Fixed many things.
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@ -79,7 +79,6 @@ public class AimAssistant : MonoBehaviour
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private void StopShooting()
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{
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print("stop shooting");
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_firelock = false;
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isFiring = false;
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fireAnimation = false;
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@ -89,7 +88,6 @@ public class AimAssistant : MonoBehaviour
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{
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while (true)
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{
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print("in Shooting");
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_shooting.Shoot();
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yield return new WaitForSeconds(_fireCountdown);
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}
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