
//4 flagEnemyDistance
|
||||||
|
GameManager.IsCloserToFlagFromNextNavPoint(point, transform.position)==true?1:0,
|
||||||
|
//5 EnemyVsNavPointDistance
|
||||||
|
GameManager.IsCloserToEnemyThanToNextNavPoint(point,transform.position, AgentCharacter.Team)==true?1:0
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Heuristic(in ActionBuffers actionsOut)
|
public override void Heuristic(in ActionBuffers actionsOut)
|
||||||
@ -46,16 +90,28 @@ public class NPC : Agent
|
|||||||
public override void OnActionReceived(ActionBuffers actions)
|
public override void OnActionReceived(ActionBuffers actions)
|
||||||
{
|
{
|
||||||
if (actions.DiscreteActions[0] == 1)
|
if (actions.DiscreteActions[0] == 1)
|
||||||
|
{
|
||||||
moveController.MoveToRandomPoint();
|
moveController.MoveToRandomPoint();
|
||||||
|
NPC_State = RunningState;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public event Action<object> OnKilledEvent;
|
public event Action<object> OnKilledEvent;
|
||||||
public void GetDamage(float damage)
|
public void GetDamage(float damage)
|
||||||
{
|
{
|
||||||
|
AgentCharacter.LastTimeHit = TimeManager.Instance.CurrentTime;
|
||||||
Condition.GiveHealth(-Mathf.RoundToInt(damage * (1 - Condition.ArmourPoints * 0.5f)));
|
Condition.GiveHealth(-Mathf.RoundToInt(damage * (1 - Condition.ArmourPoints * 0.5f)));
|
||||||
Condition.GiveArmour(-Mathf.RoundToInt(Mathf.Sqrt(damage) * 5));
|
Condition.GiveArmour(-Mathf.RoundToInt(Mathf.Sqrt(damage) * 5));
|
||||||
|
|
||||||
if (Condition.HealthPoints < 0)
|
if (Condition.HealthPoints < 0)
|
||||||
|
{
|
||||||
OnKilledEvent?.Invoke(this);
|
OnKilledEvent?.Invoke(this);
|
||||||
|
moveController.currentPosition.DeathAttr += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
Debug.LogWarning("Pooled object was destroyed");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
46
Assets/Scripts/Character/NPC_State.cs
Normal file
46
Assets/Scripts/Character/NPC_State.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
public enum NPC_EnumState
|
||||||
|
{
|
||||||
|
InCover,
|
||||||
|
InDirectPoint,
|
||||||
|
InRunning,
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface NPC_BaseState
|
||||||
|
{
|
||||||
|
NPC_EnumState State { get; }
|
||||||
|
bool InCover { get; }
|
||||||
|
bool IsRunning { get; }
|
||||||
|
bool InDirectPoint { get; }
|
||||||
|
float HitChance { get; }
|
||||||
|
float DoDamageChance { get; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class NPC_DirectPointState : NPC_BaseState
|
||||||
|
{
|
||||||
|
public bool InCover => false;
|
||||||
|
public bool IsRunning => false;
|
||||||
|
public bool InDirectPoint => false;
|
||||||
|
public float HitChance => SettingsReader.Instance.GetSettings.GetHitChanceInDirectPoint;
|
||||||
|
public float DoDamageChance => SettingsReader.Instance.GetSettings.DoDamageChanceInDirectPoint;
|
||||||
|
public NPC_EnumState State => NPC_EnumState.InDirectPoint;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class NPC_RunningState : NPC_BaseState
|
||||||
|
{
|
||||||
|
public bool InCover => false;
|
||||||
|
public bool IsRunning => true;
|
||||||
|
public bool InDirectPoint => false;
|
||||||
|
public float HitChance => SettingsReader.Instance.GetSettings.GetHitChanceInRunning;
|
||||||
|
public float DoDamageChance => SettingsReader.Instance.GetSettings.DoDamageChanceInRunning;
|
||||||
|
public NPC_EnumState State => NPC_EnumState.InRunning;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class NPC_InCoverState : NPC_BaseState
|
||||||
|
{
|
||||||
|
public bool InCover => true;
|
||||||
|
public bool IsRunning => false;
|
||||||
|
public bool InDirectPoint => false;
|
||||||
|
public float HitChance => SettingsReader.Instance.GetSettings.GetHitChanceInCover;
|
||||||
|
public float DoDamageChance => SettingsReader.Instance.GetSettings.DoDamageChanceInCover;
|
||||||
|
public NPC_EnumState State => NPC_EnumState.InCover;
|
||||||
|
}
|
11
Assets/Scripts/Character/NPC_State.cs.meta
generated
Normal file
11
Assets/Scripts/Character/NPC_State.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a192e433e26797745ad0b46de2586de3
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
34
Assets/Scripts/Character/Player.cs
Normal file
34
Assets/Scripts/Character/Player.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Player : MonoBehaviour, ICharacter
|
||||||
|
{
|
||||||
|
[HideInInspector]
|
||||||
|
public Character PlayerCharacter;
|
||||||
|
public CharacterCondition Condition;
|
||||||
|
|
||||||
|
public Character GetCharacter => PlayerCharacter;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
PlayerCharacter = new Character();
|
||||||
|
Condition = PlayerCharacter.Condition;
|
||||||
|
GameManager.OnResetScene += PlayerCharacter.ResetCharacter;
|
||||||
|
}
|
||||||
|
|
||||||
|
public event Action<object> OnKilledEvent;
|
||||||
|
public void GetDamage(float damage)
|
||||||
|
{
|
||||||
|
PlayerCharacter.LastTimeHit = TimeManager.Instance.CurrentTime;
|
||||||
|
Condition.GiveHealth(-Mathf.RoundToInt(damage * (1 - Condition.ArmourPoints * 0.5f)));
|
||||||
|
Condition.GiveArmour(-Mathf.RoundToInt(Mathf.Sqrt(damage) * 5));
|
||||||
|
|
||||||
|
if (Condition.HealthPoints < 0)
|
||||||
|
OnKilledEvent?.Invoke(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
Debug.LogWarning("Pooled object was destroyed");
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Character/Player.cs.meta
generated
Normal file
11
Assets/Scripts/Character/Player.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a8c9a8e604d395c4ab9d03d28adc4982
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,14 +1,14 @@
|
|||||||
using System.Collections;
|
using Unity.MLAgents;
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEditorInternal;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class GameManager : MonoBehaviour
|
public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
||||||
private static GameManager instance;
|
private static GameManager instance;
|
||||||
public static GameManager Instance { get { return instance; } }
|
public static GameManager Instance { get { return instance; } }
|
||||||
|
|
||||||
|
private static SimpleMultiAgentGroup DefendersTeam = new SimpleMultiAgentGroup();
|
||||||
|
private static SimpleMultiAgentGroup AttackersTeam = new SimpleMultiAgentGroup();
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
if (Instance == null)
|
if (Instance == null)
|
||||||
@ -21,13 +21,36 @@ public class GameManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
GlobalEventManager.onCaptureFlag += flagCaptured;
|
GlobalEventManager.onCaptureFlag += flagCaptured;
|
||||||
GlobalEventManager.onTimeLeft += timeOut;
|
GlobalEventManager.onTimeLeft += timeOut;
|
||||||
|
|
||||||
|
var agents = GameObject.FindObjectsOfType<Agent>();
|
||||||
|
foreach (var item in agents)
|
||||||
|
{
|
||||||
|
var agent = item as NPC;
|
||||||
|
if (agent.GetCharacter.Team == Team.Attackers)
|
||||||
|
AttackersTeam.RegisterAgent(agent);
|
||||||
|
else
|
||||||
|
DefendersTeam.RegisterAgent(agent);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
public static bool IsCloserToEnemyThanToNextNavPoint(NavPoint navPoint, Vector3 currentTransform, Team team)
|
||||||
{
|
{
|
||||||
|
SimpleMultiAgentGroup agentGroup;
|
||||||
|
if (team == Team.Attackers)
|
||||||
|
agentGroup = AttackersTeam;
|
||||||
|
else
|
||||||
|
agentGroup = DefendersTeam;
|
||||||
|
|
||||||
|
var distToNavPoint = (currentTransform - navPoint.position).magnitude;
|
||||||
|
foreach (var agent in agentGroup.GetRegisteredAgents())
|
||||||
|
if (distToNavPoint > (currentTransform - agent.transform.position).magnitude)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static bool IsCloserToFlagFromNextNavPoint(NavPoint navPoint, Vector3 currentTransform)
|
||||||
|
=> navPoint.FlagDistance < (currentTransform - GameObject.FindGameObjectWithTag("Flag").transform.position).magnitude;
|
||||||
|
|
||||||
private void flagCaptured(Team team)
|
private void flagCaptured(Team team)
|
||||||
{
|
{
|
||||||
switch(team)
|
switch(team)
|
||||||
|
@ -6,12 +6,14 @@ public class MapManager : MonoBehaviour
|
|||||||
public static List<NavPoint> navPoints { get; private set; }
|
public static List<NavPoint> navPoints { get; private set; }
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
var i = 0;
|
||||||
navPoints = new List<NavPoint>();
|
navPoints = new List<NavPoint>();
|
||||||
var navPointsGameObj = GameObject.FindGameObjectsWithTag("Point");
|
var navPointsGameObj = GameObject.FindGameObjectsWithTag("Point");
|
||||||
foreach (var gameobj in navPointsGameObj)
|
foreach (var gameobj in navPointsGameObj)
|
||||||
{
|
{
|
||||||
Debug.Log(" a ");
|
var navpoint = gameobj.GetComponent<NavPoint>();
|
||||||
navPoints.Add(gameobj.GetComponent<NavPoint>());
|
navpoint.PointId = i; i++;
|
||||||
|
navPoints.Add(navpoint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,8 +4,10 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class TimeManager : MonoBehaviour
|
public class TimeManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static TimeManager instance = null;
|
private static TimeManager instance;
|
||||||
public float CurrentTime;
|
public static TimeManager Instance { get { return instance; } }
|
||||||
|
|
||||||
|
public float CurrentTime { get; private set; }
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
if (instance == null)
|
if (instance == null)
|
||||||
|
@ -6,22 +6,15 @@ public class NavPoint : MonoBehaviour
|
|||||||
{
|
{
|
||||||
public Vector3 position => gameObject.transform.position;
|
public Vector3 position => gameObject.transform.position;
|
||||||
public float FlagDistance { get; private set; }
|
public float FlagDistance { get; private set; }
|
||||||
[System.NonSerialized] public float DeathAttr;
|
|
||||||
[System.NonSerialized] public List<Vector3> EnemiesSeen;
|
[HideInInspector]
|
||||||
|
public int? PointId;
|
||||||
|
public float DeathAttr = 0;
|
||||||
|
public List<Vector3> EnemiesSeen = new List<Vector3>();
|
||||||
//Here other attributes;
|
//Here other attributes;
|
||||||
|
|
||||||
[SerializeField]
|
|
||||||
public int PointId;
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
//DO NOT DELETE
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
FlagDistance = (GameObject.FindGameObjectWithTag("Flag").transform.position - position).magnitude;
|
FlagDistance = (GameObject.FindGameObjectWithTag("Flag").transform.position - position).magnitude;
|
||||||
EnemiesSeen = new List<Vector3>();
|
|
||||||
DeathAttr = 0;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -27,4 +27,11 @@ public class Settings : ScriptableObject
|
|||||||
public int maxHealth;
|
public int maxHealth;
|
||||||
public int maxArmour;
|
public int maxArmour;
|
||||||
public int maxAmmo;
|
public int maxAmmo;
|
||||||
|
|
||||||
|
public float GetHitChanceInDirectPoint;
|
||||||
|
public float GetHitChanceInRunning;
|
||||||
|
public float GetHitChanceInCover;
|
||||||
|
public float DoDamageChanceInDirectPoint;
|
||||||
|
public float DoDamageChanceInRunning;
|
||||||
|
public float DoDamageChanceInCover;
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,14 @@ public class PickUpSpawner : MonoBehaviour
|
|||||||
|
|
||||||
[SerializeField] private List<NavPoint> spawnPoints;
|
[SerializeField] private List<NavPoint> spawnPoints;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
if (instance == null)
|
||||||
|
instance = this;
|
||||||
|
else
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
pickups = new List<GameObject>();
|
pickups = new List<GameObject>();
|
||||||
|
12
Assets/Settings/Game Settings.asset
generated
12
Assets/Settings/Game Settings.asset
generated
@ -19,9 +19,9 @@ MonoBehaviour:
|
|||||||
movementSpeed: 3
|
movementSpeed: 3
|
||||||
defTeamAI: 0
|
defTeamAI: 0
|
||||||
atcTeamAI: 0
|
atcTeamAI: 0
|
||||||
numOfDefenders: 0
|
numOfDefenders: 1
|
||||||
numOfAttackers: 0
|
numOfAttackers: 1
|
||||||
hasHumanDefender: 0
|
hasHumanDefender: 1
|
||||||
hasHumanAttacker: 0
|
hasHumanAttacker: 0
|
||||||
healthPickupAmount: 50
|
healthPickupAmount: 50
|
||||||
armourPickupAmount: 50
|
armourPickupAmount: 50
|
||||||
@ -30,3 +30,9 @@ MonoBehaviour:
|
|||||||
maxHealth: 0
|
maxHealth: 0
|
||||||
maxArmour: 0
|
maxArmour: 0
|
||||||
maxAmmo: 0
|
maxAmmo: 0
|
||||||
|
GetHitChanceInDirectPoint: 0
|
||||||
|
GetHitChanceInRunning: 0
|
||||||
|
GetHitChanceInCover: 0
|
||||||
|
DoDamageChanceInDirectPoint: 0
|
||||||
|
DoDamageChanceInRunning: 0
|
||||||
|
DoDamageChanceInCover: 0
|
||||||
|
0
Docs/api.md
Normal file
0
Docs/api.md
Normal file
3
ProjectSettings/ProjectSettings.asset
generated
3
ProjectSettings/ProjectSettings.asset
generated
@ -627,7 +627,8 @@ PlayerSettings:
|
|||||||
gcIncremental: 0
|
gcIncremental: 0
|
||||||
assemblyVersionValidation: 1
|
assemblyVersionValidation: 1
|
||||||
gcWBarrierValidation: 0
|
gcWBarrierValidation: 0
|
||||||
apiCompatibilityLevelPerPlatform: {}
|
apiCompatibilityLevelPerPlatform:
|
||||||
|
Standalone: 3
|
||||||
m_RenderingPath: 1
|
m_RenderingPath: 1
|
||||||
m_MobileRenderingPath: 1
|
m_MobileRenderingPath: 1
|
||||||
metroPackageName: Template_3D
|
metroPackageName: Template_3D
|
||||||
|
Reference in New Issue
Block a user