Finally bots can die. Player to. And another fixes.

This commit is contained in:
2022-05-17 00:21:53 +07:00
parent 06fdfc077c
commit 229c4490c4
15 changed files with 160 additions and 171 deletions

View File

@ -1,4 +1,6 @@
using Unity.Mathematics;
using System;
using CameraScripts;
using Unity.Mathematics;
using UnityEngine;
namespace Animators.Leonid_Animator
@ -10,7 +12,7 @@ namespace Animators.Leonid_Animator
private int _horizontal;
private int _vertical;
private bool _isCrouching = false;
public bool isCrouching = false;
private bool _isJumping;
private int _crouch;
@ -77,14 +79,8 @@ namespace Animators.Leonid_Animator
if (pressedCrouching == true)
{
_isCrouching = !_isCrouching;
if (_isCrouching == true)
transform.Rotate(Vector3.up, 45);
else
{
transform.Rotate(Vector3.up, -45);
}
anim.SetBool(_crouch, _isCrouching);
isCrouching = !isCrouching;
anim.SetBool(_crouch, isCrouching);
}
anim.SetBool(_jump, pressedJumped);